For those who are Blightbound...
As we continue work on the Wolfpack Patch, here's a quick hotfix for you folks. The big news is for folks with lower end GPUs and intel cards, we have a new low texture option and should have eliminated the majority of on-launch-crashes, respectively. Take a read!
Hotfix 0.2.3 patch notes
20 August 2020 New Features
- Added option for Low texture quality.
- Fixed that many Intel GPUs couldn't start the game because High texture quality uses too much texture memory (they run on Low now).
Gameplay
- Fixed an issue where enemies would become and stay invulnerable after spawning, causing a softlock. If you still run into one of these, please fill out a report.
- Fixed an issue where client players did not acquire any survivors at the end of a dungeon run, resulting in little to no Prosperity gain.
- Fixed an issue where one of Ezzouhn's Phalanxes would sometimes not spawn when the skill was used near collision.
- Fixed an issue where players could become trapped by Tentacle traps while using Lawbringer, causing some weird behaviour as well as making the Warrior invincible until the next room.
Items
- Updated Gorman's Root: it now makes use of a new animation, and the item effect only triggers when you are in combat.
- Fixed an issue where Bloodrain's item passive triggered on switches and destructible barrels and chests.
Hopefully this fix ends up being a little boost to your experience!
Stay safe,
SlowWolf
Community Manager