about 2 years ago - Ignasi - Direct link

xbox 3022108×460 369 KB

PATCHNOTES DIVIDER1800×200 19.8 KB

Currently known issues1800×200 20.3 KB

  • Due to some platform-specific requirements, the Crom coins packs (new virtual currency) won’t be available immediately after release for the Microsoft Store version. You can read more about this in this separate announcement.

  • Maelstrom creatures may not despawn after the storm has passed in Isle of Siptah.

  • Yellow lotus potion (potion of natural learning) might erase acquired feats from Isle of Siptah and from the Library of Esoteric Artifacts.


Performance and stability1800×200 21.7 KB

  • Fixed a sizeable number of crash and stability issues.
  • Addressed performance issues caused by Explosive Jars.

Building and placeable fixes1800×200 20.8 KB

  • Fixed an issue where Rough Timber Interior Walls were not affected by stability nor proximity checks.
  • Gate frames now need to snap to buildings properly again.
  • Placing foundations near trees or large rocks removed them, leaving the foundations floating. This has now been fixed.

Crafting fixes1800×200 17.1 KB

  • Changed recipe for improved fishtraps and shellfish traps so they can be properly placed.
  • Fixed an issue where all placeables had the dismantle option.
  • The materials you get back with the dismantle option is now affected by the Crafting Cost Multiplier server setting as well.
  • The “Rough Timber Balcony” recipe was missing from the “Rough Timber Frames” feat. This has been fixed.

Purge and events1800×200 19.9 KB

  • Killing vultures now correctly counts towards the “Defeat Bird Creatures” challenge.
  • Addressed an issue that could cause Events to not be correctly updated under certain circumstances.

General Bugfixes1800×200 17.7 KB

  • Addressed an issue that could cause the Bazaar to fail to load under certain circumstances.
  • Fixed an issue where some DLC pieces were not able to be spawned via Admin panel despite owning them.
  • Entering the Sorcery grotto on Siptah would kill players. Sorcery is dangerous, but not THAT dangerous. So we fixed it.
  • “Flex” emote is now correctly granted after achieving level 58 in the Battle Pass.
  • Fixed an issue that caused server passwords to not be saved when using Direct Connect.

Animation and cinematic fixes1800×200 22.1 KB

  • Fixed an issue that could cause animations to desync for other players when riding the Batmount-bile.
  • Fixed an issue where characters would appear as floating after landing under very specific circumstances.

Ui and text1800×200 16.9 KB

  • Addressed an issue where the Crom Coins balance was not updated correctly under certain circumstances.
  • Fixed an issue where the server browser could incorrectly show 0 players in a populated server.
about 2 years ago - Ignasi - Direct link

xbox 3022108×460 369 KB

CHANGELOG DIVIDER1800×200 18.8 KB

*We will update this section with any changes and fixes applied to the patchnotes document released after the launch. *



about 2 years ago - Ignasi - Direct link

xbox303 xbox3032108×460 369 KB

PATCHNOTES DIVIDER1800×200 19.8 KB

Performance and stability1800×200 21.7 KB

  • Various crash fixes that should result in improved game stability.

Exploit Fixes1800×200 15 KB

  • Addressed a number of exploits in regards to the crafting system.

Building and placeable fixes1800×200 20.8 KB

  • The recipe “Rough Timber Doorframe” is now in the “Rough Timber Interior Walls” feat as intended.
  • Building items spawned from the Admin Panel should no longer be turned into salvaged materials after restarting.
  • The “Pick Piece” option from the building menu has been renamed to “Copy Building Piece” to better represent its use.

Crafting fixes1800×200 17.1 KB

  • Fixed an issue where the Delving Bench would return random items instead of recipes.

Combat fIxes1800×200 17.1 KB

  • Explosive jars should now deal more consistent damage when placed on uneven surfaces.
  • Shaggai Creatures ranged attacks are now functional on Dedicated Servers.
  • Minimum Stamina consumed or minimum Damage taken value is now 1 to prevent some unintended situations with certain character builds.

Sorcery and spells1800×200 20 KB

  • Casting Darkness would cause players and NPCs to fall through buildings when in high altitudes. We fixed that as that is not the kind of dark result we were aiming for.
  • Resurrected Corpses should no longer turn invisible, delaying the inevitable uprising of Casper’s army.
  • Lighting Storm was unintendedly causing high amounts of damage to Building Structures. This has been addressed.
  • Lightning Storm will no longer damage the caster or the caster’s clan mates.
  • Lightning Storm will now strike up to 4 targets each striking cycle with a small delay between each target.
  • Due to the increased frequency of strikes, the base damage dealt by Lightning Storm has been reduced.

General Bugfixes1800×200 17.7 KB

  • Addressed an issue where some items could not be spawned in via the Admin Panel.
  • Fixed an issue where some items were misplaced in the Admin Panel.
  • Removing the bracelet no longer kills your followers too.
  • If creativity overflows you, removing the bracelet while in Creative Mode will now kill you. Carpe Diem.
  • Fixed an issue that allowed for Extended Leap to be reset while climbing.
  • Fixed an issue that could prevent Challenge states to be updated correctly.
  • Addressed an issue that could cause problems with item rotations in the Bazaar.

Ui and text1800×200 16.9 KB

  • The international #spellchekker team saves the day once again by fixing a bunch of nefarious and honestly, quite unpleasant typos and grammar mistakes in international versions of the game.
  • The Thaumaturgy Bench UI was cut in some localizations, which is now fixed.
  • The Claim All Rewards button now works with one single press instead of twice.
  • Addressed an issue where the unspent points pip would show up after dying.
  • Consolidated how Illusions show in situations where you don’t own the base item or the item used for the Illusion.
    • If you don’t own the item used to apply the Illusion, you will still be able to equip it, but you will only see the base version. If you equip the item later after owning the Illusion item, it will show with the Illusion applied.
    • UI icons will also be greyed out to give better visual feedback.

Audio fixes1800×200 15.9 KB

  • The last Foundation removed now makes a sound when picked up, as intended.