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198s | 3.0 is probably the biggest update we've |
201s | ever made it touches almost every aspect |
203s | of conan exiles fans should absolutely |
205s | be excited for 3.0 it is a major patch |
207s | it includes sorcery sword and sorcery |
211s | this is the other half of the genre |
212s | that's been missing on top of that we've |
214s | got updates to the building system it's |
217s | going to have a battle pass a perks and |
219s | attributes revamp and shop as well |
221s | called the black lotus bazaar |
237s | sorcery is absolutely imperative to the |
238s | world of conan when the genre was having |
241s | its name coined it literally became half |
244s | of the name sword and sorcery we've |
245s | always wanted to add sorcery to the game |
247s | we think it's a part of the game that |
249s | needs to be there to experience howard's |
251s | world in full a lot of other games are |
253s | high fantasy games and they focus a lot |
255s | on fireballs and things that you can see |
257s | coming out of your hands we wanted to |
258s | find a way to make it |
260s | feel more kind of physically grounded |
262s | sinister and evil it's more about |
265s | focusing and amplifying sorcerous energy |
268s | and as you select different words of |
270s | power you'll be building different |
272s | spells |
276s | [Music] |
280s | sorcery is broken up into two different |
282s | parts there's rituals and spells |
285s | rituals are more kind of the the |
286s | crafting side of it where you perform |
289s | some kind of magical or sorceress ritual |
292s | at a crafting station at your base in |
295s | order to |
296s | make something build something in your |
298s | base you'll build a sacrificial stone |
300s | you'll drag an unconscious combatant and |
302s | put them on the stone and there will be |
304s | a ritual recipe in that crafting station |
307s | to |
307s | offer them as a sacrifice perform a |
309s | ritual draw their blood and then the |
312s | station will open up again and you can |
313s | take the item out tons of different |
315s | rituals necromancy for instance allows |
317s | you to summon the dead or create undead |
320s | mounts a couple other rituals we have |
322s | are integrated into the fast travel |
323s | system that we're implementing so we |
326s | have one that's kind of a set of |
327s | teleporter pads and you'll need some |
329s | blood and some brimstone to fire that |
330s | pad up |
332s | illusions basically allow you to take |
334s | weapon or piece of armor and apply a |
337s | different look to it so if you're able |
339s | to craft two different pieces and you |
342s | like the look of one but the stats of |
344s | another you can apply the look of one to |
347s | the other so it allows players to look |
349s | how they want without sacrificing the uh |
351s | the stats that they want to have with |
353s | their equipment |
357s | we've also wanted to go through and |
359s | address all the perks that we felt were |
361s | sort of underperforming and sort of give |
364s | them a facelift essentially we've blown |
366s | up the entire system and made a new meta |
368s | we have some great surprises and we were |
371s | really changing the way that conan |
372s | exiles plays on all of the attributes |
376s | corruption is a core part of sorcery so |
378s | we wanted that to also impact the |
380s | attribute system when your character is |
382s | exposed to corruption |
383s | it'll corrupt their form and their their |
386s | whole physical being with that power you |
388s | can corrupt your physical self in order |
390s | to gain access to special perks once |
392s | you've reached a certain corruption |
393s | threshold your character will be able to |
395s | corrupt their strength their vitality or |
397s | their charisma into improving themselves |
400s | these benefits won't show themselves |
402s | very powerful at first but as you devote |
405s | yourself more to the void they'll start |
407s | showing up and making you more and more |
409s | powerful |
413s | when we first started working on the |
414s | game we implemented the building system |
417s | in a particular way but since then a lot |
419s | more survival games have come out that |
421s | have made us realize hey we can do a |
423s | little bit better truthfully i think the |
425s | old building system was a little |
427s | difficult to use with the gamepad |
428s | however with this new system it's |
430s | designed to be used with the gamepad and |
432s | i think it's going to be so much easier |
434s | for people it takes all the crafting |
437s | recipes all the building items that |
439s | you've unlocked and puts them all in one |
441s | menu you can go to the section you want |
443s | find the piece you want and it's a lot |
444s | simpler |
448s | the creative mode is incredible you get |
450s | this admin panel it unlocks all the |
452s | building pieces and you can create your |
454s | perfect home or castle or fortress a |
456s | fundamental change in how you can build |
458s | in the game it'll be really really easy |
460s | i think for people to to build their |
462s | perfect home |
465s | some building pieces are part of the |
468s | battle pass and others are going to be |
469s | in the shop in the battle pass we have |
471s | sorcery themed building pieces which are |
473s | built to complement and supplement the |
475s | existing base building sets the main |
478s | reason we're doing the battle pass is so |
480s | that we can continue to release free |
482s | features i'm a strong believer that |
485s | monetization should be more on the |
486s | cosmetic side changing the way you look |
489s | necessarily and not changing the power |
490s | of things |
492s | so the battle pass you're going to get |
493s | some really cool things new armors |
496s | weapons mounts that are all built around |
498s | the sorcery theme there are two ways to |
501s | progress through the battle pass and the |
503s | first is to play the game every day |
505s | you'll be given a series of challenges |
506s | and when you complete one of those |
508s | challenges you claim the experience from |
510s | it and then that challenge is replaced |
512s | with another one if you don't want to |
513s | play to unlock everything in the battle |
515s | pass you can also purchase levels in |
518s | increments of 1 5 and 15. so for those |
521s | of you who have less time that option is |
524s | there as well so we won't have cosmetic |
526s | dlcs like we did in the past with the |
527s | culture packs we will have battle passes |
530s | and ages instead we are going to have |
532s | multiple sorcerer themed armor and |
534s | clothing options some of them will be |
536s | in-game and craftable others will be |
538s | offered as part of the battle pass or as |
540s | part of the shop we're also adding an |
542s | item store to the game and this will |
543s | allow players to have more of an |
545s | all-a-cart option for what they want to |
547s | buy |
551s | it's been a long time coming making |
552s | sorcery with each new release of conan |
555s | exiles we're trying to make the kind of |
557s | game that we feel like our players want |
559s | to play and that we want to play so if |
560s | you want to see more of this definitely |
562s | follow our coding excels instagram |
565s | facebook twitter all of that thank you |
567s | all for all of your support and for |
568s | playing our game and enjoying it and i |
570s | hope all of you have a great time |
571s | exploring the world and finding the |
573s | things to do those dark evil rituals and |
575s | become the twisted sorcerer atop a tower |
579s | [Music] |
610s | greetings and greetings and salutations |
613s | friends and thank you for joining us |
615s | uh for the uh official talk of all |
618s | things update 3.0 age of sorcery uh my |
621s | name is andy bended i'm nicole dennis |
625s | uh and we are here uh live in the durham |
627s | north carolina studio it actually has |
629s | been quite some time i think our last |
630s | stream was like eight months ago so i'm |
632s | just like it was a while yeah it's been |
634s | a while just trying to get back into the |
636s | saddle i haven't been in front of the |
637s | camera in a little while so pardon me if |
640s | i'm a little |
641s | oh it's an exciting time though yeah |
643s | plus like yeah this is an exciting like |
644s | this is this will be an exciting stream |
646s | this will be an exciting time uh we're |
647s | going to be going into a bunch of |
649s | details about uh all things with this |
651s | update um |
653s | and uh working to of course uh pick up |
656s | on any questions you might have in chat |
658s | or things i'm sure there were plenty uh |
661s | we all we saw plenty over the weekend as |
663s | well and so we'll work to uh certainly |
665s | address uh as much as we can |
667s | uh during the stream |
668s | we're gonna go over a lot so like buckle |
670s | in this might be a long stream uh we |
672s | were originally planning like maybe like |
673s | an hour hour and a half |
675s | don't be surprised if we go over like |
676s | two hours at this point um |
678s | but yeah so today we're going to be |
680s | going over |
681s | everything to do with the aegis sorcery |
683s | update coming up uh in quarter 3 2022 uh |
687s | we'll be talking about uh sorcery and |
689s | how |
690s | that works uh we'll be of course talking |
693s | about the new building system uh the |
695s | revamped attributes uh the battle pass |
698s | and the black lotus bazaar |
700s | uh not necessarily in that order and |
702s | then well yeah we'll of course take some |
703s | time to answer questions that may have |
705s | come up or may come up in chat or things |
707s | that we've seen |
708s | um |
709s | and we'll go from there this is a really |
710s | exciting time uh thanks for joining us |
713s | um |
714s | so any forward from you friend before we |
717s | jump into things yeah um |
720s | so we know there's gonna be a lot of |
721s | questions about this and |
722s | uh if it looks like i'm i'm reading off |
724s | script a little bit today i did prepare |
726s | a lot of notes so i don't get anything |
727s | wrong |
728s | uh because a lot of the stuff we'll talk |
729s | about today we know for a lot of people |
731s | can be touchy |
732s | um |
733s | so to talk about |
735s | the battle pass and the bizarre to begin |
737s | with |
738s | as we started to get into the features |
740s | that we're putting into this update |
742s | we decided uh that we had had have a new |
745s | monetization method for exiles |
748s | we knew that if we made exiles it had to |
750s | be free or sorry if we made sorcery it |
752s | had to be free and it had to be for |
753s | everybody so we didn't want to have to |
755s | make a dlc and ask you |
757s | to pay for a feature that should be part |
759s | of the core fantasy of the game |
761s | so we decided |
763s | um |
764s | we'd create we'd have to create an |
765s | update that can both ship the sorcery |
768s | and generate revenue at the same time |
770s | and we decided to develop these features |
772s | to support the future of the product as |
773s | well |
774s | we do want to move exiles into being |
776s | more of a fully supported games as a |
778s | service kind of product and this helps |
780s | meet that end so if you're an exiles |
783s | player now and probably a lot of you are |
786s | there aren't a lot of ways when it comes |
787s | to dlc for you to get your hands on new |
789s | content we've released a handful of |
791s | culture packs that give you an |
792s | assortment of armor and building pieces |
794s | and other miscellaneous cosmetics |
796s | but for the most part there isn't a lot |
798s | of opportunity opportunity to invest |
800s | more in the game that you want to play |
802s | so these new systems will let us offer |
804s | more items at a faster rate and let you |
806s | pick and choose the things that you |
807s | actually want to get |
809s | so whenever a new pack of stuff comes |
810s | out maybe you don't really care about |
812s | the building pieces and you just like to |
813s | get the armor of the weapons |
815s | and |
816s | that that'll be a choice with with these |
818s | uh these pathways |
819s | and there are no paywalls in our system |
821s | nothing will prevent you from |
822s | experiencing any content in the game |
825s | will not sell power in the shop of any |
827s | kind it'll only be novelties and there's |
829s | no need to buy anything if you don't |
831s | want to it's i've put a lot of effort |
833s | into this personally to make it as |
835s | non-intrusive or not invasive as |
837s | possible |
839s | and we'll go over more of the details of |
840s | all these things as we get into it more |
842s | indeed |
843s | yeah i mean yeah something something i |
845s | kind of wanted to |
846s | point out also is that it's actually |
847s | like super like |
849s | non-intrusive uh the battle pass stuff |
852s | is like it's just like in a corner of |
854s | the screen which you'll see in just a |
855s | second so let me yeah we don't want to |
856s | show off let me pull this up just really |
858s | quick and like i'll be looking down a |
861s | lot i've got yeah |
863s | uh reading everybody's chat um we also |
865s | have um some of the community team in |
867s | chat so they'll be there helps any you |
868s | know help with any questions as well |
871s | so let's see how this works okay so here |
873s | is |
874s | what the battle pass will look like you |
875s | might have seen this in the trailer that |
876s | we just aired um dennis can you walk us |
879s | through like kind of what we're looking |
880s | for clarify things or if they're if |
881s | there are any questions that we had seen |
883s | uh previously uh if there's anything you |
885s | want to touch on from here yeah i think |
887s | the first thing to talk about is just |
888s | like a tiny disclaimer that all the |
890s | stuff that's in the trailer and even |
891s | things we're showing on stream today are |
893s | still a work in progress so we have a |
895s | little disclaimer in the corner of the |
896s | stream |
897s | um we had to you know make the trailer |
900s | to show everything to everyone to get |
901s | them excited about it but a lot of the |
902s | details that you go in and fish and |
904s | check out will be a little bit off for |
906s | what they would be in the end i know a |
908s | lot of things that that people do ask |
909s | about in terms of the shop itself is |
911s | like are the are these the prices you |
913s | know and the prices themselves are even |
914s | still a work in progress um i had a |
916s | conversation about it just this morning |
918s | briefly |
919s | um but yeah looking at the battle pass |
921s | what we're seeing here is basically |
926s | similar to what you would see in a |
926s | battle pass in other games where |
929s | you see you have a series of rewards you |
931s | interact with the game and you engage |
933s | with the systems like you normally would |
934s | to receive the rewards in the battle |
936s | pass as you play through and get that |
938s | experience from finishing the challenges |
939s | you'll unlock battle pass levels and |
941s | those levels will let you claim the |
943s | rewards if you own the battle pass if |
945s | you don't own the battle pass there will |
946s | still be about 12 rewards in this pool |
948s | of 60 that'll be completely free |
951s | so even if you're not paying into the |
953s | battle pass to get all the rewards |
955s | there's still some little novel things |
956s | you can pull out of it |
958s | and then yeah like you can see like so |
960s | these are the first two like pages of |
962s | the battle pass and so you can see |
965s | a few examples of the items that are |
968s | pretty clearly marked as as free so you |
970s | don't need to actually like have the |
971s | battle pass if you want to like level up |
973s | your pass and like get those for example |
976s | um |
978s | and then yeah all this stuff is |
979s | accessible from like the very top mini |
980s | there uh and so it's just it's just an |
982s | option that you can just select once you |
984s | once you go to that menu i can go into a |
986s | bit about the structure of the battle |
987s | pass also the way the way that we'll lay |
989s | things out so |
991s | whenever we decided again that you know |
993s | we wanted to put a battle pass in to me |
995s | it felt very important that we try to |
996s | integrate that with the world and the |
998s | story of exiles as much as possible um |
1000s | there are a lot of games that have a |
1002s | battle pass and it's just kind of this |
1003s | tacked on monetization thing that's in |
1005s | there and i was like if if we do this |
1007s | and we we make it part of the game we |
1008s | should try to make a part of the world |
1010s | too so with every battle pass you'll see |
1012s | as you scroll through the pages there's |
1013s | a uh there will be a series of tableaus |
1015s | that unfold and tell a story about |
1017s | something that has happened or happening |
1019s | in one of the maps |
1021s | so the current one for age of sorcery is |
1023s | a series of events that is occurring in |
1024s | the exiled lands and as you go through |
1027s | and complete the different pages of the |
1028s | battle pass |
1029s | the little text doc there's a little |
1031s | scroll up in the corner and some text |
1033s | will reveal and kind of lead you along |
1034s | with the story is |
1036s | um that's that's the stuff in the very |
1038s | top okay you can't |
1040s | yeah way in the top left of our screen |
1042s | there you can see it's a bunch of |
1043s | gibberish but that will start |
1044s | materializing into uh legible language |
1047s | as you as you complete more of the |
1048s | battle pass yeah to go along with the |
1050s | idea of sorcery being um as you'll learn |
1052s | more about it it's kind of a sort of |
1054s | archaic |
1055s | or like uh otherworldly kind of language |
1058s | i suppose and as you're unlocking this |
1060s | this experience in the battle pass |
1062s | you're gaining the knowledge to to read |
1063s | the runes |
1065s | and um so the structure for the battle |
1068s | pass is |
1069s | going to be such that we have ages like |
1071s | age of sorcery |
1072s | and then each age will be broken down |
1074s | into several chapters and those chapters |
1076s | will be where we hit the big content |
1078s | updates with each one of those chapters |
1080s | we'll not only be adding new things in |
1082s | the shop and new rewards in the battle |
1084s | pass but we will be adding new playable |
1088s | content or major updates to existing |
1090s | content |
1092s | at the same time so whenever we do an |
1094s | update it's not just going to be oh |
1095s | here's more stuff to buy it's going to |
1097s | be okay here's also some new stuff to do |
1100s | um so that that's the way we'd like to |
1101s | follow through with that going forward |
1103s | and all those like major |
1107s | that that will be gamepl added to the |
1109s | game as like part of the base game |
1111s | because you don't have to per like you |
1112s | don't have to buy anything |
1113s | yeah gain access just like sorcery right |
1115s | so like there'll be a battle pass but |
1117s | like you know anything new and exciting |
1118s | we do add like that'll be available for |
1121s | everyone yeah a big part of the reason |
1123s | we wanted to go down this route is |
1125s | because it lets people opt in and |
1126s | support us when they want to or just if |
1128s | they see something really cool they want |
1129s | to have |
1130s | and then that helps us actually fund |
1132s | further development of the game so we |
1133s | can make all of our other features |
1135s | coming out uh free for everybody and |
1137s | really justify continuing to support |
1139s | coding exiles because it's a game we |
1142s | love you know the team that works on |
1143s | exiles wants to keep working on exiles |
1145s | and we want to keep adding stuff to it |
1148s | but we have to be able to justify it at |
1149s | the end of the day you know um like andy |
1151s | said we have to keep the lights on yeah |
1153s | yeah we got to keep the lights on we you |
1155s | know this is all we have a lot of |
1157s | amazing like talented designers and |
1158s | artists and all sorts of people working |
1159s | here um but at the end of the day yeah |
1161s | we got to keep the lights on gotta stay |
