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0s | welcome to the first ever Conan Exile oh |
---|---|
3s | it's still sending data I don't know if |
4s | it's actually |
6s | it's also sending data |
9s | I'm sure I'm sure everyone in the office |
10s | is like oh my God what is going on Amy |
12s | why do you do this to us |
14s | I'm just so good at this are we back are |
16s | we back |
18s | uh we're back we did it look there we |
20s | are live stream yeah thanks for joining |
22s | us everyone uh yeah to the first yeah in |
26s | Exiles in the sorcery chapter two stream |
29s | perfect yes |
31s | yeah again in keeping your tradition |
32s | with fun calm uh streams and |
34s | announcements yeah thank you all for |
35s | joining us for this lovely announcement |
36s | of an announcement uh thank you all for |
38s | joining us today we'll see you next time |
40s | for another announcement anyway sorry |
42s | okay this is better this is perfect back |
44s | and perfect |
46s | easy |
48s | let's go literally no idea how that |
50s | happened excellent perfect uh yeah I'm |
52s | I'm sorry I'm just done |
54s | uh YouTube is still giving us problems |
56s | but whatever anyway |
58s | uh yeah you want to see some stuff |
61s | that's coming up in chapter two yeah |
63s | let's talk about it |
65s | Segway yeah it's perfect yeah this is |
68s | great we're playing it fast and loose |
70s | today baby let's go all right we're |
71s | switching over here |
73s | um so yeah this is uh in-game footage of |
76s | chapter two donning a brand new armor |
79s | set uh this is why I got mixed up |
80s | because this is actually an armor set |
82s | that uh was uh it doesn't seem to be I |
84s | don't think it's 100 pork but it's |
86s | definitely inspired by an armor set from |
88s | Age Of Conan our Legacy MMO yeah nothing |
92s | we ever do is actually 100 Port uh you |
95s | know Age Of Conan has a lot |
97s | uh older engine at this point and there |
99s | are different requirements for things |
100s | that go into that game so when we want |
102s | to bring something over we really have |
104s | to remake it um using the base as a |
106s | template |
107s | um so yeah this was uh in the age of |
110s | Conan Onslaught event this was the thug |
111s | Ro Katan armor and in the second age in |
116s | or sorry in in the age of sorcery in in |
118s | Conan Exiles it'll be the uh |
121s | I believe it's the Mad God Armor double |
124s | check the name yep the Helm of the Mad |
126s | Prophet that's what it is sorry and also |
128s | let me go ahead and make it daytime so |
130s | we can actually see stuff yeah it's very |
131s | dark suddenly |
132s | and so this is one of the rewards you |
134s | get for the new |
137s | story event that's right with the next |
139s | chapter yeah so |
141s | um like I said before whenever we kicked |
143s | off the age of sorcery we want to start |
144s | to make each of our chapters more about |
146s | a story going forward so you guys have |
147s | some new stuff to follow along you know |
150s | um we we aim to actually change things |
152s | in the world as the story goes along as |
154s | well so I think that in the first stage |
156s | you'll see that to a much lesser extent |
158s | but as we go further and deeper and |
160s | learn more what we can we're capable of |
161s | with our timeline and everything you'll |
163s | start to see more stuff change in the |
165s | game itself |
166s | so thrown back to season or uh chapter |
169s | one excuse me and in chapter one we had |
171s | a new sorcerer appear in the exiled |
173s | lands and he started to spread the |
175s | knowledge of how to perform sorcery uh |
178s | to his own followers who then took it |
181s | out into the world and you know you can |
183s | now find Sorcerers in all the different |
184s | camps find |
185s | um teaching the people that hey there is |
189s | this magic you should follow us follow |
191s | our leader so |
193s | now some of you might know there are |
196s | some other sorcerers in the world if |
198s | you're keen on the story you might |
199s | remember met commosis |
201s | met commercials was previously a leader |
204s | among the black ring which is uh |
207s | instigio one of the most powerful cabals |
210s | of sorcerers that that exist |
213s | Amon wanted to join this cabal and met |
217s | tomosis essentially |
219s | afraid of his power |
222s | banished him from the black ring said he |
224s | can't join |
226s | tosamon disappeared |
228s | and |
229s | somewhere in the world he found the |
231s | serpent ring of set which is now a |
233s | really big part of the power that he |
236s | holds he was already a powerful sorcerer |
238s | now he comes back and he has this |
240s | powerful artifact |
241s | he gets rid of mechanosis he says you're |
243s | banished to the exiled lens |
246s | come again you know we'll see you later |
248s | buddy uh so now |
250s | met kimosus sees the magic being |
252s | performed and he was once a very |
254s | powerful sorcerer he was known for |
256s | summoning just gargantuan demons into |
259s | the world |
260s | and forcing them to do his bidding so |
263s | now he wants a taste of that power and |
265s | in the second chapter |
267s | we'll have you hunting the heads of |
269s | sorcerers bringing them back to his |
272s | followers who are these kitan exiled |
274s | assassins essentially |
277s | um and you'll you'll be bringing heads |
279s | and bodies back |
280s | uh so he can like try to examine like |
282s | just what makes them tick because like |
284s | yeah precisely yeah like he had that |
286s | power and now he doesn't have it because |
287s | like the form of sorcery that's in the |
289s | exact lens is not for whatever reason he |
292s | can't harness that same power despite |
294s | him being able to use before he ended up |
296s | here yeah traditionally in the exiled |
298s | Lance magic is suppressed by the giant |
300s | king bracer |
302s | um for some reason unbeknownst to us |
305s | others are able to perform sorcery now |
307s | he would like to be among those people |
308s | that can perform sorcery and he'd like |
310s | to get out of here so uh yeah to that |
313s | end he has these followers |
315s | in the world now who you can come up |
318s | with speak with and they'll tell you a |
320s | bit of the story behind it they'll maybe |
323s | uh you know give you give you some |
325s | rewards for what you do in the world and |
328s | you can spend those here |
330s | yeah so they're |
331s | um so with the update there will be I |
333s | think multiple head hunting camps I |
336s | believe right that's right okay actually |
337s | I don't remember the exact number off |
339s | the top of my head but in both Exile |
341s | lands in SEPTA there will be multiple |
343s | camps that are similar to this one that |
345s | you can find uh that just houses Katan |
348s | exileds there's can't there's cages to |
350s | return living Sorcerers that you knock |
352s | out and bring back and there's an altar |
356s | here that you can place the heads upon |
357s | so once you kill them you'll take their |
359s | skull put it on the Altar and they'll |
360s | give you a you know a bit of a reward |
362s | back for that |
366s | so yes uh you have so you'll be tasked |
368s | with uh bringing back social sorceress |
371s | goals or unconscious bodies yep and Dead |
375s | or Alive exactly and the bodies are |
376s | worth more than the skulls so you can |
378s | bring back a lot of skulls really easy |
380s | if you bring back a body |
382s | a bigger reward and then beyond that |
384s | we've got an integration into the new |
386s | event uh or sorry I'm trying to Rebrand |
389s | these as encounters so it's a little |
391s | less confusing but there are new |
392s | Encounters in the world |
394s | um |
395s | that is that's called Witch Hunt and |
397s | they basically have a very powerful |
400s | sorcerer in the center of them who are |
402s | typically surrounded by uh you know a |
405s | themed magical barrier so we have one |
408s | that's surrounded by these really cool |
409s | Briars and whenever you destroy the |
413s | Briars they you know they kind of recede |
414s | and peel back into the ground and have |
416s | these really creepy creaky wood noises |
419s | um but anyway you kill one of those guys |
420s | you get their skull it's the skull of a |
423s | powerful Magi you bring it back and it's |
424s | worth the most uh because it is the |
427s | least available |
428s | of any of the things and is coming from |
430s | a very powerful sorcerer |
433s | whenever you turn those things in you'll |
435s | get a new currency that we've added and |
437s | this currency is going to be reused |
439s | throughout several chapters anytime we |
441s | do a new chapter update we're going to |
443s | wipe any of the currency that you have |
444s | and restart from scratch in terms of the |
448s | rewards that you have so you can buy |
449s | things from the new vendors |
451s | um so the the currency is called ancient |
453s | obelisk |
455s | and whenever you turn in skulls or |
457s | bodies here you'll get some of that |
458s | ancient Obelisk then you can come speak |
460s | to the vendors and you can buy certain |
463s | things from them for that ancient |
464s | Obelisk so this guy is currently selling |
467s | a weapon |
471s | no and then so uh this currency the |
473s | ancient Obelisk is entirely separate |
475s | from chrome coins this is an in like |
477s | purely in-game |
478s | like yeah it's not a paid currency yes |
480s | yes so it's only you only get ancient |
482s | obelis by turning in heads uh or bodies |
486s | of sorcerers and uh yeah it's like a |
488s | season specific yeah kind of thing right |
489s | yeah this time around it comes from this |
491s | activity so |
492s | um really we're going to be making new |
494s | rewards and hopefully offering you |
497s | they're not crowded completely |
499s | completely disconnected from Crown coins |
501s | no relationship they're called ancient |
502s | Obelisk yes and |
505s | [Music] |
505s | um |
507s | each each chapter when we do an update |
509s | we'll get rid of all of them and we'll |
511s | give you a new activity that lets you |
513s | earn them in a different way to get some |
514s | new rewards yeah ancient oblets |
515s | specifically yes at the end of each |
518s | chapter you said they will yeah ancient |
520s | Obelisk will be reset |
522s | uh and then whatever like new thing you |
524s | do will earn you more so like yeah again |
526s | decoupled from common points we're not |
527s | like we're not gonna wipe the clown |
529s | points or anything like that yeah so one |
531s | of the things that you'll be able to buy |
532s | with the ancient obelisk in this update |
533s | is the Mad profit armor |
