From left to right it's about 1km long and this map has quite a lot of verticality in it since you're always going uphill to the volcano. It's by no mean a small map.
They made it 70% of the actual Size from what I’ve read and Iwo Jima is a really small Island. And the playable Part is not really Big here. We have to wait how it plays out but it seems that it’s just medium sized
Luckily I can provide some information! The playable area is bigger than Hamada. It looks small because of scale, because we wanted to reimagine Iwo Jima with suribachi being as big and epic as possible with you feeling like a small part of a big assault around the whole island. In the old Iwo Jima map where the whole island was playable, suribachi was more like a hill. Here we wanted to have an actual mountain that you push towards. You are correct about making the Island about 70% of the real size, but keep in mind that Iwo Jima is about 8 km long and 4 km wide and suribachi almost 170 meter high.
When you say the playable Part is bigger than Hamada do you mean only the Landmass or also the Ocean Part? Because the Ocean Part is very Big and that would mean that the Infantry and Vehicle Part is maybe 60% of that. I’m sorry to questioning the Size if the Map but the last couple of Maps were all Infantry Focused and pretty small. I just want that Battlefield Feeling again
Without the ocean part! I can measure a more exact comparison tomorrow, but it is not a small map by any means :D. But I totally get what you mean and we are trying to invoke that feeling again with the pacific
Thanks for your input slayer. So are you saying that around the playable area we will see combat happening, like pther landing boats and such, to give the sense of a larger battle taking place? Im just concerned that theres not going to be much use for tanks if half the map is in mountainous tunnels...
Only the A and B flags are in the tunnels. The rest are more favorable for tanks, especially D, E and F :)
I noticed the parent to a comment I answered got deleted so some information got lost, so I figured I would post this as a standalone comment too :)
The playable area is bigger than Hamada, for comparison. It looks small because of the scale, since we wanted to reimagine Iwo Jima with suribachi being as big and epic as possible with you feeling like a small part of a big assault around the whole island. In the old Iwo Jima map where the whole island was playable, suribachi was more like a hill. Here we wanted to have the feeling of pushing towards an actual mountain. We made the scale of the island about 70% of the real Iwo Jima (and keep in mind that Iwo Jima is about 8 km long, 4 km wide and suribachi almost 170 meter high). So what looks like a small area is actually pretty large when you play, with lots of opportunities for both vehicles and infantry.
I wanted to say thank you for your work on this map as well as the islands map. I absolutely love them. Best Battlefield maps I've played in years. Absolutely beautiful and immersive as it gets. This is what I expected BFV to be like and I'm so happy that you guys have finally been delivering some quality maps to live up to WW2. Keep them coming
Thanks for the kind words. All credit goes to u/kalletheslayer for Iwo Jima!
I personally had nothing to do with this awesomeness.