1163s | fed etc etc so |
1166s | um so thank you for that yeah uh and so |
1168s | next i wanted to touch into |
1171s | um |
1171s | so you had mentioned how so challenges |
1174s | that is the primary method of how one |
1177s | would |
1178s | uh level up the battle pass correct yeah |
1180s | cool so we'll swap over to this |
1184s | there's a lot of details for challenges |
1185s | as well i know like a lot of questions |
1187s | have been raised about them already as |
1188s | well and i have a list of some stuff |
1190s | that i'd like to go through just so i |
1191s | don't miss anything yeah |
1193s | the battle pass can be compressed |
1197s | the battle pass can be progressed by |
1199s | completing challenges |
1201s | challenges give battle pass experience |
1202s | and levels and as you progress through |
1204s | the ballot pass levels you can claim the |
1205s | rewards as i mentioned before |
1207s | there are 60 rewards in in our battle |
1209s | pass at present and if you don't own the |
1211s | battle pass you can still earn about 12 |
1213s | of those rewards like i mentioned before |
1215s | owning the battle pass lets you claim |
1216s | everything at no additional cost |
1218s | so there is a cost to purchase the |
1220s | battle pass |
1221s | and once you spend that amount of money |
1224s | you'll be able to claim everything for |
1226s | each level that you unlock |
1228s | now there's also a premium battle pass |
1231s | that |
1232s | addition all all it does on top of the |
1234s | normal battle pass is grant you 15 |
1236s | additional levels so as soon as you buy |
1238s | it you get 15 unlocks right away no |
1240s | matter where you're at |
1241s | the levels are linear so they'll always |
1243s | be 1 000 experience to complete there's |
1245s | no increased grind the further you go um |
1250s | you can also buy additional levels of |
1251s | chrome coins if you don't want to do |
1253s | challenges to gain the xp |
1255s | and now to look at the the menu for some |
1258s | of the stuff that we have every 24 hours |
1260s | you'll get xp multipliers on each slot |
1262s | that's available to you |
1264s | so you can continue to complete those |
1266s | challenges for normal xp once those |
1268s | multipliers are gone so that 2x times |
1270s | 150 2x times 30 etc that you see at the |
1273s | top those are the multipliers you get |
1276s | and you you get five a day like i said |
1278s | it can pull up to 20 in the back end as |
1280s | well so you can miss four days of |
1282s | playing the game come back and still |
1285s | have 25 total multipliers |
1288s | to be able to go through and and do all |
1289s | the challenges you want and still get |
1291s | that bonus xp to prevent you from |
1293s | falling behind |
1295s | you can also reroll challenges um i know |
1297s | one of the questions someone asked was |
1299s | can you pay for rerolls but |
1301s | uh i think that yeah yeah |
1305s | yeah so this |
1307s | those are dice now yeah |
1310s | the uh the icon in the video was |
1311s | temporary it was a copy over from the |
1313s | shop where you can purchase chrome coins |
1315s | and we've uh we've done a lot of work on |
1317s | the ui since then to make things more |
1319s | clear where things can be bought and |
1321s | can't similarly with the remaining xp |
1324s | boosters thing up in the corner i |
1326s | changed that text to say xp multipliers |
1328s | remaining because it sounds less like |
1330s | something that you can buy and and we |
1332s | don't really want the people to have the |
1333s | illusion that we're just trying to uh |
1335s | nickel and dime people and |
1337s | you know hit you with as many like micro |
1339s | transactions yeah |
1340s | as we possibly can that's not the case |
1342s | right we avoid them as much as we |
1344s | possibly can |
1346s | yeah so don't don't worry i know yeah |
1347s | that was definitely something that came |
1348s | up uh |
1350s | so yeah and then um |
1352s | in addition to that so like there's |
1354s | there's the multipliers but then |
1356s | once like once you use up your day's |
1358s | multipliers like you can still like |
1360s | infinitely complete challenges yeah if |
1363s | that's the thing that like you're |
1364s | motivated to do because it gives you a |
1365s | goal or something you want to do the |
1366s | challenges are there for you to keep |
1368s | going through them you just won't get |
1370s | that multiplier another artifact of the |
1372s | past is that these all say 2x on them so |
1374s | i know some people have already done the |
1375s | math to try to figure out how long it |
1377s | would take you to finish the battle pass |
1380s | those values the xp values haven't |
1382s | changed i believe we might have brought |
1384s | the bottom end up so i think 30 is no |
1386s | longer the minimum it might be 40. i can |
1388s | clarify all this later or you know you |
1390s | can just guys can just see it when it |
1391s | comes out |
1392s | to change still anyways there's that and |
1394s | the multipliers are going to be 10x by |
1395s | default now too so it's going to be much |
1397s | faster than you would have calculated |
1399s | based on the release videos teaser video |
1403s | i do also have information on how long |
1405s | we expect it to take uh to complete the |
1407s | battle pass but i'll get that when we |
1408s | get to that when i get to it in my notes |
1411s | um |
1412s | the battle pass can be completed purely |
1414s | by finishing challenges so you'll never |
1415s | be asked to pay again after you buy the |
1417s | battle pass |
1418s | if you complete the majority of the |
1419s | battle pass and i think this is up to |
1421s | like level 57 or somewhere abouts you'll |
1424s | be refunded for the cost of the battle |
1426s | pass |
1427s | throughout the progression through it so |
1429s | you see in some points on the track we |
1431s | give you chrome coins those in the end |
1433s | will total up to be the entire cost of |
1434s | the battle pass so |
1436s | theoretically if you buy one battle pass |
1438s | the first time and you complete all of |
1440s | them up to that point that you |
1442s | participate in you will always get your |
1444s | chrome coins back and be able to buy the |
1445s | next one at no additional cost it's like |
1448s | you buy the battle pass once as long as |
1449s | you don't spend those prom coins you can |
1451s | keep buying each successive battle pass |
1455s | and we'll be keeping eye on the progress |
1458s | uh that everyone makes in the battle |
1459s | pass if we feel it's taking too long for |
1461s | too many people we can tweak the xp |
1463s | multiplier on challenges or the xp |
1465s | values in the back end and speed things |
1467s | up for people and that won't require |
1468s | like a patch or whatever either way |
1470s | that's right it'll be a change on our |
1471s | side that just automatically goes out to |
1473s | everybody when you get new challenges |
1474s | you'll get the new data and you'll be |
1475s | able to keep up with everybody else |
1477s | [Music] |
1478s | we base the amount of time needed to |
1480s | complete the ballot pass on someone |
1481s | being active twice a week for at least |
1484s | an hour per session |
1485s | so most of the challenges you get will |
1487s | be completed when playing normally and |
1489s | you'll get if you get challenges that |
1491s | you don't think you complete that option |
1492s | to reroll is there as well |
1494s | um i believe right now we give three |
1496s | degree rules per day and one reroll |
1498s | changes all of the challenges so if |
1501s | there's something in that list of five |
1502s | that or anything in that list of five |
1504s | doesn't suit what you want to do you |
1506s | have three chances a day to just |
1507s | completely get rid of those |
1509s | um and look for something else that's |
1511s | more suited to what you might want to do |
1515s | and i think that's pretty much the |
1516s | majority of what i have to say about the |
1517s | challenges at the moment cool um there's |
1520s | a lot of uh you know one of the notes |
1522s | you left was there's a lot of really |
1523s | cool exclusive rewards like war paints |
1525s | wall sprays replaceables building pieces |
1527s | emotes |
1529s | um |
1530s | yeah uh there's a lot of awesome stuff |
1533s | in there yeah okay so wall sprays are |
1535s | new |
1536s | right yeah it's essentially um a really |
1538s | quick little r d thing we did where we |
1540s | were like hey it would be cool to be |
1542s | able to place decals on the wall or on |
1543s | the floor or you know just be able to |
1545s | decorate more so it's kind of just a |
1547s | little thing you make at the at the dyer |
1549s | at the dyer station |
1551s | and uh the bench and you can just spray |
1554s | uh like an image of a rhino on a wall or |
1556s | something like sweet nice |
1559s | oh also item illusions are a really big |
1561s | thing to talk about yes |
1563s | we can talk about that let me let me |
1565s | pull that up actually that's under my |
1566s | that's under my other stuff but let's |
1568s | show that off now um and uh we have a |
1572s | lot of questions and we'll probably |
1574s | answer i mean not all of them but as we |
1576s | go through but we may have answer |
1577s | questions yeah maybe if we have time yes |
1580s | certainly i think uh and then certainly |
1582s | we'll work to uh answer questions |
1585s | or like you know as we as we're |
1587s | progressing through like our points |
1589s | hopefully we we are able to answer some |
1591s | questions that may have already come up |
1593s | uh but if you see anything particularly |
1594s | the pertinent of being asked a ton uh |
1596s | don't be afraid to just bring it up and |
1597s | we can |
1598s | be fine with that there's one in |
1600s | particular that i saw a lot was um if |
1601s | this is just official or if it's also |
1603s | private |
1604s | yeah so the battle pass and the shop |
1606s | will be on all servers of all types that |
1609s | will be on official servers private |
1611s | servers modded servers and single player |
1615s | no matter where you play you'll be able |
1616s | to participate in the the battle pass |
1619s | and purchase things from the shop if you |
1620s | want to |
1621s | sweet |
1623s | um |
1624s | what we have up right now is actually |
1625s | the upcoming weapon illusion system um |
1629s | let's see if i can |
1631s | just uh actually |
1634s | to |
1635s | set that up |
1637s | okay |
1638s | so um |
1639s | we're adding an illusion system to the |
1641s | game uh and so |
1642s | at one of the new stations that you can |
1644s | build i believe it's called the |
1646s | falmaturgy bench here |
1648s | you can |
1650s | make a |
1651s | weapon look like a different weapon now |
1653s | there are some restrictions to that uh |
1655s | they have to be |
1656s | of a like type so like you can't make a |
1659s | short sword look like an x or like a |
1661s | hammer or something like that and i |
1663s | believe and correct me if i'm wrong you |
1665s | have to be able to craft the item that |
1667s | you want to take the appearance of |
1669s | normally yeah there's a slight caveat |
1671s | you you do have to be able to craft the |
1673s | item that you |
1675s | want to use the appearance of |
1676s | unless you use one of the illusion items |
1678s | that we've made so one of the things |
1680s | that you might get for free in the shop |
1682s | or in the battle pass will be an |
1683s | illusion item that |
1685s | we can just take something we think |
1686s | looks really rad and people will like to |
1688s | see or check out and we can make a |
1690s | version of it that you can use in the |
1692s | thaumaturgy bench |
1694s | even if you don't know how to make the |
1695s | items so here you can see in the video |
1697s | it says uh you basically |
1699s | these items aren't compatible i think |
1701s | yeah because i'm trying to take you |
1702s | don't know how to well |
1703s | it's because it's a different type of |
1705s | weapon so i'm taking that i'm taking a |
1706s | uh steel i'm taking a steel |
1709s | short sword and trying to make it look |
1710s | like the yamata naginata |
1712s | different types of weapons uh but then i |
1715s | swap uh i i take the appearance of the |
1716s | yamata assassin's blade which is a |
1718s | one-handed sword uh which then can take |
1720s | the appearance |
1721s | so that's the only restriction is it has |
1723s | to be like andy said the same type you |
1725s | can make any |
1726s | any two-ended acts look like any |
1727s | two-handed axe you can make any chess |
1729s | piece look like any chess piece |
1731s | all you have to do is know how to make |
1732s | this bench and know how to make the |
1734s | items that you want to combine |
1739s | but uh yeah so that that also so that's |
1741s | a cool thing that we're going to be |
1742s | adding and then also like kind of gives |
1743s | us extra options to like throw in as |
1745s | goodies yeah here and there also like if |
1747s | um you know really make some like really |
1749s | cool weapons in the future something |
1751s | like that we can just like potentially |
1753s | just like have the illusion items in |
1755s | addition to like actual crafting recipes |
1756s | or something like that just as an |
1758s | example but this will be a system that |
1760s | will launch uh with the update uh while |
1763s | we still have people i wanna uh |
1766s | throw in one clarification everyone's |
1768s | just leaving now that's fine at some |
1769s | point you know |
1770s | as soon as we start answering more |
1772s | questions yeah we'll have less people |
1773s | right but while everyone's still here uh |
1775s | our monetization expert wanted me to |
1777s | chime in and say that |
1779s | uh the the amount of time we base our |
1782s | play sessions on being one hour is not |
1784s | one hour doing challenges it's one hour |
1787s | of a normal play session expecting that |
1789s | you will |
1790s | naturally complete the majority of those |
1791s | uh through normal play |
1794s | that is good clarification |
1797s | thank you friend for for that |
1800s | um |
1801s | it's okay we've covered |
1803s | a lot of the stuff at the battle pass a |
1804s | lot of stuff at challenges illusion |
1806s | system is there anything else that you |
1808s | think we're missing before we move on to |
1811s | the bazaar the bazaar i think it's shop |
1814s | time i think it is shop time all right |
1815s | cool |
1817s | where the heck is it where did i put |
1818s | that |
1823s | are you saving the best for last |
1825s | of course |
1827s | naturally |
1829s | okay |
1830s | this is the black load is bizarre um |
1833s | fpo stands for placement only it's just |
1834s | a it's just the placeholder don't worry |
1836s | about it |
1838s | work in progress yeah it's all work in |
1840s | progress yeah it's not some anyway yeah |
1842s | it just means placeholder uh so yeah |
1845s | this is this is certainly uh something |
1847s | that uh |
1848s | another thing that we've seen plenty of |
1850s | comments about and so we're hoping to be |
1852s | able to allay any concerns you might |
1854s | have about just how |
1856s | this works |
1857s | yeah i think one of the biggest things |
1859s | to touch on is that uh stuff in the shop |
1861s | doesn't go away forever when it's gone |
1863s | it does have a timer on it a lot of the |
1865s | reason we have a shop setup like this |
1867s | right now is because |
1869s | the back catalog of items that we have |
1871s | will not be so extremely large that it |
1873s | makes a lot of sense to have a lot of |
1875s | categories where you filter in a lot of |
1876s | stuff so |
1877s | in order to be able to get everything |
1878s | cycled through and have everyone have |
1881s | their eyes on it it makes more sense for |
1883s | us to just be able to show a few items |
1885s | at a time and be able to really showcase |
1887s | how cool they are because like with a |
1889s | lot of these you can see we've we've got |
1890s | some really cool |
1892s | uh art made to show them off like the |
1894s | sandstone sandstone set one at the |
1897s | bottom is uh yeah down here |
1900s | uh sorry i'm just like |
1902s | i absolutely love the way this looks and |
1904s | like i had this image in my head and i |
1906s | asked for it and got exactly what i |
1907s | wanted but it's just basically like a |
1909s | little diorama where we can display all |
1911s | the stuff that's in the set and have a |
1912s | building made of the pieces that are |
1914s | included in it and i think it looks |
1916s | really cool um but yeah the bazaar |
1919s | is its own instead of stuff that rotates |
1920s | in and out |
1921s | it's different from the battle pass the |
1923s | items in it won't be battle pass items |
1926s | you can just snag bundles like cosmetic |
1929s | armor sets placeables building pieces |
1931s | emotes and the like |
1932s | it'll rotate out based on the size of |
1934s | the preview in the shop so the the big |
1937s | daddy preview |
1938s | uh this one lasts 30 days |
1940s | the medium-sized ones over here |
1943s | will cycle every two weeks |
1944s | and the smaller ones like these two over |
1947s | here rotate every 48 hours |
1952s | like like we've said before we'll never |
1954s | sell power in the shop |
1955s | any items like weapons or armor that you |
1957s | get from the battle pass |
1959s | or from the shop will have similar stats |
1962s | to previous dlc armor and weapons that |
1964s | you've seen before where they kind of |
1965s | just sit along that iron tier and then |
1967s | you get an epic version that you can |
1969s | make as well it's like the star metals |
1970s | here or something like that yeah yeah |
1972s | exactly |
1973s | so um |
1975s | yeah that's that's that's the plan when |
1977s | we don't plan to sell things that |
1980s | make anyone any stronger through the |
1981s | battle pass or the shop it's all novelty |
1983s | it's all cosmetic it's all for fun |
1985s | and then uh one thing i know that uh |
1987s | came up also was uh when we rotate items |
1990s | like they're not gone gone like this |
1992s | like |
1993s | the sale of the item or whatever is just |
1995s | being rotated like items will come back |
1997s | in rotation |
1999s | like |
2000s | as you know |
2001s | discounted or whatever over time like |
2003s | it's never going to be like oh if you |
2004s | don't get this in now and 40 like one of |
2006s | these small ones like it'll come back at |
2008s | some point yeah like any other sale like |
2011s | yeah in the world so i know uh some |
2012s | people ask too if because we're going to |
2014s | these like |
2016s | you know shops and battle pass that we |
2017s | own if we would still have sales or |
2019s | discounts but yeah there will be uh |
2021s | sales on items in |
2023s | in in the shop and |
2025s | uh going forward you know you'll see |
2027s | those marked off i think we i think we |
2028s | have uh maybe some images as well that |
2030s | show that discount but we'll see if you |
2032s | don't see it now you'll see it very soon |
2035s | yes uh yeah i don't have any i don't |
2036s | have any of that loaded up here but yeah |
2038s | i mean eventually y'all will see it so |
2040s | again yeah like |
2042s | if something like if something gets |
2043s | rotated out like it'll come back at some |
2045s | point so you know you won't you won't |
2047s | like permanently miss out on anything |
2049s | that's like shown here |
2052s | hope that helps um |
2054s | cool great |
2056s | that's a lot of nitty-gritty |
2057s | housekeeping stuff |
2059s | and a lot of exciting stuff |
2061s | i know it's like edge of your seat |
2062s | riveting experience |
2063s | i guess |
2064s | before we move on from the shop yeah |
2066s | stuff there's actually more notes that i |
2067s | didn't work into yeah stuff that we uh |
2070s | touched on before so the battle pass we |
2072s | up will be updated every 90 days |
2074s | it's right around 13 weeks so all the |
2077s | previous content will be removed and new |
2079s | content will be put in its place when |
2080s | the battle pass goes away |
2083s | we have to |
2084s | um |
2087s | sorry the |
2089s | seasons that come in sorry nuts the ages |
2092s | will be in place for usually probably |
2094s | around two to three chapters |
2096s | and each chapter is what will be updated |
2098s | every 90 days |
2099s | so you have those you know those 13 |
