over 2 years ago - /u/COD_Mobile_Official - Direct link

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Greetings Call of Duty: Mobile Community! We are thrilled, excited, and eager to bring you the first season of Call of Duty: Mobile in 2022 – Season 1: Heist! As of this post that new season has released and is available in-game, but make sure you’ve updated your game first since an update also released (yesterday) and that’s required to see all of the new maps, operators, weapons, and content. First, it wouldn’t be a new seasonal release without a high quality cinematic to help present the theme!

Season 1: Heist Official Trailer

The launch of this season also marks the launch of another season of comics! This is a new and future storyline branching off from the tragic and turbulent events of the last storyline. You may see some references and even operators coming into this new comics storyline later, but for now jump in and read up on a crew of familiar and new Call of Duty operators preparing to setup their own heist!

New Comics Available Now

For the start of this season we have plenty coming at you right away, like the beloved Alcatraz BR map returning, the new Heist mode, new Battle Royale map updates, and of course a new Battle Pass! Let’s jump straight in with the usual calendar events, but if you are looking for some short summaries or in-game update details then jump all the way down to the bottom’s updates notes section.

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Here is a quick look at all of the newest events and others launching throughout the next week:

  • 01/20 ~ Two New Seasonal Challenges
  • 01/20 – 01/24 ~ Night Mode: Enhanced (MP Mode)
  • 01/20 – 01/24 ~ Grind (MP Mode)
  • 01/20 – 02/03 ~ Alcatraz (BR)
  • 01/20 – 01/27 ~ Heist 24/7 (MP Mode)
  • 01/20 – 01/27 ~ Slums 24/7 (MP Map)
  • 01/21 ~ 02/03 ~ Second Chance Draw
  • 01/25 – 01/30 ~ Capture The Flag (MP Mode)
  • 01/25 – 01/30 ~ Gun Game Moshpit (MP Mode)
  • 01/28 – 02/14 ~ Featured Event - Winter Wish
  • 01/28 – 02/03 ~ Nuketown: Year of the Tiger (MP)
  • 01/28 – 02/17 ~ Rock & Requiem Mythic Drop

*All Dates UTC

There is quite a bit to try and explore right now but be sure to check the roadmap below to see what else is releasing later in the season. Additionally, our calendar of events above is meant to give you a bit of a heads up about some of the first Lunar New Year events dropping at the end of January. More details on all of that later on in this community update!

Season 1 Roadmap

Battle Pass
The Season 1: Heist Battle Pass is all about equipping you with everything you need to execute a successful and well laid out mission! Whether that is new tactical gear like the Storm Ball, new close quarters weapons like the PPSh-41, or some well equipped & highly capable operators like Makarov – Kingfish. Check out the highlights below for both the free and paid sides of the Battle Pass and look no further than the Battle Pass trailer below to see some of those key weapons & operators in action:

Free Battle Pass

  • Frag Grenade - Snakepile (tier 1)
  • Sticker – Iron Works (tier 8)
  • New Tactical – Storm Ball (tier 14)
  • QQ9 – Suited Up (Tier 16)
  • New Weapon – PPSh-41 (tier 21)
  • Heartbeat Sensor - Snakepile (tier 28)
  • Spotter - Snakepile (tier 31)
  • AS Val – Suited Up (tier 36)
  • Helicopter - Snakepile (tier 46)
  • Calling Card – Up in Arms (tier 50)

Season 1 - Battle Pass Trailer

Premium Pass

  • Makarov – Kingfish (tier 1)
  • Calling Card – Treasure Trove (tier 1)
  • Fennec – Zakhaev’s Executioner (tier 1)
  • Man-O-War – Sterling Ace (tier 10)
  • Iskra – Whitechapel (tier 12)
  • Spray – King of COD (tier 15)
  • Rytec AMR – Master Plan (tier 30)
  • Ajax – Bouncer (tier 35)
  • PKM – Gilded Lion (tier 40)
  • PPSh-41 – Pistolet Pro (tier 50)
  • Yuri – Bratok (tier 50)

On top of everything else in the pass, there is also a Battle Pass Bundle which comes with the five epic items: Parachute – Full Suit, Karambit – Bad Hand, Frame – Gilded Riches, Avatar – High Stakes, and Calling Card – Love Hurts. You can snag all of those items plus a tier earn-rate boost with that bundle, but this season we also have something a little bit different for players in select regions!

Battle Pass Bundle

Ground Forces - Battle Pass Subscription
In addition to the above, this season we have a new type of Battle Pass going out in select regions only. The Ground Forces Subscription (AKA Battle Pass Subscription) is possibly a bit self-explanatory if you are already thinking a subscription-based version of the Battle Pass, but it does have quite a bit that is unique about it. Here is a quick list of that content:

  • Exclusive rewards, like Manta Ray – Urban Explorer and the HBRa3 – Systematic Beat
  • +10% Player XP Earn Rate
  • +10% Weapon XP Earn Rate
  • 3 Times Per Month – 50% Off a X10 Crate Pull

The subscription is slightly more expensive than a normal Battle Pass and with all of those added benefits. It is brand-new in every way, so we’ll be testing it out in limited regions right now, making adjustments, and then in future seasons rolling it out to more and more regions until eventually it is available for all players. Keep an eye out for more on that in the future and if you are in one of the selected regions please make sure to drop some feedback for our designers!

New Tactical – Storm Ball
One new piece of tactical equipment that everyone can get their hands on this season is the Storm Ball, which can be used for a variety of tactics depending on the scenario. This handy device projects a shield, similar to a smoke grenade, that blocks line of sight completely. However, it is more like a futuristic orb or shield that can be entered, fired through, and used defensively or offensively.

Storm Ball - New Tactical Item S1

For example, in objective based modes with locked locations, like Domination or CTF, Storm Ball can come in clutch by blocking line of sight and providing cover. Of course, no matter what mode in there is nothing more confusing than throwing a ball at your enemy, watching them lose their orientation, and then flanking them or waiting for them to exit the shield. We look forward to seeing some interesting plays with this, so make sure to grab it in the free side of the Battle Pass at Tier 14!

New Functional Weapons
On top of new gear to acquire and master, there are also two new functional weapons are landing in Call of Duty: Mobile in S1 and with one available right now and the other releasing later in the season via a Seasonal Challenge! First, the latest and greatest SMG:

PPSh-41
This classic and often requested weapon from many other Call of Duty titles has made its way to mobile! It is here to contend with the CBR4 as a prime-time spray & pray SMG that can fire out bullets at an alarming speed. That means this weapon is fantastic at close quarters and surprisingly decent at medium range combat as well thanks to some low recoil, less bullet spread compared to the average, and decent bullet damage drop off (compared to other SMGs).