537s | um we're still kind of finalizing |
539s | exactly what things will cost and you |
541s | know how long it will take to get every |
543s | specific thing or how you know how many |
544s | activities you have to do or whatever |
546s | but as usual if like your server admin |
548s | this isn't like |
550s | um account icon items or anything these |
552s | are just standard items you would unlock |
553s | in the game so if you're an admin you |
555s | could just spawn these you could just |
556s | give yourself a bunch of obelisks |
558s | whatever if you want to see it if you |
560s | really wanted to yeah |
561s | um or one of the my favorite use of the |
563s | ancient obelisk |
565s | um |
566s | is to purchase thralls oh yeah you can |
568s | purchase high-end uh like high-end |
570s | converted thralls right yeah they will |
572s | be here for named thralls uh they're |
574s | just automatically converted and you get |
576s | them in your inventory sweet um this is |
578s | an in-development build so some of the |
579s | stuff you see here like this isn't going |
580s | to be the final yeah we're on what can |
583s | you purchase there will be a different |
584s | item there that you buy |
586s | um also uh this PC doesn't have audio |
589s | right on does it have audio sent to the |
592s | stream yes |
593s | um |
596s | I don't know if I should push the button |
597s | or not for how long it'll go however |
599s | we're also starting to integrate more |
601s | voice acting in the game as well so uh |
604s | the the two catons Traders here the |
607s | exiled Captain who will tell you what's |
609s | happening in the world and the trader |
612s | both have some uh you know really good |
614s | vo tied with them uh then I was really |
617s | excited to get done |
619s | oh that's right yes yes you were super |
622s | pumped like I got a recording session |
623s | with this guy it's like oh yeah yeah |
625s | well now that now that it's on teslive |
627s | and I I feel like it's fine for me to |
628s | talk about it but uh when we were going |
630s | through looking for people that we could |
632s | cast I you guys I've mentioned it before |
634s | but I'm a really big Mortal Kombat fan |
636s | and we got to do a voice acting session |
638s | with the the person that voices Luke |
640s | Kang in MK 11. uh so the Katan |
643s | characters sound really cool that's rad |
650s | I would play it on stream but I think |
652s | the first chunks in them are very long |
654s | so we were just here talking for a long |
656s | period of time |
659s | so we're just like looking at chat stuff |
660s | right now yeah |
662s | so that's what's to expect with uh so uh |
665s | the head hunting like event and then the |
668s | witch hunts are just kind of like |
670s | they're rolled into like the whole |
671s | encounter system that we added with yeah |
672s | uh original age of sorcery update right |
675s | yeah so all of uh we previously called |
677s | them events but there's been some |
678s | confusion between what an event is and |
681s | what we would call like a larger event |
684s | if we wanted to do like um something |
685s | seasonal or something right |
687s | um so in order to |
689s | you know cut that confusion apart |
691s | instead of calling them events I'm just |
693s | calling them encounters you might hear |
694s | me call them Random Encounters but this |
697s | would be something like portals to yoga |
698s | or snakehold Caravan those are |
700s | encounters and The Witch Hunt event is |
702s | something in those veins in that vein so |
705s | like I said before you'll you'll show up |
707s | you'll see some some monsters or or |
709s | something magical protecting a very |
712s | powerful sorcerer |
714s | and you know defeat their defeat their |
716s | minions break down their barriers and |
718s | take their skull |
720s | yeah right now we have on screen what we |
723s | should have on screen right now is a |
724s | short preview video of like what some of |
726s | the uh witch hunts uh encounters look |
729s | like |
730s | um so they're themed based on like |
733s | I guess I don't want to say elements but |
735s | like yeah they're just themes so like |
736s | you'll have one that's like the Demonic |
738s | worshipers one that's like necromancy |
739s | and one's like yeah magic each of the |
743s | sorcerers in The Witch Hunt event are |
745s | sort of like lieutenants to karak um if |
749s | you guys remember kurak is the person |
750s | that's appeared in in the Exile Lance |
752s | and brought magic to everybody so these |
754s | are his most powerful followers |
758s | um oh and then |
760s | these encounters do we uh I forget if |
763s | they've changed but are they going to be |
764s | like consistent additions to the game |
766s | like will they remain even after like |
768s | chapter two ends yeah uh so pretty much |
770s | with all the events that we had unless |
772s | there's something that's really |
773s | contextual that doesn't make sense to |
775s | carry on uh we just intend to add them |
777s | to the pool of Random Encounters that |
779s | can occur |
780s | um so even after chapter two is gone |
783s | even after the age of sorcery is gone |
785s | there will still be Sorcerers in the |
786s | world that you can find and and kill |
789s | people love this helmet it's really cool |
791s | yeah yeah we'll get a H is |
796s | um will the Katan camps to like collect |
799s | heads and bodies still be up after |
800s | chapter two is this is the specifically |
802s | all exclusively for chapter two right |
804s | now we plan for this to just be part of |
806s | chapter two |
807s | um some things we'll make to keep make |
810s | sense to keep as a permanent fixture but |
812s | this is one that's part of the |
813s | storytelling part of the narrative |
814s | that's going forward so |
816s | you know as we move Beyond this point in |
818s | time it won't make sense for them to be |
820s | there and you know you guys will |
821s | eventually see where that leads to |
822s | there's four reasons |
825s | yes |
827s | what Andy said |
829s | it's ready to L word we love it oh yeah |
832s | I super love it I've been getting a lot |
834s | more involved with it as of late and it |
836s | has been a blast oh yeah that's right |
837s | yeah you've been you've been doing a lot |
839s | of light writing stuff for |
841s | yep |
843s | you guys will see there's a kind of |
845s | Stark change in the battle pass text in |
847s | this in this version uh where it is more |
849s | a story being told uh directly to you |
852s | instead of something a bit more |
854s | rhetorical and I intend to carry that |
856s | out through the you know preceding |
858s | seasons and |
861s | um I'm actually working with the story |
863s | that we're telling in game now so I |
864s | think it's going to be exciting yeah |
867s | yeah you've assumed Direct Control and |
869s | you're like yeah pretty much it's mine |
872s | I'm excited to see what kind of weird |
873s | [ __ ] you throw at us yeah |
876s | I know you guys are just saying chapter |
877s | two now but chapter three is going to be |
879s | nuts oh yeah we have all sorts of stuff |
880s | like written out |
882s | well and then uh sorry and I I did see |
884s | someone uh write in channel so these |
886s | head hunting camps will also will also |
889s | be available on iOS have done not just |
891s | things outlands and they'll be in |
892s | multiple locations so it's like there |
894s | just won't there won't be just like a |
895s | single Camp yes that would be |
901s | this particular one is just the one I |
903s | always come to to test uh because it's |
905s | at my Camp uh oh gotcha oh um so uh |
909s | another question that I did actually see |
911s | Pop Up in chat uh for the locations for |
913s | the Katan camps like are there what will |
915s | happen to like bases or buildings that |
917s | might be nearby those or did we pick |
918s | spots for the camps that are |
920s | deliberately like away from like |
922s | buildable areas yeah like the previous |
923s | content we've put in we just put it in |
925s | no build areas specifically so you don't |
928s | have to worry about your base being |
929s | there I think that going forward into |
931s | the future too |
932s | um |
933s | probably starting with chapter three |
934s | we're going to start doing something |
935s | where we kind of shotgun blast the |
937s | content in the map so we can put it in |
940s | places where people have built or have |
941s | or have not built but it doesn't |
944s | necessarily need to be a no build area |
945s | it'll just be wherever it can find a |
948s | place to spawn so if you have a base |
949s | somewhere and we put content there it |
951s | just won't show up there it'll show up |
952s | somewhere else oh okay I was I was |
954s | really hoping you're going to say like |
955s | you log in into suddenly there's just |
957s | like no I'm not going to defy your life |
959s | I'm not not because that would feel bad |
961s | no that wouldn't feel very good yes yes |
963s | thank you that would feel really bad but |
965s | also that would be extremely funny |
967s | it wouldn't be funny loss is terrible |
971s | yes it is no it's true |
974s | it's true on the events yeah yeah |
977s | [Music] |
979s | can be debated on or modded they can't |
982s | be modded um whenever we created the |
984s | system repeat the question I don't know |
985s | if they can hear me so sorry yeah the |
987s | question was uh will like our encounter |
990s | what will the upcoming Encounters in the |
992s | event in general uh be like moddable or |
995s | like modifiable or like uh disabled |
997s | disableable |
1002s | on the admin side for like a private |
1004s | server yeah so by large we do have a |
1007s | server setting that lets you just turn |
1008s | off all of the events or encounters and |
1011s | this will be the same thing um so you |
1013s | turn off this encounter you turn off |
1015s | following counters |
1016s | um outside of that we don't currently |
1018s | have the ability uh for people to mod |
1021s | these events it's a security reason I |
1024s | would love just like everything we do I |
1026s | would love to give everyone just full |
1027s | run of it and be able to do whatever |
1029s | they want but if we give you access to |
1031s | some things then you get access to other |
1033s | things that you shouldn't have access to |
1035s | so yeah this is one of the end points |
1037s | where we had to cut off and say |
1038s | unfortunately you guys cannot create |
1040s | your own events with our event system |
1042s | although I will say this I made the |
1045s | event system the actual skeleton of the |
1047s | event system itself or as it's now |
1049s | called The Encounter system it's not |
1051s | that difficult so if you guys are |
