Originally posted by
_Tox-
I appreciate your feedback, I do follow your communications on the topic quite closely on most platforms, but how is this not just more of the usual "Soon™" monotony?
Why can you guys fix the "Der Sturm Tiger" fiasco near instantly but leave an entire half of the planet in a mess like this? Every time we open the game the game advertises and pushes Firestorm on us in every way imaginable and yet none of us are able to play it in any meaningful capacity.
The quick solution is simple: Disclose how many players it takes to get a Firestorm server to start. That way atleast we could organise ourselves in our local communities to get games to begin.
The proper solution is to allow us to create lobbies from the server browser and let us sit in an empty lobby for however long it takes for it to fill up, like we do for any other gamemode . I'm certain that all of us in lower pop areas will understand why games take forever to begin. There are many players and clans who would love to be able to organise a Firestorm Friday for example where we can generate community interest in playing Firestorm on Friday evenings.
The longer we go without a fix the less and less players will be willing to give the game another chance.
Edit: The truth of the matter is that very few players in small pop areas even use the matchmaking system, nearly everyone I've ever met or interacted with uses the server browser to join and find games.
I appreciate your feedback, I do follow your communications on the topic quite closely on most platforms, but how is this not just more of the usual "Soon™" monotony?
With respect, if I had information to share, I would. If I don't and don't post, I get blasted for not communicating. When I do reply, letting you know the current status as it is (sometimes it's still in the investigative process, looking for options and weighing the balance of doing A and how it will impact B), I still get blasted for not giving information - info that isn't locked yet. (And I don't use the word soon™ because it's a meme now. If I have info, I'm going to share it. If I don't, I'm going to tell you I don't and I'm going to work to get it.)
And updating the text line to correct something like an incorrect spelling isn't as significant on work load as adding an entire experience into the server browser, changing matchmaking rules to reduce potential for out-of-region matchmaking, etc. That's not to say the team isn't looking at multiple options. They are. And the moment I have ANYTHING to share, I'm not going to hide it - I want y'all to experience Firestorm as it's meant to be played. Maybe it means longer queuing times to connect in-region, maybe it's a server browser option, I don't know as I'm not a Dev, but I do promise you this - this situation is definitely one of the top most items I report on, discuss in meetings, talk about in our internal Slack rooms.