New Weapon - PPSh-41 SMG

The PPSh-41 can dominate while hip firing despite the wide recoil pattern, but the bullet spread in particular can be tweaked and tightened via Gunsmith and attachments. Similarly, like most weapons you can use attachments to try to push it in different directions, whether you want it to perform well at mid-range ADS or dominate with a mobility build.

You can earn the PPSh-41 right now via the Season 1: Heist Battle Pass, Tier 14 on the free side, or if you want something with a little fire in its veins then you can jump at the legendary variant in the Second Chance Draw! That PPSh-41 - Emberwing leaves only ashes in its wake and comes alongside the stylish driver Ether – Getaway. Whatever your preference, you can find that all in-game now!

Second Chance Draw & Ether - Getaway

Kilo 141
While the previous weapon is generally all about close range combat, the Kilo 141 aims to be your new reliable full auto assault rifle that you bring to any map with a lot of mid-range combat options. This weapon can still perform at close range but it is not ideal and at mid-range it is shining example of what scenarios assault rifles are generally made for with 4 shots kills and high headshot damage.

New Weapon - Kilo 141

Similar to the PPSh-41, attachments can be used to help make this weapon's magazines last longer, increase overall damage, or make it more suitable surprise close range engagements. The Kilo 141 is not available at launch and but will be releasing later in the season through the Seasonal Challenge – Kilo 141 - Locked & Loaded. Keep an eye out for that one dropping next week and for more information about this new assault rifle through social posts & informative videos!

New Multiplayer Maps
Call of Duty: Mobile is known for being a “best of” Call of Duty content, whether is maps, operators, or weapons. However, what we don’t talk about often is how a fair amount of our new content is actually brand-new to the franchise, like one of the new maps this season – Nuketown Temple! This new variant arrives later in the season and so does Hacienda. Details, screenshots, information on both new maps below!

Nuketown Temple - Backyard

Nuketown Temple
This new Nuketown is a hidden refuge amongst a high-tech city full of culture, vibrancy, and festivities. Underneath this snow-covered new look full of art, lanterns, and Lunar New Year decorations is the same comforting Nuketown that promises non-stop combat throughout two houses and a viciously contested central cul de sac. You can quickly jump into close quarters combat throughout this map or take to the side corridors to hold down the alleys!

Nuketown Temple - Central Arena

While we know everyone is eager and excited to explore this snow-covered locale, it is not quite ready for the limelight and will be launching as a part of our Lunar New Year festivities coming towards the end of January! Keep an eye out for that and read on for more information (via the Lunar New Year events section) about what kind of events you can enjoy, explore, and celebrate later this season.

Hacienda
Another new Multiplayer map is releasing after Nuketown Temple and it is the lush and lavish vineyard that is Hacienda! This map comes on over from Call of Duty: Black Ops 4, where it was a fan favorite thanks to its complex approach to the usual 3-lane structure of maps that meant you always had a way to flank or adjust to your opponent’s strategies.

Hacienda - Central Courtyard

This huge manor has two floors of close quarters areas to explore surrounding a central courtyard and then two outdoor areas that flank it. Head up, head below, or head around the sides on this large map! It’s hard one to explain due to the many different areas, so thankfully we have a video to help show a little of bit of each area below! Hacienda will be available to explore in early February.

Hacienda Introduction Video

Battle Royale Map Updates
One lesser-known part of this update is new additions to both the Blackout and Isolated! Snow has come to Blackout and the Hydro Dam area of the map alongside a mysterious new floating platform that is full of desirable loot but restricts what weapons can be used. There is plenty more hidden throughout this are and other changes to explore though, so get a look at them in this quick introduction:

A Glimpse at the Battle Royale Map Updates

On the other side of Battle Royale in Isolated you have some new additions to look forward to in the Ski Town area of the map, including a snowboard challenge that will be available there at the end of January! Most of these additions are available to explore and see right now with the launch of the season, but others won’t be releasing until closer to the start of our Lunar New Year Events.

Heist Mode
This new Multiplayer mode is available right now and brings with it a unique combo of objective based gameplay mixed with team deathmatch. Your team is tasked with collecting gold from safes on the map while also eliminating the other team. Each time your team collects a safe you’ll get 1 point towards a 10-point score limit. Additionally, you’ll also be earning gold (separate from points) to use to purchase weapons at the beginning of each round, similar to our Payout mode.

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You can try this new Multiplayer mode out right now and available until 1/27 UTC via the Heist 24/7 Playlist! Make sure to try that out and check in on the It’s a Heist featured event to claim some additional rewards while trying out the mode, like AK-47 – Cityscape and Knife – Hazy Light.

Lunar New Year Events
Another celebration is right around the corner with Lunar New Year coming at the end of January! It is the Year of the Tiger, so get ready to celebrate this holiday through new maps, modes, a lucky draw, and many new featured & themed events!

Lunar New Year is Coming to COD Mobile

You’ll be able to earn plenty of Lunar New Year themed rewards through our Winter Wish themed event (the biggest event of Season 1) and much more. We’ll detail this all in far more detail in the next community update, but you can expect to see the following launch towards the end of the month:

  • Battle Royale events and challenges
  • Lunar New Year Puzzle
  • Winter Wish themed event
  • Nuketown Temple
  • Red Envelope Confirmed (mode and event)
  • Year of the Tiger Draw
  • The Tiger Pact event (collection style event)

We’ll see you next week for more on that, but as you’ll be able to notice immediately much of the season is a mixture of both the Heist theme and also Lunar New Year. This season is meant to encompass both, so we hope you enjoy this unique mixture of visuals, decorations, and events!

Seasonal Challenges
Season 1: Heist brings another batch of new challenges for you to complete and with a variety of new rewards to earn. As per usual you can get a quick injection of Battle Pass XP through these challenges on top of many new cosmetics, but you can also snag some new functional items later on like the Kilo 141 assault rifle! Details on the first two challenges below and keep an eye out for the Kilo 141 Seasonal Challenge to launch towards the end of January.

Survival Instincts
This six-part seasonal challenge is focused entirely on Battle Royale with six tasks meant to show a general aptitude for this survival-based mode! The tasks range from taking out enemies to just generally using BR Class skills. If you complete all of these tasks you’ll be rewarded with up 12,000 Battle Pass XP and the following rewards:

  • Clown – Artbeat (Uncommon)
  • Rewind - Artbeat (Uncommon)
  • Spray – Hollow (Rare)
  • Scout 2 – Escape Plan (Rare)

Spray and Pray
This six-part seasonal challenge, to keep things balanced with one new MP and one new BR challenge to start the season, is focused entirely around Multiplayer! The tasks ask you to use SMGs, get kills while sliding, and get some wins using the new PPSh-14 (available for free in the Battle Pass). If you complete all of these tasks you’ll be rewarded with 10,000 Battle Pass XP and the following rewards:

  • MW11 - Artbeat (Uncommon)
  • Sticker – Juneau Hunting Club (Uncommon)
  • Holger 26 – Escape Plan (Rare)
  • PP19 Bizon – Escape Plan (Rare)

Ranked Series 1
A new update has released and that means a new Ranked Series is here! Are you ready to take on the challenges of Ranked Multiplayer and Battle Royale Ranked once again? Ranks have reset a little bit, as per usual, and new rewards are available to earn as you climb through the ranks. Similarly, this is the first Ranked Series of 2022 so we’ve also hit reset and started fresh.

