Bloodhunt

Bloodhunt Dev Tracker




27 Feb

Post
Hello Bloodhunt Community!


Tomorrow, Tuesday, Feb 28, we're bringing you the Combat & Power Update which will intensify the vampire experience and take it to the next level! Plus! Artifacts, bot logic adjustments, a new weapon, weapon balancing, bug fixes, and more!

Please read all about it in our patch notes linked below ⬇️


{LINK REMOVED}https://bloodhunt.com/news/combat-power-update-patch-notes
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Feb


23 Feb

Post
Greetings Kindred!


We can now present our learnings from your survey answers about the Hunting Rifle Update we released in January. Our takeaways has influenced what we are releasing in the next update of Bloodhunt, read it now to get an early heads-up!


{LINK REMOVED}https://bloodhunt.com/news/our-learnings-from-the-hunting-rifle-update

See you at dusk,
/Sharkmob
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

21 Feb


20 Feb


17 Feb


14 Feb


10 Feb


07 Feb

Post
    Ivan_Sharkmob on Steam Forums - Thread - Direct
Greetings Kindred!

We have introduced some changes to the matchmaking system for Solo and Duo game modes. These changes aim to put the priority on regional servers and balance the skill levels of players in lobbies.

Thus, players with great differences in skill level will not end up in the same matches.

Additionally, if most players queue up from one region, the game will always start on servers from that region.

Our goal with these changes is to improve match fairness and reduce the frequency of network issues.

Thank you, and see you in Prague!
/Sharkmob Team