Call of Duty: Black Ops Cold War

Call of Duty: Black Ops Cold War Dev Tracker




09 Sep

Comment

Originally posted by Ceresinc

Treyarch should give us earlier access which is where you just get every game like half a year before it releases.

and then earliest access which is just being on the dev team.

and then earliest access which is just being on the dev team.

😂 - Applications: https://careers.treyarch.com/

Comment

We outlined a few other things:

  • In-depth Gunsmith stats
  • Traditional mini-map returns
  • Faster TTK than BO4
  • Ninja Perk is back
  • Health bar UI can be toggled
  • Edit loadouts mid-match
  • Unlimited sprint
  • Auto health regen
  • More progression system details to come

Make sure you read our blog!


08 Sep

Comment

I remember when you posted this in /r/CallofDuty.

Your Hendrix art is dope too!

Comment

Originally posted by RipperGG

Got it, thanks Foxhound.

While I have your eyes, I sent you a DM with a tiny tiny suggestion that I'd love to have communicated with the team.

Thanks again

You may have not hit send OR you're still drafting it.

Comment

Originally posted by RipperGG

I have a question about your approach to communication. Can we expect any type of communication from you when it comes to game design decisions that are unpopular to reddit/twitter but seemingly popular with millions of other more casual players?

Main thing that comes to mind is MW2019 never acknowledging the existence of SBMM (unless I missed it). Obviously the online communities are small potatoes compared to the greater CoD playerbase but I still think at the very least devs should acknowledge the existence of features? On the other hand, "Yes there is SBMM, and no we are not changing it" wouldn't be that important to communicate I suppose.

I have a question about your approach to communication. Can we expect any type of communication from you when it comes to game design decisions that are unpopular to reddit/twitter but seemingly popular with millions of other more casual players?

You can expect me to be as candid as possible about things that I can speak about. I don't make any decisions when it comes to game design, however. I do relay community discussion points to various parties and if I receive a response we land on then I'll share it.

The takeaway I want you to have here is that just because I/we don't say something doesn't mean I/we don't hear/read/see it.