about 5 years ago - /u/Funcom_Ignasis - Direct link

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.

---

PATCH NOTES

Performance and Stability

* Deployed tech optimizations on live servers.

Exploit Fixes

* Fixed an exploit regarding input spam.

Building Fixes

* Turanian Standing Lamp is no longer floating slightly above ground.

* Turanian Door no longer leaves a ghost door for a short while after dismantling it.

Crafting Fixes

* Arrows can no longer be dismantled. Again. Bad bad arrows.

Ai/Thrall Fixes

* Fixed an issue where Archer's attack range were significantly greater than their aggro range.

Purge Fixes

* Fixed an issue where the only one type of purge would trigger in any given location.

General Bugfixes

* Fixed an issue where expiration timers would desynch with the server.

* CraftingCostMultiplier now works correctly.

UI and Text Fixes

* Nudity options are now saved while changing from non nudity to partial and full nudity via Settings menu.

* "No owner" information is no longer displayed in Inventory previews

* Fixed an issue where Items could appear twice in the crafting queue despite not having enough resources. This was a visual error only and did not impact the actual crafting queue.

---

about 5 years ago - /u/Funcom_Ignasis - Direct link

Originally posted by OdmupPet

Woohoo!!!

Just want to confirm is this the many server side optimizitions that were mentioned a few Months ago?

Otherwise is this a different one or just one or few of them mentioned?

Since they weren't released and only on testlive I was assuming it would be saved for the Underwater city update.

It's the server optimizations that have been in the Testlive branch for a couple of months :)

about 5 years ago - /u/Funcom_Ignasis - Direct link

Originally posted by Belgaraith

Is there a ps4 version of this now? My ps4 is downloading update 1.39 but I can’t find any info on it.

about 5 years ago - /u/Funcom_Ignasis - Direct link

Originally posted by hitrechhideout

Food disappears in thrall inventory omg(((

It's an intended change. They will now get a damage buff for 60 minutes

about 5 years ago - /u/Funcom_Ignasis - Direct link

Originally posted by Asheron1

This patch broke combos. Randomly, your fourth click in a combo won't register. Also affects mining and harvesting of any kind. Holding down buttons for mining works around this but this isn't an option with combat. Bug is, funny enough, bigger than any bug fixed and makes the game feel pretty bad.

It's not a bug but the spam input fix. We're still tweaking the numbers, but pressing the buttons in sync with the animations shouldn't trigger this filter.

about 5 years ago - /u/Funcom_Ignasis - Direct link

Originally posted by burritoxman

What’s the expected release date of the test live updates?

Sooner than you'd imagine! ;)