2102s | weeks to get the ball pass get through |
2104s | everything that's in there |
2106s | and um |
2107s | then we'll put another one in its place |
2108s | and keep going forward with it so that's |
2110s | kind of the update cadence you can |
2112s | expect for features as well so whenever |
2114s | we add that new battle pass like i |
2115s | mentioned before we'll also be adding |
2116s | new content new features new things to |
2118s | do at the same time |
2121s | um |
2121s | already touched on battle passes and |
2123s | challenges being available on all server |
2124s | types |
2126s | the battle pass and the shop are |
2128s | intended to replace the old dlc packs |
2130s | going forward so |
2131s | if we make new culture packs or new maps |
2133s | we'd always like this to be the platform |
2135s | that we deliver it through i know a lot |
2136s | of people had that question i think |
2138s | that's kind of where the question of you |
2139s | know will i still be able to get things |
2140s | on sale |
2141s | yeah yeah yeah um i also have one |
2144s | question yeah um there is a question if |
2147s | the balance rewards our accounts per |
2149s | server |
2150s | yeah i saw a comment about that on |
2151s | youtube as well it was literally my next |
2153s | bullet point oh great i saw a comment on |
2155s | youtube saying that they hope things |
2157s | that you pay for will be account bound |
2158s | and that will be the case anything you |
2160s | buy that will be available or anything |
2162s | you buy will be available on any |
2164s | character you have or ever make so |
2166s | there's only one slight exception to |
2168s | this rule and it's if we add free single |
2170s | use items to the shop or those free |
2172s | slots in the battle pass you only get to |
2174s | claim those once per character |
2177s | but outside of that every other thing |
2178s | that you ever have |
2180s | will be with you forever right and if |
2182s | you make a new character then you would |
2183s | be able to get that |
2185s | that one stack or whatever of an item |
2187s | for example that new character the |
2189s | consumable things that you claim you |
2190s | can't get those again so whenever you |
2193s | say you complete one of the free tiers |
2194s | in the battle pass and it gives you a |
2196s | cool like sword illusion you claim that |
2198s | on that character and that's the only |
2199s | time you can claim that okay you can't |
2201s | go back and start the battle pass again |
2202s | you get that item once |
2204s | you get to see it and it's gone after |
2205s | you're done using it okay |
2207s | but everything else will always be there |
2209s | cool and |
2210s | [Music] |
2213s | uh something was in my head about it and |
2215s | i |
2215s | just i i lose my train of thought every |
2217s | three seconds last night yeah in the |
2219s | middle of the night |
2220s | yeah we'll we'll break we'll wake up in |
2222s | a cold sweat |
2224s | that's what i wanted to say and just |
2225s | like friend like frenetically just like |
2227s | tweet |
2229s | rogue on the exiles account |
2231s | oh i i actually did remember |
2234s | we added a new tab in um what you guys |
2236s | know now is the feats menu we've renamed |
2238s | the knowledge menu to make it more |
2239s | streamlined with the rest of the |
2241s | language around the system so we added a |
2244s | new category in the knowledge menu |
2245s | that's |
2246s | called ancestral knowledge that has all |
2248s | of the stuff that you'll ever get from |
2249s | the shop and the battle pass all in one |
2251s | place oh cool so you'll see when you |
2252s | make a new character that you have all |
2253s | that stuff ready to go right out of the |
2255s | gate |
2258s | very good |
2259s | nice and streamlined i like it i think |
2262s | that hits all my bullet points for for |
2263s | all of these sweet yeah any were there |
2265s | any hot questions that we wanted to try |
2267s | and answer real quick before we get into |
2270s | the good stuff oh yeah how do we feel i |
2273s | mean there's there's one question that's |
2274s | like uh not it basically is the update |
2277s | going to come out to pc and console at |
2279s | the same date |
2281s | that's our plan at the moment so |
2283s | as we've done most recently in the past |
2285s | we're trying to keep everything in |
2286s | parity um so that's what we're pushing |
2289s | for yeah yeah i mean like and like |
2291s | unforeseen things can and often do |
2293s | happen so like |
2295s | you know |
2297s | the intent is that we'll make sure that |
2298s | it's all like released all at the same |
2300s | time but you know if something comes up |
2301s | that we're not like |
2303s | we didn't see ahead of time like you |
2304s | know we'll let you know of course we'll |
2306s | keep you updated on anything like that |
2309s | cool great all right what's next what's |
2311s | next what's your next smash watch this |
2313s | okay what um what do we want to talk |
2316s | about next magic okay |
2318s | we can do that it's time it's time folks |
2320s | wow |
2322s | um |
2323s | so yeah |
2325s | the next update |
2326s | as you might have guessed by this point |
2328s | with it being titled the age of sorcery |
2330s | what could it mean it includes |
2333s | sorcery |
2334s | [Laughter] |
2336s | it's vader time oh yes it's time because |
2339s | i just choked twitch chat |
2341s | um |
2342s | so yeah uh |
2344s | sorcery was a really important uh like |
2346s | feature that we wanted to uh work into |
2348s | conan excels for a very long time |
2351s | um |
2352s | it was uh it was one of our old uh |
2355s | og promised features from back in early |
2357s | access and uh where we're finally able |
2359s | to make good on that promise |
2362s | and we took a lot of care to make sure |
2364s | that sorcery in conan exiles is |
2366s | represented |
2368s | in the way |
2369s | uh as accurate as possible to howard's |
2371s | original work so like |
2372s | um you know historically throughout the |
2375s | conan like uh fiction |
2378s | uh |
2379s | it tends to be much more like so like |
2381s | the world itself tends to be much more |
2382s | like a low fantasy fair |
2385s | yeah very dark uh sorcery in general |
2388s | tends to be relatively seldom seen |
2390s | uh and is considered exceptionally |
2392s | dangerous to both |
2394s | people being affected by it and perhaps |
2396s | the caster or user |
2398s | if they're not experienced in their |
2399s | craft or if they're careless or reckless |
2402s | um and as as with many things regarding |
2406s | you know once you get a taste of |
2408s | you know extra dimensional power when |
2410s | you have like the fab fabric of reality |
2412s | like at your fingertips |
2414s | uh |
2415s | power is addicting and so you just want |
2417s | more and so oftentimes sorcerers in the |
2419s | fiction are |
2421s | depicted as like power hungry one might |
2425s | say corrupt one might say corrupted |
2427s | indeed uh where's this thing that i had |
2429s | hold on you're telling me there's no |
2431s | broomstick riding no there's no |
2433s | broomstick riding uh there will not be i |
2436s | and so like also just keep in mind that |
2437s | we uh like sorcery and conan exiles will |
2440s | not feature like walking artillery units |
2443s | you know you're not going to be |
2445s | launching where the heck sorry i'm sorry |
2447s | i'm looking through this thing right now |
2448s | and i can't talk about it anyway yeah |
2450s | yeah yeah that's a really important |
2451s | thing with sorcery and exiles and or |
2454s | rather in howard's universe is |
2456s | you know |
2458s | we don't want you to be replacing combat |
2460s | in exiles with sorcery so i know there's |
2463s | also been a lot of concerns that |
2466s | this will turn into you know high |
2468s | fantasy spell flinging duels and |
2470s | swords and and bows and everything will |
2472s | be pointless but that goes against our |
2476s | our like the cloth we're cut from right |
2479s | like everything about exiles is meant to |
2482s | be intimate bloody melee combat and that |
2485s | doesn't change even if you're a sorcerer |
2487s | there are things that you can do from |
2488s | farther away that can influence combat |
2491s | but at the end of the day |
2492s | you've got to get in there and you've |
2494s | got to chop stuff down just like any |
2496s | barbarian would because that's the |
2497s | nature of the universe yeah and that's |
2499s | what we try to keep true in the sorcery |
2501s | system as well |
2502s | and so um yeah sorcery is in the world |
2506s | also typically depicted as sort of like |
2508s | an evil dark art |
2510s | and uh you know historically in fiction |
2513s | as well you know we know |
2515s | certain characters certain notable |
2516s | characters throughout the universe have |
2518s | uh |
2520s | done all sorts of fun things |
2522s | with sorcery so uh the the picture |
2524s | behind us also the green picture is uh |
2526s | is actually artwork from our uh legacy |
2528s | mmo age of conan featuring uh tothamon |
2531s | and of course this is uh falsely doom |
2534s | from the classic arnold conan movie |
2537s | uh but that's yeah to kind of give an |
2540s | example of like |
2541s | the sort of like kind of mood |
2544s | that you can expect when it comes to you |
2546s | know mastering or you know taking the |
2548s | dive into sorcery um |
2551s | yeah like you said like you're not going |
2553s | to be throwing magic missiles or like |
2555s | light spells or whatever no no truth |
2557s | yeah we we um one of the design kind of |
2560s | directions that i gave one one of the |
2562s | tenants that when we started was that |
2564s | sorcery should not be a replacement for |
2566s | melee combat we knew that when we made |
2568s | it it should be |
2570s | different means to similar ends so there |
2573s | will be different tools that you can use |
2574s | in the in |
2576s | the course of your game |
2578s | much more nefarious and evil tools than |
2580s | the ones that you currently have but |
2582s | there'll be alternative ways to approach |
2584s | similar problems and solve those |
2587s | problems and ways to use people |
2591s | as the means to that end right |
2593s | uh that's that's kind of the mo for |
2595s | sorcerers and in howard's universe is |
2598s | they don't mind taking a couple people |
2600s | and cutting them down if it means |
2601s | advancing their own power yep |
2603s | so you can actually see behind us uh |
2605s | behind nicole here actually is uh no not |
2607s | i'm always on the way no no it's fine |
2609s | it's we're all in the way but yeah this |
2611s | is this is like a sacrificial altar that |
2612s | you can then chain someone up to and |
2614s | then take their blood or steal their |
2616s | soul essence |
2617s | um maybe later we'll have a specific dlc |
2620s | that has uh our our models in as as |
2623s | sacrificial altars the argyle sacrifice |
2626s | yeah yeah yeah instead oh yeah instead |
2628s | of like body pillows we sell like dev |
2630s | sacrificial altars |
2632s | yeah that makes sense yeah i can i can |
2634s | just hear my ceo like ready to teleport |
2637s | behind me and break my neck right now |
2638s | yeah yeah |
2640s | um so yeah let's show off some examples |
2643s | of some of the sorcery that you may be |
2644s | able to cast |
2646s | um so this is actually also a |
2648s | uh example of exactly how the |
2651s | um sorcery system actually like |
2653s | functions in the game and how you cast |
2655s | uh or invoke various sorceries so can |
2657s | you walk us through some of the world |
2658s | yeah i can give some context as well so |
2660s | whenever you start playing the game |
2662s | you'll encounter sorcery kind of |
2664s | organically |
2665s | uh part of the story |
2667s | that is being told is that sorcerers |
2669s | have been |
2670s | uh kind of almost almost in a pilgrimage |
2672s | style fashion sent out |
2674s | uh |
2675s | into different camps in the world and |
2677s | you'll encounter the sorcerers and and |
2679s | when you when if and when you take them |
2681s | down you might find a mysterious map and |
2684s | the map will lead you to somewhere in |
2686s | the world that will lead you to find a |
2689s | uh scary old tome |
2691s | and that tone contains power the the |
2694s | essence of the correct corrupted power |
2696s | that |
2696s | lets you cast magical spells and perform |
2698s | rituals and |
2701s | what you're doing whenever you read that |
2702s | tone is you're learning a a language and |
2705s | we call these the words of power |
2707s | the words of power are used to construct |
2709s | construct spells so andy if you can |
2712s | actually |
2713s | snap back to that video of casting again |
2717s | whenever you're looking at this |
2720s | set of uh stones that's coming up what |
2722s | you're actually seeing is a |
2723s | representation of those words |
2725s | and you put the you put those words and |
2727s | syllables together to build a phrase |
2729s | that casts a spell |
2731s | so the words of power are at the or |
2733s | they're an ancient |
2736s | you know mysterious language that at at |
2738s | the core of its being gives you the |
2740s | ability to perform this magic because |
2742s | you've kind of absorbed that knowledge |
2744s | in in learning it um |
2747s | so |
2749s | once you've gone out you learn the |
2751s | system to unlock the words i'm not going |
2753s | to spoil it all now because what fun |
2755s | would that be but you know you figure |
2757s | out how to learn all the words |
2758s | you start to unlock more and more |
2759s | sorceress power and you get more and |
2762s | more spells along the way you'll see |
2763s | more of those options appear whenever |
2765s | you're casting spells or you'll learn to |
2767s | craft more things and you just have more |
2770s | tools and options available |
2773s | one thing that also |
2775s | um you can see in the top right corner |
2777s | my character has |
2779s | a lot of corruption |
2781s | and you'll see actually corruption is uh |
2782s | is now inexorably tied to sorcery in the |
2786s | game now |
2787s | um so each |
2789s | various spells cause additional |
2791s | corruption buildup on your character up |
2793s | to a maximum of fifty percent corruption |
2796s | as it's currently |
2797s | uh and different different spells will |
2799s | increase your corruption by different |
2800s | amounts you can kind of see on this |
2802s | example here like |
2803s | uh obviously these values might be |
2805s | subject to change but you can see here |
2806s | like 20 corruption like so |
2808s | uh casting the spell i believe this one |
2810s | requires 20 requires i'm so sorry i'm so |
2813s | sorry so there's kind of different power |
2814s | tiers of spells as well and |
2817s | as you go into those higher power tiers |
2819s | they require more complex reagents to |
2821s | cast a spell that's an important thing |
2823s | to know is that casting spells does |
2824s | require reagents because we wanted to |
2826s | feel more ritualistic |
2828s | we wanted to feel slower paced and not |
2830s | like an action game where you're just |
2832s | pushing a button on the hot bar and |
2834s | flinging a spell out it should feel like |
2836s | a ritual so |
2838s | going to the world and collecting |
2839s | reagents |
2840s | collecting the things you need to learn |
2842s | how to do the spells all of that is part |
2844s | of making it feel more |
2846s | premeditated more calculated right very |
2848s | much so yeah |
2849s | and as you cast spells they generate |
2851s | corruption on your character they make |
2853s | you more corrupt because magic at score |
2855s | is inherently evil |
2857s | in howard's universe there is no good |
2859s | magic |
2860s | all the magic that makes you more evil |
2862s | makes your corruption increase |
2864s | and you can cast more powerful spells |
2866s | the higher your corruption is so some of |
2868s | the more powerful spells that you've |
2869s | seen in the trailer already like flying |
2871s | the bat demon for an example |
2874s | it requires a much higher level of |
2876s | corruption so |
2877s | if you want to be able to do that you |
2879s | are going to have to risk your body and |
2882s | you know give your health away as part |
2885s | of the trade-off for being able to use |
2886s | this power |
2888s | and then you'll see in a bit too um well |
2891s | i mean uh |
2892s | having a ton of corruption also causes |
2894s | your character to have |
2896s | very visible |
2897s | uh your character starts to suffer like |
2899s | very visible side effects yes |
2901s | for for allowing that corruption within |
2903s | your body um |
2904s | this is independent of sorcery as well |
2906s | but we added a really cool effect on the |
2908s | character that makes them become more |
2909s | gaunt and pale |
2911s | and you know |
2912s | their veins start to stand out more with |
2914s | like a black and blood looking kind of |
2916s | effect inside them and |
2918s | it's really cool and we've also added a |
2920s | spell on top of that because i know a |
2922s | lot of people play the game and they |
2923s | they want to do magic and they don't |
2924s | want to look nasty so we also added a |
2926s | spell that actually lets you hide |
2929s | that effect as well and you can turn |
2931s | that on and off it actually i believe it |
2933s | lasts forever until you cancel it |
2935s | damn |
2937s | yes this is the effect of being fully |
2939s | corrupted yeah and then this is me very |
2941s | conspicuously cropping the video so you |
2943s | don't see the dev casting window and |
2945s | then there you go |
2948s | now you're not gross and nasty anymore |
2949s | you're a |
2951s | in your sky sorcerer you're a totally |
2952s | normal person cool and good um |
2957s | [Laughter] |
2959s | all right let's show a couple more |
2960s | things i don't know if you would know |
2961s | this dennis but someone was saying like |
2964s | doesn't sources tie into the braces at |
2966s | all like as in like |
2968s | something about you can't do sorcery |
2970s | stuff if you have bracelet |
2971s | or is that it is part of the story |
2974s | um |
2975s | i guess i won't divulge too much of it |
2977s | myself |
2978s | but i'll give you the high level |
2980s | the high level is there's a new shadowy |
2982s | sneaky figure in the exiled lands |
2985s | he has found a way to cast magic despite |
2987s | the bracelets |
2989s | and beyond that i think i'll leave it up |
2991s | to our |
2993s | creative lead |
2994s | or our content lead matt |
2996s | to give more details |
2999s | sorry i will i will try to talk louder |
3001s | i'm sorry oh sorry you're fine |
3004s | okay |
3005s | yeah maybe i shouldn't do that |
3008s | um so i i know we'll talk more about |
3011s | this probably but someone had a question |
3013s | about um |
3014s | regards to |
3015s | the impact that 3.0 will have on modding |
3018s | um i don't know if we were going to |
3019s | touch on that later or i could talk |
3021s | about it a little bit now but sure |
3024s | one big thing is we do have a relatively |
3026s | large window of time prepared for |
3028s | modders to be able to get their mods |
3030s | ready |
3031s | um i can't say exactly how long it will |
3033s | be because that might give away |
3035s | or or set precedent for what we expect |
3037s | our launch date will be and also our |
3039s | test live date |
3041s | um but |
3042s | we will go to test live we will have a |
3044s | version of the dev kit that'll be ready |
3046s | to update mods |
3047s | and there there will be ample time for |
3050s | people to update mods before the game |
3051s | goes live |
3053s | on top of that the mod ability of the |
3054s | systems involved in sorcery |
3057s | is |
3058s | high so we wanted we knew that when we |
3060s | made this other people would either want |
3062s | to strip stuff out of it or add their |
3063s | own or you know change it create their |
3065s | own spells it's all moddable |
3069s | um and sorry it's gonna be available on |
3071s | sipta as well like yeah that's right |
3073s | yeah everything that you see in 3.0 in |
3075s | this age of sorcery update will be on |
3077s | both maps |
3081s | great great what we're seeing here is |
3083s | one of the uh |
3084s | uh spell called darkness which uh |
3086s | creates a localized uh like |
3089s | darkness for the lack of better term uh |
3091s | and also spawns a whole bunch of these |
