Although BToK and TToK are very much linked together, but there are other variables that change the TToK of a weapon. (Bare in mind we are not going to discuss "recoil" and "accuracy" because we are assuming all bullets to hit.)
So those variables currently available in game are:
- Rate of Fire
- Muzzle Velocity (Which isn't shared within the game. Check here for all the weapon specifications and comparisons https://sym.gg/ )
DICE only shared the new BToK for those four weapons and did not share any further and detailed information, But has mentioned that not only the BToK system for each and every gun, but their specializations, RoF and their recoil pattern is going to be changed. So how does this affect, or better to be said NOT affect the TToK and makes the shooting more skill based?
In this current gunplay system, the BToK for all of the SMGs (except the newly added TYPE 100 which needs 1 more BToK at every specified range) and ARs/MMGs/LMGs follow the same pattern:
- 4 BToK 0m to 10m, 5 BToK 10m to 30m , 6 BToK 30m to 50m (this goes on to 8 BToK beyond 75m) for SMGs
- 4 BToK 0m to 10m, 5 BToK 10m to 50m, 6 BToK from 50m and beyond for ARs/MMGs/LMGs
As you can see, to differentiate the TToK between each weapon in every class, it only comes to our two previously mentioned variables and one of them is not even shared in the game. So this creates metas that alienates other available choices. Because after all the weapon patches that we've got, you are going to handicap yourself if you pick anything other than Thompson, ZK-383 high RoF+muzzle velocity and Suomi for the medic class since they're easy to handle too.
Let's discuss the muzzle velocity a bit.
You will find the most muzzle velocity variations among the SMGs . The lowest ones are 330m/s for the Thompson and Suomi and the highest ones are specialized ZK-383, MP34 and MAB 38 at 560m/s.
The highest muzzle velocity for automatic firing weapons goes to the LMGs/MMGs . Lowest ones come at 740m/s like the KE7 and FG 42, while highest one goes as fast as 880m/s specialized Madsen MG.
And ARs are the buses parked in between. The M1907 SF has a 570m/s muzzle velocity while the specialized Ribeyrolles fires the fastest AR bullets, at 680m/s. The STG and Sturmgewehr 1-5 have the same muzzle veloicy: 620m/s.
As you can see, if we assume every bullet hits, then it's only a matter of how fast and at what fire rate bullets hit the target to differentiate all these automatic firing weapons across three classes. This kills the STENs, the MP40s the Ribeyrolles the LS/26s and the meta shifts towards the STGs, Thompsons and FG 42s. It's simple: Why pick a STEN if you can handle a Thompson at much more higher RoF and land hits? You get a 50 rounds mag too.
So how is the new BToK system is going to KEEP the TToK?
Let's see what the new graph says for the Thompson. You'll need 7 BToK between 15m to 20m right? Since the whole RoF and specialization tree is going to be changed (I have to drag recoil into this too) and potentially even better control of the gun, imagine the base RoF is 900 with the 50 rounds drum mag. 5 BToK from 0m to 10m and 7 BToK from 15m to 20m would still be a fast TToK with 900rpm, but who is going to land all the 7 bullets? Yes, the SKILLED ones. We have the practical example of this new system right now, the TYPE 100 SMG. It is very accurate and has very little recoil, 420m/s muzzle velocity and a 720rpm but needs and extra bullet to kill from 0m to 10m which is 5. and 6 BToK from 10m to 30m. But have you struggled with that gun? The easy control and rather fast muzzle velocity compensates for that extra BToK.
The new system not only brings skill to higher RoF weapons, but sheds some light on the very unpopular SMGs like the MP34 for example. These slow firing SMGs are not going to be treated in the same way as higher RoF ones. the number of BToK is going to be less at range to make them usable and more reliable over distance, and the high RoF ones still as deadly at close range, and if you can land those bullets, at medium range too.
DICE made a great mistake to only share the new BToK for those particular weapons and not their new RoF and recoil and even their specialization tree. I think this new system is going to give more variety and choice to the players and changes the current STG/Thompson meta. The TToK is not going to be as affected as the BToK reads IF the RoF is increased and they're more controllable.
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