over 2 years ago - Ignasi - Direct link

Hey all,

We’ve sent this info to our team. We’ve received a bunch of recent reports about thralls causing issues (random deaths, and so on) and we are looking into it.
Thank you for sharing your findings with us. One of the issues you mention in your report (AI fights not being resolved until the player is nearby) is getting addressed for 2.6. We’ll see if with that change we can reproduce that part of the problem. We’re also continuing work on pathfinding, which seems to have become erratic with the recent updates.