For new rewards, you can snag the epic operator Ruin - Wrecking Ball in Battle Royale at Grandmaster III and the Calling Card – Wrecking Ball at Master III. In Multiplayer, you can acquire the Epic weapon blueprint CBR4 – Squadmate at Grandmaster III and Katana – K9 Unit at Master V. They both offer a wide variety of other rewards as well, including the new Secret Informat Crate. Check it all out in-game now and get a glimpse at some of those new rewards in the Ranked Series 1 video below:

Ranked Series 1 Trailer

Season 1 – New Mythic
It’s a bit early to flat out come out and spill our soul about this new Mythic Drop, but we just wanted to acknowledge that there is one coming on January 28th! It is a far different theme compared to all of the Lunar New Year content and is full of dark, demonic, and dangerous weaponry alongside the return of a fan-favorite operator. You may have seen her already in some of our launch art but get ready for this new Mythic Drop to herald the return of Dame!

New Mythic Drop Coming Soon

Support Options
It’s another season so that means new opportunities for issues, so whether your issue is new or old please make sure to report it through our official channels or even just via community posts. Our teams are regularly monitoring both, so thank you to anyone who takes the time to report any issue (big or small) and in the end helps make the game better for everyone.

Lastly, outside of community channels, which are not great for individual bugs just affecting you (like a COD purchase error or account issues), our two main two official support options are below:

  • In-game support chat
  • Player Support Website: Contact Us

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This season’s update notes are full of snippets of what you’ve already read above and also new information about balance changes, performance updates, optimizations, new functions, new setting, and more! Check it all out below and just a reminder that some content, like new maps or modes, are not available at season launch but instead released throughout the season.

The mission is simple. Break into Hacienda, secure the intel, and escape undetected in Call of Duty: Mobile Season 1: Heist!. Makarov - Kingfish leads the charge with the new PPSh-41 and help from Iskra - Whitechapel and Yuri - Bratok, all available in the Season 1 Battle Pass. When the mission is complete, celebrate in the Red Envelope Confirmed and the limited-time Winter Wish event. Plus, celebrate Lunar New Year with the new themed Nuketown Temple and puzzle event! Could the consequences of one mission set the stage for war? Find Out!

Season 1: “Heist!” brings new contents including:

  • New Map: Hacienda, from Black Ops 4, is officially launched in CODM! Participating in the intense indoor battle will be a game changer.
  • Nuketown Temple for Lunar New Year will be available for a limited time!
  • New Weapons: Introducing the assault rifle Kilo 141 and SMG PPSh-41.
  • Stormball: a tactical grenade that blocks the enemy's vision and prevents their health regeneration.
  • New Game Mode: Search for gold and buy equipment, all in the new mode Heist.
  • New Muzzle Smoke Effect: A new muzzle smoke effect is now visible on weapons. Additionally, muzzle attachments will produce different effects.

Log in to the game and enjoy the new contents after the update!

Multiplayer

New Maps

Hacienda
The Hacienda map from Call of Duty: Black Ops 4 is now available on mobile! This luxurious vineyard estate is located alongside the riverbanks. While the lake seems peaceful, enemies may emerge from the water. It is critical to cautiously plan out your strategy before you take action!

Nuketown Temple
Happy Lunar New Year! Patrol under red lanterns, and take a tour around the traditional Chinese buildings, Nuketown Temple is the perfect place to visit in this festive season. While you have fun, don’t miss the fireworks show at night!

New Tactical Grenade

Stormball
A spherical barrier is generated at a designated location to block the enemy's line of sight. Enemies inside the barrier cannot regenerate health.

New Game Mode

Heist
To score a victory in Heist Mode, the team who is richest wins! Spread out your team to loot gold coins from safes and purchase battle equipment to destroy the enemy team.

Payout S&D
Payout S&D joins ranked MP for a limited period of time. Grab the deadliest weapons in-game to defeat your enemies!

Red Envelope Confirmed
Join in on this festive season and engage in a 10v10 battle in the Red Envelope Confirmed! These red envelopes are full of surprises. Let’s see who comes out on top in collecting them all!

Map Update

Tunisia
Updated the skylights in the wine cellar, now players can throw various props through the skylights.

Other Update

  1. Added the function where attachments remain equipped when switching blueprints.

  2. The model quality in the MVP Killcam is optimized.

  3. A zoom function is added in the map display for drawing the Orbital Laser line.

  4. Alleviated screen freeze and frame drops when using MQ-27 Dragonfire and Hawk X3.

  5. Balanced account progression and weapon experience gains for MP.

  6. Adjusted the momentum of M13 to match the weapon sprint speed.

Battle Royale

Function Update

  1. When the attachments are actively discarded, players will no longer pick up attachments of the same type or any quality class within 30s.

  2. Alleviated pick-up failure rate while players are experiencing poor network.

  3. Enlarged display of the advanced attachments of the spectator.

  4. The environmental sound effect is optimized while players are in the wild.

  5. Updated the text prompt when players exit BR.

Gameplay Adjustment

Sniper Challenge mode adjustment

  1. All pistol weapons, excluding MW11, will no longer appear in this mode.

  2. Updated the recommended list of customized sniper rifles and equipment. When there is no sniper rifle in the backpack, a customized sniper rifle recommended by the designer will be displayed.

New Function

Warfare Mode now supports spectate mode.

Map Optimized

  1. The structure of the Blackout map has been adjusted to optimize overall gaming experience and performance.

  2. Add areas of snow and ice to Blackout.

New Weapons

Kilo 141
The Kilo 141 is one of the several fully automatic assault rifles with a longer optic to bolster head-shot effectiveness. This weapon gives a modest damage output with an average firing rate and convertible drum magazines.

PPSh-41
The PPSh-41 is a low-precision SMG with a large drum magazine. Take advantage of this weapon’s hip firing advantage to charge into your enemies!

New Weapon Inspection
New inspection actions are added exclusively for some mythic weapons.

Battle performance optimization:

Muzzle Smoke Effect

  1. Added the effects for different types of muzzle fire smoke. Each muzzle attachment will have its own smoke effect.
  2. Added the effects for muzzle heat dissipation smoke. The muzzle heat dissipation smoke will appear after more than 10 continuous gunshots.

