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638s | hello hello |
641s | greetings checking out |
643s | chat howdy howdy duty all right hello |
647s | and |
651s | greetings thank you all for tuning in to |
653s | another uh exciting uh Dev stream uh for |
657s | Conan Exiles it's that time of the |
658s | Season exiles uh we're here to preview |
661s | what's coming up next my name's Andy I'm |
663s | here joined by Dennis vet lead |
667s | designer H and in uh working the decks |
670s | in the back is hello the goblin the |
673s | goblin |
675s | Nicole very oh wait actually I had your |
678s | mic muted sorry can you say that again |
680s | sorry awkward hello I'm in the back over |
683s | here looking at |
684s | chat thank you Nicole so let's see so |
688s | you said up the volume do you me mic |
689s | volume are we too soft I thought we were |
691s | doing okay but might just be that might |
695s | be the microphone thing with Nicole |
697s | there we go cool cool yeah so we have an |
701s | exciting episode for you today um for |
704s | those of you watching at home yes we are |
706s | going to be previewing Chapter 3 of age |
709s | of War um so this is a uh this is like a |
714s | developer live stream showcase so we're |
716s | going to be focusing today on um talking |
719s | about the new feature showcasing them |
721s | showing off what we can um and then |
724s | we'll be also ending the stream with |
726s | some housekeeping notes for the |
728s | community uh a little giveaway as well |
730s | actually oo stay tuned um and that's |
734s | about it we have a jamack thing so we |
736s | probably won't beat around the bush too |
738s | much to begin with do you have any for |
740s | wordss or anything like that Dennis I'm |
741s | just going to move this |
743s | over sorry to put you on the spot really |
746s | nothing before we just get into it so |
749s | let's have at it yeah yeah so um let's |
751s | see so for the things that we're going |
753s | to be covering today are uh some of you |
755s | may remember or uh road map for Age of |
758s | War uh we have we'll be showcasing the |
761s | PVE |
762s | Siege uh out in the open world today uh |
765s | as well as the tavern system if you've |
767s | been following us on social media you |
769s | might have seen some little Snippets |
771s | about a barkeep wanting to refill your |
773s | Grog uh so that'll be that'll be |
776s | something to cover |
777s | today um and then yeah commun stuff uh |
780s | also public beta is available you can |
782s | play this right now and test it out if |
783s | you wanted to but we'll talk about that |
785s | in a little bit uh it's available now uh |
787s | the public beta is available now so you |
788s | can just go find the public beta client |
791s | on your steam Library download it now |
794s | and give it a shot patch notes are |
795s | available please give us your feedback |
797s | let us know what's |
799s | up um I think that's about it for the |
803s | intro should we jump into things with |
805s | the tavern or not the tavern the uh the |
808s | SC let's do it let's do it okay so |
812s | switching over all |
815s | right so a little loud music is loud |
819s | okay let me turn this down even |
822s | further don't know why let's see I'm |
825s | just going to turn these up now let me |
828s | know how this sounds team maybe I'll |
830s | turn this up a little bit too okay |
833s | great thank you sorry about that great |
837s | yes so we have new armor as well so yes |
839s | yes this uh we're at a location in the |
841s | exiled lands uh where a new base will be |
846s | located uh then is going walk us through |
849s | what we can expect here yeah for some |
851s | reason uh it doesn't seem like it's |
853s | spawning we got all these things set oh |
855s | oh oh there it is |
858s | snap okay yeah no here it is I cool okay |
861s | cool a few totally wrong direction yeah |
865s | um so here we are uh PVE raid so PVE |
869s | raid was a really cool thing for us to |
871s | approach from like a design |
873s | perspective um in exiled lands we want |
877s | to add more content and more stuff to do |
880s | places to go things to see but we don't |
882s | have a lot of places to do it because |
884s | we've kind of already established where |
886s | you can build in the map so when we were |
890s | coming up with the narrative for the age |
891s | of War and we knew that one thing that |
894s | we thought would be really cool to do is |
896s | smash cities yourself because if you're |
897s | a PVP player you get to blow stuff up |
899s | all the time but hey if you're playing |
900s | on a PVE server you never get the joy |
903s | and crumbling castles and you know it's |
905s | a lot of fun especially with your |
907s | friends so we wanted to come up with a |
910s | way to take one of the camps that we |
912s | already had so we took an old dogs of |
914s | the desert Camp called the ruins of el |
916s | Mariah and we made the stigan move in |
920s | and this is kind of their base camp |
921s | right so you know in in your head you |
923s | can imagine that when they're coming out |
926s | to purge you that this is effectively |
928s | where they're coming from right so the |
930s | Army that's come in has settled down |
931s | here you'll be able to come in take the |
934s | fight back to |
935s | them um so we've done a lot of stuff to |
939s | accommodate this and one of the things |
941s | that you might be able to tell is that |
943s | this is made out of our own building set |
945s | that like you can use as a player so we |
948s | have a system that we built in the back |
950s | end now that will allow us to go in as |
953s | as designers build buildings out and |
956s | save them and put them different places |
957s | in the map in this chapter and in this |
961s | release this is the only building um |
963s | it's just this large base in this spot |
966s | on the exil lands so we don't currently |
968s | have one of these bases in sypa we would |
971s | like to put one up and additionally put |
973s | more of them in different |
975s | places um but due to the immense effort |
979s | the team had to make just to get this |
980s | one to work correctly uh you know we hit |
983s | time constraints on that so it's a thing |
985s | that we'd like to keep expanding upon in |
987s | the future uh |
990s | so |
991s | now you can bring all your tools uh if |
994s | you remember eastar the cell sword from |
997s | rescuing him from The Purge you know he |
999s | has the opportunity to sell you some |
1000s | stuff uh that you can bring here to |
1002s | fight really namely the explosive jars |
1005s | um we had some other plans to |
1007s | incorporate him that will probably get |
1009s | pushed a little later and then some more |
1011s | of his inventory will be become relevant |
1013s | to the purge as well um but for now he's |
1016s | got explosive jars and another thing you |
1018s | you can get is battering rams so if I |
1022s | pull my inventory away the battering ram |
1025s | that The Purge brings against you you |
1028s | can use against the stigan now as well |
1032s | um I'm excited to finally be able to |
1033s | role play as a uh Demolisher yeah no no |
1036s | thoughts head empty just smash finally |
1038s | yeah it it's awesome um you know we we |
1041s | tested it and and at first I was like |
1043s | well can't like it was in it was always |
1045s | like part of the plan to give this to |
1046s | people and we thought it wasn't going to |
1048s | fit into our scope and then we were like |
1049s | well let's just try it and see what |
1051s | happens and there were some inclinations |
1053s | that some things would be too broken to |
1054s | actually be able to to polish them up |
1056s | and ship it out but uh as soon as we put |
1059s | it on it was like 95% done because it |
1061s | had most of the stuff that we needed for |
1063s | the NPCs to use it and the player |
1064s | doesn't require a lot more for the |
1066s | specific activity so there are some |
1068s | things like you know if if you uh if you |
1072s | do some actions it'll just instantly uh |
1074s | put it away like sprinting will put it |
1076s | away I believe climbing will put it away |
1077s | as well instead of having an un sheath |
1079s | animation but the functionality for The |
1081s | Purge is all there so now if you walk up |
1083s | to building pieces and doors you can |
1085s | swing your your uh battering ram at them |
1089s | gotcha um there's some Balan stuff in |
1091s | this public beta build that's not done |
1093s | so you might see that it's only costing |
1094s | like three stamina to swing it and |
1097s | whenever I hit doors and stuff it's not |
1099s | going to lose durability or much |
1101s | durability I believe um but these are |
1104s | meant to be disposable so like you knock |
1106s | down a door or two with them and then |
1109s | after that you know it it breaks like |
1111s | any other tool would and um yeah you'll |
1114s | have to bring some of those bring some |
1115s | explosive jars some tribues and some |
1117s | friends and they Siege to the uh to the |
1121s | keep yeah so okay just to just to |
1123s | clarify also having the battering am |
1126s | battering ram out automatically snares |
1128s | you like that yeah yeah there's |
1130s | basically just a maximum walk speed |
1132s | whenever that's that's on so that's all |
1134s | the faster you can go and like I said if |
1136s | you sprint it will put you right into |
1138s | Sprint so cool yeah and does that work |
1139s | on player buildings uh yeah it will work |
1141s | on player buildings obviously as long as |
1143s | like PVP or such is enabled yeah and |
1146s | there are some cats here too |
1149s | um um whenever whenever we do The Siege |
1153s | you'll notice that like the big doors |
1154s | and stuff get knocked down really fast |
1158s | uh we made some special copies of some |
1160s | building pieces to build this specific |
1162s | base so it |
1164s | wouldn't present more issues than good |
1169s | so we don't want it to take a really |
1170s | really long time like pacing is still |
1172s | important this is content that is |
1174s | designed for like max level characters |
1176s | too um |
1178s | so if you're fighting the stigan like |
1181s | the uh you know level probably like8 n |
1184s | 10 Purge then you should be expected to |
1186s | be able to do this the number of friends |
1189s | you need to bring maybe High maybe low |
1191s | really depends on yourself your build |
1193s | your your load out your skill um it is |
1197s | doable by a single player if they are uh |
1200s | you know up there in gear and in skill |
1203s | and we're still working on some pacing |
1204s | stuff as well so I think whenever you |
1206s | see this on on the public build um there |
1208s | might be some lws in combat but uh we we |
1212s | want to iron that out a little bit more |
1214s | as well um uh Cybercat ask will modders |
1218s | get uh that copy building Tool uh at the |
1221s | moment |
1224s | no there is currently the ability to |
1226s | overwrite the existing one but you can't |
1228s | place new ones in the world so and I |
1231s | believe this is the case if I'm wrong I |
1233s | apologize but I believe you have the |
1235s | ability to make different copies but you |
1238s | can't place them out as the way like as |
1240s | this one is placed out you can just |
1241s | replace it with a different |
1243s | blueprint |
1245s | um let's see all right should we just |
1248s | start slamming some walls yeah |
1252s | okay this thing on um I had a couple |
1255s | questions in chat they were asking if |
1256s | they can disable the system at all this |
1259s | particular one doesn't have the ability |
1260s | to be disabled at the moment I believe |
1263s | um I do know that's going to be a thing |
1264s | people |
1266s | want |
1268s | um it's effectively taking the place of |
1270s | an existing Camp I guess you could |
1272s | overwrite that blueprint in the dev kit |
1274s | but you couldn't do it on a server |
1275s | setting |
1276s | level thank you yeah so it should be |
1279s | able to be modded out but not server |
1281s | setting turned |
1284s | off all right um I think we have some |
1287s | friends uh yeah yeah yeah we've we've |
1289s | conscripted some helpers to help uh |
1292s | assist us with the siege of Al |
1296s | Mariah and uh Looking Good Buddy's |