3093s | uh spider webs all around uh throughout |
3095s | the area which can cause uh character to |
3098s | become ensnared you can use local light |
3100s | sources for your character to see |
3101s | through the darkness like this torch or |
3103s | maybe the wisp that you saw earlier |
3105s | and if you step out of the area you can |
3107s | still see the area of effect and where |
3108s | the darkness was cast off in the |
3110s | distance and as you approach it you will |
3113s | simply walk back into the darkness until |
3115s | the effect ends and it lasts |
3117s | like a minute or two or something |
3118s | something along those lines right now |
3120s | yeah some more cool details about this |
3121s | spell actually are that there is local |
3123s | light on your character that lets you |
3124s | see in the darkness better than other |
3126s | people seeing it |
3127s | and if their npc is in the darkness area |
3129s | when you cast it they'll actually start |
3131s | to cower in fear and you can kind of go |
3133s | through and start to dismantle camps and |
3134s | kill things and take it apart |
3136s | methodically instead of just hitting one |
3138s | guy and aggroing everything in a half |
3140s | mile radius |
3143s | uh and kind of to touch on your uh part |
3145s | about uh making sure that source view |
3147s | feels like you it's something that you |
3148s | want to like pre-meditate and calculate |
3151s | because because of the kind of casting |
3153s | time or the process like you definitely |
3154s | kind of want to do these things a bit |
3156s | ahead of time and also some spells will |
3158s | when you cast it uh at least one in my |
3160s | experience i saw |
3162s | i was i was a ways away from some mobs |
3164s | that uh weren't daggering me and as soon |
3166s | as when i cast the spell they're like |
3168s | you and they started running at me the |
3170s | one that you used was specifically to |
3172s | detect to like |
3174s | get the attention of enemies |
3175s | that one yes yeah so but i did that with |
3178s | invisibility too and i cast invisibility |
3180s | and the grey ones were like and they |
3181s | just immediately came after me because i |
3183s | was too close to that one i cast oh yeah |
3184s | so maybe that was a bug i don't know |
3185s | invisibility does give you it does |
3188s | decrease the senses of enemies around |
3189s | you as well |
3191s | you can get closer to them but you can't |
3194s | get right in their face if you get too |
3195s | close they will still attack you gotcha |
3198s | uh yeah i was gonna someone was from |
3200s | chat was wondering if uh spells stack at |
3202s | all so if you cast darkness and then |
3203s | invisibility or some spells do some |
3205s | spells don't so there are big ones that |
3207s | are big environmental changes like we |
3209s | have a a lightning storm that will just |
3212s | blast |
3213s | lightning bolts down at enemies below we |
3215s | have that darkness spell |
3217s | uh we have another one called call of |
3219s | the dead that raises this deathly fog |
3221s | out of the ground and zombies will fight |
3223s | alongside you those big ones that have |
3225s | an impact on the environment |
3227s | are specific |
3229s | to one area if someone casts the |
3231s | lightning storm and you cast a call of |
3233s | the dead underneath it the lightning |
3234s | storm will go away because we can only |
3236s | allow one major environmental spell in |
3238s | the area but if you cast darkness and |
3240s | you cast invisibility yeah you can run |
3241s | into darkness invisible |
3243s | sweet |
3246s | ah let's see here let's show off this |
3248s | bad boy |
3251s | so talking about other things that can |
3252s | affect the environment uh as well uh |
3254s | there's uh there's this fun one called |
3257s | the ice bridge which has some really i |
3258s | think some interesting technical ads oh |
3260s | yeah implications uh of course i'm up |
3262s | here on this ridiculous height uh just |
3264s | to |
3265s | show an example of how |
3267s | one could use like a really basic |
3268s | example of how one could use an |
3270s | icebridge to cross a chasm for example |
3273s | uh the icebridge is destructible as far |
3276s | as i'm aware um and so |
3278s | yeah you can you can blow up an enemy |
3280s | one if you want |
3281s | um |
3282s | yeah you can just whack it with a weapon |
3284s | if an enemy puts an icebridge up you can |
3286s | smack it and strike it down |
3288s | similarly with the bat demon um by the |
3290s | time you guys get it it'll it'll be |
3292s | working the way it's supposed to be |
3294s | right if you shoot someone on a bat |
3295s | demon with an arrow it'll knock them off |
3297s | right away cool yes |
3299s | and npcs can hit people on the bat demon |
3301s | pretty consistently as well uh |
3303s | i was testing it at the little undead |
3306s | camp next to the uh sinkhole the other |
3308s | day and nice the archers there were just |
3310s | annihilating me with life nice very good |
3313s | uh and then as far as i'm aware we don't |
3315s | have any plans to wipe servers right no |
3317s | no i don't think so no everything that |
3319s | we put in will just be an addition on |
3321s | top of the game that's already there it |
3322s | won't change anything about uh |
3325s | you know |
3326s | your character itself at a fundamental |
3328s | level that requires wipe or your base at |
3330s | a fundamental level |
3331s | um when we get back into the perkin |
3333s | attribute revamp later one thing to talk |
3335s | about is like we will do an attribute |
3337s | wipe |
3338s | so |
3339s | whenever you log in it will tell you |
3340s | your attributes have been reset and you |
3341s | can just automatically go and set them |
3343s | back up |
3345s | yeah we'll talk about the the specifics |
3347s | of the perk like revamp as well in uh |
3350s | just a little bit uh here i'm showing |
3351s | off uh uh one of the sorceries called |
3354s | detect resources which basically gives |
3356s | you like a map hack that shows you uh |
3359s | all sorts of uncommon or like mindable |
3361s | resources in a pretty wide area |
3364s | um |
3367s | and so you can use this like if you if |
3368s | you're in a particularly like mineral |
3370s | dense area for example and you don't |
3371s | know you want to see what like all the |
3373s | all the bits were |
3374s | uh you can use that to |
3377s | see what's going on with that yeah each |
3379s | resource has a different color and a |
3381s | little effect that appears so you can |
3382s | learn the colors or in the silhouettes |
3383s | and know what you're seeing |
3388s | this fun little lad is a demonic portal |
3391s | this is one of the new buildings that |
3392s | you can uh create |
3394s | with the update yeah this is one of my |
3396s | favorite things i love the effect |
3399s | what does it do |
3400s | so it's a personalized fast travel |
3402s | system you don't need to absolutely rely |
3405s | on the map room to get around and for |
3407s | people play on sipta and modded maps |
3409s | especially |
3410s | this will be you know a great way to be |
3411s | able to actually move around the map |
3414s | it acts as like a placeable any other |
3415s | replaceable or crafting station you |
3417s | would put in your in a base so you'll |
3420s | have to maintain it it'll have to have |
3421s | you know land claim and decay rules |
3423s | applied to it |
3425s | uh but basically any any number of these |
3428s | that you create for your clan |
3430s | will be able to access each other and |
3434s | when you step inside the portal some |
3435s | stones will appear and show you the |
3437s | names of the the buildings of you as |
3440s | you've placed them out and the stones |
3441s | actually point to those buildings in |
3443s | space so if i'm at new river and i'm |
3446s | looking one of the volcano the stone |
3447s | will be pointing north toward the |
3449s | volcano |
3450s | and you know it'll give you an |
3451s | indication of which direction you're |
3452s | going whenever you go from point a to |
3454s | point b and you can link multiple of |
3456s | these together any any that your clan |
3458s | builds will all be linked together sweet |
3463s | uh so that's just a little taste of some |
3465s | of the sorceries to come |
3466s | um |
3468s | i do want to then move into talking a |
3470s | little bit about how corruption or so so |
3473s | moving into the perk system which we |
3475s | just mentioned |
3477s | uh there will also be |
3479s | the ability to corrupt your perks and in |
3481s | addition to that so first we're going to |
3483s | show |
3484s | kind of give a little context of |
3486s | the |
3487s | upcoming prick revamp and then also show |
3488s | you an example of what corrupting those |
3491s | perks actually looks like |
3494s | so first we're going to show this off |
3496s | here actually let me |
3498s | a quick edit |
3501s | and then nope |
3504s | and then that |
3506s | showing off the new perk system so um as |
3508s | that is said |
3510s | you're loot you're gonna not lose all |
3511s | your but you're gonna have all your |
3512s | perks or all your all your attributes |
3514s | reset |
3515s | and then you'll be greeted now with this |
3517s | updated uh perk window uh some of the |
3520s | names are |
3522s | um out of date in this video at the time |
3524s | that it was taken i believe charisma is |
3525s | now called leadership |
3527s | as of the most recent uh like internal |
3529s | build as far as i know uh and i don't |
3531s | know about |
3532s | building but that should be |
3536s | anyway not again still undeveloped so um |
3539s | one of the main goals of the perk revamp |
3541s | was to this is actually important what |
3543s | it's actually important to talk about |
3545s | the leadership |
3546s | yeah |
3547s | so yeah because there's a lot of people |
3548s | that pointed this out savage is gone yes |
3551s | yeah |
3552s | but the new names actually bring savage |
3554s | back yeah |
3556s | charisma is now authority authority so |
3559s | that becomes the a where grit is now |
3562s | grit moves down |
3563s | and craftsmanship is |
3566s | something that starts with an e |
3569s | we just changed these names a couple of |
3571s | days ago so it's really hard for me to |
3573s | yeah |
3574s | yeah |
3575s | uh maybe maybe if quaglon's watching he |
3577s | can drop me the expertise |
3580s | oh is it expertise i think it is okay |
3582s | that makes sense yeah so savages is bad |
3584s | so everyone that was sad to see savage |
3585s | gone savage is back |
3587s | okay savage right savages right because |
3590s | we did cut we did cut survival |
3592s | right right um |
3594s | i guess there's a ton to talk about with |
3595s | perks and attributes specifically so is |
3598s | there anywhere you want to start |
3600s | gosh i mean i know |
3602s | so would you like me to start |
3604s | um |
3605s | either way it's fine uh i mean i i know |
3607s | that with the with the revamp one of the |
3610s | main goals was to |
3612s | make it more like a one-to-one uh sort |
3614s | of experience where like each level you |
3617s | get you get one |
3618s | attribute point that you're gonna put in |
3620s | so that makes i mean that makes things a |
3622s | lot easier in my eyes um |
3624s | to like kind of plan your builds better |
3626s | or like calculate your builds better |
3629s | and in addition to that while |
3631s | streamlining the process |
3633s | um you can see here that we are also now |
3635s | adding a |
3637s | choice of perks when you level up your |
3640s | attribute |
3641s | sufficiently um so in in strengths |
3644s | example here |
3645s | um you get you know you see everything |
3647s | up okay my hand cut off you see |
3649s | everything at the very top and then you |
3650s | get the choice |
3651s | and then you know when you get the third |
3653s | perk you get to choose that and then the |
3654s | fourth one is another choice and you can |
3656s | see the the choosing option here |
3658s | um |
3659s | and that goes for for all the attributes |
3661s | uh on the list |
3663s | um |
3664s | is there anything else that i'm missing |
3665s | here |
3666s | yeah i mean you pretty much touched on |
3668s | it the whole the whole idea here is to |
3670s | really shake up what's available in |
3671s | terms of character customization and |
3673s | progression and make it easier to plan |
3675s | for stuff so that's why we went down to |
3677s | you know 60 points total because level |
3679s | cap is still 60. you get one point every |
3681s | time you level now it's easier to plan |
3683s | out how you can build stuff do i want to |
3685s | do like |
3686s | you know and max out two of them and |
3688s | then have two it at 10 points each or do |
3690s | i want to split one of those tens into |
3692s | two fives |
3693s | and we tried to make the the choices |
3696s | at the 10 and 20 level a hard choice to |
3699s | make so you're really deciding between |
3701s | like two very you know impactful things |
3704s | whenever you get to those those points |
3706s | and we hope that that leads to a lot of |
3708s | variety and builds and |
3709s | you know right now when you play there's |
3711s | kind of like three builds that you might |
3712s | use depending on which activity you're |
3714s | doing and for the most part it's pretty |
3715s | fixed |
3716s | um so changing this and allowing more |
3718s | customization a little more |
3719s | personalization i think will you know |
3722s | make you feel more like you own your |
3723s | character and it'll it'll let you do |
3725s | more of the stuff you want to do instead |
3727s | of just doing what's there because |
3728s | there's no option |
3729s | yeah like allowing for uh like really |
3731s | giving you the option to like |
3734s | each of those perk choices like you said |
3736s | is like very uh i want to say that we're |
3737s | like specialized so it's like the two |
3739s | like really powerful options |
3742s | um but you know of course picking one |
3743s | locks you out of the other one until you |
3744s | respec |
3745s | uh and so yeah you have to like you know |
3747s | make a make one of those hard decisions |
3749s | that i like to make when i'm min-maxing |
3751s | my character i think i'm investing my |
3752s | character like which which direction i |
3754s | want to go yeah um we have some |
3756s | questions on like how weight or |
3758s | encumbrance is happening |
3760s | uh so it's actually built into that |
3762s | expertise perk by default which is |
3764s | craftsmanship on this screen that's |
3766s | definitely yes yeah so but we added |
3769s | minor bonuses to all the attributes as |
3771s | well so if you invest in strength you'll |
3773s | also get some more encumbrance as well |
3775s | too because obviously it makes sense |
3776s | that someone who's more strong should be |
3778s | able to carry more right so encumbrance |
3780s | will still be on that it'll be on that |
3781s | bottom attribute that you see here |
3784s | we increase the amount of encumbrance |
3786s | that you get per point and this actually |
3788s | goes to |
3789s | towards all of the attributes like the |
3791s | amount of strength that you get at the |
3792s | end of spending 20 points in strength |
3795s | now is similar to the amount that you |
3797s | would have got from spending 50 points |
3799s | in the old system it's just squashed |
3801s | down so you gain a lot of power a lot |
3802s | faster it's a little more front loaded |
3805s | but in the end you'll still reach about |
3807s | the same amount of power |
3809s | okay um and two other really quick |
3811s | questions yeah you may touch on this i |
3812s | don't know um will armor and weapons |
3815s | give attribute points |
3817s | that's important because just looking up |
3818s | like yeah good call good call yeah it |
3821s | also goes into this build system as well |
3823s | so previously uh whenever you put on |
3825s | armor it would add attributes and then |
3827s | it kind of muddied the picture of what |
3828s | you were really spending your personal |
3830s | development points and because you might |
3832s | you might not really realize oh i put on |
3834s | this chest and it gave me strength and i |
3836s | take it off and now i don't have one of |
3838s | the perks i had before |
3839s | so we took the attribute points |
3841s | themselves off of weapons and armor and |
3844s | we added the derived stats |
3846s | so |
3846s | you can see in this in the strength |
3848s | preview it says that strength adds |
3850s | strength weapon damage |
3851s | and uh |
3853s | you know additional carry weight |
3855s | whenever you get a piece of armor that |
3857s | would have had strength before now it'll |
3859s | have strength weapon damage so you get |
3861s | what the stat what is derived from that |
3863s | stat on the armor piece directly instead |
3865s | of getting the attribute which then |
3867s | gives you the stat |
3869s | at the end of the day you're getting the |
3870s | same stuff but the the picture of what |
3873s | your attribute points are spent |
3875s | doing is much more clear |
3879s | and then are people's attributes going |
3880s | to be reset upon up once the update's |
3883s | out or i assume yeah but okay when you |
3885s | log in you'll get a pop-up it'll be like |
3887s | the first thing you see that your |
3888s | attributes have been reset and then you |
3890s | can just go right back into the menu and |
3892s | start fishing out what you want to spend |
3893s | them on yeah |
3894s | uh also of note uh we are also going to |
3898s | be uh resetting a lot of binds i think |
3900s | uh with the update yeah i believe that's |
3903s | it's important housekeeping yeah we have |
3904s | yeah because a lot of things have |
3906s | changed in terms of input and how you |
3908s | control the game |
3909s | as far as like specifically building is |
3912s | one of the big ones |
3914s | but along with that we've made changes |
3916s | that let you |
3917s | kind of double bind inputs or customize |
3919s | your bindings a lot more so like right |
3921s | now if you |
3923s | don't want the crouch button to make you |
3925s | let go when you're climbing you can |
3927s | change just the stop like the stop |
3930s | climbing button |
3931s | and crouch and have those be separate |
3932s | buttons so we decoupled everything and |
3935s | made a lot more customization available |
3937s | but as a result we need to |
3939s | set everybody back to the beginning so |
3940s | there's no confusion about |
3942s | uh why is this button opening a menu |
3945s | and like crafting an item and making me |
3949s | jump all at the same time or you know |
3950s | whatever wacky bindings might occur if |
3953s | we didn't reset them yeah so |
3956s | sorry in advance but yeah just just know |
3957s | that you'll have to redo a lot of your |
3959s | binds and just so you know yeah this all |
3960s | this stuff like all the opening your |
3962s | attributes your inventory all that uh |
3964s | it's tabbed now |
3965s | oh yeah |
3966s | whoa no more eye to open the inventory |
3969s | it's it's you know a little more |
3971s | keyboard friendly being that i has a |
3973s | keyboard button we changed it all the |
3974s | tab to open but i mean it's right that's |
3976s | more organized exactly |
3979s | yeah yeah yeah muscle memory i know is a |
3981s | very powerful thing but yeah so the all |
3983s | that stuff you see at the top there will |
3984s | yeah just be opened up with the uh tab |
3986s | button now i think the defaults too are |
3988s | that you can i think it's shift q and |
3990s | shift e to switch between the tabs at |
3991s | the top okay cool so you don't tab |
3993s | through the tabs once you open the menu |
3995s | you have other shortcuts to go through |
3996s | those menus |
3998s | sweet |
4000s | thank you thank you and then um |
4002s | real quick also |
4004s | we had mentioned that there will also be |
4006s | a way to corrupt your perks |
4010s | yeah people are really a lot of |
4012s | questions about uh bow builds like |
4013s | accuracy and how that is now |
4016s | changed yeah that's an important thing |
4017s | good question uh so we took all the |
4019s | weapons in the game and we put them in |
4021s | one of two categories a weapon is now |
4023s | either primarily a strength weapon or an |
4025s | agility weapon so if you want to be a |
4028s | character that is primarily you know an |
4030s | agile |
4031s | sneaky jerk who runs around and stabs |