Weapon Performance Update

  1. Improved weapon handling.

  2. Polished the action models for grenade throwing.

  3. Enhanced the realistic sight effect.

  4. Optimized the performance of gun swing when hip firing and ADS moving.

Clan Wars

Clan Wars Update

  • Adjusted the personal contribution rules: Now, players must team up with clan members for node competitions to increase the weekly clan credit reward coefficient and obtain character fragment rewards
  • Modified entry restrictions: now, players who newly join the clan can also participate in the competition during the week; clans with fewer active players than the matching requirements can also participate, but they will be deducted by the reduction in node scores, recruit more members to prevent the clan from falling into a disadvantage

Balance Adjustments

Multiplayer

QXR
The QXR is relatively balanced after the previous adjustments, however, there are still other preferred weapon choices that come with better burst, endurance, and continuous outputs. To help QXR gain an upper hand, we have slightly amplified its burst damage in close range. The damage of QXR at 16-25M and mid-to-long firing range are also slightly increased.

Base:

  • Increased third-stage range damage: 22-19-16-12 -> 22-19-18-12
  • Increased the first period of range: 8m -> 10m

AMR
The long reload time of AMR has always been one of its shortcomings. We have shortened the tactical reload and the empty reload time to optimize the overall handling.

Base:

  • Tactical reload time: 4s -> 3.4s
  • Empty reload time: 5s -> 4.1s

PP19 Bizon
The advantage of PP19 Bizon lies in its long range and reliable TTK. The initial damage of PP19 in close quarters can achieve a lethal outcome, however, TTK appears to be inadequate when confronted. We have increased the damage ratio of PP19 hitting the head and chest in the first quarter range. Two consecutive shots to the head or one shot to the head and two shots to the chest can eliminate the enemy, thereby slightly increasing the upper limit of it.

Base:

  • First range damage: 26 -> 28
  • Head damage ratio: 1.2 -> 1.3
  • Chest damage ratio: 1 -> 1.15

DR-H
As DR-H’s damage scales negatively with its range, a great advantage through precise shooting in the first two quarters of shooting range can be achieved. In the past few adjustments, the bullet spread of DR-H has been reduced to help players better hit the target. However, due to its smaller magazine drum and shorter firing range, other alternative weapons under the same TTK were prefered by players.

Therefore, we retain the characteristics of precise hits, slightly increase the distance of close-mid range, and reduce the reload time.

  • Range increase in the first segment: 7m -> 9m
  • Range increase in the second segment: 13m -> 15m
  • Tactical reload time: 2.3s -> 2.1s
  • Empty reload time: 2.8s -> 2.5s

D13 Sector
D13 Sector is an intriguing secondary weapon when used in confined areas. We hope that the characteristics of ricocheting discs can bring surprising outcomes to the game.

  • Ejection times: 3 -> 4
  • Ammunition: 1 -> 2

Scorestreaks
When using scorestreaks that need to be released by clicking on the mini map, if you cancel the use, you need to wait for a while before you can use the streak bonus again.

  • Reduced the cooling time of XS1 Goliath after overheating.
  • Advanced the aiming assistance of Hawk X3.

Operation Skill
Increase in Purifier’s firing rate, direct hit damage and number of initial bullets.

Ranked Match Update

Multiplayer

  • Solo players will earn extra rank points when queued against premade teams of 4 players. More details can be found in Rank Rewards.
  • The new season rank reset rules are slightly adjusted for the top 5000 players. More details can be found in Rank Lobby.
  • The rarity of calling cards for top 5000 players are adjusted to legendary starting this season.
  • Alleviated pre-made team composition mismatches during matchmaking. Chances of matching up with different team sizes is greatly reduced.
  • Matchmaking bands during the start of the season are widened to accommodate for the lack of players in higher ranks. Solo players will be matched against players with similar or lower rank.
  • Team Deathmatch/Frontline rank bonuses are now more dependent on personal performance relative to match outcome.

Other System Updates

Loadout Adjustment
Players can now change their loadouts while in queue.

Sensitivity Setting Adjustment
The gyroscope now has separate adjustments for firing sensitivity and normal state sensitivity.

Scope precision now has separate adjustments for the red dot sight and holographic sight to enhance player handling.

Jump Control Update
Added advance control for Jump and Climb in settings. If selected, players will no longer automatically climb by tapping on the jump button. This new option allows players to flick the jump button upwards to climb, which should avoid accidental touches during combat.

Battle Royale Medicine Settings
The medicine setting for BR health item recommendation, originally activated by default, can be turned off to avoid item switches in user shortcuts.

-The Call of Duty: Mobile Team

External link →
over 2 years ago - /u/COD_Mobile_Official - Direct link

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Greetings Call of Duty: Mobile Community! We are thrilled, excited, and eager to bring you the first season of Call of Duty: Mobile in 2022 – Season 1: Heist! As of this post that new season has released and is available in-game, but make sure you’ve updated your game first since an update also released (yesterday) and that’s required to see all of the new maps, operators, weapons, and content. First, it wouldn’t be a new seasonal release without a high quality cinematic to help present the theme!

Season 1: Heist Official Trailer

The launch of this season also marks the launch of another season of comics! This is a new and future storyline branching off from the tragic and turbulent events of the last storyline. You may see some references and even operators coming into this new comics storyline later, but for now jump in and read up on a crew of familiar and new Call of Duty operators preparing to setup their own heist!

New Comics Available Now

For the start of this season we have plenty coming at you right away, like the beloved Alcatraz BR map returning, the new Heist mode, new Battle Royale map updates, and of course a new Battle Pass! Let’s jump straight in with the usual calendar events, but if you are looking for some short summaries or in-game update details then jump all the way down to the bottom’s updates notes section.

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Here is a quick look at all of the newest events and others launching throughout the next week:

  • 01/20 ~ Two New Seasonal Challenges
  • 01/20 – 01/24 ~ Night Mode: Enhanced (MP Mode)
  • 01/20 – 01/24 ~ Grind (MP Mode)
  • 01/20 – 02/03 ~ Alcatraz (BR)
  • 01/20 – 01/27 ~ Heist 24/7 (MP Mode)
  • 01/20 – 01/27 ~ Slums 24/7 (MP Map)
  • 01/21 ~ 02/03 ~ Second Chance Draw
  • 01/25 – 01/30 ~ Capture The Flag (MP Mode)
  • 01/25 – 01/30 ~ Gun Game Moshpit (MP Mode)
  • 01/28 – 02/14 ~ Featured Event - Winter Wish
  • 01/28 – 02/03 ~ Nuketown: Year of the Tiger (MP)
  • 01/28 – 02/17 ~ Rock & Requiem Mythic Drop

*All Dates UTC

There is quite a bit to try and explore right now but be sure to check the roadmap below to see what else is releasing later in the season. Additionally, our calendar of events above is meant to give you a bit of a heads up about some of the first Lunar New Year events dropping at the end of January. More details on all of that later on in this community update!

