We’re releasing a new hotfix focusing on resolving additional connectivity and performance issues for listen and dedicated servers. We’ve also resolved a bundle of UI issues on the Friends List screen, as well as a new option to start a Single-Player/Coop with joining restricted.
Thanks again for your feedback and support. Stay safe.
Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.
Fixed an issue in regards to increased ping.
Improved friend invite process between clients.
Optimized downloading compressed files from a server.
Server list should no longer be redownloaded when switching server filters.
Fixed an instance where a server would not properly shutdown.
Fixed a crash when leaving the game idling under certain circumstances.
Fixed an issue where connection to FLS would not happen despite having an active connection.
Improved error handling in Peer-to-Peer connections (listen servers).
Added an option to enable or disable other players from joining a Single-Player/Coop session.
Fixed an issue where NPCs would leash back slower than they should, leaving room for them to be killed without retaliation.
You can now cancel joining a server while in progress.
Fixed an issue with BattlEye compatibility.
Added age column in the server browser list. This shows how long a server database has been going on for since it was created.
Removed build revision call-out from the bottom corner of the screen.
Display names now show the disambiguation suffix.
The disambiguation suffix doesn’t show on character creation anymore.
Fixed a number of UI issues on the Friends List screen.
Fixed an issue where session invite notifications would not disappear from the screen.
Fixed an issue where the direct connect prompt would remain on screen after a mod mismatch error.
Improved navigation on the Friends List screen with a controller.
Fixed some misleading localizations.
Combat music trigger is now also dependent on range, further lowering the situations where it would play indefinitely. #slaytothedrums