1300s | looking good here uh o OG func commers |
1303s | or Secret World fans may also appreciate |
1305s | uh the the throwback the throwback |
1309s | calling at the siege of Al Mariah do you |
1311s | understand that reference let us know |
1313s | yeah let's let's see in chat actually |
1314s | first who knows the reference and |
1317s | then I'll get really nerdy on people |
1319s | after that can we get a crown oh Jimmy's |
1323s | here yeah Jimmy's here Jimmy of course |
1326s | well |
1327s | yeah okay okay so I'll just get really |
1331s | nerdy in terms of like Conan stuff and |
1333s | Secret World stuff at the same time it's |
1335s | a you know a little marriage we have |
1337s | Happening Here the entire like premise |
1341s | for Howard's Conan universe is that as |
1344s | time passes civilizations rise from |
1347s | barbarism into decadence and then |
1350s | crumble under their own you know their |
1352s | own hubris the uh the threat of other |
1355s | civilizations or barbarians taking what |
1357s | they have so our world and the world |
1362s | that Howard wrote is all built on the |
1365s | ruins of past |
1366s | civilizations so whenever we were |
1368s | looking for a place to put this and we |
1370s | were trying to map out like okay if we |
1372s | do the story this way how do they how do |
1374s | they travel through the world if you |
1375s | look like the battle pass tblo and stuff |
1377s | and we're like okay well here's a cool |
1379s | place for it and it happens to be called |
1381s | el Mariah which you know I'm sure very |
1384s | early on Joel named this Camp elmariah |
1386s | intentionally because we have well the |
1389s | ruins of el Mariah in secret world |
1391s | there's a city it's kind of like almost |
1392s | like a Hub City in in Egypt called Al |
1395s | Mariah so now we've taken the ruins of |
1398s | Al Mariah built them back up into |
1400s | civilization or you could likely |
1402s | consider this decadence as well and now |
1404s | you can come and smash the building down |
1406s | and send it back to barbarism |
1410s | and then of course in the future it's |
1411s | rebuilt uh as El Mariah in the secret |
1418s | world let's smash some walls yeah let's |
1420s | let's smash some foundations and walls |
1422s | boys let's go all rightt I I think our |
1426s | little homies here are going to start |
1427s | throwing out some some rocks uh just to |
1431s | show you guys that hitting buildings |
1432s | with rocks is cool oh that was a little |
1434s | bit short but that's a lot of fire we've |
1437s | got some new fire effects I think on the |
1439s | explosive jars this update I think |
1441s | that's new for this one yeah and all |
1443s | those all that free treb ammo that you |
1444s | get from the battle pass you can you can |
1446s | throw it up you can load it up into |
1447s | there for The Siege as well so that's |
1449s | exactly what that was uh leading up to |
1451s | was you know this Siege I know they |
1454s | seemed pretty useless before but now |
1456s | you'll have a little resource Bo to send |
1458s | you into it if you've been finishing the |
1459s | battle pass now now you understand so |
1462s | yeah I mean this is again the the this |
1464s | this base is built 100% with uh building |
1467s | pieces that are available to players |
1469s | this isn't like uh like an |
1470s | indestructible prefab or anything like |
1472s | that so everything you see here uh you |
1475s | know apart from those W wagons are |
1476s | indestructible but like all the |
1477s | buildings themselves all the building |
1478s | pieces of this Castle are keep are |
1481s | behave uh correct me if I'm wrong behave |
1484s | identically to what a player structure |
1486s | or how how that would behave like yeah |
1488s | sorry goad oh sorry I was going to say |
1490s | like I mentioned before the only |
1491s | difference is we adjusted some health |
1492s | values gotcha right yeah but otherwise |
1495s | like yeah like explosive jars trebuchets |
1497s | uh all work work to demolish building |
1499s | pieces you can scale the walls uh |
1501s | assuming they don't have fences anywhere |
1504s | um anti yeah antic climb yeah yeah um |
1507s | this is a spot where we're seeing some |
1508s | low where we shouldn't probably |
1511s | um but there should basically always be |
1513s | a fight going on as you're as you're |
1515s | you're getting into it I think that we |
1517s | probably knocked out a lot of the guys |
1518s | with the uh with the truchet there yeah |
1520s | a bunch of suppressive fire to to kill |
1522s | the guys but yeah so uh under normal |
1524s | circumstances what would be happening |
1526s | here so like dudes would be like just |
1529s | exactly it would it would be this inside |
1530s | the gate and outside and then as we bust |
1532s | through you'll see there are some some |
1534s | more guys inside as well um they're |
1536s | actually not terribly tanky but I do I |
1537s | do have uh you do have like God mode on |
1541s | I have god mode on but I also have like |
1543s | U an iron tier weapon so that's not |
1545s | working in my |
1547s | favor and so uh I guess I guess for |
1549s | those playing at home also and and and |
1551s | wanting to like chew on this Siege also |
1553s | like what what what um like what is this |
1555s | tuned for in terms of like difficulty or |
1558s | like like what are expectations of our |
1559s | players or Clans who want to tackle this |
1561s | pretty much all of our new content um |
1563s | when we're talking about trying to do it |
1564s | for max levels um which this this |
1567s | particular thing is for higher level |
1569s | characters so if you're somewhere |
1571s | between 55 to 60 you're expected to be |
1573s | able to participate maybe even 50 to 60 |
1576s | really um just depends on your gear |
1578s | level more than anything because those |
1579s | last five attribute points will have a |
1581s | Major Impact but sure yeah am uh we try |
1583s | to tune everything for for two players |
1586s | um we expect that most things will be |
1587s | like two players playing together with |
1589s | THS because that's what most people |
1594s | do so we smash some walls down get into |
1599s | the next one and then here you know |
1601s | again we should see more enemies inside |
1603s | I think we have an issue in today's uh |
1605s | this is not the build that will go out |
1607s | today to everyone else it's an internal |
1610s | build so there's another issue on it |
1613s | yeah and again like as as with anything |
1615s | previewed on today's stream and also on |
1617s | the public beta test this is still uh |
1619s | all the footage you see here is still |
1621s | work in progress uh so please partner |
1623s | dust if you if you uh if we see |
1626s | something that we didn't foresee uh and |
1629s | so uh another question that also popped |
1630s | up a bunch of times in chat and so like |
1632s | because the space is destructible uh but |
1634s | this is still like a like a permanent |
1636s | addition to the map uh what what do we |
1638s | think what are we talking about in terms |
1640s | of like respawn times for example uh |
1643s | basically when no one's around it'll |
1644s | come back so if you're not there |
1648s | yeah so like Ting it or whatever yeah |
1650s | Okay cool so because one person in chat |
1652s | was asking like oh like is it like are |
1653s | the doors going to respawn like while |
1654s | I'm in the base like trying to blow |
1655s | things up that the answer is no so once |
1659s | U much like qu quantum physics once it |
1662s | is no longer observable it then returns |
1664s | yeah I also wanted to show you guys like |
1667s | um we I just picked up some jars and bl |
1670s | them blew them up there's battering rams |
1672s | and stuff littered inside as well so if |
1674s | if you get in the the front gate you |
1676s | should be able to get stuff to to help |
1678s | you get through the the walls after that |
1680s | as |
1683s | well hopefully we've got our bosses |
1685s | inside I haven't checked inside this in |
1687s | this build today Dink and so it uh you |
1691s | know this even though this is a like a |
1693s | player built structure like there are |
1694s | like PVE Tier rewards for for completing |
1698s | this encounter yeah yeah um we kind of |
1701s | looked at this with the mentality of it |
1703s | being like an Overworld dungeon more |
1705s | than anything so once we get to the top |
1707s | you'll see there's actually a boss in |
1710s | the end and the boss has uh some some |
1713s | fancy Loot on his loot table for pick up |
1716s | as well |
1719s | um |
1725s | yeah here uh as we get into the next |
1727s | floor |
1729s | up |
1731s | um there's more dudes yeah there's more |
1734s | men the hand of War should be here so if |
1736s | you've been finishing Purge is you know |
1738s | at the end there's a a special boss that |
1741s | comes out that character is the boss of |
1743s | this Flo and then his boss is the boss |
1746s | of the next floor but I have a feeling |
1749s | we might not see him |
1750s | [Music] |
1754s | today all right we got a question from |
1756s | chat what's up um so you said that in |
1758s | order for it to respawn people have to |
1761s | be relatively far enough away from it is |
1764s | there any preventive measures for if |
1766s | someone like decides to just Camp inside |
1768s | yeah we're not going to talk about it |
1770s | okay got it very |
1773s | good it's a the the ever uh the ever |
1777s | ongoing and escalating arms race against |
1780s | uh people who want |
1782s | to hurt other people's experiences is |
1785s | again ongoing so that's why we don't |
1787s | talk about that kind of we know we know |
1788s | it's a thing we're aware uh yeah so that |
1791s | that's the boss uh we didn't get super |
1793s | amazing loot from him this time uh but |
1796s | he also has some treasure that we can |
1797s | bring with us and you know these will |
1799s | will drop now hundreds of coins um that |
1802s | you can take with you reinvest back into |
1804s | purges or into to building your your |
1806s | horde bigger buying things um one thing |
1810s | that I this is almost kind of a segue |
1812s | into taverns |
1815s | um we're going to start to use gold more |
1817s | as like an actual currency so there will |
1821s | be more stuff that you can interact with |
1822s | to actually buy things from people in |
1824s | the world um it'll start in this update |
1827s | again it's on a smaller scale but there |
1829s | will be stuff to do with it and you know |
1831s | going forward just we'll be adjusting |
1834s | the economy of how much of that you know |
1836s | you can really obtain and spend and |
1839s | things like that uh so yeah uh that was |
1841s | a quick run through here like I said if |
1844s | if you um if you're a geared up player |
1847s | you can get through here really fast |
1848s | today we didn't see the resistance you |
1850s | would normally see um this is a place |
1853s | the Army inhabits so there will be an |
1856s | army here uh but in the build that we |
1859s | had to switch to today um for we had a |
1861s | little bit of a technical issue with our |
1863s | other build we had to switch to this one |
1864s | it doesn't have everything that you you |
1866s | should see on the beta as |
1868s | well uh I have let's see what should we |
1871s | do now Andy go straight to the tavern or |
1873s | well let's see uh we can start talking |
1875s | about yeah we can move into Tavern stuff |
1877s | if we feel it appropriate uh I know |
1880s | there's a couple questions here |
1881s | questions about yeah there's a couple |
1883s | questions in chat here we're we're |
1884s | trying to address what we can here I |
1885s | mean we already touched on like |
1886s | potential for people trying to build |
1888s | nearby or like sitting inside the thing |
1890s | we'll have something we've considered |
1892s | and we'll have preventative measures but |
1893s | we're we're not going to disclose those |
1895s | uh here um we didn't change the build |
1898s | radius that was around the camp before |
1900s | so if you had a if you had a base built |
1902s | close to this um I think we either |
1905s | adjusted at none or very very little so |
1907s | there should be real no major issues |
1909s | with having a base near the existing |
1911s | building and um I believe this content |