Season 1 Roadmap

Battle Pass
The Season 1: Heist Battle Pass is all about equipping you with everything you need to execute a successful and well laid out mission! Whether that is new tactical gear like the Storm Ball, new close quarters weapons like the PPSh-41, or some well equipped & highly capable operators like Makarov – Kingfish. Check out the highlights below for both the free and paid sides of the Battle Pass and look no further than the Battle Pass trailer below to see some of those key weapons & operators in action:

Free Battle Pass

  • Frag Grenade - Snakepile (tier 1)
  • Sticker – Iron Works (tier 8)
  • New Tactical – Storm Ball (tier 14)
  • QQ9 – Suited Up (Tier 16)
  • New Weapon – PPSh-41 (tier 21)
  • Heartbeat Sensor - Snakepile (tier 28)
  • Spotter - Snakepile (tier 31)
  • AS Val – Suited Up (tier 36)
  • Helicopter - Snakepile (tier 46)
  • Calling Card – Up in Arms (tier 50)

Season 1 - Battle Pass Trailer

Premium Pass

  • Makarov – Kingfish (tier 1)
  • Calling Card – Treasure Trove (tier 1)
  • Fennec – Zakhaev’s Executioner (tier 1)
  • Man-O-War – Sterling Ace (tier 10)
  • Iskra – Whitechapel (tier 12)
  • Spray – King of COD (tier 15)
  • Rytec AMR – Master Plan (tier 30)
  • Ajax – Bouncer (tier 35)
  • PKM – Gilded Lion (tier 40)
  • PPSh-41 – Pistolet Pro (tier 50)
  • Yuri – Bratok (tier 50)

On top of everything else in the pass, there is also a Battle Pass Bundle which comes with the five epic items: Parachute – Full Suit, Karambit – Bad Hand, Frame – Gilded Riches, Avatar – High Stakes, and Calling Card – Love Hurts. You can snag all of those items plus a tier earn-rate boost with that bundle, but this season we also have something a little bit different for players in select regions!

Battle Pass Bundle

Ground Forces - Battle Pass Subscription
In addition to the above, this season we have a new type of Battle Pass going out in select regions only. The Ground Forces Subscription (AKA Battle Pass Subscription) is possibly a bit self-explanatory if you are already thinking a subscription-based version of the Battle Pass, but it does have quite a bit that is unique about it. Here is a quick list of that content:

  • Exclusive rewards, like Manta Ray – Urban Explorer and the HBRa3 – Systematic Beat
  • +10% Player XP Earn Rate
  • +10% Weapon XP Earn Rate
  • 3 Times Per Month – 50% Off a X10 Crate Pull

The subscription is slightly more expensive than a normal Battle Pass and with all of those added benefits. It is brand-new in every way, so we’ll be testing it out in limited regions right now, making adjustments, and then in future seasons rolling it out to more and more regions until eventually it is available for all players. Keep an eye out for more on that in the future and if you are in one of the selected regions please make sure to drop some feedback for our designers!

New Tactical – Storm Ball
One new piece of tactical equipment that everyone can get their hands on this season is the Storm Ball, which can be used for a variety of tactics depending on the scenario. This handy device projects a shield, similar to a smoke grenade, that blocks line of sight completely. However, it is more like a futuristic orb or shield that can be entered, fired through, and used defensively or offensively.

Storm Ball - New Tactical Item S1

For example, in objective based modes with locked locations, like Domination or CTF, Storm Ball can come in clutch by blocking line of sight and providing cover. Of course, no matter what mode in there is nothing more confusing than throwing a ball at your enemy, watching them lose their orientation, and then flanking them or waiting for them to exit the shield. We look forward to seeing some interesting plays with this, so make sure to grab it in the free side of the Battle Pass at Tier 14!

New Functional Weapons
On top of new gear to acquire and master, there are also two new functional weapons are landing in Call of Duty: Mobile in S1 and with one available right now and the other releasing later in the season via a Seasonal Challenge! First, the latest and greatest SMG:

PPSh-41
This classic and often requested weapon from many other Call of Duty titles has made its way to mobile! It is here to contend with the CBR4 as a prime-time spray & pray SMG that can fire out bullets at an alarming speed. That means this weapon is fantastic at close quarters and surprisingly decent at medium range combat as well thanks to some low recoil, less bullet spread compared to the average, and decent bullet damage drop off (compared to other SMGs).

New Weapon - PPSh-41 SMG

The PPSh-41 can dominate while hip firing despite the wide recoil pattern, but the bullet spread in particular can be tweaked and tightened via Gunsmith and attachments. Similarly, like most weapons you can use attachments to try to push it in different directions, whether you want it to perform well at mid-range ADS or dominate with a mobility build.

You can earn the PPSh-41 right now via the Season 1: Heist Battle Pass, Tier 14 on the free side, or if you want something with a little fire in its veins then you can jump at the legendary variant in the Second Chance Draw! That PPSh-41 - Emberwing leaves only ashes in its wake and comes alongside the stylish driver Ether – Getaway. Whatever your preference, you can find that all in-game now!

Second Chance Draw & Ether - Getaway

Kilo 141
While the previous weapon is generally all about close range combat, the Kilo 141 aims to be your new reliable full auto assault rifle that you bring to any map with a lot of mid-range combat options. This weapon can still perform at close range but it is not ideal and at mid-range it is shining example of what scenarios assault rifles are generally made for with 4 shots kills and high headshot damage.

New Weapon - Kilo 141

Similar to the PPSh-41, attachments can be used to help make this weapon's magazines last longer, increase overall damage, or make it more suitable surprise close range engagements. The Kilo 141 is not available at launch and but will be releasing later in the season through the Seasonal Challenge – Kilo 141 - Locked & Loaded. Keep an eye out for that one dropping next week and for more information about this new assault rifle through social posts & informative videos!

New Multiplayer Maps
Call of Duty: Mobile is known for being a “best of” Call of Duty content, whether is maps, operators, or weapons. However, what we don’t talk about often is how a fair amount of our new content is actually brand-new to the franchise, like one of the new maps this season – Nuketown Temple! This new variant arrives later in the season and so does Hacienda. Details, screenshots, information on both new maps below!

Nuketown Temple - Backyard

Nuketown Temple
This new Nuketown is a hidden refuge amongst a high-tech city full of culture, vibrancy, and festivities. Underneath this snow-covered new look full of art, lanterns, and Lunar New Year decorations is the same comforting Nuketown that promises non-stop combat throughout two houses and a viciously contested central cul de sac. You can quickly jump into close quarters combat throughout this map or take to the side corridors to hold down the alleys!

