over 5 years ago - /u/Funcom_Ignasis - Direct link

Greetings and salutations you beautiful creatures!

We have a new hotfix out for the PC version of Conan Exiles to take care of some lingering issues after the most recent patch.

Thank you again to everyone who helped us out with reporting these bugs and issues.

PATCH NOTES

Performance and stability

  • Fixed a server crash relating to RCON

Exploit fixes

  • Fixed an issue where it was possible to walk underwater
  • Fixed a duplication exploit

Building and placeable fixes

  • Fixed an issue where wedge foundations could not be placed on top of wedge ceilings of certain materials
  • Weapon racks should no longer self-destruct on server restart
  • Placeables should no longer lose stability upon server restart
  • Placeables should again show owner info

Purge fixes

  • Purges have learned how to dress properly. This was fixed but an Unfortunate Turn Of Events reverted the fix previously.

Balance updates

  • The Undead bosses in the Unnamed city now use Star Metal weapons (with the exception of the Wight boss)

QoL improvements

  • The hunger system should not make thralls die anymore

General bugfixes

  • The Horizontal Elevator platform should no longer disappear and spawn in the center of the map after the someone walks out of rendering distance. Get out of here, elevator - you’re drunk.
  • It should no longer be possible to lure NPCs into water and immobilize them
  • Repair kits now work as intended again
  • Standing on the Greater Wheel of pain should no longer be desynchronized between the server and client
  • Greater Wheel of Pain thralls should again be visible
  • Thralls and pets no longer start decaying after you create a new clan

UI and Text Fixes

  • Dismantling bench now has the correct side-bar graphics
  • Recipes are no longer added to inventory when a crafting bench is picked up
  • Recommended Servers are now shown on top of the server browser list
over 5 years ago - /u/Funcom_Ignasis - Direct link

Originally posted by othniel01

Has the bug where 'crafting station progress stops when you log off' been fixed as well or is that ongoing?

Our team is looking into it and it's one of the issues they want to iron out during this week :)