1914s | will spawn pretty much no matter what so |
1918s | if it's close by you know it'll still be |
1921s | there to |
1922s | do |
1924s | excellent H yes excellent new neighbor I |
1927s | mean yeah the stigan are the stigan |
1928s | legion is just like popping up |
1929s | everywhere now so they they now have |
1931s | actually have a home that you can take |
1932s | the fight too uh and this the system is |
1935s | really exciting at least for me |
1937s | personally cuz like the the potential of |
1938s | like I don't know it's the fact that I |
1942s | sorry I'm really excited that we have |
1943s | like uh a new like Overworld like |
1946s | landmark that's been updated uh I'm a |
1948s | big fan of that and I'm uh huge fan of |
1951s | this Tech uh I think it's really cool I |
1954s | I'm looking forward to doing more with |
1955s | it yeah we look forward to expanding it |
1957s | as well so there are more options that |
1958s | we can offer with |
1960s | it what about a new Mount we'll get to |
1962s | that new Mount question mark we'll get |
1964s | to that yes yes yes we'll get sand worms |
1968s | no oh yeah can you use battering rams on |
1971s | pvec player |
1973s | doors you would have to do it during |
1976s | like Siege hours yeah yeah yeah |
1979s | gotta it's it follows the same building |
1981s | or sorry the same damage rules that the |
1983s | the server would normally |
1987s | follow sweet okay |
1990s | um we'll try to collect some additional |
1994s | questions uh and then try to cover what |
1996s | we can at the very end uh and of course |
1997s | like um we'll have uh you know you can |
2001s | always ask us more questions on the |
2002s | forums we also have our public beta |
2004s | forums open right now with the build |
2006s | live you can view the uh the patch notes |
2008s | now I believe I think we had like a link |
2011s | to it in chat if uh one of our lovely |
2014s | folks could post that back up in chat |
2016s | really quick because I don't have the |
2017s | link handy uh right at right at my |
2020s | fingertips but uh go there let us know |
2022s | what you think or if you have any other |
2023s | questions about what you see here ask |
2025s | away or play it yourself because it this |
2027s | is playable right now on public beta uh |
2030s | just make sure you use the public beta |
2031s | client sorry just to correct that pvec |
2034s | thing no on PVP servers you can use on |
2036s | other people's doors pvec doesn't have |
2038s | building damage uh so it would be useful |
2040s | got okay that's what I am okay there's a |
2042s | lot of people panicking but sorry yeah |
2043s | thank you |
2044s | Myra um also in this base like there's |
2047s | more to explore here too we took the |
2049s | critical and direct path straight to the |
2051s | end um so that coupled with not a lot of |
2055s | enemies attacking us made it really |
2056s | quick but it'll be a lot more difficult |
2058s | whenever yeah there and there's more to |
2060s | see yeah sorry to talk over that's okay |
2062s | yeah because I know that like uh I guess |
2065s | it depends on whether or not you want to |
2066s | show off all the little like nooks and |
2068s | crannies here there but I think you you |
2069s | showed off like one little uh cupboard |
2072s | with like a bunch of explosive jars so |
2073s | we have we have a whole bunch of like |
2074s | toys and goodies like hidden throughout |
2076s | yeah there's chest here like yeah to |
2078s | reward you for exploring so like again |
2079s | yeah we just made a beine for the boss |
2081s | but you can grab like you can uh look |
2084s | around and try to try to pick up what |
2085s | you can and a lot of these ramp parts |
2088s | will be manned as well so like there |
2089s | will be you know different uh archers |
2092s | standing standing by |
2094s | and mhm a lot of guys on the walls to |
2097s | attack you MH |
2099s | MH so should we go to our yeah yeah so |
2102s | and then yeah you had you had touched |
2104s | upon the um like siging into the tavern |
2107s | system as well and first of all sorry uh |
2109s | thank you so much to our uh support |
2111s | helpers for for coming by Manning the |
2112s | trebuchet uh thanks for taking the time |
2114s | out of your day to to come help us with |
2116s | that uh but you you are all free now uh |
2119s | go back to your regularly schedule |
2121s | duties while we talk about Tavern |
2124s | stuff so uh what we have here is a base |
2129s | uh that was built with uh a combination |
2131s | of new building pieces and existing |
2133s | building pieces that are currently |
2134s | available uh this is an Acer themed uh |
2138s | like |
2139s | Rivertown uh yes sorry one sec yes |
2142s | Nicole sorry sorry very quick question |
2144s | people wanted to to see the map where |
2146s | this was located by the way oh yeah yeah |
2148s | so it it is thank you thank you for |
2149s | thank you Nicole thank you for that |
2150s | question in chat so the there is already |
2152s | an existing uh point of interest in the |
2154s | middle of the Exile land simply called |
2156s | the ruins of Al Mariah and that has been |
2158s | built back up on over uh so where the |
2162s | ruins of Al Maria used to be is now the |
2165s | um the the the stigen |
2168s | keep so hopefully you saw that on the |
2170s | map uh where exactly that is sorry my |
2172s | client locked up for a second good you |
2174s | did so right there I forget if you touch |
2177s | on ruins sorry can can FRS use batter |
2180s | battering rams or no no THS can't use |
2183s | battering arms right now I do know |
2185s | that's a thing a lot of people will want |
2186s | so we might do it eventually but one |
2189s | thing I think keeps it a lot more |
2191s | Dynamic is if the player if you are |
2193s | required to use the battering ram then |
2195s | you get this really cool back and forth |
2196s | of like buying little Windows of time |
2199s | after having slaughtered a bunch of |
2200s | enemies to hit the door a few times |
2202s | before someone comes back to attack you |
2204s | so it's kind of like to me at least it's |
2206s | a lot more engaging to have ask you to |
2208s | do it than have someone do it for |
2211s | you thank |
2213s | you yeah so this uh this base was built |
2216s | by uh one of our uh like old just just a |
2221s | a veteran of funcom a veteran of our |
2222s | games he's the guy that always builds |
2224s | our uh bases for like you know yeah yeah |
2229s | like any a lot of the social media |
2230s | updates that you've seen or like in past |
2232s | streams that we've had where we we run |
2233s | around in a pre-made base uh basically |
2236s | one guy in our Osa Studio builds all of |
2239s | this to igle so shout outs to him um so |
2243s | yeah so here we have uh we're going to |
2246s | be showing off |
2247s | uh some of the new building pieces uh as |
2249s | well as uh our our expanded kind of th |
2253s | placement system I guess I know I know |
2256s | we've we formerly had some like |
2259s | initially I think in last chapter we had |
2261s | thalls that you could place just by |
2262s | doors and we're expanding up on that |
2264s | system so there will be archer in |
2265s | placements uh the ability to uh leave a |
2270s | thrw at your uh burning oil pot uh and |
2273s | seat them at your Tavern if you want |
2277s | want yeah so uh now you can see when |
2280s | that giant spawn oh sorry I hit the mic |
2281s | stand when the giant spawned far away |
2283s | The Archers were actually shooting |
2284s | arrows at it so whenever they're further |
2287s | away uh not like immediately underneath |
2290s | the archers your archers will actually |
2291s | attack stuff as they try to come to your |
2293s | base |
2295s | um which is a lot cooler than it looked |
2298s | just |
2300s | now uh but another thing is they they |
2302s | can be used to to man these pitch pots |
2304s | so you can actually have a th dump the |
2308s | burning pitch onto certain spots and |
2310s | this will help a lot with things like |
2312s | defending your basement other players |
2313s | and The Purge where you want to create |
2316s | like a you know a passageway for them to |
2319s | come through that they're guaranteed to |
2320s | get hit by this |
2323s | um and The Archers now won't run away so |
2326s | that's the biggest thing like if if you |
2328s | had archers placed in your base before |
2330s | using the old system you would just |
2331s | place them out and it was kind of like a |
2333s | tossup whether or not they would |
2334s | actually try to use their their range |
2336s | weapon weapons or if they would try to |
2338s | get in melee and start to hit stuff so |
2340s | or like try to like down like R yeah |
2343s | they just run away get stuck on each |
2345s | other and get all choked up so we've got |
2347s | this piece here now called an Archer |
2349s | post and it looks like a a little quiver |
2352s | and you can put this on like you know |
2354s | crenelated walls um or like this uh |
2357s | fence here sorry failing to pull out my |
2358s | building hammer and |
2362s | uh the Archer will stay at that position |
2365s | like the doors that that we put um we |
2367s | put the guard positions on the doors |
2369s | last update um so it's really another |
2372s | tool or another set of tools that you |
2373s | can use to defend your base and keep |
2377s | things acting the way you want them |
2378s | to I mentioned it in the last stream too |
2381s | but this is the kind of way that we want |
2382s | to start to move toward with THS so you |
2385s | see them just as less of an inventory |
2389s | item and more of a thing that's present |
2390s | in the world um and that's what we're |
2393s | going to be working toward so once you |
2396s | have someone and you've made a friend |
2398s | they are a person in the world not a |
2399s | thing that you just kind of you know |
2401s | place and forget you might tell them |
2402s | what to do but uh yeah that's pretty |
2406s | much that for those and then uh as far |
2408s | as like what's eligible to be placed at |
2410s | an Archer station is it can it be any |
2412s | thr or does it have to specifically be |
2413s | an Archer thr I don't think it needs to |
2415s | be specifically an Archer but I'm not |
2417s | 100% positive um anything that is like a |
2420s | fighter should be placeable there I |
2422s | believe just like with the guards on the |
2425s | doors any fighter type not specifically |
2428s | fighter but you know basically we have |
2430s | two a split between CRA crafting THS and |
2433s | and fighting THS uh and any of those |
2437s | that are in the world like a |
2438s | dancer uh you know fighter bear whatever |
2442s | those guys should be able to man The |
2443s | Spot wait did you say bear Bearer a |
2446s | bearer I was like can you have a bear |
2448s | man an Archer station yes |
2452s | please all right I guess we should get |
2455s | into the town now as well |
2459s | I wish I had a good way to show the |
2460s | pitch pot but I think that it'll be kind |
2461s | of |
2463s | uh unpredictable what this what I spawn |
2466s | tries to do yeah I mean they they |
2468s | already exist in Chapter 2 so I think |
2469s | folks have already had a chance or you |
2471s | know I imagine most folks have had a |
2473s | chance to try it out if you're doing uh |
2475s | base defense stuff but this is just like |
2477s | an automated version of it right like if |
2478s | it detects an enemy yeah oh there we go |
2481s | it actually ped it out even though even |
2483s | though it couldn't hit them there |
2484s | pouring one out for our dead homies that |
2485s | are stuck in the door normally it would |
2487s | pour them out and try to actually hit |
2488s | them yeah yeah |
2491s | yeah skeleton armor |
2495s | sorry sorry it was all caps I had to I |
2497s | couldn't I couldn't resist I'm sorry |
2503s | goes and then just like normal pitch |
2505s | that'll burn over time yeah just like |
2507s | leave the dot on the ground yeah |
2509s | yeah and I know so yeah I saw someone on |
2511s | YouTube asking also like yeah so are the |
2513s | are these archer in placements like |
2514s | they'll just stay there right like it's |
2516s | essentially like a turn or like a tower |
2517s | almost yeah they will not leave that |
2519s | spot they'll stand there and |