1053s | modders and you look into it you know |
1054s | I'm sure you can figure it out really |
1056s | quickly yourselves |
1058s | um I know that like in Savage Wilds for |
1060s | example uh they're working on their own |
1062s | events in the map as well that follow a |
1064s | similar structure to what we do |
1066s | now technically I think actually they |
1069s | may be released theirs a little bit |
1070s | before ours but |
1072s | they were in development simultaneously |
1074s | yes |
1076s | oh and then actually uh I'm sure this is |
1078s | all kind of on that topic uh my Dev kid |
1081s | oh yeah |
1084s | um so obviously test lab is out today we |
1086s | initially wanted to have my Dev kid out |
1088s | today with test live as well but uh |
1091s | right now we believe mod dev kit will be |
1093s | shipped on the 15 which is one week from |
1095s | today |
1097s | um and then if you guys are following |
1098s | our timelines and projections it should |
1099s | allow around three weeks to be able to |
1101s | update any mods that you have |
1110s | are they going to be uh accessible in |
1113s | the dev kit |
1114s | uh they should be a base game item yeah |
1117s | so just like um just like the armor |
1119s | itself you know it |
1121s | it's not monetized in any way it's just |
1123s | a new item in the game so you should be |
1125s | able to get them yourselves |
1128s | sweet |
1130s | yeah because I yeah I know that was a |
1134s | it's a good thing to cover because we |
1136s | had some issues the last time with the |
1137s | mod dev kit and yeah and like I said you |
1140s | know that's just our projection like |
1142s | right now we don't have any reason to |
1143s | believe it will be any later than the |
1145s | 15th it may uh and then yeah as long as |
1148s | if it does we try our best yeah like |
1149s | sometimes like yeah unavoidable or |
1151s | unforeseen like |
1153s | walls or hurdles like pop up and it's a |
1156s | whole separate thing I don't know yeah |
1157s | you know but we're updating the game in |
1159s | one hand and updating the dev kit in |
1160s | another so |
1162s | what are you having a giggle back there |
1163s | looks like you're having someone said |
1164s | like why Bandy abandoned on fire because |
1166s | it looks like you're currently oh |
1170s | this is fine |
1172s | I'm always on fire baby yeah that's a |
1174s | secret that's my secret everything's |
1176s | all's on fire around me I I |
1184s | have a quick q a at the end and I'll ask |
1186s | okay because I don't want to interrupt |
1188s | you guys and you guys and talk about |
1189s | something and then come ask us something |
1190s | completely different oh gotcha yeah I |
1192s | didn't know uh I didn't know if Jack |
1194s | could hear Nicole very clearly but chat |
1196s | does appear to be able to hear her just |
1198s | fine so not to worry but if you do want |
1200s | us to like repeat a question or |
1201s | something like that uh let us know |
1203s | please |
1207s | um I lost my train of thought sorry |
1210s | um we were talking about |
1211s | events slash encounters |
1214s | yeah and mod kit stuff oh yeah so event |
1216s | yeah the event or the encounters |
1218s | themselves won't be in the mod kit mod |
1219s | kit will be coming out |
1221s | the goal is next week next Tuesday the |
1223s | 15th |
1225s | um |
1226s | I think that I should cover that oh and |
1229s | then chapter two itself |
1231s | the aim is to have that out December 6th |
1234s | yep |
1235s | um so you know like I said before we |
1237s | have like a 90 probably I think 91 days |
1240s | is the time between our releases we're |
1243s | trying to stick to it as much as we can |
1244s | uh there's a lot of reasons to stick to |
1246s | it |
1247s | um consistency is important is one of |
1249s | the biggest ones right like if if you |
1251s | guys know something's coming you can |
1252s | plan for it to be out and you're more |
1254s | likely to you know participate with it |
1257s | see the new stuff |
1259s | um |
1260s | yeah it's it's really as straightforward |
1262s | as that you know we're working in 91 day |
1264s | cycles and we hope to hit our targets |
1266s | every time yeah and I think |
1268s | um do we have a like a time remaining |
1271s | counter with the test live update right |
1273s | now check that um there used to be a |
1275s | timer here in the battle pass that said |
1277s | how many days were left I don't know if |
1279s | that's on live right now I can't |
1281s | remember |
1282s | um it I think that we did fix it for |
1284s | chapter two but obviously what you guys |
1286s | are seeing here is actually the the |
1288s | chapter one battle pass uh so some stuff |
1292s | in the build we're on an internal Dev |
1293s | build right now and it doesn't have all |
1294s | of the stuff that you'll see yeah I like |
1296s | the back like we have separate backends |
1297s | that don't like owls talk to each other |
1299s | and so we kind of had to like finagle |
1300s | some stuff to get this to work with my |
1302s | with our Dev accountant yeah not |
1304s | everything is showing right now |
1305s | eventually there will be a little a |
1307s | little uh timer up here that says how |
1308s | many days are remaining in the in the |
1310s | chapter okay sweet |
1313s | all right wax says that's gonna count |
1315s | down the live version yeah well we do |
1317s | intend to have a counter because that's |
1320s | important yep and it lets you know how |
1321s | much time you have left |
1324s | okay well we will we will look into that |
1327s | then make sure that there is a timer on |
1329s | there |
1331s | okay |
1333s | thank you for that uh so of course this |
1335s | is not the only thing that's going to be |
1337s | included in chapter two uh I know some |
1339s | several people in chat also we're asking |
1341s | for what other kinds of things we can |
1343s | expect to have included uh so we will |
1346s | cover some of that real quick so we we |
1348s | looked at the witch hunts we can look |
1350s | that again uh we can take a quick look |
1353s | at some of the head like other head |
1354s | hunting camps this is just an example of |
1356s | one that you can find in Iowa SEPTA they |
1359s | just kind of |
1360s | uh they'll all have like a similar look |
1362s | so they'll be uh kind of this like |
1364s | towering Caravan with cages and they'll |
1368s | always be like a Brazier like a |
1369s | sacrificial Brazier that you can stick |
1372s | heads in |
1373s | um if there's more like the skulls |
1375s | eventually like pile up and like show up |
1377s | in the Brazier is that a thing that's |
1378s | just yeah I can spawn a bunch of them |
1380s | yeah but why not yeah |
1382s | I'm just letting a video play through |
1384s | also just to like show like what one of |
1386s | the costumes looks like we call them |
1387s | braziers Brazier |
1389s | very good yeah so uh you guys will see |
1393s | this later too but as you as you get |
1395s | skulls and add them to the bench you'll |
1397s | get some rewards and you'll get a bunch |
1399s | of uh |
1400s | Obelisk and everything and you can stack |
1402s | up a bunch of skulls when we were in |
1404s | development I was like I need more |
1405s | skulls they made a thing that had like |
1407s | six skulls on it and I was like okay |
1409s | more more skulls more and I just kept |
1412s | asking for more and more skulls so we |
1414s | got this really giant pile open |
1416s | did we ever get a guess or how many |
1417s | skulls were in that pile on social media |
1419s | that's right |
1423s | right actually yeah out of curiosity do |
1425s | you know the maximum number of skulls |
1426s | that this thing can display I'm actually |
1428s | super curious like how many are actually |
1430s | like showing up there I don't know the |
1432s | number myself |
1433s | I did get an update on the counter for |
1436s | the battle pass the counter can be added |
1438s | after we announced the release date so |
1440s | after this stream we should be able to |
1442s | add the the timer anytime to show how |
1444s | much time is oh cool great |
1446s | good good |
1449s | oh yeah the rewards uh may be uh subject |
1453s | to change as well too uh we're still |
1455s | kind of feeling the rewards out |
1456s | specifically okay as well but that is an |
1458s | idea of the kind of stuff you'll see you |
1460s | know like we have to think of stuff that |
1462s | has value and things that it's not just |
1464s | like super easy for you to farm on your |
1466s | own so we want to give some stuff that |
1468s | yeah incentivizes you to actually want |
1470s | to participate in the activity or or |
1472s | make it feel like you didn't lose time |
1473s | because you want to do something else |
1475s | that's right like I can't farm |
1476s | alchemical base because I have to I want |
1479s | to go do this event and get the armor |
1481s | well you did the event here's some |
1482s | alchemical base for your time face oh |
1485s | that's good |
1486s | yeah because like there's already like |
1488s | plenty of like |
1490s | there's a lot of things to do in the |
1491s | game already especially in terms of like |
1493s | upkeep and like upgrading your stuff so |
1495s | like yeah more more parallel lines of |
1497s | like things to do can definitely cut |
1499s | into your yeah and a good match list uh |
1502s | like internally in play tests we we |
1504s | realized that like a lot of the time |
1506s | you'll spend a day of play testing just |
1509s | preparing to do something for another |
1511s | activity so you know through the |
1514s | activities that we had we wanna |
1516s | not make the game take even longer for |
1518s | you in that way |
1519s | yeah we don't want like chores that you |
1522s | just do I have to do all day yes the |
1524s | goal |
1525s | Jeremy repeat my question but yeah can |
1526s | we do this |
1529s | you can |
1530s | so yeah the question was are we able to |
1532s | do the witch hunts encounters even if we |
1534s | are Sorcerers or corrupted ourselves |
1537s | why not |
1540s | uh I will ask |
1542s | that's an important thing to know |
1544s | probably I'm pretty sure it was actually |
1547s | talked about and I just missed the thing |
1548s | so I'm going to scroll through some chat |
1551s | really quick and we can keep talking |
1553s | about other stuff yeah uh well while you |
1556s | do that I want to show you guys |
1557s | something really cool that we added |
1559s | um |
1560s | in the battle pass and this is also a |
1563s | little bit of a work in progress still |
1564s | too because we're expanding it to |
1566s | Encompass more than it currently does |
1568s | but for a lot of things like |
1572s | emotes uh We've added a little paper |
1575s | doll over here so you can actually see |