4033s | things in the back you don't even need |
4035s | to invest in strength anymore if you |
4036s | don't want to |
4038s | you can just invest in agility and then |
4040s | spend the rest of your points in all the |
4041s | utility and survival based things and |
4043s | the other attributes |
4046s | that being said you can invest in |
4047s | strength and if you do you'll get about |
4049s | an extra 10 damage on top but the vast |
4053s | majority of the damage for those agile |
4055s | weapons will come from agility those are |
4057s | included as agile weapons |
4059s | and you will get increased damage from |
4061s | increasing agility there is no more as |
4063s | you can see no more accuracy attribute |
4065s | it's all rolled into agility together so |
4067s | over clapping so many people are like |
4068s | i'm a sneaky jerk yeah me too roger by |
4071s | the way sorry guys |
4073s | i'm just a i'm just a jerk period |
4078s | i'm i'm more of the the |
4081s | yeah yeah |
4082s | and you can get strength out as much as |
4084s | you want hell yeah and you know be just |
4086s | as strong as you were before if you also |
4088s | put points into agility just like |
4090s | agility gets more damage from strength |
4092s | strength is more damage from agility as |
4093s | well there's about an extra 10 |
4096s | shave there you can get |
4098s | but it comes at a cost because if you |
4099s | spend those full 20 points into agility |
4101s | just to get a little more damage you |
4103s | lose a lot of utility and vitality grit |
4106s | um you know all the other attributes |
4108s | have a lot to offer you'll find |
4113s | sweet |
4114s | i'm gonna talk now about a little bit of |
4116s | a corrupted perks oh yeah so in addition |
4119s | to this new perk system uh and tying |
4122s | into the the um |
4124s | like increased kind of uh emphasis on |
4126s | corruption and importance of corruption |
4128s | like in in like the general gameplay of |
4130s | conan exiles |
4131s | once you hit a certain threshold of |
4134s | corruption on your character you then |
4137s | gain the opportunity to then corrupt |
4138s | your perks um |
4141s | it's it's a little it's cut off by the |
4142s | the logo at the very top there but |
4143s | you'll see actually hold on let me |
4145s | i'm not going to move it around but you |
4147s | can see the little pop-up pump ups here |
4150s | little soul remnants yeah these guys |
4152s | these little little soupy green bottles |
4154s | those are soul remnants and so |
4158s | you can use the sacrificial altar which |
4160s | you saw in our intro screen to throw |
4163s | someone on there and harvest their soul |
4166s | and then when you when you take their |
4168s | soul that becomes a |
4170s | consumable like reagent to then go ahead |
4172s | and corrupt your perk of choice and i |
4175s | believe at least right now in this |
4176s | example uh each perk point or each |
4179s | attribute point that you want to add |
4180s | corrupt |
4181s | costs one soul remnant so |
4184s | um |
4185s | but as you move uh as you corrupt your |
4187s | attribute you'll notice that the perks |
4189s | will also change into special |
4191s | corruption |
4193s | only |
4194s | perks |
4195s | and so yeah we're just showing strength |
4197s | again in this example but you'll see |
4198s | that the first |
4200s | tier of perk from strength transforms |
4204s | into something that scales with |
4206s | uh corrupted strength and then the |
4208s | second option then turns into uh |
4210s | you know what |
4212s | no evil villain in the conan world is |
4215s | complete without a good old kick good |
4216s | mule kick good old mule kick hell yeah |
4219s | uh you don't keep your original perk |
4220s | right it gets overwritten by that's |
4221s | right you corrupt your body you corrupt |
4223s | your you know your very self and any any |
4226s | any attribute your character or your |
4229s | your person would have had from being |
4230s | strong before |
4231s | it's kind of wiped away and replaced |
4233s | with a little more twisted version yeah |
4235s | yeah |
4236s | and sorry |
4238s | um |
4238s | when it comes to dancers and |
4239s | entertainers so what's the deal with |
4241s | that like things that reduce corruption |
4243s | yeah so they still do what they did |
4245s | before |
4246s | one of the caveats with corrupting |
4248s | yourself with the attribute system when |
4250s | when you do corrupt attributes your |
4252s | character will start to gain |
4253s | uncleansable corruption so this |
4256s | character and in the example here |
4258s | corrupting an attribute halfway would |
4259s | mean that 25 of their health bar is |
4262s | uncleansable |
4263s | you can still gain more corruption |
4264s | beyond that point you can still go up to |
4266s | 50 |
4267s | but 25 of that will be removable |
4270s | if you max out any one of these |
4271s | attributes fully corrupted you will have |
4274s | a permanent 50 corruption on your |
4276s | character which means you can never go |
4278s | above 50 health |
4280s | so that's that's the cost that is the |
4282s | cost of corruption it comes at the cost |
4284s | of your health the cost of your stamina |
4286s | but it gives a extreme amount of power |
4289s | this is kind of really like a glass |
4291s | cannon build when you max out your |
4292s | strength like this because you know you |
4294s | throw all your health away but you start |
4296s | to do massive damage with that first |
4298s | corruption perk that lets you deal more |
4300s | damage the more corruption you have or |
4303s | the more corrupted your attribute is |
4305s | and that can be cleansed with uh you |
4307s | know the standard means any of the |
4309s | standard potions it will reset your |
4310s | attributes you could remove the |
4312s | permanent corruption and and become |
4314s | cleanseable again |
4317s | great but yeah if you want to re-corrupt |
4319s | you know if you want to re-corrupt your |
4320s | your attributes then you would have to |
4322s | to harvest more souls to be able to |
4324s | corrupt your thing go through that |
4325s | process but yeah you know if you if you |
4327s | don't you know want to |
4329s | uh uh |
4331s | live with the consequences of your |
4332s | decisions |
4333s | every every every uh every time you |
4336s | drain a soul from uh |
4338s | a thrall it'll give you five soul |
4341s | lessons so it takes four lives to |
4344s | corrupt |
4344s | your body that's that's the price of |
4346s | maximum corruption is four lives |
4349s | um |
4350s | and can you preview the corrupted perks |
4353s | or you can't preview them right now and |
4355s | it's pretty much an in theme like an |
4357s | in-universe themed kind of decision |
4358s | right like |
4360s | if if you are dedicated to this dark |
4362s | magic you kind of trust in that it will |
4364s | give you the power that you're asking |
4367s | and i know that there will be a wiki |
4368s | page up yeah within like a minute within |
4371s | five minutes of the chess live patch |
4372s | that has all of them but in terms of the |
4374s | experience that you get to we want to |
4376s | make things feel as dark and evil and |
4379s | you know |
4380s | like perverse as it can right yeah and |
4382s | also like capturing that element of like |
4385s | uh you know you you're appearing behind |
4387s | the veil or beyond the veil kind of on |
4388s | your own and kind of experimenting and |
4390s | meddling with powers that you may not |
4391s | necessarily fully understand |
4393s | and so you know part of that uh |
4396s | mystery yeah yeah part of that mystique |
4398s | is like oh you don't know exactly what |
4399s | you're going to get when you corrupt |
4400s | your body initially uh and that that |
4402s | kind of philosophy sort of extends to |
4404s | actual |
4405s | the very act of casting sorceries when |
4407s | you invoke those words of power is that |
4409s | you kind of have to see like like |
4411s | there's a description of like what's |
4412s | going on but like it's not like |
4414s | um |
4416s | like there's not like an explicit like |
4417s | chain of things that you just select |
4419s | that you kind of like as you as your |
4420s | repertoire |
4422s | uh expands and you collect more uh |
4425s | options for your source for i'll say |
4427s | then you're kind of encouraging like oh |
4428s | like i just got this new page like |
4431s | time to test it out and see what the |
4433s | what the hell does this do and like kind |
4434s | of yeah sorry see what happens and then |
4436s | hopefully not like |
4438s | i don't know have it backfire on your |
4439s | way i mean probably won't happen but |
4441s | that's that's the magic will backfire on |
4443s | you well directly |
4445s | yes |
4446s | for now yeah sounds like a great mod |
4448s | though |
4451s | cool okay uh |
4453s | that covers a lot of that |
4454s | so that is the attribute system uh next |
4456s | we want to talk a little bit about the |
4459s | building system i know you guys have a |
4460s | ton of questions um we'll we'll try to |
4464s | answer some at the end if we can |
4466s | uh we also have we still have a lot more |
4468s | to go through too yeah we're yeah most |
4471s | we're nearing the end of our initial |
4472s | notes um |
4474s | but yeah we'll we'll a lot for a fair |
4477s | amount of time to be able to answer like |
4478s | whatever questions and |
4480s | concerns that you might have either you |
4481s | know either from before today or after |
4484s | watching this if you have anything else |
4485s | that you wanted to ask we'll try to uh |
4488s | make some time for that |
4489s | gonna switch to us talking heads over |
4491s | here |
4492s | uh and so one of the other features |
4494s | coming up is the creative mode uh you |
4496s | might have seen a little bit of that in |
4497s | our trailer um but it is |
4500s | uh the main thing to keep the main thing |
4501s | about that is that um |
4503s | all the entire building system is |
4506s | essentially now housed within a new |
4508s | craftable item simply called the |
4509s | construction hammer uh it's a very |
4511s | simple item to craft uh it costs |
4514s | like a little bit of water stone or |
4515s | something like that just extremely basic |
4517s | materials and then once you craft that |
4519s | and equip it like a weapon |
4521s | it is through that that you will be able |
4522s | to access |
4523s | um |
4524s | all your building materials all your |
4526s | various options that you have |
4529s | um and in addition to that they'll be |
4532s | uh like one touch the contextual options |
4535s | where like you can just like |
4536s | i think by default it's like you press |
4538s | right mouse button on your mouse |
4540s | and it just automatically switches to |
4543s | the delete brush so you can just like if |
4545s | you placed a bunch of stuff down and you |
4546s | made a mistake you can just hit right |
4547s | click |
4548s | delete and then hit right click again |
4549s | and then go back to billy and then |
4551s | um if you |
4553s | uh |
4554s | like let's say you're like you know |
4555s | building building up a bunch of walls |
4558s | and |
4559s | uh you think oh like i want to add a |
4560s | couple details in this corner like you |
4561s | might switch over to one thing you know |
4563s | let's say you put down a brazier and |
4564s | then you want to go back to building |
4565s | walls uh by default on pc you just press |
4568s | middle mouse button on like |
4570s | whatever thing that you want to |
4572s | go back to building you hit middle mouse |
4574s | button and then it you'll see a little |
4575s | button like above your um |
4577s | hot bar but it'll then |
4579s | select whatever you pressed |
4581s | as like your selected building item and |
4582s | then you can go back to like building |
4583s | walls for example and then that that |
4585s | also works with other placeables like |
4587s | razers and and all that |
4589s | yeah and anything you put down that |
4590s | could be built through the menu you just |
4592s | look at it press middle mouse or r3 and |
4593s | you select that piece with it i can't |
4596s | express how fast it is it's so nice it's |
4598s | so much nicer for everybody it's better |
4600s | for mouse and keyboard it's better for |
4602s | gamepad like objectively |
4605s | it's so nice yeah and then hand in hand |
4607s | with that also is the new creative mode |
4609s | which you can then uh i believe you have |
4611s | to be admin to be able to access that |
4615s | but whatever yeah so what it does is it |
4617s | um it clears out a bunch of unnecessary |
4620s | ui elements because it turns you |
4622s | invulnerable |
4623s | uh you are cannot be detected or |
4625s | attacked by hostile npcs |
4627s | uh and so yeah it removes your health |
4629s | bar uh stamina bar a bunch of other |
4632s | different elements you can get building |
4633s | yeah so you get more screen space and |
4634s | then yeah you get you learn every single |
4636s | recipe |
4637s | uh like building recipe in the game |
4639s | instantly |
4640s | uh you can build unlimited numbers of |
4642s | them |
4643s | uh and then there is a toggle fly mode |
4645s | where if you double tap space or double |
4647s | tap jump yeah you toggle between free |
4649s | flight mode |
4651s | and being able to walk around yeah and |
4653s | then of course of all the other |
4654s | um like shortcuts that are available |
4656s | through the construction hammer are also |
4658s | available in creative mode so like uh if |
4660s | you want to just like fly around and |
4661s | while you you know build up something |
4662s | like you can just yeah select select |
4664s | some walls and build some things up and |
4665s | then |
4666s | uh you know go go select a torch with |
4668s | middle mouse and then add a few torches |
4670s | and then just like hit a button to open |
4671s | up the window and select which other |
4673s | building pc one put a bunch of those up |
4674s | and use your shortcuts to kind of swap |
4676s | between each one and then like fly |
4679s | around it really quickly if you want to |
4680s | get back inside and like get a quick |
4682s | detail like you can just double tap jump |
4683s | and |
4684s | uh drop back in it's easier to |
4686s | participate in building contests |
4690s | yeah |
4691s | the guy in our marketing team that makes |
4693s | all of the awesome buildings that you |
4694s | see in our trailers and everything so |
4696s | yeah yeah uh sat down last week and |
4699s | uh i had to see like a suggestion for |
4701s | him to mix a couple of our building sets |
4702s | together |
4703s | and he was like yeah i sat down for |
4705s | about 15 minutes and threw this building |
4707s | set together and it looks great i can't |
4709s | believe how fast the new building system |
4711s | is so it's |
4712s | it's it's there's a slight learning |
4714s | curve when you get into it and you might |
4716s | be inclined to think oh this is so much |
4718s | worse but stick with it for like five |
4720s | minutes and i promise yeah |
4723s | the very yeah the very first time i got |
4725s | to play like a test build internal let's |
4727s | just like like what's going on like my i |
4729s | didn't really understand what's going |
4730s | with my binds i think this is before the |
4731s | binds got wiped too so i was like some |
4733s | of the things weren't working but |
4735s | once everything was working the way it |
4736s | was supposed to be for like you know |
4739s | doll when you get the hands on this |
4740s | update i was able to just like build a |
4742s | whole bunch of examples and just like |
4743s | have a ton of fun like really fast |
4745s | um so hopefully you have the same |
4747s | experience um and touching back on |
4750s | creative mode right now it is just for |
4752s | server admin so you do have to have |
4753s | admin to do that we are working on some |
4755s | stuff that we plan to come out later no |
4757s | official release date or anything where |
4759s | we want to be able to make it available |
4760s | for anyone on a server so you could |
4762s | potentially make a creative server and |
4764s | just say anyone that logs in can toggle |
4765s | it on and off |
4767s | um or you know adding that as a setting |
4769s | and a server uh you know normal complete |
4771s | your pvp server as well |
4773s | oh and one note i did i did see a quick |
4774s | thing a quick question in chat uh it |
4776s | unlocks every everything that you |
4779s | that you as a player can build so like |
4782s | if you don't have a specific dlc or you |
4785s | know coming up with a specific building |
4786s | package or something like that owned |
4788s | then you won't be able to place those |
4790s | buildings down |
4791s | until you you know buy the dlc or buy it |
4793s | from you know or earn it from the battle |
4795s | pass or buy it from the shop or |
4796s | something like that i was just in firm |
4797s | informed the creative mode server |
4799s | settings already in cool so |
4801s | yeah the release date's still tbd i |
4803s | don't know what you want for me |
4806s | right nice very good |
4808s | nice yeah i love these live updates that |
4810s | we're getting on slack here fresh out of |
4812s | the oven |
4813s | thanks paul |
4815s | um |
4817s | so yeah that's uh that's an exciting new |
4819s | feature that's also going to be |
4819s | launching |
4820s | with this update yeah |
4822s | um |
4823s | and then |
4825s | there's a bunch of other |
4827s | like i don't want to say miscellaneous |
4828s | but there's like other like a bunch of |
4830s | other like quality of life changes and |
4831s | balance changes that we'll be making of |
4833s | course |
4834s | uh with the update lots of bug fixes uh |
4836s | we are going to start also working on |
4839s | um |
4840s | like a bunch of updates to like |
4842s | followers and thralls like just across |
4845s | the board um |
4847s | and this is going to be like a |
4848s | multi-stage process so when the update |
4850s | launches i believe like generally |
4852s | speaking through all hp is going to get |
4853s | nerfed uh they will have end damage |
4856s | actually so |
4857s | generally speaking they'll have less hp |
4859s | and less damage however |
4862s | you can strengthen them with the new um |
4865s | what was what was the new name of the uh |
4868s | the authority authority yeah so once uh |
4871s | so now thralls will be directly the |
4872s | thrall's effectiveness will now be |
4874s | directly affected by your authority |
4876s | attribute so increasing that will make |
4878s | all your followers and thralls and all |
4880s | that much stronger taking it a step back |
4882s | we know that the thralls are insane |
4884s | right now in terms of yes the dam the |
4886s | potential damage they can deal and the |
4887s | amount of health they have and it feels |
4889s | like the thrall is the star of the show |
4891s | and really when you're playing this |
4894s | barbarian power fantasy game we want you |
4896s | to be the star of the show so we've made |
4898s | some adjustments now and we'll continue |
4900s | to keep making tweaks and adjustments as |
4901s | we add updates and quality of life |
4903s | features but like andy mentioned thrills |
4905s | will have substantially less health in |
4906s | this update |
4908s | uh one of the most notable patch notes |
4909s | is that uh beastmaster tamos had his |
4913s | his uh tables adjusted to be correct |
4915s | there was a little bit of a bug |
4916s | which led to his absurd health pools how |
4918s | much did he have like |
4920s | it's it's tens of thousands at the |
4922s | moment yeah maxed out with the right |
4924s | perks |
4925s | and and now you you'll be lucky to have |
4927s | him hit like 12 000 which is still an |
4930s | insane number can i still point out uh |
4933s | but the changes that we've made are |
4934s | meant to be safe we don't want to nerf |
4936s | the game so hard that the content |
4938s | becomes unplayable or you can't you know |
4940s | you can't participate in it so we are |
4942s | taking steps to get |
4943s | get it to where thralls are less of the |
4945s | thing in the spotlight and players are |
4947s | more however that authority attribute is |
4949s | meant to mitigate that as well so if |
4951s | you're a person who likes playing with |
4952s | followers and you and you that's just |
4954s | the way you like to engage with the game |
4957s | uh you can you won't gain the health |