2521s | fight excellent so yeah I I hopefully I |
2525s | know I saw some excitement for that and |
2526s | I know I saw in chat like some people |
2527s | saying like oh finally like some better |
2529s | Archer th functionality which I'm also |
2532s | happy for too |
2534s | so uh are players damaged by the pitch |
2536s | if it's Auto dropped on you since we |
2538s | have god mode we can 100% tell yeah it's |
2541s | just like normally if someone did it to |
2543s | you TCH him so don't stand in boiling |
2545s | pitch it doesn't hurt a ton right now |
2548s | but it might get some balance revision |
2550s | on the uh on the test server get some |
2554s | Buffs so yeah we're going through our B |
2556s | our base that was L invaded by small |
2559s | skeletal inv yeah just just a minor |
2561s | skeletal Invasion they're just here for |
2562s | a calcium it's fine uh it actually |
2564s | reminded me one other like super minor |
2566s | thing I want to talk about before we get |
2567s | too far um but we made additional |
2571s | adjustments to the camera o that's |
2574s | exciting the lock on camera I know not |
2575s | everyone uses it but uh for the people |
2577s | that do use it I'm you know we're trying |
2579s | to make it more and more kind of |
2581s | accessible right um so if I just spawn |
2584s | another skeleton here |
2588s | skeleton um so now you can see it's |
2591s | pulled further back so it's possible to |
2593s | see like the your feet a bit more so you |
2595s | have a better idea of where your |
2596s | character is in relation to your enemy |
2599s | and another cool thing is right now on |
2601s | live it's really hard to fight things on |
2603s | inclines but now if you get really close |
2605s | to something the camera will kind of |
2606s | tilt up over it so uh you're kind of |
2610s | looking down on it more and it's just a |
2612s | lot easier to fight stuff like that |
2613s | that's awesome that's good yeah and |
2615s | it'll adjust for inclines better as well |
2617s | so if there's actually if you're lower |
2618s | than something or something's higher |
2619s | than you then it's a lot easier to see |
2621s | what you're fighting uh it used to be |
2623s | kind of just like a straight line like |
2625s | you're here and the other thing is right |
2626s | in front of you so whenever you're |
2628s | fighting you can't really see what's on |
2629s | the other side of your weapon so now it |
2631s | kind of looks down on top of |
2635s | it all right oh yeah wack is asking how |
2638s | do how does that work with like the |
2639s | bigger enemies same as before okay yeah |
2642s | uh it's a lot harder to get closer to |
2644s | those points but test it out you'll |
2648s | see uh here's a bell ding ding so we'll |
2653s | have a a host of new placeables and |
2654s | building style options that are in the |
2656s | sort of like the the AER venure like |
2658s | Nordic theme uh as well as new um Clan |
2662s | emblems uh and other customization |
2664s | options as well uh more uh we're adding |
2667s | a whole bunch of like Clan Emblem |
2668s | enabled placeables as well with this |
2671s | update including a Tavern sign which |
2673s | you'll see in just a moment yeah uh this |
2676s | also is a Tavern guard armor set which I |
2679s | think is pretty sweet um I had the nedan |
2682s | Archer one on before I just put some |
2684s | more uh cool stuff on oh let's do this |
2686s | one now because it's super appropriate |
2688s | here's the barkeeper set |
2690s | yeah it's all dark and wet because it's |
2693s | rainy but it's more red than it appears |
2696s | I I guess okay now that we found some |
2698s | cover's our Clan Emblem uh you know |
2701s | Tavern bar sign it's got a you know a |
2703s | horn on it for drinking but you could |
2705s | call it anything you wanted technically |
2707s | the sign is |
2708s | editable oh that's exciting |
2712s | H Oh yay it's my trash Heap now it's |
2715s | Andy's house it's Andy's |
2717s | house it's way too clean for that |
2719s | there's not enough junk laying around in |
2721s | every corner and now we're in the |
2724s | tavern uh is a one bandages no but there |
2728s | is one that is |
2731s | bandages so looking fresh oh yeah so |
2736s | healthy I'm so healed and Medi and then |
2740s | I don't look like I'm definitely not AER |
2742s | I am not I am not a Nord I'm I'm part |
2744s | yamama Tha part |
2746s | whatever this that set was really uh |
2748s | there's we we have a set I I believe |
2750s | it's in the in the shop that uh is like |
2754s | medicine tent themed stit in like |
2756s | medicine tent |
2758s | essentially the horny T yeah not enough |
2762s | uh not enough of that here either hey |
2764s | look at that oh yeah there's |
2766s | something oh |
2768s | yeah uh well we can touch on that a |
2770s | little bit later too but yeah so one of |
2772s | the one of the other things that I'm |
2773s | really excited to uh talk about or at |
2776s | least touch on a little bit today is um |
2778s | some of you may remember we uh had a fan |
2779s | art contest earlier this year I think it |
2781s | was like April or March uh called Mystic |
2783s | masterpieces and uh one of the one of |
2785s | like the winning like prize conditions |
2787s | was that we would have uh the winning |
2789s | submissions turned into placeables in |
2791s | game uh and so the the three winning |
2793s | entries of the contest have been uh |
2795s | turned into free placeables that anyone |
2797s | can learn uh doesn't it's not payable |
2799s | doesn't cost anything um the the the |
2802s | tool tips uh need to be updated they |
2804s | currently just say |
2805s | painting uh and uh currently don't have |
2808s | uh artist attribution uh and so the |
2810s | paintings themselves will be implemented |
2811s | in this coming update but the uh like |
2814s | proper attribution will be coming in a |
2815s | later up |
2817s | update uh now that we're in the tavern |
2819s | let's talk about Tavern stuff |
2822s | um so this update is super super |
2826s | exciting for us |
2828s | um you know a lot of Adventures start in |
2831s | a |
2832s | Tavern it's pretty much cliche right |
2835s | like super cliche uh like almost every |
2837s | Dungeons and Dragons campaign that |
2838s | everyone's everever done has started in |
2840s | a Tavern um so as we look at the the |
2845s | longer life of of Conan and and what |
2848s | kind of stuff we'd like to do we'd like |
2850s | to start adding more and more stuff that |
2852s | makes the game World feel alive and I |
2854s | was talking about that with the archers |
2857s | before right like The Archers behave as |
2859s | you would expect them to um the guards |
2862s | have a job they guard the door you can |
2864s | assign them to do that so other things |
2868s | we wanted to do were with other thrs |
2870s | like crafters and stuff like that and |
2872s | and one of the things that I really |
2874s | wanted to do or that like we collect |
2876s | itively wanted to do was add a place |
2878s | that you could come as like a a central |
2881s | point for adventure so right now with |
2885s | the |
2886s | tavern uh a lot of what you see here is |
2889s | just kind of placed right like you could |
2891s | build something similar to this right |
2893s | now but there's more stuff going on in |
2895s | the background that you can't really |
2899s | see the barkeeper is now a new a new |
2902s | thrw a new follower that you can get and |
2906s | whenever you find them you'll find them |
2908s | in the purge in this update in the |
2910s | future there will be more additional |
2912s | sources but for now you'll have to |
2913s | complete the purge to un to rescue the |
2916s | barkeeper the barkeeper becomes your |
2918s | companion and they teach you how to |
2921s | build a Tavern uh they're kind of they |
2924s | have a little dialogue line that's |
2925s | essentially like I'm a lot more used |
2927s | behind a bar than I am in a |
2929s | battle and if you build that Tavern and |
2932s | put them behind the |
2934s | bar patrons will start to come to the |
2937s | bar so the people that sit in the bar |
2940s | aren't just your THS that you've sat out |
2943s | there will now have people coming in |
2945s | from outside that will take seats at |
2947s | tables have drinks that you can uh speak |
2950s | with and um in this iteration the |
2954s | biggest thing is that you can hire THS |
2957s | from The Tavern through |
2960s | that there's a little more as well if I |
2963s | speak with her here uh you can see she |
2966s | has the normal talking trade and there's |
2968s | a new one to enlist context so the |
2971s | barkeeper is really like the eyes and |
2973s | ears of the underworld she knows |
2976s | people and she can help you get those |
2979s | people so now we have a new menu where |
2983s | you can come and actually if you've |
2985s | rescued iscar from a purge you can hire |
2987s | him to come to your Tavern he'll pop in |
2991s | take a seat and you can interact with |
2993s | his |
2994s | inventory I think that that immediately |
2996s | A lot of people that are into like RPGs |
2999s | and stuff can see the extreme potential |
3002s | in this uh like I I'm literally giddy |
3005s | with excitement about it because now so |
3007s | cool we can contextually rescue or find |
3010s | or meet or assist people in the world |
3012s | and bring them into your |
3016s | base it's the seeds of Adventure like we |
3020s | we'll now be able to give you things you |
3022s | know going forward we can plan new |
3024s | content that will come back to your base |
3027s | send you out into the world and then |
3029s | have a reason to return back to the base |
3030s | as well um someone asks if they work as |
3034s | THS these specific characters do not |
3037s | work as thals but that's not to say that |
3039s | other ones could not so iscar himself uh |
3043s | will not follow you and fight with you |
3046s | but that's not an |
3051s | impossibility all right one second we |
3053s | got a couple questions from CH what's up |
3056s | um also I just wanted to say that uh I I |
3058s | do see your all's questions uh I'm |
3060s | collecting them as I go some of them are |
3061s | a little bit uh off topic so I'm I'll |
3064s | try um asking some more towards the end |
3067s | uh but for the tavern in particular um |
3071s | the town that you guys are showing this |
3072s | one isn't permanent this is just a build |
3074s | correct that was made so you guys don't |
3075s | have to worry about that um people are |
3078s | confused where you're showing off right |
3080s | now this is this is just something we |
3081s | built to show off the pieces and yeah |
3083s | yeah like this isn't some like this is |
3085s | like our private server bu we yeah yeah |
3087s | this is all stuff that we built so like |
3088s | yeah like mechanically kind of the way |
3089s | the tavern like the bar works is that |
3091s | it's a it's you place the bar down and |
3093s | you you you man it with the barkeep and |
3096s | then from there uh thr or you know |
3098s | potential patrons will uh enter like the |
3101s | vicinity and attempt to seat |
3103s | themselves uh based on just whatever you |
3105s | have out so like you don't have to have |
3107s | like a specific setup like there's no |
3109s | Tavern building it will just |
3111s | automatically try to find available |
3112s | seating for for potential NPCs to come |
3114s | in uh in this examp example here we do |
3116s | have a bunch of like placed NPCs and |
3119s | thrs um you can in fact at at the at the |
3122s | bar itself there are some slots for |
3123s | people that just sit down there uh we |
3125s | have some people just uh you know |
3126s | hanging out in the floor that kind of |
3127s | leads into the second question actually |
3129s | what's up what's the second question uh |
3131s | someone was asking if you could toggle |
3132s | the barkeeper on and off so if it's |
3133s | night time you won't have people |
3134s | entering the tavern um I imagine that's |
3136s | for RP purposes but uh I would imagine |
3139s | that's up to the server owners and like |
3140s | the people like uh well just in normal |
3143s | gameplay there's not an option like |
3144s | right now if you place the keeper so I |
3146s | mean what you could do is just take her |
3148s | from behind the bar like if she's no |
3150s | longer at the bar people won't come that |