1576s | the emote in action before you unlock it |
1578s | this will be available in the bazaar too |
1580s | so you won't you'll you'll have more of |
1582s | an idea of what you're buying when you |
1584s | buy something you can also rotate this |
1586s | around |
1587s | you know so you can look at it from |
1589s | different angles |
1590s | it shows the armor and stuff that's on |
1591s | your character now so if you're looking |
1593s | at a different armor piece it'll like |
1594s | swap out the one that you're looking at |
1597s | um and this also works currently for |
1602s | armor sets so now you can see a full |
1604s | armor set I think that when the ships |
1607s | for chapter two we'll probably be able |
1609s | to see War paints if you don't see it in |
1612s | chapter two you'll see it shortly after |
1614s | because that's like the next thing on |
1615s | our list but ultimately uh yeah we want |
1619s | to be able to show all the stuff that uh |
1622s | you can buy in a more engaging way to |
1625s | make it just cooler to look at well yeah |
1626s | and it's just like good like you said |
1628s | also like generally speaking it's good |
1630s | to know what you're getting definitely |
1631s | oh does this apply to the shop or like |
1633s | the bazaar as well oh yeah I I had |
1635s | mentioned it but it should be a visible |
1637s | inside as well it's okay I had missed |
1639s | that while I was cruising chat oh by the |
1640s | way to answer the question was yes oh we |
1642s | can yes okay I don't have the specific |
1644s | details on that I don't know if you do |
1646s | but that would be a really good thing to |
1647s | talk about here as well yeah so uh |
1649s | additionally uh |
1651s | starting from the 11th to the 21st of |
1656s | November |
1656s | [Music] |
1659s | let me just double check here yeah 11th |
1661s | of November 21st of November we'll be |
1662s | having a bonus XP event |
1665s | right so the XP doesn't really just |
1668s | apply to character XP it's actually more |
1670s | about the Battle pass itself so any |
1672s | challenges you complete in that time |
1674s | we'll be giving more experience I |
1676s | believe we're also increasing the base |
1678s | value |
1679s | of the challenges that you complete |
1681s | because |
1683s | um by large right now everyone is a |
1684s | little bit further behind than we |
1686s | thought they would be in terms of being |
1687s | able to complete the battle pass so we |
1689s | want to speed it up so there's a little |
1690s | bit more catch up and then going into |
1692s | the next battle pass as well it'll be |
1694s | easier to complete than the battle pass |
1695s | is to complete right now because those |
1697s | base values will remain higher |
1700s | so yeah you'll see higher base values |
1702s | and higher multipliers |
1706s | that's good to know presumably |
1707s | presumably I'm trying to say how that |
1710s | you know that's the plan right now but |
1712s | ideally that's the yeah that's how we |
1715s | envision that that's actually really |
1716s | good to know I wasn't uh I wasn't super |
1717s | sure on like how like battle press sorry |
1720s | battle pass progression was kind of like |
1723s | looking like yeah like uh like at large |
1726s | yeah we're keeping track of everything |
1729s | we're keeping track of you know how far |
1730s | people are in battle pass what kind of |
1732s | Engagement people have with monetization |
1734s | and things like that and making |
1735s | adjustments along the way like I said we |
1736s | would |
1737s | um so it's one of those cases where you |
1739s | know actions speak louder than words so |
1741s | we have data that we can look at and |
1744s | know which adjustments will make more |
1746s | people happy and we go in that direction |
1747s | to just try to make everyone have a |
1749s | better time |
1751s | yeah as it turns out we try to make a |
1754s | game that people like yeah |
1756s | amazing I know that's legal that's the |
1758s | goal |
1760s | um |
1762s | other than this update won't just have |
1763s | new stuff or they'll be fixes and stuff |
1765s | involved oh my God there's like I think |
1767s | he said like there's like 800 lines of |
1768s | fixes in there like Excel sheet |
1770s | internally or something like that yeah |
1771s | so obviously there are patch notes on |
1773s | test live right now it doesn't go into |
1775s | the nitty-gritty and all the specific |
1776s | things that are fixed but our patch |
1779s | notes are compiled from an Excel Excel |
1780s | sheet that we you know we dump all of |
1782s | our completed tasks into an Excel sheet |
1784s | and then |
1785s | go through them all line by line and |
1787s | compile the patch notes ignacy thank you |
1789s | and |
1792s | um |
1792s | yeah I think I looked at it this time |
1794s | and and there was something like 800 |
1796s | lines of completed tasks which includes |
1799s | you know all the fixes we've done |
1801s | everything almost all of them were you |
1802s | know verified to be fixed so there's a |
1805s | there is a big amount of stuff going |
1806s | into this update sweet |
1809s | um we don't have any uh sorry I'm just |
1811s | going to answer one of the questions |
1812s | let's chat |
1813s | um what about character transfers are |
1815s | you planning to return it |
1816s | um I don't have a timeline for character |
1818s | transfers right now |
1820s | um |
1821s | just no new information is the current |
1824s | information I have |
1825s | um I know that there are a lot of people |
1827s | that want it |
1829s | so it is on our radar absolutely |
1832s | sweet |
1833s | in addition uh I would like to also |
1836s | highlight some of the other stuff that's |
1838s | going into the update that's not just |
1839s | fixes he's just showing some of the |
1841s | other cool stuff off |
1843s | so obviously like the head hunting event |
1845s | and that'll pass stuff isn't for like |
1848s | the fact that there will be a battle |
1849s | pass isn't the only thing that we're |
1851s | adding with the update and of course |
1852s | like bug fixes and all that uh there'll |
1854s | be a bunch of new uh like cosmetic |
1857s | options building option or building |
1858s | piece options obviously like Cosmetics |
1860s | uh apart from the Mad profit gear uh we |
1863s | have a couple here that I'd like to show |
1864s | you |
1865s | uh one of the things that we'll be |
1867s | adding is a full-blown hedge maze set |
1871s | so you can create your own uh whatever |
1874s | you want to do you can create your own |
1876s | uh crazy uh labyrinthine hedge maze uh |
1881s | and they'll also of course be new |
1882s | placeables new pets uh including this |
1885s | beautiful |
1887s | thanks Kitty |
1889s | and a few other placeables as well |
1893s | um they'll also be |
1895s | uh new |
1897s | storm glass pieces that'll be Cathedral |
1901s | themed so this is an expansion of the |
1904s | existing storm glass set |
1906s | but there will be a whole bunch of new |
1909s | options such as vet buttressing as well |
1912s | as large doors large bunches though that |
1915s | buttress though uh what that button |
1920s | um so yeah there'll be a whole new uh |
1921s | set of external and internal building |
1923s | pieces as well as internal like |
1925s | accessories and decorations as well |
1927s | we'll show some of the Interior bits in |
1929s | just a moment here once this clip |
1930s | finishes |
1933s | um so here we have a character uh during |
1936s | the new the new interior bits uh the |
1938s | pillars of course I think are new |
1941s | uh well yeah they're actually one by one |
1944s | but it takes four it takes four grid |
1946s | spaces to create a pillar because you |
1948s | have to put a corner they're all Corners |
1950s | together there's a bottom a middle and a |
1952s | top piece uh so you can make the pillars |
1954s | as tall as you want as well cool |
1957s | uh The Illusionist painting is really |
1958s | cool the further sorry the closer you |
1960s | get to it the more corrupted the |
1962s | painting becomes |
1963s | so as the camera zooms out I guess we |
1965s | won't get to see it there yeah yeah the |
1967s | the yeah the shot that we had yeah I |
1969s | knew that it like shifted between the |
1971s | corrupted and not corrupted |
1973s | um |
1974s | but uh yeah the clip that we got was |
1976s | like just a really slow pain and by the |
1978s | time we got away from it like you could |
1980s | barely see like the change and I didn't |
1981s | have a chance to like do uh the shot |
1983s | that I want to do in game does The Maze |
1985s | shot also show |
1987s | um The Vines I wonder oh no but we do |
1990s | have we do have a clip for that |
1991s | specifically we'll show The Maze again |
1992s | so you can see the kitties and then we |
1994s | can I don't know the hegemaze is awesome |
1996s | yeah yeah I'm really excited for it yeah |
1998s | so the Hedge pieces are it's modular |
2001s | Pieces Just Like building pieces um they |
2003s | don't snap like building pieces uh last |
2005s | I used them at least they were just |
2007s | placeable so you could make any shape |
2008s | you want it's not confined to just |
2010s | squares and angles like you can make a |
2012s | curve of walls if you want to there's a |
2015s | lot of you know really cool stuff you |
2016s | can do with the Hedge maze |
2019s | um and then let's see where is this yes |
2024s | uh and then of course like themed around |
2027s | like our head hunting event uh there'll |
2029s | be some new decorations where you can |
2030s | have some prisoners or some Bounty |
2032s | posters and |
2034s | wall Ivy at last yeah finally so you can |
2038s | actually now finally uh decorate the |
2040s | exteriors of your buildings uh with |
2042s | beautiful creeping Vine that crawls up |
2044s | your uh walls we also have a new dog |
2047s | cage yep little little house for your |
2049s | furry buddies there's a new dog in there |
2052s | as well a new dog themed dog in the |
2054s | meeting I think we have yeah new pic |
2055s | dish themed |
2057s | um outfit I forget where you get that |
2059s | from but yeah yeah uh it's I can't |
2062s | remember which one it's on either all of |
2063s | the assets you look at all this stuff |
2065s | and there's so much stuff you have to |
2066s | make every three months it Blends |
2068s | together and you forget yeah yeah |
2069s | category but uh |
2072s | those are those are the new armor sets |
2074s | between the battle pass and the bazaar |
2075s | and actually the very end of that video |
2077s | there was a purple guy on the right side |
2079s | that was the armor set we made for |
2081s | mechamosis we wanted to give him a |
2083s | little bit of an overhaul but there was |
2085s | also a tech issue that stopped us from |