4958s | back that they lost but we did also |
4960s | reduce their damage by 50 across the |
4962s | board you can get that damage back |
4964s | through the attribute and the end like |
4966s | the capstone perks on there are really |
4968s | cool you can you can make like a single |
4970s | thrall substantially stronger or have |
4972s | multiple thralls |
4974s | on top of that with sorcery we've added |
4976s | new systems that like modders will |
4978s | probably be interested in for the |
4980s | followers themselves where we can assign |
4981s | a type to a thrall or a follower a |
4984s | thrallower |
4986s | you can change the number of followers |
4989s | of that type that follow you so if you |
4991s | want to make a new follower type that's |
4992s | unicorns make it so 70 unicorns can |
4995s | follow you |
4996s | uh you know that's the thing you could |
4997s | mod in |
4998s | by default now whenever you raise the |
5000s | dead with necromancy you can have three |
5003s | undead followers that'll chase you |
5004s | around and those zombies will fight for |
5006s | you on your behalf if you pick that |
5008s | attribute that adds one to the pool you |
5010s | can have four undead following you |
5012s | around doing your bidding for you |
5016s | great excellent |
5017s | and then we have other stuff planned uh |
5020s | for thralls |
5021s | in a future update beyond this one but i |
5024s | won't make it in for this specific |
5026s | update but we do have more planned with |
5028s | regards to thrall balance and how you |
5030s | interact with them yeah one one big one |
5032s | that we're planning to go in with |
5034s | chapter two |
5035s | is the down button on out system so |
5037s | right now there can be a lot of |
5038s | frustration when you just lose a throne |
5040s | something happens there was no chance |
5042s | you could mitigate it as a player the |
5043s | throw goes down excuse me |
5047s | um so we've added a system in that we |
5049s | have internally right now and we're just |
5051s | testing |
5052s | um |
5053s | that the throw will kind of fall on the |
5055s | ground or the follower if it's a you |
5057s | know a cat or |
5058s | whatever they'll go they'll fall down on |
5060s | the ground you can interact with them to |
5062s | you know kind of revive them give them a |
5064s | pat on the back bring them back up to |
5065s | their feet and they'll come up with some |
5067s | lessened amount of health keep fighting |
5068s | with you at some point that breaks and |
5070s | they will eventually die if they die too |
5073s | much |
5074s | um but it's it's really quality of life |
5076s | for loss mitigation |
5078s | yeah yeah just giving you an opportunity |
5080s | to like if something happens just like |
5082s | way beyond your control you at least |
5084s | like can can bring back like your |
5085s | favorite follower or something like that |
5087s | and pick them back up so that way they |
5089s | you know if you're just like off doing |
5090s | something else they just die |
5093s | mysteriously or something like that you |
5094s | if you can get back in time i'm assuming |
5096s | like you can you can revive them but not |
5098s | quite ready for this update i want to |
5100s | check yeah it's just like |
5102s | let us poop and game |
5103s | please |
5107s | um okay honest more serious though |
5109s | someone did have a question about um |
5111s | what's going to happen with artisan |
5112s | table |
5114s | arts and table still exists um |
5117s | we're still looking at how much we want |
5119s | to take off the table and slap on to the |
5121s | build menu so |
5123s | they might go away they might just get |
5125s | integrated into the menu into the build |
5127s | menu entirely |
5129s | i don't have anything really official to |
5130s | say |
5131s | okay cool |
5132s | and not pooping either i'm assuming |
5135s | it's not planned for this update cool |
5137s | good very good |
5141s | what's next oh also yeah um big feature |
5145s | grass |
5146s | yeah there's a grass update at the end |
5149s | oh okay no i'm just kidding so now can i |
5151s | touch it when you when you place it when |
5153s | you place building pieces down now |
5155s | that pesky pesky grass that would stick |
5157s | through the foundation well it's finally |
5158s | yeah it's cool and last |
5160s | it comes along with that cool thing like |
5162s | you know the rain changes so it no |
5163s | longer rains indoors it's all those |
5165s | little touches that make it feel a |
5166s | little more real right and clearing out |
5168s | that grass with building pieces is a |
5169s | pretty big one yeah having yeah having |
5172s | all those blades of grass popping |
5173s | through your your storm glass foundation |
5175s | stuff like that will be a thing of the |
5176s | past |
5178s | yeah it's 20 22 y'all |
5180s | we're in the future finally we can |
5182s | finally |
5184s | we're finally making it so you can't |
5185s | touch grass you don't touch grass when |
5187s | you build things |
5190s | excuse me |
5191s | pardon |
5192s | um |
5193s | okay great and then |
5195s | we're going to move into just like a |
5196s | grab bag of various other things that we |
5197s | wanted to just like talk about kind of |
5199s | more rapid fire uh this is more like a |
5201s | general thing um but there'll be some |
5203s | combat updates uh there will be a new in |
5206s | combat standing animation that we're |
5208s | actually kind of excited about uh |
5210s | characters will no longer permanently |
5211s | just like be hunched over constantly |
5213s | with their weapon out like they will |
5214s | actually stand upright like we finally |
5216s | gave them a posture check yeah it's just |
5218s | i think it's a posture check uh but it |
5220s | is higher up the hips are raised up and |
5222s | the character stands more upright and |
5223s | less hunched over so yeah |
5225s | your character feels like they're a |
5226s | little more ready for action and a |
5228s | little less uh |
5229s | trolly |
5230s | yeah yeah just like kind of walking |
5231s | around like oh yeah it's time like |
5233s | you're not just stalking your prey to |
5235s | like yeah go hit some |
5237s | rocks or something there's a lot of |
5238s | really minor tweaks in there too that i |
5240s | think you guys will appreciate when you |
5241s | get your hands on it but um the |
5243s | character can rotate a little faster |
5245s | whenever if you're in like controller |
5246s | movement mode |
5248s | we updated the animations for that |
5250s | we made changes to lock on targeting to |
5253s | make it a little easier to use like |
5255s | ideally i think it would be great if we |
5256s | live in a world where the lock-on is you |
5258s | know worth using and switching between |
5260s | so depending on the context you have at |
5261s | the moment you might want to be fixed |
5263s | fixated on something and smashing it or |
5265s | you might want to lock off and turn and |
5266s | go away to dodge something |
5268s | but the lock on should |
5271s | place the target in a better space |
5273s | screen space wise like right now uh in |
5276s | live whenever you lock onto something it |
5278s | kind of pushes it to the top of the |
5279s | screen which makes it so your |
5280s | character's looking down a lot |
5282s | we've made some adjustments so it kind |
5284s | of puts them more eye level and the |
5286s | camera is a little a little more to the |
5287s | side |
5288s | uh while you're locked on your character |
5290s | can move at full |
5292s | basically i think it's full or close to |
5294s | the same speed you can move forward at |
5296s | so strafe speed has changed and you can |
5297s | strafe faster left hand right now which |
5300s | also changes the way you engage with |
5301s | combat like a lot of enemies that you |
5302s | had to |
5304s | kind of eat attacks from before if you |
5307s | were locked on you might be able to |
5308s | actually you know step out of the way of |
5309s | the attack just before it happens now |
5311s | which feels really good |
5314s | good |
5316s | yeah |
5317s | we'll also be uh in addition to that uh |
5319s | we'll be making some changes to just |
5321s | like specific uh balance uh including |
5325s | addressing mounted combat in pvp |
5327s | um |
5328s | so we're going to be adding a |
5330s | damage multiplier |
5332s | when you're on the ground versus a |
5334s | mounted player uh this is a weapon |
5336s | specific or weapon dependent |
5338s | uh |
5339s | basically a stat and so like small |
5341s | dagger you know small weapons like |
5342s | daggers will not have much of a |
5343s | multiplier but like if you have like a |
5344s | spear for example that will do |
5346s | significantly more damage stamina damage |
5348s | stamina i'm sorry to a mounted target |
5352s | um in addition to that um across the |
5355s | board uh we are going to be increasing |
5357s | the stamina costs uh for for all hostile |
5360s | actions taken on |
5362s | while mounted uh especially the lance |
5366s | um |
5367s | so like i just i saw a lot of people |
5369s | asking about that yeah specifically the |
5370s | lance yeah so uh stamina cost will be |
5373s | increased for the lance uh additionally |
5375s | uh like during like it's active frames |
5377s | like when it's out uh that will drain |
5378s | additional stamina |
5380s | and then each time you hit or impact |
5382s | with the lance you will have to like |
5385s | instead of it just like being out |
5386s | forever and you're just kind of like |
5388s | you just turn into the juggernaut just |
5389s | always like literally have it out |
5390s | forever um it ends the attack it ends |
5393s | the attack and then you have to have to |
5394s | kind of like readjust yourself and |
5396s | actually like bring it back down again |
5397s | to then make a follow-up attack so you |
5398s | can't just like ram |
5400s | unlimited targets in a single swipe so |
5402s | yeah the lance acts a lot more like a |
5403s | power shot on the bow right now how you |
5405s | hold the button and it holds it out and |
5407s | your stamina drains but instead of |
5409s | holding holding the the string drawn |
5410s | you're holding the lance out and we've |
5412s | we've addressed uh a majority of the |
5415s | cases where multi-hits would occur with |
5417s | the lance as well so |
5419s | a lot of the reason you die instantly to |
5421s | lance right now is it can hit you like |
5423s | 10 times you know in a single frame and |
5426s | we've we've worked out almost all the |
5427s | problems with that to where you |
5429s | shouldn't be taking really substantial |
5431s | lands damage anymore and then like andy |
5433s | said once one hit occurs with the lance |
5434s | you hit anyone with it once it pulls the |
5436s | lance up again and you have to you know |
5438s | wait for it to reset and then pull it |
5440s | back down and have the stamina to use it |
5442s | again yeah so it should still be a |
5443s | powerful option but we don't want it to |
5444s | be like the de facto like meta for |
5446s | mounted combat and also just not |
5448s | instantly delete people yeah because of |
5450s | an unintended like effect |
5452s | uh and obviously like that's something |
5453s | that we can pay attention to and like if |
5455s | if we feel the lance is still like too |
5457s | powerful or too weak like we can always |
5458s | make adjustments that's like number |
5460s | stuff |
5461s | um and then also the uh |
5464s | as at least as of the writing of our |
5465s | notes uh that that mounted damage |
5467s | multiplier or that that ground to |
5469s | mounted damage multiplier will also be a |
5471s | server setting that you can change |
5473s | uh and so yeah if you want to make it |
5475s | like extra punishing you can ramp it up |
5478s | or if you want to just like have it not |
5479s | be a factor you can also do that |
5481s | up to you |
5482s | um we're also going to be doing some |
5484s | tweaks to some specific weapons uh for |
5486s | example two-hand spear combo timing has |
5488s | been adjusted between the third and |
5490s | fourth attacks the windows shorter so a |
5492s | little bit more natural um there will be |
5494s | a |
5495s | larger dodge window on |
5498s | several weapons |
5499s | um and two hand axes are also getting |
5502s | just kind of an across-the-board damage |
5503s | buff in addition to a larger dodge |
5505s | window as well yeah two-handed axes got |
5507s | a lot a lot of love yeah in terms of |
5509s | those windows like there were a lot of |
5511s | two-handed attacks you couldn't cancel |
5513s | before with dodge and it was |
5514s | inconsistent with all the other weapons |
5516s | which you can cancel at almost any time |
5517s | when you're attacking |
5519s | so we change axes to be more uniform |
5521s | with everything else hopefully they see |
5522s | a little more use |
5526s | and then we are also making some changes |
5528s | or adjustments to building health |
5530s | and so drawbridge health |
5533s | will be reduced i believe substantially |
5535s | and then gate frame hp is probably also |
5537s | going to get reduced a bit |
5539s | um |
5540s | additionally |
5541s | health for all tier 2 buildings |
5544s | will be going up significantly across |
5546s | the board |
5547s | um to to incentivize like that makes it |
5550s | a much more substantial upgrade over |
5552s | just tier one so that way you're not |
5553s | just spamming a bunch of tier one stuff |
5555s | like tier two will actually be |
5557s | you know the goal is to have that |
5558s | actually be like worth investing into to |
5560s | build up your base |
5561s | um it also reduces the delta between |
5564s | tier two and tier three i mean tier |
5565s | three is not the only option if you need |
5568s | to build this and protect some stuff |
5569s | right so we kind of want to try to |
5571s | reduce the the barrier to entry and let |
5574s | more people get into raids and more |
5575s | people fighting each other and |
5577s | having |
5578s | tier two |
5579s | be more effective for less cost than |
5581s | tier three is a way that you can rebuild |
5584s | bases faster keep the engagement going |
5586s | and |
5588s | not feel totally decimated if someone |
5590s | wipes your base off you know you can get |
5591s | back into it yeah faster and ideally |
5594s | like people actually use doors |
5596s | because door hp is also affected by this |
5598s | so you're not just like spamming walls |
5600s | and just removing them to bring it back |
5601s | and all that jazz so |
5603s | that's the idea yes so i'm i'm so sorry |
5606s | if i'm being super quiet i'm i'm reading |
5607s | chat and i'm also collecting your |
5609s | questions like the you know a lot of |
5610s | questions yeah i'm making sure to not |
5611s | have chat like up on the screen because |
5613s | i'll just get super distracted and get |
5614s | off track and so |
5616s | don't worry i see you nicole is being |
5618s | our all-seeing eye and so thank you |
5619s | nicole i appreciate that |
5621s | uh was there anything that popped up |
5623s | really quick that you wanted to oh yeah |
5625s | someone wanted to couple notes here but |
5627s | i i figured maybe because they're all |
5628s | kind of |
5629s | from what |
5630s | sure yeah yeah gotcha so yeah um |
5633s | and then i think |
5635s | i think we also want to make |
5637s | uh like demonic fire orbs stronger for |
5640s | siege |
5641s | to do more siege damage demon fire orbs |
5643s | yeah um i don't remember the exact |
5645s | specifics from the patterns off the top |
5647s | of my head but |
5648s | i think quaglin is going to give me a |
5649s | little |
5650s | fill in here real quick we wanted to |
5652s | make them a more viable uh option |
5655s | they weigh more and the persistent |
5657s | effect deals more damage so |
5659s | if you |
5661s | you can you can use these to take |
5662s | buildings out over time |
5664s | uh |
5665s | better than you currently can with a |
5667s | demon fire or sweet |
5669s | um |
5670s | i think that covers a lot of the kind of |
5672s | a lot of the nitty-gritty slash big |
5674s | broad strokes that are coming up |
5677s | another really big one actually is the |
5679s | uh |
5679s | the stability setting |
5682s | oh yeah tell me about server side |
5683s | there's a server setting now that's a |
5684s | multiplier that changes your stability |
5688s | on buildings so if you want to turn off |
5690s | building stability and just build into |
5693s | the ether like impossible structures |
5695s | yeah you can build euclidean |
5696s | architecture essentially because there's |
5698s | no stability excellent uh as a factor |
5701s | you can also you know increase or |
5702s | decrease that and since it's a |
5704s | multiplier uh you know the standard loss |
5706s | from like a wall to a ceiling is 20 |
5708s | stability which you know is 20 so if you |
5712s | make it half that |
5713s | if the multiplier is 0.5 you'll only |
5715s | lose 10 stability going from a wall to a |
5717s | ceiling and if it's zero it's just no |
5718s | stability while it's 100 across the |
5720s | board so we can make it yeah is it again |
5722s | really great for building concrete yeah |
5724s | yeah is it wait is it euclidean or |
5726s | non-euclidean |
5727s | non-euclidean yes finally my dreams of |
5729s | trading |
5730s | and uh |
5732s | mcs you're inspired i thought it was not |
5734s | i thought non-euclidean was the one that |
5735s | was just like does not conform to |
5741s | okay hyperbolic anyway impossible |
5744s | structure is going to be exciting i get |
5745s | to create my my mcs your impossible |
5747s | structures or something |
5748s | um |
5749s | so yeah that covers all the broad |
5751s | strokes and all the bits that we want to |
5752s | talk about unless something else |
5754s | comes to mind which it might and that's |
5756s | fine |
5756s | um |
5757s | so before we go into more q a stuff |
5760s | um |
5761s | as you might have seen in the trailer |
5763s | uh |
5764s | we are looking to release update 3.0 |
5768s | the aegis sorcery |
5770s | in quarter three 2022 |
5773s | um |
5774s | beyond that as we get closer to that |
5776s | time |
5777s | specifics will be out but that's all we |
5779s | got right now |
5781s | and then |
5783s | if you want to take some questions i |
5784s | know there's been a lot of questions and |
5786s | comments that we've seen yeah |
5789s | okay so like obviously |
5791s | in particular that you wanted to answer |
5793s | but |
5794s | um |
5795s | one that i saw a lot was like asking |
5797s | about cross play i don't know that there |
5798s | are any plans at this moment but yeah we |
5801s | don't have any plans for cross play |
5803s | right now |
5804s | okay it is plausible and something |
5806s | that's on the table for us |
5808s | uh but we aren't making any moves for it |
5810s | right now |
5812s | um |
5813s | any uh plans on increasing the level cap |
5817s | not at the moment if the level cap |
5819s | increases it'll most likely come with |
5821s | some type of content as well |
5824s | i don't know if it'll be like a |
5825s | horizontal growth or vertical growth in |
5827s | the content itself but |
5829s | we don't have a re really good reason to |
5831s | increase level cap right now it also |
5833s | could come about in the form of like |
5836s | progression updates |
5839s | but those are not anything that we're |
5840s | working on at the moment |
5842s | okay cool |
5844s | uh no we're not wiping servers |
5846s | um let's see what else uh uh do spells |
5850s | have cooldowns |
5851s | no there's no there's still no concept |
5853s | of cooldowns and kind of exiles |
5855s | the idea of a cooldown |
5857s | at least in its rawest form a timer that |
5859s | counts down and you can do something |
5860s | again is something that i'm |
5862s | personally going to try to always avoid |
5863s | because it's a very gamey game mechanic |
5865s | and |
5866s | exiles is meant to be a game rooted a |
5868s | lot in reality as much as we can make it |
5870s | i know that there are things that are |
5871s | gamey but |
5873s | we only do that when it's absolutely |
5874s | necessary so if we can avoid it |
5877s | through other mechanics we implement |
5879s | cooldowns in roundabout ways |
5882s | i mean you saw also yeah like the actual |
5884s | active casting |
5886s | kind of spell could be considered a |
5888s | cooldown of it yeah i mean it is it is a |
5890s | relatively lengthy process like you |
5892s | can't just like whip out a spell |