3152s | makes sense oh yeah bar's closed yeah |
3154s | yeah yeah yeah bartender's gone home too |
3157s | 4 a.m. maybe in the future uh there |
3159s | might be some way to automate that yeah |
3161s | yeah can we um is there any way that we |
3163s | could try to like place or like move one |
3164s | of the these folks around to show like |
3166s | what the seating system kind of looks |
3167s | like or that that we can actually Place |
3169s | folks I can try I don't know we'll see |
3172s | if it will do what it's supposed to |
3174s | yoink perfect we had we had a build |
3177s | yesterday and the issue in that one was |
3178s | that all the chairs were invisible so |
3181s | can you yeah if you just like yeah stand |
3183s | guard and then just like place them |
3184s | somewhere else yeah yeah there you go so |
3185s | yeah you can see like the various uh |
3187s | like valid locations that you can place |
3189s | them just like with the uh yeah I see |
3191s | what you're saying sorry yeah I'm I'm |
3192s | sorry I was nondescript about that yeah |
3194s | so yeah so whenever you have a thrw uh |
3196s | that you want to play somewhere those |
3197s | green outlines show you where you can |
3199s | put them and then just snap them right |
3201s | in there and that is the exact system |
3204s | that we're going to start trying to work |
3206s | into like crafting stations and things |
3208s | like that so you can say hey th this is |
3210s | what I'd like you to do instead of just |
3211s | go somewhere and do an emote do this |
3214s | specific |
3215s | thing um there's a juggling man on the |
3217s | floor yeah we got to we just got to move |
3220s | those that they're again this is all |
3221s | work in progress St yeah sometimes |
3224s | sometimes they go through the floor on |
3225s | server |
3229s | start oh the cat's gone there was a cat |
3231s | up here before do the green outlines |
3233s | also show yeah so all those all those |
3235s | locations I think are wait can can the |
3237s | player sit at the bar like a thr can I |
3239s | know all those other places are just |
3240s | like regular seating like it's just |
3243s | regular seating for anyone so this is |
3245s | like all that stuff is just like |
3247s | actually like this one you probably |
3248s | can't because this one's designed for |
3250s | them to sit at but like the individual |
3251s | chairs I should be able to sit at this |
3253s | one yeah cool and now I as a player will |
3256s | do the same thing that the uh NPC would |
3260s | do yeah yeah what's uh sorry one sec we |
3262s | got another question from chat what's up |
3264s | sorry I keep interrupting |
3266s | questions um someone was wondering if |
3267s | other players can visit and recruit |
3268s | thews from other people's |
3271s | taverns I am not positive what the rules |
3274s | are on that right now but I think that |
3276s | we made it clan restricted I don't think |
3278s | that you can go somewhere and hire |
3280s | someone from another Clan's Tavern me |
3283s | but if it was another player in your |
3285s | clan theoretically |
3287s | yes sweet thank |
3289s | you there is also |
3294s | um no I guess I won't say that |
3297s | yet there is a chance for very high |
3299s | value thrs to appear in your |
3304s | Tavern they cost more coin but they |
3306s | bring more value M that's |
3311s | exciting any other questions from chant |
3314s | or so yeah uh so yeah I mean you can |
3317s | basically with the system I mean you can |
3319s | just build as soon as you plop down your |
3321s | Tavern bar or like your bar and just |
3323s | like you just have some tables anywhere |
3325s | uh people will potentially start coming |
3327s | in the at least on this build like the |
3329s | the hireable or like the the the autogen |
3333s | thrs that actually come in or characters |
3335s | I should say that come into your P come |
3337s | into your bar uh are currently I think |
3339s | dressed in like regular kind of like Co |
3341s | outfits yeah yeah right now if you see |
3344s | guys that are just wear they look like |
3345s | Exiles basically right they just look |
3347s | like regular Exiles from early game uh |
3350s | and the tavern Works in syta yeah yeah |
3353s | okay cuz that's just a yeah it's |
3355s | mechanically again it's just a it's a |
3356s | crafting station I guess technically you |
3358s | then man with a |
3362s | barkeep and so yeah this is this is an |
3365s | exciting like Launchpad again for for |
3369s | things we want to also try and do for |
3370s | the future it's it's all very |
3374s | exciting um so let's see oh yeah we need |
3378s | music in the tavern as well yeah |
3380s | actually one of our stretch goals that |
3381s | we didn't hit was adding some more |
3383s | rabble in here as well um so you know we |
3386s | we do have plans to expand more on this |
3389s | as well I think that um now that we have |
3393s | this was like an entire thing to build |
3395s | right uh but we built it in a way that |
3397s | it could easily expand to other things |
3399s | so now if we wanted to make a stage that |
3402s | people can go up and play instruments on |
3404s | that's much more simple work for us |
3407s | right uh things like that are absolutely |
3410s | within the realm of possibility |
3412s | now you could even be one on the stage |
3414s | playing the instrument |
3421s | excellent so okay um let's actually |
3425s | explore some of this base some more also |
3426s | and show off some of the other things |
3427s | that we have coming up in terms of like |
3429s | building sets or other other fun uh like |
3432s | options that we'll have uh that'll be |
3434s | included with the battle pass and the |
3436s | bizaar and of course again yeah if you |
3438s | have any other questions about the |
3439s | tavern or the siege of Al marai please |
3440s | let us know in chat and we'll try to |
3441s | answer what we |
3443s | can all right yeah I don't know if |
3446s | there's anywhere you want to guide me to |
3447s | specifically there is well because I |
3449s | know yeah yeah yeah the dungeon stuff |
3451s | yeah so we have um so coming up uh oh |
3454s | [ __ ] I forget sorry part of my language |
3455s | I forget off the top of my head whether |
3457s | these are I'm assuming this is a bizarre |
3460s | set but yeah we're we're uh expanding |
3462s | upon the um yeah gotcha yeah we're |
3465s | expanding upon the the the Lost dungeon |
3467s | Set uh adding uh additional new options |
3471s | uh for creating the dungeon of your |
3472s | dreams uh including uh |
3475s | more columns more types of uh uh um imp |
3480s | implements for your friends to play in |
3485s | uh and spiral |
3487s | staircases yeah this guy's uh crying in |
3490s | the jibit here um yeah yeah what's up so |
3493s | you get the barkeep from The Purge you |
3495s | said yeah okay do you know what level |
3497s | Purge you possibly need I don't know |
3499s | what the minimum level is off the top of |
3501s | my head I'm sorry that's |
3503s | okay can you put a t inside this dungeon |
3507s | theoretically yeah sweet yeah you could |
3509s | put it anywhere excellent |
3511s | perfect uh so here again is another |
3514s | extension of that same system that we're |
3515s | using |
3517s | um you know so here's the old uh guard |
3520s | position beside a door so that person |
3523s | will be a guard we probably need some uh |
3525s | signaling that kind of shows what the |
3527s | the job is right or like what the action |
3529s | is cu now you see there's a lot of uh |
3532s | potential places to put it and one of |
3533s | them isn't in here |
3535s | so you can put a put a thrw in there now |
3537s | similar to the chains before so you can |
3540s | actually take this guy out they're |
3542s | decorative you see |
3544s | yeah and uh yeah the spiral stairs they |
3547s | they lead to nowhere but I want to show |
3548s | them because of how cool they are yeah I |
3550s | mean they technically lead into a room |
3551s | upstairs that's just unfurnished |
3552s | currently it's just a blank room uh so |
3555s | they they do take up a fair amount of |
3556s | space but I know some people might be |
3558s | pretty excited about so worse yeah |
3560s | pretty excited about a spiral staircase |
3562s | option finally for your dank |
3564s | dungeons |
3567s | those stairs are awesome hell |
3570s | yeah so that'll be something that's |
3572s | added uh I know we have other things |
3575s | that we are adding I know we're adding a |
3576s | new bear pet a new cat pet uh as well as |
3579s | an uh I know we touched upon it briefly |
3582s | I know some people in chat were like is |
3583s | there a new Mount maybe there is I think |
3586s | this roof piece is new too right so oh |
3588s | yeah yeah the vaed ceilings yeah Ved |
3591s | ceilings for it um we actually had this |
3593s | in the tavern too I'll go back and show |
3594s | you guys again too but we did a similar |
3596s | thing um in the tavern nice oops wait so |
3601s | sorry onor this this comment made me |
3603s | laugh what uh can you make the cry more |
3606s | pathetic and pained oh yeah we need |
3608s | something more authentic here let me we |
3609s | might need a poker for that let me do |
3611s | some vo for it then I'll I'll I'll |
3613s | volunteer as tribute for anyway thank |
3616s | you for the question sure |
3620s | yeah H yes I'm contemplating this |
3622s | torture wack yes very good it's pretty |
3624s | sad |
3627s | uh rightthe where else where else should |
3630s | I go I think there's a mount over or not |
3632s | a mount sorry a new uh pet over |
3637s | here so that's what a pretty stag yeah |
3640s | that's the I think a veneer |
3643s | heart |
3645s | yeah an elk and then uh we do have uh |
3653s | you want to just talk about the mount |
3654s | where's it that great question uh I will |
3657s | I think we just have to show some video |
3659s | for it because this build is very silly |
3660s | with when it comes to the camels but I |
3662s | left one over |
3664s | here do we dare oh oh no yeah sorry |
3668s | sorry like we we've got a bug yeah a |
3672s | little little bit of an issue with this |
3673s | thing where you're TR yeah so I'm just |
3675s | going to we're just going to show off |
3676s | some of the the uh couple of the new |
3680s | cosmetics in the mound in a video uh it |
3683s | is really funny though we might I really |
3685s | want to show a video of it like on |
3686s | social media later but yeah right now |
3688s | it's just like not a great |
3689s | look um it it's incredible hold on but |
3694s | yeah let me let me see if I can fire up |
3697s | this just really quick just make |
3699s | sure okay |
3705s | cool all |
3709s | right the camel has not only had too |
3711s | much cactus wine it is like |
3715s | their hump is full of cactus wine and |
3717s | has not going anywhere anytime |
3722s | soon so everyone yeah I mean everyone at |
3725s | this point knows that the new Mountain |
3726s | is a camel |
3728s | um if you don't here's your introduction |
3731s | you can ride a camel now can you punch |
3733s | the camel you can't there's no camel |
3735s | punch emote uh you could just use a |
3738s | regular punch that's an option so you |
3740s | could punch your camel |
3741s | manually um they're balanced to be the |
3744s | same as Horses I think that we're |
3746s | probably going to increase their storage |
3747s | size a little bit to kind of you know |
3749s | drive home that they a pack animal a bit |
3751s | more um so that might be like the slight |
3753s | Advantage they have over |
3754s | horses and here's the the the new bear |
3757s | cub and a little black cat pet one cool |
3759s | thing too if it's not shown in this |
3761s | video uh the bear cub is part of the |
3763s | tavern set as well and in the bar for |
3766s | the tavern there is a little cubby for |
3768s | the bear to sleep in oh yeah yeah |
3770s | there's like a little like slot |
3771s | underneath the T yeah yeah yeah that's |
3773s | super cute here uh sorry oh you go ahead |
3776s | you got it I mean these are the these |
3777s | are some of the new armor sets that are |
3779s | also coming uh with the chapter on the |
3780s | right hand side we have a vaner bar I'm |
3783s | GNA pause this vard wait yeah vard barke |
3786s | on the I can't anyway yeah vard barkeep |
3789s | and then all the way on the screens left |