2087s | putting things that we sell on the NPCs |
2093s | the armor set that was on the left in |
2094s | the end of that video is how the Catan |
2096s | Exiles were supposed to look if you |
2098s | remember the Tableau from season or from |
2101s | chapter one you see that armor set in |
2103s | the tableau |
2105s | [Music] |
2105s | um |
2107s | actually I'm gonna pop these up onto |
2109s | this stream as well just so actually |
2111s | that's the chapter two table you guys |
2112s | haven't seen it yet I lied uh |
2115s | but whenever that pops up you'll see |
2117s | these guys they are representative of |
2119s | the people that are in game but we |
2120s | didn't get to put that armor set on the |
2121s | main game for chapter two we are looking |
2123s | to fix that for chapter three so |
2125s | whenever we have our cool armor set we |
2126s | make for a character we can also make it |
2128s | one that you are able to uh |
2131s | obtain |
2133s | and that we can use in-game |
2139s | all right let me see if I can get this |
2141s | going here |
2143s | we're just gonna have that pop up why |
2145s | not yeah |
2147s | so that's the Katan exiled armor |
2150s | um because of the environment we're on I |
2151s | can't spawn it on myself right now |
2153s | but that's really what it looks like in |
2156s | game right there it's really cool |
2158s | there's a spear that goes with it as |
2160s | well that matches oh and it's gigantic |
2162s | isn't it |
2163s | at one point gigantic uh it was like I |
2166s | was playing Dark Souls and I had a |
2168s | colossal weapon in my hand this spear |
2170s | was like you know 50 too big it was yeah |
2172s | cool yes here's another look at one of |
2177s | the other armor sets I believe this is |
2179s | like a necromancer themed armor uh that |
2181s | was also shown at the end slide there |
2183s | yeah and that's also shown in the scene |
2186s | where the character was walking into the |
2187s | cathedral that was the same armor set |
2190s | uh and then |
2193s | a fun little addition wait hold on hold |
2195s | on where is it hold hold hold hold I'm |
2198s | hold I'm holding hold |
2202s | TD |
2204s | yeah |
2205s | another cool thing about the cats |
2207s | actually is that yeah not only can you |
2210s | get a cat in |
2212s | I believe the battle pass |
2214s | it might be the bizarre don't quote me |
2215s | uh we also added hairless Captain the |
2218s | world so you can now find pick up and |
2221s | tame normal hairless cats as a pet that |
2223s | sits around in your face find a little |
2225s | little hairless kitten yay I think |
2227s | there's three colors I'm excited there's |
2230s | like a buff one a black one and another |
2232s | shot of any of these artists off one no |
2234s | yeah like |
2240s | just like |
2243s | you know this space kid that's just like |
2244s | [ __ ] diesel it's just like dude let's go |
2249s | on those uh on those stygian roids uh |
2252s | Nicole sorry what was that sorry I |
2254s | didn't know if we |
2255s | artists were |
2259s | don't worry oh I actually don't know off |
2262s | the top of my head uh because it's a big |
2264s | collaborative record between uh like our |
2267s | studio here in NC as well as a number of |
2269s | a couple concept artists over in |
2271s | Portugal I think I think uh |
2274s | or yeah those those one concept artists |
2277s | from our Portugal Studio that did a ton |
2279s | of our sorcery Concepts at least for |
2281s | chapter one I can't remember off the top |
2283s | of my head for chapter two stuff I know |
2284s | UI stuff is all done by or a lot of that |
2286s | is done by like Andy Swartz |
2289s | uh model I mean our our art producer is |
2291s | Chris Hammond Chris devilar does a lot |
2293s | of the uh |
2294s | sculpture yeah like modeling so |
2297s | uh credit of course goes to our |
2299s | amazingly talented artists that are here |
2301s | uh if I missed any of you sorry |
2305s | we can try to link them later if you'd |
2307s | like that's for Christina |
2310s | oh yes oh baby Warren oh yes |
2314s | February quite the heavy hitter in our |
2316s | studio yeah it's a monster he's been |
2319s | around so long I'm sure he's watching |
2320s | right now and I'll just take a moment to |
2322s | say February and you're amazing you do |
2324s | so much awesome stuff and like the |
2326s | shortest turnaround time too it's so |
2327s | great yeah you put a lot of stuff in |
2329s | that also uh he plays a lot yeah so he |
2332s | always has like a ton of feedback for us |
2335s | on slack yeah and beggar has been with |
2337s | us since Anarchy Online he's been here |
2339s | longer than almost anybody |
2341s | yeah he did a bunch of monsters from |
2343s | like AO also so he's been around if you |
2345s | ever see a monster that has a butthole |
2348s | I didn't want to say it |
2352s | yeah yeah his signature thing is well |
2355s | well detailed sphincters on our on our |
2357s | creatures |
2361s | uh |
2363s | anything so transition |
2366s | um what other stuff |
2367s | um |
2369s | and there'll be a whole bunch of other |
2370s | things uh to expect also uh |
2373s | I guess we can talk about pet stuff too |
2375s | because I know that was |
2377s | not expected yeah yeah uh that kind of |
2382s | was just a thing we stumbled into that |
2384s | snowballed |
2386s | um but essentially we got people |
2388s | reporting you know that like the like |
2390s | the cat pounces damage is insane now |
2392s | things like that |
2394s | um so we looked into it to figure out |
2395s | exactly what was happening and when we |
2396s | looked at our data in the back end there |
2399s | were a lot of followers that you could |
2401s | paint that were made with NPC attacks |
2403s | instead of pet attacks |
2405s | um so basically they were doing the kind |
2406s | of damage that NPCs were supposed to do |
2408s | Baseline and then scaling up like 20 |
2411s | levels with that |
2412s | um |
2413s | so yeah you'll find that the pet |
2416s | followers are probably a bit nerfed in |
2418s | most or all cases |
2420s | um whenever they're pets that were very |
2421s | strong to begin with however the reason |
2424s | we did this is not just to make them |
2427s | worthless it's now it's so now whenever |
2430s | we you know want to actually tune them |
2432s | up and make them a little bit closer to |
2434s | what a normal thrall would be it's we |
2437s | turn basically one knob instead of |
2439s | having to go through and find all these |
2441s | edge cases and find out exactly why some |
2443s | things are broken some things aren't |
2445s | um so yeah I think that in this update |
2447s | you'll find that some cats are are some |
2449s | pets not just cats specifically but some |
2451s | pets are are doing a lot less damage |
2453s | than they did previously |
2455s | um I think that by large |
2458s | some have increased some some have their |
2460s | like damage output increased as well |
2462s | like gorillas and scorpions enjoyed |
2463s | quite a big boost for example gorillas |
2465s | were very bad so so we made the gorillas |
2469s | better as well but what we'd like to do |
2471s | is get more feedback on it going forward |
2472s | and you know after you've experienced it |
2475s | see what it's like tell us more about |
2476s | what you think and we'll turn some knobs |
2477s | a little more and you know they're never |
2480s | ever going to be a thrall like they're |
2481s | never meant to be as good as a human |
2483s | follower that you've converted and |
2486s | equipped out with armor |
2488s | um but they're meant to be a trade-off |
2489s | you know they're they're easier to get |
2491s | they're easy to tame |
2492s | and you know we we may be able to do |
2495s | some things like exploring making them |
2497s | level faster or or something like that |
2499s | you know give you more of a trade-off |
2500s | kind of like we did with like the undead |
2502s | followers with with necromancy yeah yeah |
2504s | they're not as good as if you had a |
2506s | full-on human that would last forever |
2508s | but it's a quick means to an end just to |
2510s | be able to have something to fight with |
2511s | you yeah and again it's important to |
2513s | also keep in mind that like I know the |
2515s | word Nerf is very spooky but also like |
2517s | this is intended to be kind of like a |
2519s | like a phase zero of like a larger |
2521s | that's the Baseline yeah like a larger |
2524s | like it's laying the groundwork for |
2526s | being able to more effectively balance |
2528s | pet followers right because like if |
2530s | they're not working properly then it |
2531s | becomes a lot harder to balance as a |
2533s | result and so like now that |
2535s | have had their like the underlying stuff |
2537s | fixed it's going to be a lot easier for |
2539s | us to actually like |
2541s | boost them if they need to be uh to |
2544s | where we want them to be I kind of like |
2546s | how we had with like human followers |
2547s | also like there was a lot of like |
2549s | overall we reduced their power but like |
2551s | there's some trade-offs and they're |
2552s | we're still working on some other stuff |
2554s | that will also tie into or like you know |
2556s | handshake with some of the changes we |
2557s | made to yeah for all some human |
2559s | followers as well yeah there's another I |
2561s | know that some people still experience |
2562s | loss with their human followers as well |
2564s | after the last Nerf we did |
2566s | um I think there's still a little |
2568s | massaging to do there obviously and on |
2571s | top of that there's actually a full |
2572s | other system I think I've mentioned on |
2573s | stream before that's going to be coming |
2576s | later down the line to help reduce that |
2578s | loss you experience as well |
2580s | um yeah still something we're working on |
2582s | and won't make it for the launch of |
2583s | chapter two but something where yeah I |
2585s | like very well aware of yeah I don't |
2587s | know if it makes anyone feel better or |
2588s | not in any way but I do play Exiles like |
2591s | I am an Exiles player and I know what |
2593s | it's like to lose things and I know |
2596s | how how much time you lose when |
2599s | something important dies or is destroyed |
2602s | so you know we want to reduce that well |
2605s | at the same time not making the game uh |
2609s | in such a way that you keep everything |
2610s | you ever have there's a balance to |
2612s | stream |
2614s | mm-hmm |
2616s | things to look forward to I've actually |
2617s | seen a lot of people ask about new |
2619s | spells um we're not currently playing to |
2621s | add new spells immediately |
2623s | however the spell system is something |
2625s | that we want to have in our pocket |
2627s | that's like when we introduce new |