Nuketown Temple - Central Arena

While we know everyone is eager and excited to explore this snow-covered locale, it is not quite ready for the limelight and will be launching as a part of our Lunar New Year festivities coming towards the end of January! Keep an eye out for that and read on for more information (via the Lunar New Year events section) about what kind of events you can enjoy, explore, and celebrate later this season.

Hacienda
Another new Multiplayer map is releasing after Nuketown Temple and it is the lush and lavish vineyard that is Hacienda! This map comes on over from Call of Duty: Black Ops 4, where it was a fan favorite thanks to its complex approach to the usual 3-lane structure of maps that meant you always had a way to flank or adjust to your opponent’s strategies.

Hacienda - Central Courtyard

This huge manor has two floors of close quarters areas to explore surrounding a central courtyard and then two outdoor areas that flank it. Head up, head below, or head around the sides on this large map! It’s hard one to explain due to the many different areas, so thankfully we have a video to help show a little of bit of each area below! Hacienda will be available to explore in early February.

Hacienda Introduction Video

Battle Royale Map Updates
One lesser-known part of this update is new additions to both the Blackout and Isolated! Snow has come to Blackout and the Hydro Dam area of the map alongside a mysterious new floating platform that is full of desirable loot but restricts what weapons can be used. There is plenty more hidden throughout this are and other changes to explore though, so get a look at them in this quick introduction:

A Glimpse at the Battle Royale Map Updates

On the other side of Battle Royale in Isolated you have some new additions to look forward to in the Ski Town area of the map, including a snowboard challenge that will be available there at the end of January! Most of these additions are available to explore and see right now with the launch of the season, but others won’t be releasing until closer to the start of our Lunar New Year Events.

Heist Mode
This new Multiplayer mode is available right now and brings with it a unique combo of objective based gameplay mixed with team deathmatch. Your team is tasked with collecting gold from safes on the map while also eliminating the other team. Each time your team collects a safe you’ll get 1 point towards a 10-point score limit. Additionally, you’ll also be earning gold (separate from points) to use to purchase weapons at the beginning of each round, similar to our Payout mode.

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You can try this new Multiplayer mode out right now and available until 1/27 UTC via the Heist 24/7 Playlist! Make sure to try that out and check in on the It’s a Heist featured event to claim some additional rewards while trying out the mode, like AK-47 – Cityscape and Knife – Hazy Light.

Lunar New Year Events
Another celebration is right around the corner with Lunar New Year coming at the end of January! It is the Year of the Tiger, so get ready to celebrate this holiday through new maps, modes, a lucky draw, and many new featured & themed events!

Lunar New Year is Coming to COD Mobile

You’ll be able to earn plenty of Lunar New Year themed rewards through our Winter Wish themed event (the biggest event of Season 1) and much more. We’ll detail this all in far more detail in the next community update, but you can expect to see the following launch towards the end of the month:

  • Battle Royale events and challenges
  • Lunar New Year Puzzle
  • Winter Wish themed event
  • Nuketown Temple
  • Red Envelope Confirmed (mode and event)
  • Year of the Tiger Draw
  • The Tiger Pact event (collection style event)

We’ll see you next week for more on that, but as you’ll be able to notice immediately much of the season is a mixture of both the Heist theme and also Lunar New Year. This season is meant to encompass both, so we hope you enjoy this unique mixture of visuals, decorations, and events!

Seasonal Challenges
Season 1: Heist brings another batch of new challenges for you to complete and with a variety of new rewards to earn. As per usual you can get a quick injection of Battle Pass XP through these challenges on top of many new cosmetics, but you can also snag some new functional items later on like the Kilo 141 assault rifle! Details on the first two challenges below and keep an eye out for the Kilo 141 Seasonal Challenge to launch towards the end of January.

Survival Instincts
This six-part seasonal challenge is focused entirely on Battle Royale with six tasks meant to show a general aptitude for this survival-based mode! The tasks range from taking out enemies to just generally using BR Class skills. If you complete all of these tasks you’ll be rewarded with up 12,000 Battle Pass XP and the following rewards:

  • Clown – Artbeat (Uncommon)
  • Rewind - Artbeat (Uncommon)
  • Spray – Hollow (Rare)
  • Scout 2 – Escape Plan (Rare)

Spray and Pray
This six-part seasonal challenge, to keep things balanced with one new MP and one new BR challenge to start the season, is focused entirely around Multiplayer! The tasks ask you to use SMGs, get kills while sliding, and get some wins using the new PPSh-14 (available for free in the Battle Pass). If you complete all of these tasks you’ll be rewarded with 10,000 Battle Pass XP and the following rewards:

  • MW11 - Artbeat (Uncommon)
  • Sticker – Juneau Hunting Club (Uncommon)
  • Holger 26 – Escape Plan (Rare)
  • PP19 Bizon – Escape Plan (Rare)

Ranked Series 1
A new update has released and that means a new Ranked Series is here! Are you ready to take on the challenges of Ranked Multiplayer and Battle Royale Ranked once again? Ranks have reset a little bit, as per usual, and new rewards are available to earn as you climb through the ranks. Similarly, this is the first Ranked Series of 2022 so we’ve also hit reset and started fresh.

For new rewards, you can snag the epic operator Ruin - Wrecking Ball in Battle Royale at Grandmaster III and the Calling Card – Wrecking Ball at Master III. In Multiplayer, you can acquire the Epic weapon blueprint CBR4 – Squadmate at Grandmaster III and Katana – K9 Unit at Master V. They both offer a wide variety of other rewards as well, including the new Secret Informat Crate. Check it all out in-game now and get a glimpse at some of those new rewards in the Ranked Series 1 video below:

Ranked Series 1 Trailer

Season 1 – New Mythic
It’s a bit early to flat out come out and spill our soul about this new Mythic Drop, but we just wanted to acknowledge that there is one coming on January 28th! It is a far different theme compared to all of the Lunar New Year content and is full of dark, demonic, and dangerous weaponry alongside the return of a fan-favorite operator. You may have seen her already in some of our launch art but get ready for this new Mythic Drop to herald the return of Dame!

New Mythic Drop Coming Soon

Support Options
It’s another season so that means new opportunities for issues, so whether your issue is new or old please make sure to report it through our official channels or even just via community posts. Our teams are regularly monitoring both, so thank you to anyone who takes the time to report any issue (big or small) and in the end helps make the game better for everyone.

Lastly, outside of community channels, which are not great for individual bugs just affecting you (like a COD purchase error or account issues), our two main two official support options are below:

  • In-game support chat
  • Player Support Website: Contact Us

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This season’s update notes are full of snippets of what you’ve already read above and also new information about balance changes, performance updates, optimizations, new functions, new setting, and more! Check it all out below and just a reminder that some content, like new maps or modes, are not available at season launch but instead released throughout the season.

