over 5 years ago - /u/TreyarchPC - Direct link

1.18 Update

Our 1.18 update is now live on PC, including Contracts in all modes, Hacienda Twilight in MP rotation, Medals and Humiliations in Blackout, additional Prop Hunt and Capture the Flag maps, weapon tuning updates, a fix for MKII Weapon progression, and more. Check out the patch notes below for the details.

Quickplay Playlists

To help reduce wait times on PC, we’ve also added the new Quickplay playlist to Multiplayer and Blackout. This playlist will place players into any lobby that is closest to being full, so you’ll be able to jump into a new match as quickly as possible.

Weapon Tuning

In addition to tuning changes to the MOG 12, Daemon 3XB, and Switchblade X9 this week, we’ve made a PC-specific tuning change to the Vendetta sniper rifle’s headshot damage multiplier. With this update, headshots with the Vendetta will no longer kill targets in one shot on PC.

Here’s what’s new in today’s update:

https://preview.redd.it/ce9vczaq0y631.png?width=800&format=png&auto=webp&s=11c5be0099f41cd5fddf9d3c65cc6af9bb85df04

GLOBAL

  • Quickplay
    • Quickplay playlist added to Multiplayer and Blackout. Choosing Quickplay will place players into any lobby that is closest to being full.
  • Contracts
    • Contracts are now available in Multiplayer, Blackout, Zombies, and World League.
    • Up to 6 Contracts to complete per mode in addition to each mode’s Daily Contract, for a total of 28 Contracts to complete each day.
    • Up to three Contracts can be active at once, including two player-selected Contracts and one Daily Contract for each game mode.
    • Daily Contracts will refresh every 24 hours. Players must complete their Daily Contract in each mode before the refresh, when a new Daily Contract will take its place.
    • Players can jump from mode to mode to complete Contracts in any order they like.
    • Possible rewards from completing Contracts can include:
      • Reserve Case(s)
      • Bonus XP in Multiplayer, Zombies, and World League
      • Bonus Nebulium Plasma in Zombies
      • Bonus Merits in Blackout

MULTIPLAYER

  • Maps
    • Hacienda Twilight
      • Alternate-lighting Hacienda map variant now in rotation.
  • Weapons
    • Ballistic Profiles
      • Ballistic profiles on SMGs and pistols changed to hitscan to create consistency with other weapon classes in Multiplayer.
    • Vendetta
      • Reduced headshot damage multiplier, requiring two shots to the head for a kill on PC.
    • MOG 12
      • Dragon Breath Operator Mod damage reduced to increase pellets required for a one-shot kill at long range.
    • Daemon 3XB
      • Now requires at least six bullets to finish off a target with full health (up from five).
      • Added a third extra magazine.
    • Switchblade X9
      • Reduced 6-shot kill range from 19 meters to 13 meters.
      • Reduced 7-shot kill range from 25 meters to 19 meters.
      • Reduced 8-shot kill range from 31 meters to 25 meters.
    • Ballistic Knife
      • Addressed an issue preventing players from using Dual Wield and Extra Blades at the same time.
  • Game Modes
    • Prop Hunt
      • Added Morocco and Summit to map rotation.
      • Addressed an issue in Prop Hunt where players could sometimes spawn inside of other players.
      • Closed an exploit in Prop Hunt where props could hide under the map.
    • Capture the Flag
      • Added Frequency and Jungle to map rotation.
    • Domination
      • Players will no longer join Domination matches that are almost over.
    • Heist
      • Added Humiliation finishing moves to Heist.
  • Create-a-Class
    • Addressed an issue where MKII Weapons were not progressing attachments and camos properly.
  • Scorestreaks
    • Drone Squad now takes longer to target players equipped with Cold Blooded.
    • Addressed an issue where players using in the Gunship could have their camera stuck in a non-functional state.
    • Addressed an issue where the Hellstorm would sometimes self-destruct upon deployment.
    • Addressed an issue where a player using the DART could end up seeing a teammate’s Hellstorm deployment view.
  • Miscellaneous
    • Addressed an issue where players could bounce far away from one other when sliding into one another.
    • Addressed an issue where Zero’s Ice Pick would not hack the Sentry or RCXD.
  • Featured Playlists (June 27 – July 2)
    • Quickplay
    • Capture the Flag
    • Endurance Moshpit
    • Barebones Deathmatch Moshpit

BLACKOUT

  • Medals
    • Medals now available in Blackout for in-game actions including eliminating a Duo or Quad, taking down zombies, scoring a multikill, and more.
    • Players earn Merits when Medals are achieved.
  • Humiliations
    • Humiliation finishing moves now available to use against downed enemies in redeploy modes.
  • Featured Playlists (June 27 – July 2)
    • Quickplay
    • Ground War
    • Alcatraz Quads
    • Duos

-Treyarch

External link →
over 5 years ago - /u/FoxhoundFPS - Direct link

Originally posted by MajHalcyon

You know, your copy/paste jobs really come through here:

  • Game Modes
    • Prop Hunt
    • Added Morocco and Summit to map rotation.
    • Addressed an issue in Prop Hunt where players could sometimes spawn inside of other players.
    • Closed an exploit in Prop Hunt where props could hide under the map.

Yet:

  • Featured Playlists (June 27 – July 2)
    • Quickplay
    • Capture the Flag
    • Endurance Moshpit
    • Barebones Deathmatch Moshpit

Why are we told there are new additions to a game mode that you are not letting us play?? smh Consoles got the changes, and can play the mode this week; since we have this new 'Quick Play' thing, can we maybe have the same modes again, and lobbies separated back out like they were at launch? /u/TreyarchPC /u/FoxhoundFPS

Thanks for putting Ground War back, though.

Prop Hunt will enter rotation again in the future and this specific set of notes is in the spirit of transparency as to what was changed with this update.

over 5 years ago - /u/FoxhoundFPS - Direct link

Originally posted by MajHalcyon

this specific set of notes is in the spirit of transparency as to what was changed with this update.

I get that, sure; but I'm sure you can understand the frustration with 'hey, we changed a mode', but then not being able to play it; I'd be just as good with waiting for that note until it comes back.

Can you also pass on my suggestion of letting us have more varied playlist choices again? Since Quick Mode should alleviate some of the filling issues, it would be nice to be able to join for just FFA or just Heist now...

Can you also pass on my suggestion of letting us have more varied playlist choices again? Since Quick Mode should alleviate some of the filling issues, it would be nice to be able to join for just FFA or just Heist now...

This is feedback I can share and the team will continue to evaluate.