2628s | features uh we can add spells that have |
2631s | interplay with those as well so I I |
2634s | don't think that you will see you |
2636s | definitely won't see a new spell in |
2637s | chapter two I don't believe you will see |
2640s | one in chapter three but whenever we |
2642s | start Age Two it is highly probable |
2644s | there will be new spells included in the |
2646s | second age which will not be |
2648s | specifically sorcery themed so it's not |
2651s | like we're just adding spells for |
2652s | sorcery but it's another I always refer |
2655s | to refer to it as Tools in our toolbox |
2657s | you know it's more things that we can |
2658s | give you guys to play with |
2663s | sorry I had something Chad also asking |
2665s | about one of the armor set that we |
2666s | hadn't shown off yet and it looks like |
2668s | we have another question from Chad |
2669s | really fast too |
2673s | yeah yeah we know we know |
2676s | um yeah so I I actually touched on it |
2679s | earlier but it was probably an indirect |
2680s | answer so people might not have seen |
2683s | is The acronian Illusionist set which |
2685s | will also be available in the BattleBots |
2686s | I believe someone was saying like oh is |
2688s | that a cat ear armor so yeah it's |
2689s | actually a fox yeah uh this one you |
2692s | can't see it here but maybe in the video |
2693s | shot you could see it but it has a fox |
2695s | face on the front and one on the back as |
2697s | well uh to kind of create this illusion |
2699s | of not knowing if the character's coming |
2701s | or going that's cool actually no that's |
2702s | not that wouldn't be in the video uh but |
2704s | that is very cool too you know uh yeah |
2706s | but circling back |
2708s | um people asking about bizarre prices |
2711s | yeah um so I I mentioned it earlier and |
2715s | you know we have data on you know what |
2717s | people are engaging with what they're |
2719s | not you know like I said earlier actions |
2721s | speak louder than words and those |
2722s | actions are empirical you know we can |
2724s | look at them and see what you don't like |
2725s | what you like what you're willing to do |
2727s | what you're not and we will see |
2729s | adjustments to things coming in the |
2732s | second |
2733s | uh chapter and it's another one of those |
2736s | things that it's kind of like pet |
2737s | balancing where we just have to evolve |
2738s | it over time make a change see how it |
2740s | reacts make a change see how it reacts I |
2743s | think that by large you will probably |
2744s | see those updates uh like per chapter so |
2748s | if there's something that you don't like |
2749s | in one chapter going to the next uh |
2752s | that's the chance to see some some |
2754s | difference I would say but like whenever |
2757s | a chapter comes out that's like our best |
2758s | guess for that chapter and I think for |
2759s | the most part it will stay intact I |
2762s | don't want to be 100 like that's the way |
2764s | it is because anything at any time in |
2766s | game development can be changed it's |
2769s | just a matter of circumstances really |
2772s | so yeah to to kind of summarize yeah |
2774s | like it's an iterative process much like |
2776s | everything we're not going to nail it on |
2777s | the first try but we're going to |
2779s | continue like evolving it and updating |
2781s | it and iterating yeah uh as as Exiles |
2784s | continues to grow and mature and as our |
2787s | like move into like a proper like live |
2790s | service kind of format for Exiles |
2791s | continues to go forward as well is that |
2793s | uh that's later I believe that is later |
2796s | I don't have okay we won't talk about |
2799s | details yeah I don't know off the top of |
2800s | my head if we have any info about that |
2805s | um |
2805s | yeah I don't have any love on top of my |
2808s | head for that uh we don't currently have |
2810s | plans to support cross purchase between |
2814s | platforms |
2816s | um I actually touched on this in another |
2817s | live stream but if you weren't there for |
2818s | it |
2819s | um we we thought it was more important |
2822s | for people to not have to go in and |
2824s | create accounts and sign up for things |
2826s | to just making it easy as easy as |
2828s | possible for you to be able to get into |
2830s | the game |
2832s | um and start interacting with it and |
2834s | start being able to you know do the |
2836s | battle pass or whatever without having |
2837s | to literally log in and create an |
2839s | account first then it was |
2842s | um to have that cross-platform purchase |
2844s | support |
2846s | um we we think that by large there are |
2848s | not a lot of players play on multiple |
2850s | platforms |
2852s | um it's hard to tell but that's the |
2854s | thing that we can explore down the line |
2855s | because it's not impossible it's just |
2857s | not a thing that we're set up for right |
2859s | now |
2860s | gotcha |
2861s | performance optimization when literally |
2864s | always always I'm sorry before we jump |
2867s | into more questions from Chad I do |
2868s | actually want to also introduce like |
2870s | eradication and then we can move into |
2872s | more like proper language yeah yeah I |
2874s | know you're being you're being you're |
2876s | being so good and like engaging with |
2878s | chat and answering all their questions |
2879s | we'll get to that in just a second but |
2881s | we have some other questions also that I |
2882s | need some headphones now right oh yes |
2883s | yeah so yeah we'll be dying your |
2885s | headphones so oops geez Andy let me just |
2888s | reach down here and get these yeah sorry |
2893s | oh God be back oh no |
2898s | did you hear that oh God wait why is the |
2901s | game is it oh you had to turn the gain |
2903s | up for people hear us |
2905s | yeah |
2907s | okay I don't think that came through the |
2910s | stream I think that was just um |
2912s | they probably heard it through the |
2914s | microphone yeah because I had it right |
2915s | here was it like really loud or was it |
2917s | like just through the microphone sorry |
2918s | about that turn it up again |
2920s | no one's screaming so yeah okay no yeah |
2922s | there's no cats like no spam in chat |
2925s | was it really that bad |
2928s | it was a bit oof that's Jordy oh yeah |
2930s | yeah I'm sorry sorry guys yeah the |
2934s | headphones were literally like right |
2935s | against my mic so sorry |
2938s | okay |
2940s | hopefully this works |
2944s | we love this okay |
2946s | so we are joined remotely from our |
2950s | friend eradication |
2952s | um yeah thanks for joining us I'm just |
2955s | gonna have like my stuff up there uh hey |
2958s | bud |
2959s | you know |
2961s | doing well let's see let's make sure we |
2963s | can actually |
2964s | I'm gonna turn some of these things off |
2967s | all right eradication ready with us |
2970s | sorry Nicole what's up can you bump on |
2973s | the volume people can't really hear |
2974s | y'all of us oh okay well I'm putting |
2976s | game back up to maximum then |
2978s | I have no eradication in my ears maybe |
2980s | you don't have eradication in your ears |
2982s | no you want to bounce for a minute |
2984s | no eradication I mean I guess it's not |
2986s | that big of a deal and I can repeat what |
2987s | he's saying I can read chat I can type |
2989s | in chat that's true I mean I have I have |
2991s | the questions like up on this like see |
2993s | me also uh in any case |
2996s | um |
2997s | hello eradication thanks for joining us |
2999s | uh so can and then can folks on chat |
3002s | also hear him because we have them on |
3005s | display you don't hear eradication |
3007s | can you chat really quick |
3012s | one more time |
3014s | hello hello I think that came through |
3019s | oh my God |
3021s | they can hear him now |
3024s | there we go so you can't you can hear |
3026s | them okay cool |
3028s | maybe I can hear him now too yeah they |
3030s | said they can awesome great hello and |
3033s | greetings so thank you for joining us uh |
3036s | this fine I guess evening for you |
3037s | because you're in the UK |
3039s | yeah it's done until it's even it's |
3041s | already dark |
3042s | yeah it's it's gonna be dark here in |
3043s | just a few hours also because of |
3045s | daylight savings in any case yeah thanks |
3047s | for taking the time to join us today uh |
3048s | just before we jump into things uh would |
3051s | you be able to just like kind of uh like |
3053s | let folks here in chat know like who you |
3056s | are what you do uh what kind of like |
3058s | content you create uh and say hello |
3062s | yeah sure my name's eradication I'm at |
3064s | current exercise content over on YouTube |
3066s | I mainly focus on building for PV and |
3068s | roleplay players but I do also cover |
3069s | current updates news guides and I also |
3072s | make in-depth lore videos as well and |
3074s | also I really want to say thank you to |
3075s | funcom for having me on I appreciate it |
3077s | very much yeah thanks for having us we |
3079s | appreciate we appreciate you |
3081s | thank you and I'm sure correct I'm sure |
3083s | with that sorry true fact true fact yes |
3087s | um |
3088s | uh and so I'm sure with uh with some of |
3090s | these like lower tidbits that we're |
3092s | dropping here in the streaming with the |
3093s | chapter I'm sure you're very excited to |
3094s | kind of dig into that some more right |
3096s | yeah yeah yeah |
3098s | uh so uh and we have eradications |
3101s | YouTube channel up on the stream as well |
3103s | so like uh if you if you want like to go |
3106s | on a deep dive of like Exiles lore or uh |
3110s | any of that be sure to check out his |
3111s | channel go like And subscribe to stuff |
3113s | uh great content creator check out this |
3116s | channel it's good [ __ ] |
3118s | um so going into today actually like we |
3120s | had a chance to kind of sit down for a |
3122s | brief moment |
3123s | um and I believe you also had some |
3125s | questions yourself that you wanted to |
3126s | ask uh this might mirror some of the |
3128s | like questions that we might get from |
3129s | the community but we wanted an |
3131s | opportunity for to to give the floor to |
3134s | you if you wanted to ask any questions |
3135s | or any anything else that you wanted to |
3136s | bring up some floor is yours yeah |
3139s | awesome well I certainly do have a few |
3141s | questions yeah firstly the um the |
3143s | Headhunter event the Mad profit set |
3145s | assuming that is rolled out of the |
3148s | reward table at the end of chapter two |
3149s | will that be coming back similar to the |
3151s | events from grave matters |
3153s | right uh are you able to hear yeah I can |
3155s | hear okay cool |
3157s | yeah |
3158s | um I think that we will what what I like |
