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In MP campaign, what is the best thing to do? Respawn or stay dead and spawn in next mission? We are unsure what happens in both scenarios.

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over 1 year ago - /u/Regalis11 - Direct link

Looking at the comments here, seems that there's quite a lot of confusion regarding the rules for respawning. I think we need to revisit them and/or communicate them more clearly.

Whenever you die, your skills drop (to be exact, a 75% drop towards the baseline of your character class). If you opt to spawn mid-round in the respawn shuttle, you also get the "Reaper's Tax" affliction which reduces your skills and health until healed at an outpost. The affliction is intended as an additional cost for respawning mid-round - otherwise you would essentially be able to get endless free reinforcements during the round.

So in other words, dying always comes at a cost (a heavy reduction to your skills). Respawning mid-round also adds Reaper's Tax on top of that.

over 1 year ago - /u/Regalis11 - Direct link

Originally posted by MacCollac

Thank you! The anwsers were quite opposite sometimes.

So in other words, it is better to wait to spawn back in the next round if the submarine is fine and no reinforcements are needed? You don't spawn as a new character if you don't respawn with the shuttle?

Yeah, if you don't need more reinforcements mid-round and don't mind waiting for the next round, it may be better to wait. You never spawn as a new character unless you specifically opt to create a new character in the tab menu.