2 days ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
2 days ago - Vihis - Direct link


Hello everyone!

The next update is now about a month away, so it’s time to take a closer look at what’s new on Europa this time. We’ll cover the “big thing” in the update in our next post, and this time, let’s take a look at…

Alien ruin improvements Alien ruins will be more varied both in their visual and gameplay aspects: New modules and decorations will make the ruins feel more lived-in and intriguing, while new puzzles and traps will challenge your crew’s tactics more than their plasma cutters. The update will also include brand new events that will encourage exploration and give you more information on the mysterious beings behind the ruins.

Exploring the ruins will also be more rewarding. Dementonite can now be used to craft more experimental items, like gravity-affecting ammunition for your submarine. The gene splicing system is also receiving improvements and balancing, to give players more uses for genetic materials found in the ruins.

Three new Husks Because the waters of Europa were not dangerous enough, we are adding three new variants of Husked creatures for you to contend with:
  • The Husk Prowler, a fast and agile threat ready to jump at your throat.
  • The Exosuit Husk, quite self-explanatory. Better bring out the big guns.
  • The Husk Chimera, a monstrosity made from repurposed body parts. Good luck.
In addition, humanoid Husks can now play dead and ambush you. Stay frosty, everyone!

Read more about all of these upcoming additions on our blog[barotraumagame.com] now, and don’t forget to give them a test drive in the Unstable version. Stay tuned for more sneak peeks, and keep your eyes peeled for the update in the latter half of October!