3160s | to do or had done so far is take the |
3163s | things that we make like the um a good |
3166s | example is the um the sorcerer armor the |
3168s | um |
3169s | why is it the Mad Prophet or the the |
3172s | skelos armor the skelos armor sets yeah |
3175s | I like to take them and inject them |
3177s | somewhere else in content after the |
3178s | temporary content's gone so probably |
3180s | what you'll find is just an alternative |
3182s | route or way to learn this armor set you |
3185s | know like maybe it gets added to the |
3186s | library of recenteric artifacts or |
3188s | something like that gotcha cool um but |
3190s | yeah even after the content is gone we'd |
3192s | like to keep a way for you to be able to |
3193s | get the set still cool so it won't go |
3195s | away forever even after the actual like |
3197s | event stuff is done |
3199s | or that's the intent TBD on how how will |
3202s | actually be like obtainable after the |
3205s | event but that's the intent |
3208s | awesome so staying on the topic of the |
3210s | Headhunters I'm assuming there is no |
3213s | daily limit on it that's so you can just |
3215s | infinitely complete them as much as you |
3216s | want oh yeah definitely like I said you |
3219s | know it's uh not tied into monetization |
3221s | in any way so there's really no limit to |
3222s | it if you you can even just spawn like I |
3226s | did on stream I just spawned the skulls |
3227s | in my inventory and put them on there |
3228s | you know uh it's it's there for you to |
3231s | engage with it's there for you to play |
3232s | with |
3233s | have fun sweet |
3235s | very nice |
3236s | so you mentioned the uh the witch hunts |
3238s | as well which look really cool the |
3240s | question I have is are they all around |
3242s | sort of the same difficulty Mark or are |
3244s | some intended to be more challenging |
3247s | other role I would say they're all |
3249s | roughly around the same |
3252s | we we try to follow a paradigm that the |
3254s | you know the further north you go on the |
3256s | map the more difficult it gets and |
3258s | um for the most part you'll find these |
3260s | Sorcerers in the difficult areas and |
3261s | Exile lands |
3263s | um |
3264s | and an IO SEPTA it's a bit of a mixed |
3267s | bag because we didn't have the same kind |
3268s | of rules to follow as far as geography |
3271s | equals difficulty kind of thing |
3273s | um but yeah I think that one thing |
3275s | that's interesting that you'll see and |
3277s | I've seen this as a point of feedback |
3278s | but it's really the way it's meant to be |
3280s | is that people say it's harder to fight |
3282s | the trash than it is to fight the |
3284s | sorcerer themselves but it's really by |
3286s | Design Sorcerers themselves are are |
3288s | mentally |
3290s | uh you know high in fortitude and and |
3292s | power but physically they're very frail |
3294s | they're not the kind of you know |
3295s | barbaric Warriors that your your |
3298s | character plays out to be and even in |
3299s | the sort in the um |
3301s | sorry the corruption system that we |
3302s | added for perks we let you do that to |
3305s | your character we let you make yourself |
3306s | weaker by body to have a stronger mind |
3310s | um so so yeah they they will have about |
3312s | the same difficulty I wouldn't expect |
3313s | them to be extremely difficult by any |
3315s | means |
3317s | um |
3317s | so |
3319s | probably if you're like a |
3322s | I know somewhere around |
3325s | probably just anything slightly above |
3327s | iron you know iron tools and stuff if |
3329s | you're a good player you'll be able to |
3330s | take them down or sorry iron weapons |
3332s | you'll be able to take them down it'll |
3333s | take some work and you'll need to follow |
3334s | her but beyond that it just becomes |
3336s | easier really |
3338s | awesome |
3340s | so obviously you've mentioned a lot |
3342s | about the story with about past and I |
3344s | think from my perspects anyway the jump |
3346s | in how present the story is from chapter |
3348s | one to chapter two is pretty obvious is |
3350s | this something that's going to continue |
3351s | with the more like clear Forefront |
3353s | because if it is I'm all here for it |
3355s | yeah certainly you know we have a lot of |
3358s | other contemporaries to model ourselves |
3360s | after at this point there's a lot of |
3361s | people that are putting in you know |
3363s | updates and even fun con themselves have |
3365s | done in the past with our MMOs so and in |
3368s | the first chapter |
3370s | we were a bit hamstrung on time because |
3372s | of the other we basically shifted all of |
3375s | our work uh load to sorcery itself that |
3377s | was where most of the work went in so we |
3379s | didn't have as much ability to put as |
3381s | much stuff in for the story in chapter |
3383s | one and that's why you kind of see it |
3385s | being told in the background |
3387s | um so yeah chapter two you'll start to |
3389s | see more stuff in chapter three you know |
3391s | we we always wanted to be an escalation |
3393s | so chapter one will probably start out |
3395s | on the uh I don't want to say more |
3397s | boring side but like the less visually |
3399s | impactful side it just sets the stage |
3401s | yeah exactly exactly it's the exposition |
3404s | right it's telling you what's happening |
3405s | yeah and we're essentially telling a |
3407s | story in 3x here right so each one will |
3409s | escalate to a point of basically a |
3411s | breaking point where |
3413s | in the third chapter you can almost |
3415s | always expect something mad to be |
3417s | happening |
3419s | that is that is very exciting Trapster |
3421s | is even out we're already waiting for |
3422s | chapter three well yeah I've been |
3425s | working on chapter three for like six |
3427s | months already so or more maybe even |
3430s | my timeline's skewed from everyone |
3432s | else's well plus I mean this kind of |
3435s | stuff has to get worked out like well in |
3437s | advance too it's not like yep |
3440s | to slap together a script three days |
3442s | before launch all good it's fine we |
3444s | don't need localization let's get on the |
3446s | vo Booth oh yes yes gladly |
3450s | finally my time |
3453s | so sticking to the theme of the story |
3455s | events again |
3456s | um with obviously the escalation has the |
3459s | death team considered maybe new PVE |
3461s | dungeons tied into the story I think |
3463s | that mainly you know coming around the |
3464s | end of a story age for example but I |
3467s | think a new story based PVE dungeon |
3469s | could be pretty cool |
3470s | yeah uh it's definitely a thing that |
3472s | we've thought about because |
3475s | um |
3476s | I don't think it's any kind of uh |
3479s | I don't think there's any reason I |
3480s | couldn't say this or not but we released |
3481s | the immersive survey |
3483s | um |
3484s | probably about a year and a half ago at |
3486s | this point a year a year and a half ago |
3488s | and a lot of the takeaway we got from it |
3490s | is you know one of the big things is |
3491s | that people really like Dungeons |
3493s | um for as many people did the survey |
3496s | almost everybody like Dungeons and some |
3498s | other activity primarily so dungeons are |
3500s | really high on our radar in terms of |
3503s | uh engaging experiences we can create |
3506s | they are also very expensive to make is |
3509s | the other side of it so I actually think |
3511s | that if you see a dungeon come in it may |
3513s | often even happen in the beginning |
3515s | of of an age because |
3517s | it would have to be something that we're |
3519s | working on while in other age is in |
3521s | progress |
3523s | um but yeah uh dungeons definitely on |
3526s | our radar when I joined the team I think |
3529s | I've mentioned this uh as well either on |
3531s | the forums or on a stream I can't |
3532s | remember but when I joined the team they |
3534s | told us we can't expand into the other |
3536s | corner of the map because there's a |
3537s | bunch of dungeons up there |
3539s | I looked into it myself there's not a |
3541s | bunch of dungeons up there so we might |
3543s | have some more real estate to work with |
3545s | at some point in the future you know |
3546s | again tentatively it could happen might |
3549s | not |
3550s | um I I just think that by large in the |
3552s | Exile lands there is more room to add |
3554s | more stuff |
3555s | there's a lot of factors that go into it |
3557s | one of the biggest ones is actually |
3558s | consoles |
3559s | um |
3560s | we |
3562s | have to manage our the memory that we |
3564s | have on consoles a lot more than we do |
3565s | on PC so we have to pick and choose |
3567s | exactly what we put in we have really |
3569s | limited real estate on consoles right |
3571s | and and that's another thing we're |
3573s | always working to optimize as well I |
3574s | know that a lot of people |
3576s | um probably showed up today wondering |
3579s | what kind of news we had as far as |
3580s | consoles would go yes a lot of questions |
3582s | about like PlayStation stuff also yeah |
3584s | there's still um new performance or |
3586s | sorry there's new there's performance |
3587s | issues happening there still some |
3589s | invisible things happening we are still |
3591s | looking into it and most often it boils |
3593s | down to that that memory restriction |
3594s | that we have and you know we can only |
3596s | move so much stuff at once so we're like |
3598s | I said earlier we are always in a state |
3600s | of optimizing things we get the reports |
3602s | in that you guys have we're literally |
3604s | always working on them and then we're |
3606s | always working against them at the same |
3607s | time putting months of battle pass |
3609s | content and and Shop content at the same |
3611s | time so it's a little bit of a tug of |
3613s | war of sorts |
3615s | my Expressions breaking a little bit |
3618s | Nicole's being very funny behind me |
3620s | sorry |
3625s | outside of the story events |
3628s | um the storm glass cathedral set looks |
3630s | amazing obviously the last Edition was |
3634s | the Arcane set which augmented Sandstone |
3636s | stone brick and reinforced stone is that |
3639s | something that you're trying to do going |
3640s | forward where you augment existing sets |
3642s | or is it just as and where it fits in |
3645s | uh yeah it's kind of a |
3648s | it's going to be both um like I expect |
3650s | that we'll see new things and we'll see |
3653s | augmentations to existing ones because |
3654s | we already have a really wide like |
3656s | breadth of uh available themes for |
3659s | building sets and we know there's a lot |
3661s | more things that we can do within those |
