Hello, esteemed community! There have been changes to the map structure: now the levels progress from left to right, making the map more linear. I'm curious about the reasons behind this decision.
Perhaps this change was introduced to simplify the implementation and maintenance of the game by the developers. Maybe they encountered difficulties in supporting and updating a more complex open-world map?
Could it be that the linear map structure was introduced to improve the gaming experience and increase clarity for players? Perhaps in the past, players had difficulties with orientation and understanding where they needed to go?
Maybe the change was made to increase tension and excitement in gameplay? A linear map structure can create more intense situations and enhance the atmosphere in the game.
I would appreciate any information or insights on this topic! Thank you for your attention!
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