The mission is simple. Break into Hacienda, secure the intel, and escape undetected in Call of Duty: Mobile Season 1: Heist!. Makarov - Kingfish leads the charge with the new PPSh-41 and help from Iskra - Whitechapel and Yuri - Bratok, all available in the Season 1 Battle Pass. When the mission is complete, celebrate in the Red Envelope Confirmed and the limited-time Winter Wish event. Plus, celebrate Lunar New Year with the new themed Nuketown Temple and puzzle event! Could the consequences of one mission set the stage for war? Find Out!

Season 1: “Heist!” brings new contents including:

  • New Map: Hacienda, from Black Ops 4, is officially launched in CODM! Participating in the intense indoor battle will be a game changer.
  • Nuketown Temple for Lunar New Year will be available for a limited time!
  • New Weapons: Introducing the assault rifle Kilo 141 and SMG PPSh-41.
  • Stormball: a tactical grenade that blocks the enemy's vision and prevents their health regeneration.
  • New Game Mode: Search for gold and buy equipment, all in the new mode Heist.
  • New Muzzle Smoke Effect: A new muzzle smoke effect is now visible on weapons. Additionally, muzzle attachments will produce different effects.

Log in to the game and enjoy the new contents after the update!

Multiplayer

New Maps

Hacienda
The Hacienda map from Call of Duty: Black Ops 4 is now available on mobile! This luxurious vineyard estate is located alongside the riverbanks. While the lake seems peaceful, enemies may emerge from the water. It is critical to cautiously plan out your strategy before you take action!

Nuketown Temple
Happy Lunar New Year! Patrol under red lanterns, and take a tour around the traditional Chinese buildings, Nuketown Temple is the perfect place to visit in this festive season. While you have fun, don’t miss the fireworks show at night!

New Tactical Grenade

Stormball
A spherical barrier is generated at a designated location to block the enemy's line of sight. Enemies inside the barrier cannot regenerate health.

New Game Mode

Heist
To score a victory in Heist Mode, the team who is richest wins! Spread out your team to loot gold coins from safes and purchase battle equipment to destroy the enemy team.

Payout S&D
Payout S&D joins ranked MP for a limited period of time. Grab the deadliest weapons in-game to defeat your enemies!

Red Envelope Confirmed
Join in on this festive season and engage in a 10v10 battle in the Red Envelope Confirmed! These red envelopes are full of surprises. Let’s see who comes out on top in collecting them all!

Map Update

Tunisia
Updated the skylights in the wine cellar, now players can throw various props through the skylights.

Other Update

  1. Added the function where attachments remain equipped when switching blueprints.

  2. The model quality in the MVP Killcam is optimized.

  3. A zoom function is added in the map display for drawing the Orbital Laser line.

  4. Alleviated screen freeze and frame drops when using MQ-27 Dragonfire and Hawk X3.

  5. Balanced account progression and weapon experience gains for MP.

  6. Adjusted the momentum of M13 to match the weapon sprint speed.

Battle Royale

Function Update

  1. When the attachments are actively discarded, players will no longer pick up attachments of the same type or any quality class within 30s.

  2. Alleviated pick-up failure rate while players are experiencing poor network.

  3. Enlarged display of the advanced attachments of the spectator.

  4. The environmental sound effect is optimized while players are in the wild.

  5. Updated the text prompt when players exit BR.

Gameplay Adjustment

Sniper Challenge mode adjustment

  1. All pistol weapons, excluding MW11, will no longer appear in this mode.

  2. Updated the recommended list of customized sniper rifles and equipment. When there is no sniper rifle in the backpack, a customized sniper rifle recommended by the designer will be displayed.

New Function

Warfare Mode now supports spectate mode.

Map Optimized

  1. The structure of the Blackout map has been adjusted to optimize overall gaming experience and performance.

  2. Add areas of snow and ice to Blackout.

New Weapons

Kilo 141
The Kilo 141 is one of the several fully automatic assault rifles with a longer optic to bolster head-shot effectiveness. This weapon gives a modest damage output with an average firing rate and convertible drum magazines.

PPSh-41
The PPSh-41 is a low-precision SMG with a large drum magazine. Take advantage of this weapon’s hip firing advantage to charge into your enemies!

New Weapon Inspection
New inspection actions are added exclusively for some mythic weapons.

Battle performance optimization:

Muzzle Smoke Effect

  1. Added the effects for different types of muzzle fire smoke. Each muzzle attachment will have its own smoke effect.
  2. Added the effects for muzzle heat dissipation smoke. The muzzle heat dissipation smoke will appear after more than 10 continuous gunshots.

Weapon Performance Update

  1. Improved weapon handling.

  2. Polished the action models for grenade throwing.

  3. Enhanced the realistic sight effect.

  4. Optimized the performance of gun swing when hip firing and ADS moving.

Clan Wars

Clan Wars Update

  • Adjusted the personal contribution rules: Now, players must team up with clan members for node competitions to increase the weekly clan credit reward coefficient and obtain character fragment rewards
  • Modified entry restrictions: now, players who newly join the clan can also participate in the competition during the week; clans with fewer active players than the matching requirements can also participate, but they will be deducted by the reduction in node scores, recruit more members to prevent the clan from falling into a disadvantage

Balance Adjustments

Multiplayer

QXR
The QXR is relatively balanced after the previous adjustments, however, there are still other preferred weapon choices that come with better burst, endurance, and continuous outputs. To help QXR gain an upper hand, we have slightly amplified its burst damage in close range. The damage of QXR at 16-25M and mid-to-long firing range are also slightly increased.

Base:

  • Increased third-stage range damage: 22-19-16-12 -> 22-19-18-12
  • Increased the first period of range: 8m -> 10m

AMR
The long reload time of AMR has always been one of its shortcomings. We have shortened the tactical reload and the empty reload time to optimize the overall handling.

Base:

  • Tactical reload time: 4s -> 3.4s
  • Empty reload time: 5s -> 4.1s

PP19 Bizon
The advantage of PP19 Bizon lies in its long range and reliable TTK. The initial damage of PP19 in close quarters can achieve a lethal outcome, however, TTK appears to be inadequate when confronted. We have increased the damage ratio of PP19 hitting the head and chest in the first quarter range. Two consecutive shots to the head or one shot to the head and two shots to the chest can eliminate the enemy, thereby slightly increasing the upper limit of it.