3793s | is the tavern guard vanard Tavern guard |
3795s | outfit uh and then the middle one I |
3797s | think is the that's a niedan Archer set |
3799s | Medan Archer and on the left side of the |
3801s | screen also is the lookout Bell that's |
3803s | the Bell that you can ring |
3805s | oh yeah yeah that's an interactable and |
3806s | it's just it it clanks around and lets |
3809s | people know oh there's Intruders watch |
3810s | out I believe that's currently part of |
3812s | the nidian Archer the same set the new |
3815s | yeah I'm not uh I wasn't 100% sure on |
3817s | the um like what what all was included |
3819s | in like bundles any right this up the |
3822s | theme of that one is like uh look Archer |
3824s | Lookout essentially gotcha cool thank |
3826s | you oh also we didn't mention this but |
3829s | camels are base game so oh that was one |
3831s | of my questions yeah you don't have to |
3832s | pay to have a camel you can just tame a |
3834s | t camel now yeah and like there'll be |
3837s | like alternate Saddles and such that we |
3839s | may have available in like either |
3840s | through the BP or bizaar but yeah like |
3841s | the base functionality to like have your |
3843s | own camel is for everyone like you don't |
3845s | have it's not payall or anything like |
3846s | that do you know the inventory space for |
3847s | the camel uh it's currently 10 slots but |
3850s | I think that we're probably going to |
3851s | expand it to be 15 or |
3855s | 20 sweet uh and so there were a couple |
3858s | questions in chat actually going back to |
3859s | the tavern system a little bit um is |
3863s | there uh what so all types of THS are |
3867s | like are potentially available through |
3869s | the TH or through the tavern system like |
3871s | can can like Crafters come in in in |
3873s | addition to Fighters or like is there |
3875s | can you not yet yeah okay so that that's |
3877s | just again I don't want to get too deep |
3880s | into it because it's not in this actual |
3881s | update I don't want to confuse anybody |
3883s | but that's like our long-term plan is |
3886s | that all Crafters exist in the world in |
3888s | the same way that Fighters do so if you |
3891s | find a a blacksmith or you know |
3895s | whatever whatever crafter cook like they |
3898s | they will always be a character that |
3899s | exists in the world and they when you |
3901s | convert them they won't become an |
3902s | inventory item uh stay inventory |
3906s | item can bar patrons be |
3910s | romanced if only yo yeah yeah question |
3913s | from chant what's up um someone was |
3915s | asking if they can recruit crafter |
3916s | thalls from The Tavern like Carpenters |
3918s | yeah yeah that's kind of what we're |
3919s | touching on oh I'm Sor yeah yeah sorry |
3921s | sorry yeah yeah this is this is |
3922s | precisely what we're touching on cuz I |
3923s | did see that comment time too looking at |
3925s | CH yeah we we thought about making it so |
3928s | you could like hire them and they would |
3930s | just convert into an inventory item |
3931s | right away but I think that at the end |
3933s | of the day we decided like the full |
3935s | experience of having them is so close on |
3938s | the horizon that let's not put the time |
3939s | into |
3942s | it thank you thank you oh bearup is part |
3945s | of Tavern set Tavern is not base Game |
3948s | tavern is base game but there is a the |
3950s | SK the the bar that you see here is a |
3953s | skin for the tavern uh there's a |
3955s | different one for the base game as well |
3957s | yeah and I think well we're also |
3958s | planning on having like a yamatai themed |
3960s | uh Tavern Set uh that will be coming in |
3962s | the uh Bazaar at some at some point as |
3965s | well yeah it's very exciting it's super |
3967s | cool |
3968s | looking H you can sit down like those |
3970s | like uh like tat Tomy mats I think and |
3972s | like the the floor tables and such too |
3974s | so it's it's very very quaint I love it |
3976s | quaint in a good way I know quaint |
3977s | sometimes like has like negative uh uh |
3980s | can be construed as a negative Comet but |
3981s | I I'm using quaint as like a positive |
3983s | like oh it's cozy |
3986s | okay so uh we're we're just coming up in |
3988s | the hour so I did want to move forward |
3989s | just a little bit um going forward so uh |
3993s | again the uh most of this so all the |
3997s | actual gameplay features are now |
3998s | currently available to be played right |
4000s | now on the public beta uh that went live |
4002s | this morning just a few hours before |
4004s | today's stream uh everyone can access it |
4007s | uh through your steam Library so it's PC |
4009s | only uh you have to just download the |
4011s | public beta client uh for COD and Exiles |
4013s | and then you'll be able to patch it up |
4014s | up uh and then go from there and then uh |
4018s | once again let us know your feedback on |
4019s | the forums uh and you can read all the |
4021s | patch nots on our forums as well did you |
4023s | want to surf through this at all yeah |
4026s | yeah let's take a look at some of some |
4027s | of the the battle pass she get some of |
4030s | the battle pass stuff yeah yeah um so |
4033s | I'll just click through the tiers real |
4034s | quick and you can just glance real quick |
4036s | at what's there I'll point out the |
4037s | things that are cool so there's that in |
4039s | your |
4040s | heart thank you Myra and uh again |
4043s | there's like like Andy said there's a |
4044s | lot |
4045s | cool you know Clan Clan Emblem supported |
4047s | stuff in this it's a really cool one |
4050s | yeah yeah you can see some of the kegs |
4051s | that were placed in our Tavern uh yeah |
4054s | all new emotes uh wall sprays all the |
4057s | stuff that you oh wait was that the uh |
4059s | all the stuff that you would expect okay |
4060s | that's the drinking one I got I want to |
4061s | show you guys a specific emote if it's |
4063s | in here |
4067s | ooh and you get a little sneak peek of |
4069s | all the amazing background Tableau our |
4072s | artists create there's the bar counters |
4074s | sorry that one's part of the battle pass |
4075s | oh cool okay great |
4079s | sweet oh yeah that was the one of the |
4081s | cool armor sets that was being worn |
4082s | earlier oh yeah yeah and that's uh um |
4085s | that was uh adapted from Age Of Conan |
4088s | too this was an AOC armor set that we |
4090s | translated what class was that I forget |
4092s | off the top of my head now I feel bad I |
4094s | think this one was just a generic Mage |
4098s | one at that point cuz it was one of the |
4101s | tanan one I think it came out around the |
4103s | teron expansion Savage Coast yeah yeah |
4105s | gotcha gotcha but it's a pic dish |
4108s | set if it was for a specific class it |
4110s | was probably Necromancer |
4112s | gotcha maybe someone in chat |
4115s | knows there's the guard armor |
4119s | m a bunch of free treb ammo for that |
4121s | Siege here we |
4125s | go oh yeah and just |
4127s | like just be |
4130s | dead I need uh I need a picture of that |
4133s | inside of a crater |
4136s | go for recreate my favorite Yamcha meme |
4139s | for all you weebs out there hope you |
4141s | understand |
4142s | that all right well that's |
4145s | that chat destroy thanks Ed anyway |
4147s | certainly don't have to be a a weeb to |
4149s | like DB that's true I I that became very |
4152s | mainstream it is very mainstream I |
4154s | apologize I shouldn't but I I feel like |
4156s | the |
4157s | the I don't know the the cultural impact |
4159s | of the Yamcha mem is a kind of a more |
4161s | specific targeted uh audience I think |
4165s | so when will this content be playable |
4167s | for us so uh again it is available now |
4169s | on public beta but chapter 3 is set to |
4171s | officially launch on December 14th uh so |
4175s | we'll have a little little under a month |
4176s | of testing before the official launch |
4178s | again December 14th uh but yeah that's |
4180s | when chapter 3 will officially launch |
4182s | for everyone uh incl so uh both on PC |
4185s | and on consoles uh where you can where |
4187s | you can sink your teeth or or or put |
4188s | your drinking corn to your lips to to uh |
4191s | to tackle all this uh new content that's |
4193s | coming your way just in time for the |
4195s | holidays T the season baby let's |
4197s | go a quick question yeah yeah so another |
4200s | quick question yeah can you just um I |
4203s | guess we had some questions so can you |
4205s | go over what will and what won't be on |
4207s | syta because there's some confusion |
4209s | there for this update in general yeah |
4211s | well the I sorry I can I think I know |
4214s | the answer to this I mean it's the the |
4216s | all all the like the gameplay features |
4218s | so like the The Tavern system all the |
4220s | new buildables uh all that will be uh |
4223s | available for everyone the siege of Al |
4224s | marai is exclusive to Exile planes uh |
4228s | there's no like analog or counterpart on |
4229s | zpta we definitely do want to put a |
4231s | version on of it on cpta but it's a |
4235s | complex feature to implement so we had |
4236s | to do it simply in one place to get it |
4238s | right and then we can do it in other |
4240s | places later |
4243s | okay cool and I I I know I also saw some |
4246s | questions about some other things that I |
4247s | know we've talked about in the future so |
4248s | is this uh like like things like oh like |
4251s | fatalities or like anything with the |
4253s | purge and stuff like that there's a lot |
4254s | of PVP questions I was wondering uh yeah |
4257s | yeah yeah I did see a bunch of those |
4258s | questions as well um do we have any like |
4261s | uh gam player PVP or maybe maybe saying |
4264s | oh PVP specific changes are maybe the |
4266s | best way to to frame that but do we have |
4268s | any like combat changes or balance |
4269s | changes or anything in that realm that |
4271s | we can |
4273s | expect um I'm trying to remember |
4276s | specifically um so just for everyone |
4280s | else's uh information I |
4282s | suppose I working in several different |
4285s | releases at a time so it's hard to |
4287s | remember what is where sometimes yeah |
4289s | Dennis is a busy guy he's managing a lot |
4291s | of high level stuff for the game so |
4293s | every where everything kind of falls |
4294s | into with each like release and build is |
4296s | kind of I I did just test this um but |
4301s | one thing that we are shipping in this |
4303s | update is we added nine frames to the |
4306s | startup of the spear heavy |
4309s | attack so all of our thres or all of our |
4312s | animations are made in in 30th PS and |
4315s | those nine frames will extend the time |
4318s | before the hit occurs on a spear heavy I |
4320s | think that's the biggest PVP like really |
4324s | oriented change and it really just made |
4326s | sense for PVE and PVP because before the |
4329s | heavy attack on spear was actually |
4331s | faster than the light attack so now it |
4334s | feels a lot heavier and it'll be harder |
4336s | to put that snare on people that uh I |
4338s | think a lot of people are frustrated |
4341s | with nice so yeah yeah the slower start |
4344s | up on the attack is yeah got we've we've |
4346s | got some other stuff coming too and |
4349s | again I I don't like to talk too much |
4351s | about what's not in this update but I |
4353s | know a lot of people pretty much like |
4356s | everyone wants a fix for roll spam and |
4358s | we are testing a fix for R spam |
4360s | internally right now it will not be in |
4362s | the hot fix if we have a hot fix after |
4364s | this it'll be in like whatever the next |
4366s | major update will be but we know that's |
4369s | a hot topic for a lot of people so I |
4372s | just want you to know we're working on |
4373s | it cool thank thank you for that yeah |
4375s | yeah many many times it's like you know |
4376s | we see a lot of comments come up and |
4377s | like we can't realistically answer like |
4379s | each and every individual combo but we |
4380s | do see you know we do see a lot of these |
4382s | comments and we do what we can but you |
4384s | know it also like we don't want to put |
4385s | ourselves in a position where like we're |
4387s | saying we're going to do something but |
4388s | it isn't working out internally or |
