Yeah, it don't seem right
/u/DRUNKKZ3 , this intended or a potato?
Yeah, it don't seem right
/u/DRUNKKZ3 , this intended or a potato?
This is intended, we were looking at having a 2nd landing roll animation for the longer falls but it turned out being really hard to get something that looks good and plays good.
The landing roll on short falls is meant to be just a little longer but not by much. What you need to keep in mind is that the camera movement of the roll in 1P is also disorienting so it adds up to not being able to engage into a gunfight as soon as you land.
Agreed. This looks awful. There is no point to landing without rolling... So we just added a landing animation that causes more damage than before? Great, thanks.
Both heavy landing animations (not the roll ones) have always been there, this is not new and actually has been made shorter based on this adjustment + player feedback.
Fall damage on those heavy landing animations has always been the same too.