Base:

  • First range damage: 26 -> 28
  • Head damage ratio: 1.2 -> 1.3
  • Chest damage ratio: 1 -> 1.15

DR-H
As DR-H’s damage scales negatively with its range, a great advantage through precise shooting in the first two quarters of shooting range can be achieved. In the past few adjustments, the bullet spread of DR-H has been reduced to help players better hit the target. However, due to its smaller magazine drum and shorter firing range, other alternative weapons under the same TTK were prefered by players.

Therefore, we retain the characteristics of precise hits, slightly increase the distance of close-mid range, and reduce the reload time.

  • Range increase in the first segment: 7m -> 9m
  • Range increase in the second segment: 13m -> 15m
  • Tactical reload time: 2.3s -> 2.1s
  • Empty reload time: 2.8s -> 2.5s

D13 Sector
D13 Sector is an intriguing secondary weapon when used in confined areas. We hope that the characteristics of ricocheting discs can bring surprising outcomes to the game.

  • Ejection times: 3 -> 4
  • Ammunition: 1 -> 2

Scorestreaks
When using scorestreaks that need to be released by clicking on the mini map, if you cancel the use, you need to wait for a while before you can use the streak bonus again.

  • Reduced the cooling time of XS1 Goliath after overheating.
  • Advanced the aiming assistance of Hawk X3.

Operation Skill
Increase in Purifier’s firing rate, direct hit damage and number of initial bullets.

Ranked Match Update

Multiplayer

  • Solo players will earn extra rank points when queued against premade teams of 4 players. More details can be found in Rank Rewards.
  • The new season rank reset rules are slightly adjusted for the top 5000 players. More details can be found in Rank Lobby.
  • The rarity of calling cards for top 5000 players are adjusted to legendary starting this season.
  • Alleviated pre-made team composition mismatches during matchmaking. Chances of matching up with different team sizes is greatly reduced.
  • Matchmaking bands during the start of the season are widened to accommodate for the lack of players in higher ranks. Solo players will be matched against players with similar or lower rank.
  • Team Deathmatch/Frontline rank bonuses are now more dependent on personal performance relative to match outcome.

Other System Updates

Loadout Adjustment
Players can now change their loadouts while in queue.

Sensitivity Setting Adjustment
The gyroscope now has separate adjustments for firing sensitivity and normal state sensitivity.

Scope precision now has separate adjustments for the red dot sight and holographic sight to enhance player handling.

Jump Control Update
Added advance control for Jump and Climb in settings. If selected, players will no longer automatically climb by tapping on the jump button. This new option allows players to flick the jump button upwards to climb, which should avoid accidental touches during combat.

Battle Royale Medicine Settings
The medicine setting for BR health item recommendation, originally activated by default, can be turned off to avoid item switches in user shortcuts.

-The Call of Duty: Mobile Team

External link →
over 2 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by MarcelloJulio

Hello CODM Developers!

I have a question. Me and a friend we had a little debate about the Yuri of the Battle Pass. This Yuri is the same Yuri from MW3 or is it a new and exclusive CODM character coincidentally named Yuri? Because this Yuri is masked, we had this doubt because is difficult to distinguish

Regards

Hello! This Yuri is new actually. Not the same as the Modern Warfare version.

over 2 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by DionathanPlay

Any bug fixes? I'm having skin glitch and render glitch since season 8

Yup, plenty mixed in this update but not specifically called out. What are you seeing exactly? Have any info? Happy to check into it.

over 2 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by TooLazyNoNickname

Do you guys have any news about the Girls' Frontline event (both ASM10 draw and other minor cosmetics) coming to global? It was released for both Garena and the Chinese version, wondering if they have any plans on releasing it on global too.

Heya, there are not any current plans to release that content in the global version. We'll double check on that just to make sure, but generally many of those collaboration events or releases are exclusive to the region/version they were released in.

over 2 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by Vinod_cr7

When you guys will start reduxing Mythic draws. As per the leaks, Legendary Mace is coming back as a redux draw but there is no news for Mythic redux. It's soo sad to wait for the first mythic draw meanwhile 2nd legendary character is getting redux.

Sorry, we aren't going to discuss or confirm anything that comes from "per leaks" haha. We don't have any information on any Mythic or Legendary reduxes though for Season 1.

over 2 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by BigIronOnHisHip---

when are you people going to fix your servers ??? seriously, this season desync just got even worse

Heya, sorry you are running into those unpleasant issues with desync but what region are you in and in what modes? We did just make some improvements with this update and haven't seen anything decline (so far) in terms of server performance.

over 2 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by BigIronOnHisHip---

im on the north america region, i face high desync on every game mode no matter what: MP or BR its just horrible for me, my shoots dont register and theres no enemy gunfire, im pretty sure someone else has this problem too

Thanks! Yeah this one varies a lot depending on region and your connection, but NA is generally pretty strong so that's odd to hear. In-game does it show ping fluctuations or everything is green but you are constantly seeing nothing register? Can you grab a video by any chance? Also, are you playing on an emulator like your profile suggests?

over 2 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by DionathanPlay

u/Cod_Mobile_Official I can't see enemies or vehicles at a distance above 30 meters and I also only see the default operators even though I have downloaded all the operator skins

Well that's odd to say the least. What are your graphical settings at? That sounds like what the game will default to on the lowest possible settings only. It will prioritize performance over visuals, but if it isn't that then it is clearly a bug and we'd be happy to help report it up. Also, what device are you on?

over 2 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by ReverseGiraffe120

Thanks for the new season you guys!

Three quick questions for you:

  • Could we see the addition of “assist counts as kill” in BR?

  • Will the other Mythic weapons get custom weapon inspections? I love the new AS Val inspection!

  • Where should I report the bug of my clan not being able to be renamed?

Thank you again for the awesome update and new content!

Heya, thanks for the appreciation and some quick answers for you:

  • Sorry, but could you go into some more specifics about that? Is it just simply wanting assists to count as kills?
  • Yes, we'd like to keep rolling out more weapon inspections for Mythics in future updates.
  • That clan name bug is sporadic but frustrating. Sorry you are running into that as well. Could you please reach out to our in-game support so they can log it, get your info, and reach out to our teams to check it out?
over 2 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by h4ge

please check my post about the new d13 change. it doesn't deal any damage if you hit the outer areas of the body - it just ricochets

Thanks so much for that post. Checking it out now and will reach back out if we have any questions, but hopefully we can just quickly replicate it and send it up to get fixed.

over 2 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by darthsonic2

Hey u/COD_Mobile_Official do you guys plan to add any maps or weapons from Black Ops Cold War? I'd love to see some favourites return from that game.

We definitely hope to at some point! However, nothing that we can announce right now.

over 2 years ago - /u/COD_Mobile_Official - Direct link

Originally posted by EWLUSION

The new fennec blueprint (Zakhaev’s Executioner) is bugged in BR! The hip fire animation is broken.

This is how it looks in game.

Thanks, left a reply on that post!