4389s | something like that we don't want to |
4390s | overpromise or anything like that or set |
4392s | expectations and then end up not like |
4394s | you know not be able to do it I guess so |
4397s | speaking of over |
4398s | promising should we segue into the |
4402s | additional seasonal information yeah |
4404s | sure that sounds great unless Nicole you |
4407s | have anything else you want to ask about |
4409s | uh am I on yeah yes yes Sor you're fine |
4412s | no nothing to ask about but I just |
4414s | wanted to also um say again and I say |
4416s | this every stream that we have new |
4418s | content coming but with these new |
4420s | patches are always bug fixes too with it |
4422s | obviously we're not going to go every |
4423s | single one but they're in there yeah and |
4426s | a lot of the stuff yeah like uh uh you |
4429s | know the public beta is definitely there |
4430s | to like get feedback and and and |
4432s | identify like issues or bugs that might |
4435s | pop up some bugs take longer to fix than |
4437s | others so like we may not necessar like |
4438s | if it's like a really serious issue we |
4440s | may not be able to like guarantee |
4441s | that'll be resolved by the time it |
4443s | launches but that kind of stuff usually |
4445s | gets reserved for like any like uh hot |
4446s | fixes like you might remember from last |
4448s | chapter like we had something that |
4449s | popped up I think during the beta but it |
4450s | was a pretty big issue so we need more |
4452s | time to do it but it did come out I |
4453s | think eventually in either hot fix one |
4455s | or hot fix two not that long after the |
4457s | launch um you know obviously we we in a |
4460s | perfect word we could snap our fingers |
4461s | and like fix every bug but that's just |
4463s | not how sofware development works so |
4465s | yeah we have a very aggressive release |
4466s | cycle and it takes a long time to |
4470s | actually get those through to all the |
4472s | platforms that they need to go that too |
4473s | because of like certification and all |
4474s | that so there's a lot of roadblocks and |
4476s | a lot of like red tape to have to go |
4477s | through with that kind of stuff so we |
4479s | piate your patience when it comes to |
4481s | some of the turnaround time and some of |
4482s | the issues that kept identified uh for |
4485s | lack of better term so anyway I've been |
4488s | I've been talking over you sorry no |
4489s | you're fine um okay so this thing it's a |
4494s | a pretty big thing to talk about |
4499s | but I'll start by going back to what |
4502s | someone talked about with over promising |
4504s | right |
4505s | someone uh some yeah you know someone |
4507s | brought up you know a lot of people in |
4509s | chat are saying like where are |
4510s | fatalities where are alliances I think |
4514s | that alliances specifically were a |
4517s | probably a case of over |
4519s | promising um there are a lot of concerns |
4522s | with alliances that I knew about |
4524s | whenever we brought it up to begin with |
4527s | the more we had time to think about it |
4529s | the more we decided it was just not |
4531s | worth doing right now in the Incarnation |
4534s | that we plan doing it so we need to go |
4535s | back to the drawing board a little bit |
4537s | with alliances I still want and need to |
4541s | find a way to get people to be able to |
4543s | play together easier I think that games |
4546s | are more fun in general when you're |
4548s | playing with other people and just |
4549s | because you play on a PVP server you |
4551s | shouldn't be penalized for that so we |
4554s | would like to find a way to make |
4556s | essentially grouping work |
4559s | without |
4560s | allowing people to overrun servers just |
4563s | by having too many |
4565s | friends |
4568s | um so that I would consider an |
4570s | overpromise in a way because we really |
4573s | weren't 100% sure on the plan when we |
4575s | started it fatalities are in the works |
4579s | uh we have fatalities we have fatalities |
4581s | working we have many fatalities the best |
4585s | F the biggest fatalities and they're |
4588s | very very good fatalities however to get |
4591s | that entire system working the way we |
4593s | want it to we're pushing it back in |
4594s | another release as well and that brings |
4597s | me to the much larger point that |
4600s | they're are currently three chapters in |
4603s | an in an age so we have nine months of |
4606s | uh one kind of concurrent theme and |
4608s | story to drive us through we're going to |
4611s | be adding a fourth chapter to them |
4616s | and a lot of that reason is just because |
4619s | like we have more that we want to do and |
4621s | not enough time to do that thing so I |
4624s | want to give you fatalities I don't want |
4626s | them to be |
4628s | garbage um so you know that and we also |
4632s | have a lot more Purge content coming we |
4635s | actually have like um I think four or |
4638s | five new specialty waves for The Purge |
4641s | that are like 95% done but because |
4643s | they're not completely done I don't want |
4645s | to give you something broken |
4648s | so our new layout will really be like |
4652s | kind of a major feature some content in |
4655s | the next chapter and some like quality |
4657s | of life fixes and updates then another |
4661s | feature update and then another quality |
4663s | of life and content update so you'll see |
4665s | content in all four of those releases |
4667s | going forward and every other one will |
4669s | have more major updates to the game and |
4673s | those four chapters will carry us |
4674s | through our our ages |
4678s | until yeah and so the the end of time I |
4681s | guess the the then the question there is |
4682s | yeah well so Age of War will have a |
4684s | fourth chapter then there will be a |
4685s | fourth chapter of age of War yep very |
4688s | exciting so you here to hear folks uh uh |
4690s | be on the lookout for chapter 4 uh we'll |
4692s | be um we'll have more details like about |
4694s | that in the coming weeks and months as |
4696s | well as a a letter from our producer |
4697s | talking about uh kind of like the high |
4699s | level stuff uh regarding like the this |
4702s | kind of thing so keep an eye out social |
4703s | media channels uh in the coming weeks uh |
4706s | as we approach the holidays and the |
4707s | launch of chapter 3 uh one other thing |
4709s | too just before it gets lost in the |
4713s | the in chat here a couple people have |
4716s | asked what fatalities are so if anyone |
4719s | is an AOC player going back to more |
4721s | older funcom games they'll be similar to |
4723s | the AOC fatalities where when someone |
4726s | dies they enter sort of a stunned State |
4729s | and |
4731s | whenever they're in that state you can |
4733s | attack them with like a light attack and |
4734s | it'll instead of doing the light attack |
4736s | perform a fatality and you know other |
4738s | like dismember or otherwise dismal or |
4741s | viscer or you know it'll kill them in a |
4744s | very colorful way and then you'll get a |
4745s | benefit for doing that so you'll deal |
4748s | some more damage get some stamina and |
4749s | some health back and you can continue |
4756s | slaying do we ever have oh uh well some |
4760s | some astute Exiles are also mentioned |
4762s | talking about uh uh down but not yeah |
4764s | down but out not out and for the |
4767s | uninitiated down but not out is a system |
4769s | where when your follower reaches no |
4773s | Health they have died essentially |
4775s | instead of dying they go into a down |
4777s | state where you can help them back up |
4779s | and they get some of their life back and |
4780s | they can fight again that's also on a |
4783s | road mapap for things that we'll begin |
4784s | releasing I do not believe that as an |
4787s | age of War Chapter 4 |
4789s | release it might be an a third age uh |
4793s | release I'm not 100% positive but it is |
4795s | still on a road map I still want it |
4797s | there I think that the frustration of |
4799s | losing followers especially to things |
4801s | outside of your control is too high to |
4802s | not have |
4805s | it thank you for that yeah yeah and yeah |
4809s | that there will be another age after age |
4811s | of War uh and I saw someone in chat ask |
4813s | again so again uh what Jeremy's in chat |
4816s | oh LOL making dad jokes yeah yeah yeah |
4819s | uh and then so yeah chapter Age of War |
4820s | Chapter 3 what we're previewing today uh |
4822s | will be officially launched on all |
4823s | platforms uh the targeted date is |
4826s | December 14th and it is currently |
4827s | available to be tested on public test or |
4829s | public beta uh right now uh only on PC |
4833s | though so if you if you're on Steam |
4835s | again just uh download the Conan Exel |
4837s | public beta client update it and you can |
4839s | play uh some of the chapter 3 stuff |
4841s | right |
4843s | now cool okay that was someone keep |
4845s | saying give darfari more content but |
4847s | like we literally have that armor set we |
4849s | have so much so yeah I guess that's |
4851s | piced that's different I'm just going |
4853s | I'm going to swap back just really quick |
4855s | too uh and so that brings us uh we're |
4860s | we're running over a little bit for the |
4862s | hour so I just wanted to go over a few |
4864s | housekeeping and Community notes uh |
4867s | before we start exiting or before we |
4870s | before we bid you at you so you can go |
4871s | play and test uh so again yeah there's |
4873s | going to be a little giveaway uh coming |
4875s | up I believe today it's yeah very tiny |
4878s | give so Nicole what are we what are we |
4881s | doing what are we doing so |
4884s | oops oh we had okay sorry we had a yober |
4887s | contest and the winners got um a couple |
4890s | really cool items including a DLC of |
4892s | their choice uh one of the winners has |
4894s | graciously decided to give it away and |
4896s | they said hey you have a stream coming |
4897s | up I'd like to give it away to um chat |
4901s | so we'll run a little giveaway literally |
4903s | just just it's just one DLC I I would do |
4905s | more if I could but um shout out to |
4909s | jalus that's uh who is giving it away |
4912s | thank you for that yeah so um I guess do |
4914s | you do you want to do it now or later we |
4916s | can just I mean we can we can run the |
4918s | thing like how um get those tickets |
4920s | going yeah like can you explain like how |
4922s | players or how viewers you just need to |
4924s | chat and find in the twitch or or |
4926s | YouTube just say something and you'll be |
4927s | entered yeah and so and both twitch and |
4929s | YouTube are eligible for this okay cool |
4930s | exclamation point lore oh my God the |
4934s | legend excuse |
4936s | me |
4938s | sorry and so yeah uh for for those of |
4940s | you watching also uh at home who |
4943s | uh yober was a um uh last year we did a |
4947s | uh uh like a building contest titled |
4950s | yober this year we did another yober uh |
4952s | another contest titled revenge of Y |
4954s | October uh this time was a spooky |
4956s | screenshot contest and so um we had a |
4959s | number of uh entries coming we chose a |
4961s | screenshot contest because that way also |
4963s | like console players can get involved |
4964s | and then it's a lot easier for them and |
4966s | screenshots are a lot simpler to just |
4968s | like take than yeah you know original |
4969s | art or or anything like that it doesn't |
4971s | have to be a building or anything like |
4972s | that either did you want to show I will |
4974s | yes sorry no no no you're fine you're |
4977s | fine I know I'm on top of things for |
4978s | once it's crazy it's weird right what |
4981s | the so here are uh oops you can kind of |
4985s | hello I didn't I didn't resize these |
4988s | perfectly but you can kind of see us in |
4990s | the corner here I should have moved |
4991s | these over but yeah so this is a |
4992s | slideshow of the various entries that we |
4994s | got uh these are all the winners and no |
4996s | particular order across the three |
4998s | platform or across four different |
4999s | categories unmodded Modded Xbox and |
5002s | PlayStation |
5003s | um unmodded a moded being on PC |
5006s | sorry the composition in some of these |
5008s | was actually so good oops actually |