5894s | like off off the cuff or something like |
5896s | that like you do have to kind of go |
5897s | through that process so yeah like you |
5898s | said that in of itself can be considered |
5900s | like a limited a limiter of sorts in |
5902s | terms of how much you can use it |
5904s | um this one's asked a couple times and |
5907s | but they're asking about like if there's |
5908s | gonna be any performance improvements on |
5910s | servers |
5911s | multi-core servers i don't know about it |
5915s | uh yeah i can't speak about multi-core |
5917s | specifically but i will tell you this |
5920s | we are literally always optimizing |
5922s | exiles |
5924s | there are points in our development |
5926s | cycle where we essentially kind of step |
5928s | back and analyze everything that is |
5931s | performing poorly and we make really big |
5934s | leaps in certain places where we can |
5937s | even the new content that we're making |
5939s | now requires |
5940s | improvement as it's being made like |
5942s | opening the building menu used to cause |
5944s | a large hitch i think it was something |
5946s | like 750 milliseconds or something like |
5948s | that and now it's like 40 milliseconds |
5950s | of time between the time you press the |
5952s | button and it appears nice um we are |
5956s | taking a look into some things like |
5957s | character and server side right now that |
5959s | our optimizations will make that make |
5961s | things run better for everyone overall |
5963s | but there's not anything really specific |
5965s | i have to announce about it other than |
5967s | optimization and performance is always |
5969s | on our radar and |
5971s | while the game is not perfect in terms |
5973s | of performance now we are always trying |
5974s | to improve it |
5979s | nice all right there's a lot another one |
5980s | yeah you're fine i saw a couple things |
5982s | about like modding and all that too this |
5984s | is something that um |
5986s | i made a little announcement over the |
5988s | weekend uh in the the kind of next house |
5990s | modding discord |
5992s | um but you know we just want to |
5993s | reiterate and really emphasize that like |
5995s | modding is absolutely not going anywhere |
5997s | and then |
5998s | uh while we don't have like an exact |
6000s | like eta on when it'll be out |
6002s | um like you know first of all the update |
6004s | will launch on test live first before it |
6006s | actually goes live and then we're |
6007s | planning on really you know we're gonna |
6009s | allow for uh mod makers to have ample |
6011s | time |
6012s | yeah to be able to update their mods for |
6014s | the new update we're gonna release the |
6015s | the mod kit |
6016s | shortly after the tesla yeah yeah yeah |
6018s | and that'll be that'll be you know still |
6020s | give a really good window between |
6022s | that and the official launch |
6024s | so that yeah again that'll give modders |
6026s | an opportunity to |
6027s | update everything they want play around |
6029s | and see what else is what else new is |
6030s | possible with the updated systems |
6032s | transmog system for buildings is |
6034s | interesting it's actually a design i |
6037s | considered as part of this update when |
6038s | we were really early on but it's not |
6040s | something we're actually developing |
6041s | for the most part one of the rules we |
6043s | have for exiles is that everything |
6045s | should |
6046s | be as dangerous as it appears right like |
6049s | a super scary crocodile should always be |
6051s | a super scary crocodile and not be like |
6053s | a one hit |
6054s | you know pushover kind of thing and i |
6056s | think that logic applies to to buildings |
6058s | as well um we've taken a bit of a |
6060s | liberty with the illusion system to |
6062s | offer like a really nice convenience and |
6064s | quality of life feature for up for |
6066s | people but when it comes to building |
6068s | pieces at least for the time being we'd |
6070s | like to keep the scary structures |
6071s | looking scary and the tier one structure |
6074s | is looking more flimsy yeah |
6076s | yeah if there's like a ton of clamor for |
6078s | that i mean yeah we can certainly |
6079s | consider it but yeah we have a design |
6081s | for it so |
6082s | it exists yes thank you |
6085s | um we have a lot of questions on if with |
6087s | this update there'll be new |
6089s | maps or map updates and things like that |
6092s | there will be updates to both maps to |
6094s | exiled lands and sipta |
6096s | but they're just the updates that are |
6098s | necessary to add the content to drive |
6100s | the systems forward so you'll find |
6102s | sorcerers out in the camps the camps |
6104s | will be dressed a bit differently you |
6105s | know you'll see some new pieces in there |
6106s | that haven't been there before |
6108s | there are a couple new caves hidden away |
6111s | in both maps that i won't really say |
6113s | anything more about |
6114s | but that's you know for you to discover |
6116s | and explore and |
6118s | you know |
6118s | if i show it on stream it's just going |
6120s | to ruin the fun of it |
6122s | i'm sorry you have to be patient but |
6124s | it's really worth the wait i swear yeah |
6128s | we generally try to not show off |
6129s | everything ahead of time right |
6131s | i want to though i mean for sure i wish |
6134s | i could sit here and just play the game |
6136s | and make you guys watch me for like five |
6137s | hours because of all the cool stuff |
6138s | there is i mean i think we have a |
6142s | non-zero number of wrapped audience |
6144s | members who would love to watch that but |
6145s | yeah |
6147s | um so there's this question that a lot |
6150s | of people were asking but so in regards |
6152s | about past age |
6153s | um |
6154s | will there be ways to get that item the |
6156s | items from that pass in the future or |
6158s | once that aid is gone are they gone for |
6159s | good what's the plan with that our plan |
6161s | for battle passes right now and you know |
6163s | it is subject to change based on |
6165s | feedback based on numbers |
6167s | one thing that i think is really |
6169s | important to to talk about at least from |
6171s | our perspective is that we have a |
6175s | very experienced monetization expert |
6177s | that we're working with and |
6178s | you know we we've taken his advice on a |
6180s | lot of stuff that we're doing and |
6183s | um |
6184s | originally we decided we wanted to say |
6185s | hey let's make these other battle passes |
6187s | available all the time and |
6190s | you know his advice was that we |
6191s | shouldn't do that so for the time being |
6193s | and the way it's going to go in now |
6194s | unless we hear like really massive |
6196s | uproar about it is that once the battle |
6198s | pass is done the battle pass is gone |
6200s | we're |
6201s | regardless we're not going to read those |
6203s | items to the shop we're we're not gonna |
6204s | say |
6205s | you know here's this exact item you got |
6207s | in the battle pass it's a thing that was |
6208s | limited availability you paid for it you |
6210s | were there when it happened and now you |
6212s | can just buy it in the shop six months |
6214s | later |
6215s | it's nothing we plan to do we may do |
6217s | variations on some of those items so if |
6219s | there's like a really cool bookcase we |
6220s | might mod it some change the the |
6222s | contents of it in its name and |
6225s | you know create an alternative close |
6227s | version to it but you'll never see that |
6228s | one-to-one same item in the shop that's |
6230s | in the battle pass |
6234s | um |
6235s | let's see people were asking if the |
6237s | roles or followers can use sorcery as |
6239s | well |
6240s | uh sorcery is |
6244s | for now and probably for the foreseeable |
6246s | future gonna be primarily based on the |
6249s | player right |
6250s | the fantasy is about you like you |
6253s | this is like a thing you can live out |
6255s | when you play the game |
6256s | so we don't have magical thralls that'll |
6258s | run around and cast spells with you we |
6260s | do have sorcery thralls but they're |
6262s | currently integrated into a workbench |
6263s | they can't follow you and fight with you |
6265s | we do have mounts that |
6270s | have sorcerous properties right you'll |
6272s | see this whenever you see some more of |
6273s | the battle pass and shop stuff stuff |
6275s | some more of the sorcery stuff that's |
6277s | already included for free you know there |
6279s | will be new mounts |
6280s | included in that that have sorcerer's |
6282s | properties but at the heart of it we |
6284s | really want you or the people around you |
6286s | to be the people deciding |
6288s | to make that leap into corruption and |
6290s | decide you know hey i want to be the bad |
6292s | guy |
6294s | yeah this power fantasy is about you |
6298s | uh like the illusion like the mirror |
6300s | image thing that you can cast as part of |
6301s | sorcery like kind of sits there and like |
6303s | acts like they're casting suppose it |
6304s | doesn't actually do anything so that's |
6306s | about the closest thing probably to |
6308s | actually having like in like an in-game |
6310s | unit that goes through the motions but |
6312s | someone asked if undead followers will |
6314s | follow you forever |
6315s | they won't they actually have the system |
6318s | that internally we call rotten decay |
6320s | which is a system for them to |
6322s | uh |
6323s | you know rot and decay over time so |
6326s | whenever you summon a zombie fall or |
6328s | initially or an undead follower uh their |
6331s | their skin will be more intact and |
6333s | fleshy and the longer they exist the |
6335s | more it'll run away the more gross they |
6337s | get yeah you can see the glass |
6339s | [ __ ] sinew and stuff below yeah it's |
6342s | really nasty and it looks awesome part |
6344s | of my french |
6345s | but yeah part of the trade-off there is |
6346s | that it's really easy to get one of |
6348s | these followers and whenever you |
6350s | initially summon them they start at |
6351s | level 20 all perked out |
6353s | so they're a bit more throwaway than |
6355s | your standard you know dressable uh |
6358s | follower like the the the undead cannot |
6361s | wear extra armor or use different |
6362s | weapons they have their own set of |
6364s | attack animations and everything and but |
6366s | they're just like strong out of the gate |
6368s | yeah they're just powerful right off of |
6370s | that can you change that the rot time or |
6374s | it's not a setting right now it could be |
6377s | a service i think we could look into |
6379s | them |
6380s | okay |
6382s | cool |
6382s | uh there also might make we might also |
6385s | be able to play with a mechanic with the |
6386s | two like if you feed them a certain item |
6388s | then it extends their life or so that's |
6389s | cool |
6390s | um i saw this a couple times in chen i |
6393s | just wanted to bring it up uh i've seen |
6395s | a number of comments talking about are |
6396s | you gonna are you gonna move over to |
6397s | unreal five |
6399s | um highly unlikely uh honestly at this |
6403s | point i feel like because we have a lot |
6404s | of custom work done |
6407s | in the current version of unreal that we |
6408s | have to make exiles just work |
6411s | period |
6412s | and so |
6413s | it's not there's not like a button or |
6415s | whatever to just like port it maybe |
6417s | there is i don't know but like there's a |
6418s | lot of custom work that we have to do |
6419s | that |
6420s | you know if we want it's not as simple |
6421s | as just simply migrating it to unreal |
6423s | five |
6424s | i'm super glad you asked this question |
6426s | because it's like this is the best place |
6427s | i could possibly reply to it all right i |
6430s | i troll |
6431s | reddit and the forums all the time and |
6433s | this is one of the number one things we |
6434s | see is like when will you guys upgrade |
6436s | to unreal yeah |
6438s | so i'm gonna give some history on unreal |
6439s | engine to begin with and then we'll talk |
6442s | about the state of exile sure yeah so |
6444s | unreal engine |
6446s | um |
6447s | the numbers that you see on real three |
6448s | and real four those are where the major |
6451s | massive iterations in the fundamental |
6453s | structure of unreal changes where you're |
6455s | literally working with a different |
6457s | product unreal 3 is like entirely |
6459s | separate from what unreal 4 is it was |
6461s | built upon that foundationally but the |
6463s | way that their systems work |
6465s | architecturally are different |
6467s | so unreal has different revisions and |
6469s | that's when you see like |
6471s | 4.5 4.6 4. 25 you know etc |
6475s | those versions all of those unreal four |
6477s | engine versions are very very very |
6479s | similar and they do get minor changes |
6481s | like performance upgrades uh you know |
6484s | new tools that we can use to make |
6485s | content and things like that that's |
6487s | actually one of the biggest things that |
6488s | comes in is just like new |
6490s | new vfx tools or you know new animation |
6493s | tools or things like that by and large |
6495s | those don't affect us in terms of |
6497s | delivering a cool game right |
6499s | so |
6500s | our version of conan exiles was made in |
6502s | unreal 415 |
6504s | and if you know anything about the |
6505s | timeline of unreal engine 415 is around |
6508s | five years old right now i think it was |
6510s | around 2016 or 2017 that 415 came out |
6514s | and whenever we started making exiles we |
6516s | had to do heavy modifications to get it |
6518s | worked with our internal back end |
6520s | to do everything that we need for |
6522s | character creation and server |
6524s | communication and all that stuff those |
6526s | modifications have essentially locked us |
6528s | into unreal 415. |
6531s | what we can do is take features from |
6532s | forward versions of unreal and back port |
6534s | them to that 415 so |
6537s | code and exiles will never be anything |
6539s | other than 415 with heavy modifications |
6543s | it is no longer possible for us to take |
6545s | the project |
6546s | right click update engine engine version |
6548s | in windows and select 5.0 and make it |
6551s | unreal 5. it's not that simple for us |
6553s | if we were to do that to the project it |
6555s | would generate months of backlog work |
6558s | updating the systems that we created for |
6560s | 415 to work with the changes that have |
6562s | happened for 5.0 |
6564s | even 5.0 is actually just like 4.27 like |
6568s | or 28 or whatever for what it's worth |
6570s | like the changes they've made have |
6571s | changed it and there's a lot of |
6573s | performance upgrades and that's what |
6574s | makes it worth calling it a new product |
6577s | but we we will never be unreal 5 |
6579s | specifically in conan exiles |
6582s | if we make exiles 2 |
6583s | yes we'll use whatever the most recent |
6585s | version of unreal is at the time |
6587s | but |
6588s | sorry to drone on about this we will |
6590s | never update conan exiles to be unreal |
6593s | engine 5.0 we can't take performance |
6596s | increases and gains from later revisions |
6598s | and backboard them into what we have now |
6601s | that's cool |
6602s | great thank you i appreciate that |
6605s | exile's two when someday |
6607s | lol i think there's almost no question |
6609s | that exiles too happens it does just it |
6612s | does just become a matter of when |
6614s | it's not a promise just uh observation |
6617s | nice |
6618s | um and i i saw one person ask again um |
6622s | yeah update 3.0 will hit test live |
6624s | before it goes officially live |
6625s | absolutely uh in quarter three of this |
6627s | year |
6628s | uh so yeah we plan on launching |
6631s | later this year and then they'll be you |
6633s | know there'll be a pretty |
6634s | uh |
6635s | like a substantially earlier version on |
6637s | test live so that you guys can all check |
6638s | it out |
6639s | um |
6640s | and just let us know how you feel about |
6642s | it |
6643s | yeah yeah |
6644s | i saw some some questions about the |
6646s | atlantean sword and the royal armor um |
6649s | unfortunately that's something that only |
6652s | um |
6652s | uh pre-purchased buyers uh received so |
6656s | unfortunately we can't give those out |
6658s | yeah that's an exclusive to |
6660s | two pre-orders yeah and um |
6663s | we uh |
6664s | yeah because that wasn't exclusive for |
6666s | pre-orders like you can't just like |
6668s | freely give those out after that after |
6670s | the fact i believe now |
6672s | it could be a case where we do like |
6673s | modified versions of it or something |
6675s | though like we could make like a |
6676s | tarnished atlantean sword or something |
6677s | yeah |
6678s | kind of |
6679s | you know nasty version of it you know |
6681s | just spitballing but |
6683s | those exact those exact items those |
6685s | those are going to be pre-order |
6686s | exclusive forever |
6689s | very sorry |
6691s | yeah the atlantean sword and the royal |
6693s | armor yeah |
6695s | so certainly possible with the system we |
6697s | have but uh those yeah like dennis said |
6699s | those specific items will remain as |
6700s | pre-order exclusives |
6702s | so i'm just like reading over some chat |
6704s | stuff now yeah yeah feel free to |
6706s | feed system |
6711s | i suppose we can do |
6712s | uh i mean how are you feeling we're |
6714s | we're coming up on the two hour mark |
6715s | right now so i'd be happy with taking |
6717s | about 10 minutes more questions and then |
6720s | uh if there's still like a drove of |
6722s | things that we need to address we can |
6723s | have a follow-up like you know q a |
6725s | exclusive stream and of course |
6727s | uh we have our forums and social media |
6730s | if you want to leave us a comment there |
6731s | ask questions there |
6733s | you know |
6735s | if we have an answer for it we'll work |
6737s | to answer them as to the best of our |
6739s | ability |
6740s | within reason um |
6742s | so how are you feeling about it yeah |
6745s | pretty good a lot of the questions that |
6746s | are coming up um a lot of stuff has |
6748s | actually been answered if you guys go |
6749s | back through the vaude uh you know |
6751s | you'll probably see an answer to a lot |
6752s | of the things that are still being asked |
6754s | someone did ask how that a password work |
6756s | on private servers i didn't mention |
6758s | before that it will be on private |
6760s | servers it'll work the same as it does |
6762s | on an |
6764s | yeah yeah you just log in |
6766s | do the challenges get the progress |
6773s | uh yeah |
6775s | anything else yeah we're just going to |
6776s | be going to those later amounts |
6785s | could be a thing we look into for sure |
6787s | someone asked if the demonic the |
6789s | transportory pads will work on or how |
6793s | those will work for like privacy |
6795s | um right now it's |
6798s | they link between your clan if someone |
6800s | were to not belong to your clan and |
6801s | stand in that pad they would see the |
6803s | same options your clan sees because the |
6805s | the item is rooted in |
6807s | in your clan but it's not exclusive to |
6809s | your clan |
6811s | i don't know if this will ship or not |
6813s | because we are still going through |
6815s | polish on the system but we have had an |
6818s | option to be able to switch between |
6820s | private and public networks |
6822s | to where people could build one and mark |
6823s | it as public and then every other public |
6825s | one can see that one so people could set |
6827s | up networks for one another to uh |
6830s | you know move around the map with |
6832s | potentially if that ships sweet |
6837s | um character transfers are being |
6839s | addressed and we don't have a date on |
6841s | those just yet |
6843s | um |
6844s | oh there was one question i'm sorry i |
6846s | saw one person be like let nicole talk |
6848s | oh i'm talking sorry i'm like i said i'm |
6851s | i'm very into into you guys here in chat |
6853s | um and uh going through yeah thank you |
6856s | for that yeah |
6858s | um |
6859s | if i've been like talking over you i'm |
6861s | sorry |
6868s | much like the player interaction with |
6870s | the trench and now you can't knock a |
6871s | player out to put them on there |
6874s | mainly because i feel like it would be a |
6875s | really bad experience to just lose |