5011s | remember being like when we we vote on |
5013s | them internally and I remember being |
5015s | able to vote and being happy that I got |
5016s | to pick ones that all had good |
5018s | composition |
5024s | oh all right congratulations love this |
5027s | one yeah this one's really |
5029s | nice I really like the um |
5033s | what is it the the looks like a carnival |
5035s | cart of sorts I don't know if that one |
5037s | made it into the finals but I remember |
5039s | that honorable mention gotcha Okay cool |
5042s | aesome so yeah thanks thanks so much to |
5044s | all the uh entrance and for and congrats |
5047s | to all the winners of uh the October |
5049s | screenshot contest as well apparently |
5052s | the bar patrons are crying in the back |
5054s | right now oh so you just hear we're just |
5056s | hearing like people crying in the |
5058s | backround that's funny I mean yeah |
5059s | that's what you that's it's realistic |
5061s | Tavern you go there you go there to |
5062s | around your sorrow you know it's what |
5064s | you do oh I made myself sad okay I'm |
5067s | going to go switch back to this |
5070s | now uh and then also yeah actually I |
5072s | wanted to uh I lied I wanted to go back |
5074s | to the game display uh I wanted to show |
5076s | those pictures uh the yeah those |
5078s | paintings off again so again uh these |
5080s | are uh the the chapter 3 update also |
5083s | features uh picture frames featuring uh |
5086s | original fan art uh from our three |
5088s | winners of The Mystic masterpieces |
5089s | contest again they don't have proper |
5091s | artist uh attribution and we apologize |
5093s | for that but at least the art is in and |
5096s | we're we're in we're in the process |
5097s | right now of contacting the wiers again |
5099s | to just confirm details and uh we we |
5102s | have to like send it through like |
5103s | localization and all that so |
5105s | unfortunately there's the other one hold |
5106s | there's one more |
5109s | H one too oh yes yes yes there it is |
5111s | there it is yeah and so um you know to |
5115s | to make them fit within the game world |
5116s | like they they underwent like some minor |
5118s | changes mostly to just like add like a |
5120s | like a linen texture sorry to to make it |
5123s | look like it actually like feels like |
5124s | it's within the world and doesn't really |
5126s | like take you out of it but that those |
5127s | are the only changes that we made but |
5129s | otherwise yeah these are the these three |
5130s | winners are |
5131s | under um the it's just called Mystic |
5134s | masterpieces collection again it's |
5136s | available for everyone it's just uh it's |
5138s | just a feet that you can learn for free |
5139s | there's no pay wall or anything like |
5141s | that so again congrats to the winners |
5143s | and thank you for for your submissions |
5145s | all right I'm going to roll it okay just |
5147s | so yeah it's just one winner so uh it's |
5149s | out of like hundreds of people so good |
5151s | luck good luck |
5154s | I hope I win I've been talking in chat |
5155s | oh yeah I hope I win congrats 24x I'll |
5158s | DM you H alas |
5164s | rats um and then uh I have a couple |
5167s | shout outs we had um one of our |
5169s | developers here had a specific request |
5171s | for someone who helped us out a bunch |
5173s | with uh with just like sending us a |
5176s | bunch of information on uh just like |
5179s | kind of serious issues that were going |
5180s | on within the game and so we uh we' like |
5182s | to give a quick shout out to Lyft uh |
5187s | lfed uh for for your amazing info thank |
5189s | you so much uh as well as uh couple |
5192s | other folks that have been helping us |
5193s | out with uh identifying some critical |
5195s | issues so thanks thanks for the help and |
5197s | thanks for the shout out there thanks |
5198s | for the call out there vior appreciate |
5200s | it and then once the uh once all the |
5204s | giveaway stuff is finished up and we get |
5207s | the person the the winner they Goods uh |
5210s | there's one other fun little thing that |
5211s | we wanted to show before uh we head out |
5213s | and and wish you all an excellent uh |
5215s | rest of the day and |
5216s | week um but before we move into that do |
5219s | we have any closing comments or anything |
5222s | like that we'll try to again we'll try |
5224s | to answer your questions as best we can |
5225s | on the forums so right now uh we are |
5227s | kind of running out of time and so we we |
5229s | don't have a ton of time to answer too |
5230s | many more |
5231s | questions um |
5235s | but we like to close us out with that's |
5238s | it for me I'm just super excited um I |
5242s | cannot |
5243s | wait for the stuff that we can do with |
5245s | the new tools that we have and I hope |
5248s | everyone has fun making sweet taverns |
5251s | and smashing |
5253s | walls yeah it'll be |
5255s | fun uh and then oh and then yeah just uh |
5258s | I saw someone talk about like bizarre |
5260s | stuff too there will be a new um I think |
5262s | there's |
5263s | actually there's a I think there was a |
5265s | rotation or bizar rotation today and |
5268s | some new uh some new and returning |
5270s | bundles are actually back so I think |
5271s | like one of the returning bundles is |
5273s | like the nemedian bookcase or or Library |
5276s | bundle and then uh a couple other uh |
5279s | returning bundles for back back out of |
5281s | the Vault uh from from the age of |
5283s | sorcery so uh things are actually coming |
5286s | back which is exciting and uh stay tuned |
5288s | for |
5289s | more okay uh I think that's about it as |
5292s | far as like this preview goes uh what we |
5295s | wanted to close out with was just a fun |
5296s | project that we've been working on |
5297s | internally just uh it doesn't have |
5299s | anything to do necessarily with chapter |
5300s | 3 stuff but it's it's a fun creative |
5302s | project that we'll be working on uh it's |
5305s | it's like a little little planet Earth |
5307s | themed documentary uh that we we can |
5309s | just roll in just a |
5311s | bit uh so I'm actually going to do that |
5314s | right now we'll be back in just a second |
5318s | uh here it is |
5320s | hibor |
5326s | [Music] |
5330s | discoveries the exiled land is a harsh |
5333s | and dangerous place and the vast desert |
5336s | area in the South the broken highway is |
5339s | no |
5340s | exception here you won't find much |
5343s | between the dunes of sand and forgotten |
5345s | ruins besides Rock and the occasional |
5349s | Bush but soon Dooms turn to Jagged Crags |
5353s | pools of glittering water and patches of |
5356s | lush |
5358s | Greenery it is in these patches that a |
5361s | mother Shale back builds and protects |
5363s | her |
5367s | nest aggressive in nature she will do |
5370s | whatever it takes to protect her |
5376s | eggs a nearby imp takes a |
5388s | chance the mother comes out |
5391s | Victorious and prepares for whatever |
5393s | else may |
5404s | come the imps Retreat into a nearby cave |
5408s | hanuman's Grotto giving shelter and |
5411s | safety to these once human and now |
5414s | deformed |
5415s | [Music] |
5417s | creatures Twisted with corruption they |
5420s | are unaware and indifferent to the |
5422s | beautiful crystals that Adorn the cave |
5425s | walls and |
5429s | paths dive deep enough through the |
5431s | caverns and there sits Hanuman the ape |
5434s | God Palms faced up and awaiting |
5441s | offerings the Demonic imps and the |
5443s | Towering shalebacks are as deadly as |
5446s | they come however there are others who |
5449s | claim the most kills in the river the |
5452s | mighty sharp toothed crocodile blending |
5455s | into the brown and green of the land |
5458s | they have ambushed many unsuspecting |
5463s | Travelers and yet even they cannot match |
5467s | the giant crocodile their name says it |
5471s | all Exile Travelers take heed three |
5475s | times the size of common crocodiles this |
5478s | monster Sports long sharp teeth a spiked |
5481s | tail |
5482s | and Jaws long enough to swallow an exile |
5487s | whole with an abundance of water in such |
5490s | an arid climate many peaceful creatures |
5493s | make their homes here including rabbits |
5496s | and multitude of colorful fish swimming |
5499s | beneath the surface only an experienced |
5503s | Hunter will know how to capture and kill |
5506s | these wild animals to make a meal and |
5508s | put the ever persistent Beast of hunger |
5511s | to sleep until it wakes up |
5516s | again though staving hunger and thirst |
5519s | isn't the only threat to those condemned |
5522s | here quickly learning that to kill means |
5525s | to survive those that made it this far |
5528s | can be extremely hostile to others |
5530s | around them here we see a nordheimer |
5534s | fresh from the desert and determined to |
5537s | make it through another day he scans the |
5540s | camp hoping to find something useful |
5544s | before jumping into action and taking |
5546s | the two campers by |
5551s | [Music] |
5567s | surprise Victory but only by an inch the |
5571s | NTI must celebrates his win but even the |
5574s | hard-earned victory does not guarantee |
5577s | his |
5583s | safety he needs to search for |
5591s | shelter quick moving and turbulent this |
5594s | imposing Sandstorm blots out the Sun and |
5597s | anything caught within it grains of sand |
5601s | picked up by the wind tears everything |
5603s | in its path to shreds in |
5607s | minutes Without Shelter all the proper |
5610s | equipment death is |
5619s | inevitable the dark of night shrouds the |
5621s | Oasis as bonfires from various camps |
5624s | spark and give light skull's end is home |
5628s | to arguably one of the most dangerous |
5631s | tribes in in this area of the |
5634s | Oasis those who accidentally wander onto |
5637s | darfari land are unlikely to leave and |
5641s | may instead find themselves on the |
5643s | dinner |
5646s | menu by intent or coincidence these |
5650s | cannibals guard the entrance to a dark |
5653s | and for boing underground sewer the |
5657s | drgs many have tried and many have |
5660s | failed to defeat the Abyssal Remnant a |
5663s | giant serpent resting in a pool of |
5670s | acid the Desert |
5673s | Oasis and mighty Bluffs within it are |
5677s | full of wonder and secrets hidden in |
5680s | every |
5682s | corner join us next time when we explore |
5686s | and uncover more of the Mysteries within |
5689s | the exiled |
5690s | lands |
5692s | [Music] |
5706s | he all right well hope hope you all uh |
5710s | hope you all enjoyed the first |
5711s | installment of uh of hiban discoveries |
5715s | uh we had a lot of fun kind of working |
5717s | on that it's it's uh it's it's been made |
5720s | over quite a while uh no no like special |
5723s | like Unreal Engine whatevers just pure |
5727s | raw capture from a game pad in in game |
5729s | and uh uh shout outs to the voice actor |
5732s | uh voice of Kaz Kaz |
5735s | yes just a one just a wonderful person |
5738s | uh incredibly fast turnaround time on |
5740s | the script uh top topnotch topnotch |
5742s | higher so thank you for that I think |
5744s | there are mods for the mating of wild |
5746s | Exiles but that's not in the base |
5748s | game yeah we were just doing like it was |
5750s | like a pure vanilla client and all that |
5752s | stuff so yeah sorry anyway yeah so uh |
5755s | that about wraps it up for today uh uh a |
5757s | quick shout out to so uh I know I know a |
5759s | lot of folks over on YouTube are leaving |
5761s | some passionate uh questions we are |
5763s | aware of all that kind of stuff uh we |
5764s | are working on fixing uh uh bases and |
5768s | all that kind of thing uh but yeah so |
5770s | we're going to be uh saying our goodbyes |
5772s | uh wait you're now on screen but there |
5776s | you are that's it's Nicole hoay the so |
5780s | yeah um thank you again uh from all of |
5783s | us here uh at funcom in North Carolina |
5786s | uh thanks for tuning in today for a |
5787s | chapter 3 Dev stream uh again public |
5791s | beta is now available for chapter 3 go |
5793s | to your steam Library download the |
5795s | public test client leave your feedback |
5796s | on the |
5797s | forums uh official launch December 14th |
5801s | stay tuned for more thank you all so |
5804s | much for tuning in |
5805s | [Music] |
5810s | bye |