6877s | control and be roped up uh for an |
6879s | indeterminate amount of time until |
6880s | someone decides to do something with you |
6883s | someone's very curious about your wallet |
6884s | yeah i just i saw that that's why i was |
6886s | like like furl my brown like |
6888s | my watch like this like it's |
6891s | a nice watch it's a it's it's shaped |
6893s | like an old school like casio watch but |
6896s | it's actually a timex and i like it |
6897s | because it just has this like |
6899s | elastic band that i can |
6902s | yeah it removes all the extra like |
6903s | annoying steps of having to clip it on |
6905s | my wrist um |
6908s | i don't know yeah there's just no no no |
6910s | least path of resistance to getting |
6911s | things on because i yeah i like to be |
6914s | able to slip it on |
6915s | uh the watcher furniture so someone's |
6917s | asking about twitch drops also |
6919s | same rule as pre-order items uh if you |
6921s | own those they'll appear in the build |
6923s | menu yeah but we're not going to sell |
6926s | those exact items or add those exact |
6929s | items to the battle pass or anything |
6930s | like that yeah that's not to say there |
6931s | might be variants of it or something |
6933s | like that yeah like like the modified |
6934s | versions we could do modified versions |
6936s | and i i don't mean like just a recolor |
6938s | but also some kind of like extra |
6939s | different geometry yeah |
6943s | uh ships or boats plans no boats planned |
6947s | yes new mounts yes new pets |
6955s | for the record i i i would love that |
6958s | personally right |
6959s | and i i recall like uh we put a lot of |
6962s | focus on |
6964s | the the ship |
6965s | uh things that we added uh with the new |
6968s | lands in sydney in the south yeah so it |
6970s | would be awesome uh but we have no plans |
6972s | for that so that that's what my like i |
6975s | didn't mean to like scoff i hope no one |
6976s | thought that i was i was just like yeah |
6978s | i wish kind of that was that's what that |
6980s | was supposed to be how dare you ask if |
6982s | we ever do anything yeah please vote |
6983s | related it's most likely to come in the |
6985s | form of an age like |
6987s | you know hearkening back to you know |
6989s | conan's time as a pirate essentially uh |
6992s | you know they would probably be a large |
6994s | feature that came out not just something |
6995s | you drop in the water and there it is |
6997s | right |
6998s | only there are plans for a switchboard |
7002s | i don't think so no sorry yeah |
7004s | servers will not be wiped |
7006s | yeah |
7007s | um |
7008s | new map with dinosaurs i mean |
7012s | you joke but we've talked about this |
7014s | what |
7017s | there's there's a specific time and |
7018s | place in our war that makes sense for us |
7020s | to have a new map with dinosaurs |
7022s | potentially |
7023s | not a promise just an observation |
7025s | [Laughter] |
7027s | only |
7028s | you get dinosaurs when i get my giant |
7031s | max |
7032s | no my giant mountains and my and my uh |
7034s | conan |
7035s | give me |
7036s | conan 20xx |
7042s | my favorite part of 3.0 is hard to |
7043s | define because i i love all of it like |
7046s | you know we |
7048s | this is one of the first features i've |
7049s | i've worked on personally where |
7052s | uh |
7053s | i've been |
7054s | really responsible for making sure |
7056s | everything is cohesive and tied together |
7057s | so i've had my hand in |
7059s | every single thing you'll get to some |
7061s | degree |
7062s | and we've all tried we've tried to make |
7063s | it all feel like an experience that ties |
7065s | together |
7066s | if i had to pick like one specific thing |
7068s | out one thing that is like my favorite |
7070s | it's really hard to say i really like |
7072s | the corrupted attributes part |
7075s | the corrupted attributes because it's |
7076s | like |
7077s | okay sorcery is this really inherently |
7079s | evil |
7080s | disgusting corrupting thing that makes |
7083s | you |
7084s | a vile human for participating in it |
7086s | and the attribute system i don't know |
7088s | how many people really think about this |
7090s | but |
7091s | their attributes of you as a person they |
7093s | are are your |
7095s | you know they are how you have developed |
7097s | as a human so to take something like |
7100s | your strength and say i'm a strong man |
7102s | you know i've been my whole life you |
7104s | know i i was raised on the wheel of pain |
7106s | i smash rocks with a pic and i cut down |
7108s | in with a hammer |
7110s | and to say that okay now i'm evil and |
7112s | i'm vile and and i'm really investing in |
7116s | this and that strength that i've been |
7117s | nurturing my whole life is now corrupt |
7119s | to its core |
7121s | and to see your physical attributes of |
7123s | strength be eaten away by the purple bar |
7125s | as it corrupts is really powerful |
7130s | yes you can actually live out you know |
7132s | live out the true fantasies of like yeah |
7134s | like you said like corrupting everything |
7135s | like to your very core like your very |
7137s | essence |
7138s | has been corrupted and it's not just |
7139s | like a veneer of like purple |
7143s | yeah someone said red sonja question |
7145s | mark which isn't really a question in |
7147s | itself but |
7148s | uh we do not own the rights to red sonja |
7150s | oh yeah so we do own conan but red sonia |
7153s | is outside of of the conan ip even |
7156s | though they they mingle |
7158s | um |
7159s | people are asking about being able to |
7161s | dye saddles |
7163s | uh there's nothing coming in 3.0 that |
7165s | will add saddle dye |
7167s | it is a |
7169s | quality of life thing that we can add in |
7171s | our to-do list though for sure it's a |
7172s | good suggestion thank you |
7175s | sharks for sipta |
7178s | technically septa has sharks technically |
7181s | they eat you when you swim too far away |
7182s | yeah |
7185s | um |
7186s | sorry i'm just looking at all these |
7187s | things though i don't think there's |
7188s | gonna be wands |
7190s | no there's like a little like yeah we |
7192s | can talk about that yeah yeah yeah |
7194s | little tiny like the |
7196s | weapon quote unquote weapon i actually |
7197s | had it labeled as a tool because i don't |
7199s | want people to think it's a weapon that |
7200s | you fight with and new combos with |
7202s | um but yeah it's called an arcade focus |
7205s | yeah this this little lad that you're |
7207s | holding here the whole idea is that it |
7209s | acts as a |
7210s | literally a focusing point for the magic |
7212s | that you're channeling so you speak |
7214s | these demonic words and the power runs |
7216s | from the runes into this into the focus |
7218s | and you can see when he's casting |
7221s | the things that he casts gets sucked |
7223s | into the focus |
7224s | um and yeah it's it's literally there to |
7227s | amplify the magic that you're performing |
7229s | yeah and then the effects will like |
7230s | change color kind of like depending on |
7232s | which |
7232s | you know spells or which domain of |
7235s | sorcery you you delve into it'll change |
7237s | colors yeah so there's like a common |
7239s | language if you see someone casting |
7240s | something green you know you're you know |
7243s | they're doing something in the realm of |
7244s | death they're about to bring something |
7245s | dead to life or a summit of soul from |
7247s | the beyond or something |
7249s | um |
7255s | i don't know can we |
7257s | yeah okay |
7259s | yeah maybe there's a reason we haven't |
7261s | uh it's not included in our notes but |
7263s | people uh are asking about the event |
7265s | system |
7266s | and |
7267s | the event system is getting a little bit |
7269s | of a |
7271s | i don't know how to say it like pr |
7274s | rework or something like that |
7276s | uh whenever we whenever we released |
7278s | grave matters we released it as an event |
7281s | for people to participate in go here |
7283s | test this thing see it get some cool |
7285s | reward |
7286s | and the reason we did that is to test |
7289s | the back end of the system to |
7291s | detect if there were major bugs or flaws |
7293s | with it to work on security concerns for |
7295s | it and everything |
7296s | so new events will be coming out with |
7298s | 3.0 but they're not going to be |
7300s | signposted on the map uh to where we put |
7303s | a marker on it and we say go here do |
7304s | this thing we're not going to have a big |
7306s | marketing push that's like a new event |
7308s | has been added we're going to add |
7309s | several i think there's maybe five that |
7311s | will be launched with 3.0 including |
7313s | grave matters |
7316s | so |
7318s | new events will occur but i'd like |
7320s | everyone to think of them more as random |
7322s | encounters |
7323s | than events that we celebrate like a |
7326s | holiday or something like that so we |
7328s | can't add random encounters that |
7329s | reinforce the theme of an event or a |
7331s | holiday |
7332s | but for the most part we're not going to |
7333s | say here's a spot on the map go do this |
7335s | thing right it's a thing for you to see |
7337s | we want it to be something that you |
7338s | stumble upon |
7340s | organically |
7341s | and things that just change the way you |
7344s | encounter the world |
7347s | there's some really cool ones in there |
7348s | too nice uh |
7350s | there's |
7351s | i guess i don't want to spoil those |
7352s | either but i'd like you to stumble upon |
7354s | them and find them for yourself and |
7356s | you know hopefully you feel motivated to |
7358s | dig in and see what nefarious views are |
7360s | during the events yes |
7363s | so yeah like dennis said like you know |
7365s | this isn't to say that there will be |
7367s | other like major events taking place |
7368s | within the game but um |
7371s | yeah there will be things going on but |
7372s | they won't be you know |
7374s | uh without as much fanfares like grave |
7376s | matters for example like grave matters |
7377s | was like sort of like a seasonal thing |
7378s | and also like a teaser for this update |
7381s | uh and also like a live test run of a |
7383s | lot of the back end work that we made to |
7384s | the game to be able to facilitate these |
7386s | kinds of like more live event or like |
7388s | you know live encounter uh kind of deals |
7391s | as dennis said |
7392s | someone said i really want to know if |
7394s | there will be a chance to earn chrome |
7395s | coins in the wild |
7396s | uh there will not the chrome coins are |
7398s | only a paid currency you will get the |
7401s | refunded back from the battle pass like |
7402s | i touched on earlier but it's it's |
7404s | purely uh you know a paid currency that |
7408s | interacts with the battle pass in the |
7409s | shop |
7410s | um also back on events people asked |
7412s | about the egg in the trailer yeah what |
7415s | is that |
7416s | part of an event |
7419s | question mark what could that mean no |
7421s | answer's here just more teasers sorry oh |
7423s | yeah |
7425s | another countdown for another teaser |
7426s | right yeah |
7427s | countdown two events begins today yeah |
7431s | you know we thought about um starting |
7433s | the stream with like a thing being like |
7435s | oh yeah like thanks so much for coming |
7436s | to today's announcement about the |
7438s | announcement that you saw like last week |
7439s | and we're thrilled to announce that |
7440s | we're announcing another announcement um |
7442s | but then this weekend happened we |
7443s | decided not to do that yeah |
7447s | anyway more body hair types um there's |
7451s | some work that we need to do before we |
7453s | can add a lot more to the base game in |
7455s | that realm |
7456s | um one funny thing is that that was |
7458s | written as uh body forward slash hair |
7460s | types but we've actually talked about |
7462s | also adding body hair types |
7465s | so you know you could be you know fully |
7467s | hairy or not um you know happy trail |
7469s | yeah adding more layers of customization |
7471s | is the thing we always look into we just |
7473s | have to |
7474s | be able to justify |
7476s | the amount of time that it takes versus |
7478s | the amount we can get out of it right in |
7480s | terms of like player engagement what |
7482s | they like like |
7484s | we want to put the most development time |
7485s | into the things that people will engage |
7487s | with the most |
7488s | yeah i have i have definitely seen a lot |
7490s | of requests uh like you know here |
7492s | through chat and uh you know in a lot of |
7494s | comments on the forums and on youtube of |
7496s | um |
7497s | yeah just like having alternate body |
7498s | types particularly to like support like |
7500s | more uh like portly body types yeah some |
7503s | bigger daddies that's me cetera like |
7505s | when i play a game i want to play the |
7506s | biggest guy i can |
7508s | it's not just like ripped but like i |
7509s | just want to be like yeah like |
7511s | just yeah yeah |
7512s | yeah yeah |
7513s | a huge |
7514s | character |
7517s | so certainly something that we'd like to |
7519s | see yeah it's about relatability you |
7521s | know you want to feel like your |
7522s | character is like you and of course yeah |
7524s | and i just you know if i want to add a |
7525s | little bit of a bit of a fur coat to him |
7527s | and |
7528s | put on put on a little bit of extra |
7530s | thickness i want that yeah |
7533s | yeah how much will battle pass cost i |
7535s | can't say the exact price yet because we |
7537s | are still working on finalized prices |
7542s | mods over two gigabytes are on our radar |
7543s | as well um |
7545s | that's a big thing um |
7547s | you know a lot of things that we talk |
7549s | about internally revolve around mods |
7551s | because we'd like more people to be able |
7552s | to use mods obviously there's a big part |
7554s | of our player base that can't use mods |
7555s | right now and it's a thing we'd like to |
7557s | change but again it's like |
7559s | the amount of development time versus |
7561s | the you know what we don't put out as a |
7563s | result of working on that yeah that's a |
7565s | that's a pretty significant technical |
7566s | hurdle especially when we have to factor |
7568s | in hardware with like very limited |
7570s | memory for example |
7573s | so again yes certainly something we're |
7575s | aware of it's just |
7577s | if if we could wave an arcane focus and |
7579s | just make that be we would but that's |
7581s | unfortunately in real life it's not |
7582s | quite that simple |
7583s | maybe one day |
7587s | are we feeling with questions and all |
7588s | that jazz we're just about at the two |
7590s | hour mark so first of all thank you so |
7591s | much for staying tuned and all that |
7593s | uh thank you for your questions um |
7597s | someone asked uh i'd like to know if |
7599s | we're finally gonna make the pvp servers |
7600s | for everyone time wise |
7602s | fair for everyone time wise in 3.0 |
7605s | um |
7606s | this is one thing i'm going to talk with |
7608s | the team about still |
7610s | you guys are hearing at first before |
7611s | they are but i do want to increase the |
7614s | harvest and xp rates on pvp servers so |
7617s | it's more |
7619s | it's faster like i just wanted to be |
7620s | faster right |
7621s | um faster for people to get in level up |
7625s | grind stuff out make bases and fight |
7626s | with each other |
7628s | and that way it isn't that's like |
7629s | morally devastating yeah that's one of |
7631s | the biggest things when you lose |
7633s | something when you lose stuff it it |
7634s | matters less because it was easier to |
7636s | get so you know hopefully that can |
7638s | increase engagement there i think |
7640s | there's a sweet spot to find there |
7642s | because if we make it too easy then it |
7643s | gets boring really fast right because it |
7645s | eliminates the point of pvp like right |
7647s | we have to find where like your stuff |
7649s | still matters to you but it doesn't make |
7650s | you want to quit the game because you |
7652s | lost it yeah yeah kind of like as a |
7654s | personal anecdote i actually have a |
7655s | close friend of mine who uh like here in |
7657s | town who actually will you know is an |
7659s | avid conan exiles player and he |
7660s | specifically cited like he had to take a |
7662s | step away from the game for a while |
7663s | because he was on a pvp server and he |
7665s | put a lot of time into his base |
7667s | and like woke up one day and found it |
7669s | completely destroyed and like he |
7671s | actually like logged in |
7672s | to watching people destroy his base and |
7674s | like killing him as he like was waking |
7676s | up from |
7677s | from all that um and so i can empathize |
7680s | with that and i i i know he's not the |
7681s | only one |
7683s | but again we have to find that nice |
7684s | balance |
7695s | so um |
7696s | uh i think i think now's a good stopping |
7699s | point for today's stream we're running |
7700s | over just over two hours |
7703s | but |
7704s | we are still constantly reading over |
7706s | things that are being sent at us over |
7708s | social media |
7709s | comments on youtube here in chat of |
7712s | course on discord in our official forums |
7715s | i invite you to yeah just like come on |
7717s | to the official forums make a thread |
7721s | you know praise yog and see whatever |
7723s | things you see here or if you want to |
7724s | yell at us about something go ahead and |
7726s | let us know on the forums now that you |
7727s | have |
7728s | the the more complete picture of what's |
7730s | going to be coming up um and then yeah |
7732s | we'll try to answer what we can |
7734s | through those channels and then if |
7735s | there's enough |
7736s | uh like clamor or enough like questions |
7738s | that um |
7740s | you know we feel that uh justifies like |
7742s | perhaps making another stream |
7744s | specifically for q a or like making a |
7746s | short video that answers all these |
7747s | things or even an faq |
7749s | we'll visit that when the when |
7751s | if it comes up so |
7754s | um |
7755s | that's it from me |
7757s | yeah |
7757s | anything else you'd like to add nicole |
7760s | no just uh follow us on the |
7762s | codernexcel's twitter instagram yeah |
7765s | facebook for |
7766s | more updates and silly things that we |
7768s | like to post |
7770s | um |
7771s | yeah i can answer questions on twitter |
7773s | too oh yeah people want to pick me at |
7775s | den makes games |
7778s | oh no i didn't lock this down that's all |
7780s | right it's fine um sorry |
7782s | sorry i'm just being a goo |
7784s | great i'm gonna put i'm going to put |
7786s | these things up here so you guys can see |
7789s | above nick oh my god above nicole's head |
7791s | so these are our various social media |
7793s | channels |
7794s | follow us on twitter instagram and |
7796s | facebook at these |
7797s | uh |
7799s | at these usernames |
7801s | now now it's attacking a goal |
7803s | oh thanks |
7804s | appreciate it |
7807s | um hey just leave us a comment there |
7809s | just like you know if you want to joke |
7810s | or |
7812s | talk about i don't know call me argon |
7814s | mcmahon button that's fine too |
7816s | um |
7818s | what's up ask about proof ask about poop |
7819s | yeah whether or not when we're adding a |
7821s | full defecation system into the game |
7824s | so um |
7826s | there will be a recording up on twitch |
7828s | and youtube following this so if for |
7830s | those of you who couldn't watch it |
7831s | that'll be there |
7833s | uh beyond that thanks for tuning in |
7834s | thanks for staying tuned in i know for |
7836s | some folks it's super duper lately |
7838s | thank you yeah i know like for for our |
7840s | outcasts in japan it's like 2 a.m now so |
7844s | uh thank you |
7846s | for watching what's up mates |
7848s | and our buds in australia yeah |
7851s | it's like 3am there or something like |
7852s | that i want to say it's like over 12 |
7854s | hours difference i think 13. anyway okay |
7858s | thank you all for tuning in this is a |
7859s | really exciting time um |
7862s | and yeah we'll see you |
7864s | on the forums on social media |
7866s | and with more to come |
7871s | and |
7875s | please |
7876s | no we will never stop mike stallon love |
7879s | you bye |
7891s | foreign |
7897s | [Music] |
7904s | [Music] |
7927s | [Music] |
7936s | [Music] |
7940s | you |