3663s | building sets and that's why you see the |
3665s | things like like the narrow stairs and |
3668s | you know the just the new pieces that we |
3670s | add in the cathedral pieces |
3672s | um |
3673s | it's also |
3675s | um a bit of a in a way a Time Saver for |
3677s | us because we don't have to concept what |
3680s | is Storm glass to begin with we already |
3682s | have a baseline for that so getting new |
3684s | pieces into production for existing sets |
3686s | is a bit faster but I think that you you |
3688s | should expect to see a mix of both going |
3690s | forward where we you know we will at |
3692s | some point see new building sets and |
3694s | some points see additions to others the |
3696s | cathedral set specifically was one I was |
3699s | really excited about too because like I |
3701s | was like |
3702s | you know we're gonna they're like we're |
3704s | gonna theme all these pieces off like |
3705s | these different you know these |
3706s | architectural things and I was like |
3707s | that's that's Cathedral pieces this is |
3709s | Storm glass at the Cathedral yeah like |
3711s | it fits in perfect with like the gothic |
3712s | Vibe of it and I just think they look |
3715s | great I I wish that we had a building |
3717s | shown that we could run around in today |
3718s | because of how cool it looks oh yeah you |
3722s | guys can like you know you'll see soon |
3723s | enough it's really awesome |
3725s | yeah I probably could have grabbed |
3726s | something from like a game DB for |
3729s | marketing there's some in the videos |
3730s | that we showed it's uh you'll just have |
3732s | to make your own yeah |
3736s | okay I think uh so eradication I think |
3738s | we have time for one more and then we're |
3740s | probably uh just gonna be finishing up |
3743s | from here |
3744s | yeah yeah well I've got one more for the |
3746s | law now didn't me yeah go for it |
3749s | so without going too specific for anyone |
3751s | that doesn't know there is a bit of |
3752s | Story related content from the story |
3754s | that I think is really interesting that |
3756s | involves a certain sorcerer |
3758s | assuming that content won't be used as |
3761s | is will that content be used to inform |
3763s | or maybe even Inspire like story beats |
3765s | in the future |
3767s | are you talking about who I think you're |
3768s | talking about |
3770s | I I could be a certain ring even the |
3774s | mouse people are getting dizzy oh |
3777s | sorry guys |
3779s | uh |
3784s | uh that that character |
3788s | will see |
3791s | progression in the future like |
3794s | right now everything in the exiled lens |
3796s | is very static and has been very static |
3798s | for a long time |
3800s | um because we haven't really put the |
3801s | resources into telling the story and |
3803s | moving it forward |
3804s | uh |
3805s | I have plans |
3807s | or everyone involved in the current |
3809s | storyline |
3810s | to not end up the way that they |
3812s | currently are |
3814s | that's very exciting that's fun |
3817s | not the way they currently are you mean |
3820s | like in terms of what's going absolutely |
3822s | yeah or like are they just going to get |
3824s | turned into like a pile of mush |
3826s | speculate |
3828s | hooray |
3832s | slightly excited slightly scared I'll be |
3835s | honest no it's gonna be awesome I'm |
3837s | really excited hell yeah I'm looking |
3838s | forward to it |
3840s | us too |
3842s | okay well I well eradication thank you |
3845s | so much for joining us I think uh |
3848s | I think we've answered uh plenty of |
3849s | questions yes everyone after the stream |
3852s | go watch your eradications Ken Scourge |
3854s | video yes it sets the bar really high |
3856s | but it's a really cool video yeah go |
3858s | watch that go make sure I think we |
3859s | linked it in chat as well make sure to |
3861s | go go check out the channel I can |
3863s | subscribe check out those uh the the |
3865s | building videos in the lore videos |
3867s | um |
3868s | and then you obviously like |
3870s | we'll have we look forward to seeing |
3872s | more from you as well eradication |
3873s | definitely oh there's plenty more coming |
3875s | thank you very much for having me guys I |
3877s | really appreciate it of course yeah |
3878s | thanks again for taking time uh this |
3880s | evening uh to just join us and just like |
3882s | hang out and ask some questions so |
3884s | anytime yeah man |
3886s | all right well uh I beat you into your |
3889s | eradication gonna be |
3891s | closing this up really quick |
3894s | okay so that was me headphones sorry |
3897s | yeah yeah so |
3899s | I think that about wraps it up for |
3901s | today's stream I think we answered we |
3903s | got a chance to answer a bunch of |
3905s | questions in chat I hope hopefully there |
3907s | were a bunch of bringing questions |
3910s | um I know there's several questions in |
3911s | chat that we haven't had a chance to get |
3912s | to but we have covered a couple of those |
3914s | things |
3916s | um if you want to answer a couple more |
3917s | questions go ahead otherwise we're |
3918s | probably going to be finishing up |
3920s | shortly so we can let you all go play on |
3922s | test live and let us know what you think |
3923s | do you have any queued up nickel |
3927s | um Muslim you already answered and so |
3929s | nothing in particular you can just take |
3931s | them from chat if you want yeah I mean |
3934s | yeah one that I see repeated a few times |
3936s | is um talking about like adding us like |
3938s | a like a new dungeon to like in |
3941s | corporate Staff Source reincorporated |
3942s | and I think yeah I mean we'd love to but |
3946s | yeah it'll have to be a right time and |
3948s | right place kind of thing yeah um |
3949s | obviously like |
3951s | sorcery as it exists now |
3954s | um we've we've put out what we can |
3956s | revolving around sorcery for the |
3958s | timeline that we had so |
3960s | it will have to be something that works |
3962s | its way into this basically into the |
3964s | story somehow I think yeah |
3966s | yeah |
3967s | yes redoing uh if like challenges will |
3970s | be |
3971s | um not not based but kind of redone |
3974s | changes the challenge system so like at |
3975s | level 60 I shouldn't be able to like arm |
3977s | Stone like kind of more |
3980s | oh we we won't see that come in chapter |
3983s | two but that's the thing that I've never |
3985s | seen my question to you oh sorry yeah so |
3987s | like |
3988s | um the question was like will uh uh are |
3991s | there plans in the future to like uh |
3993s | have challenges kind of be more like |
3995s | consummate to like the player level so |
3996s | for example a Max Level player isn't |
3998s | being asked to farm like basic |
4001s | uh resources for example for a challenge |
4004s | well I think that um |
4006s | is that the question that I did I |
4007s | misinterpret the question is that okay |
4009s | okay I thought you were asking a |
4010s | different question which is if I reach |
4011s | level 60 why would I do challenges no |
4014s | that's a question that's a question we |
4015s | do want to address but it won't happen |
4016s | in chapter two |
4018s | um and as far as the specific challenges |
4020s | that you get |
4022s | um we are we we can actually update |
4024s | these ones live we don't even need to |
4026s | patch to update them oh cool but |
4028s | basically we can change the criteria for |
4030s | specific events or challenges excuse me |
4033s | and there will be some updates to those |
4035s | in chapter two |
4037s | where first of all whenever you log into |
4039s | a chapter for the first time you will |
4041s | get a specific set of challenges that |
4043s | we've said for your character of this |
4045s | level range these are the challenges you |
4046s | should be doing and then after that we |
4048s | want to update the criteria for them |
4050s | better to make it so you're not doing |
4052s | things that don't make sense like a |
4054s | level 10 character shouldn't log in and |
4056s | get a challenge to mine black ice for |
4059s | example right so for the most part we're |
4061s | most fixated on in that direction where |
4063s | we don't want to ask low-level |
4064s | characters to do something they can't do |
4066s | it's more okay for us as high level |
4069s | characters to do something that feels |
4070s | tedious but we still want to reduce that |
4073s | as well |
4075s | um lots of questions on being able to |
4077s | dye your Saddles there's not a plan for |
4080s | that at the moment yeah he said oh sorry |
4083s | repeating questions I I saw yeah uh I |
4086s | saw a whole bunch chat just blew up let |
4088s | us die Saddles yeah um yellow Lotus |
4091s | potion we have looked into and there |
4094s | will be probably changes to the yellow |
4096s | Lotus potion itself coming soon but it |
4098s | won't be immediately with season uh |
4100s | chapter two excuse me |
4103s | um |
4104s | I don't think that anyone |
4106s | as far as I know |
4109s | you shouldn't lose the sorcery Feats |
4111s | from using the yellow Lotus potion in |
4113s | this update but it's a thing I'll have |
4115s | to follow up on and make sure that I |
4117s | actually got him panned out |
4119s | that has a whole history behind it |
4122s | unfortunately |
4123s | um |
4124s | diable Shield uh sorry not diable |
4126s | shields dyable uh reliable Saddles is a |
4129s | thing that we have to pre-plan I think |
4132s | when we're making Saddles so we make the |
4134s | materials in such a way that we can pick |
4135s | things that you can change so we might |
4137s | be able to go backwards with some of |
4140s | those and and make things dyable but |
4142s | sometimes you'll see armor sets that |
4144s | don't die quite the way you expect them |
4145s | to and it's because they weren't planned |
4147s | to accept the eyes in the first place |
4149s | the materials not engineered to accept |
4150s | them very well |
4153s | um the acronian Leggett Primus armor |
4158s | um |
4160s | was that the armor set that like we said |
4162s | was craftable and turned out not to be |
4163s | craftable |
4164s | it was intended to be shipped as part of |
4167s | learning sorcery so whenever you like |
4171s | get the book from karak and everything |
4172s | you can make that armor immediately |
4175s | that armor will become available |
4178s | I can't remember exactly what I decided |
4180s | to do with it I um there may be another |
4183s | system coming down the road that has |
4184s | been included as a reward for so I don't |
4187s | want to get too ahead of myself but that |
4188s | is on my radar is the most important |
4190s | thing I guess I would say |
4192s | uh I want a beard like Andy unlikely |
4195s | good luck damn |
4201s | this thing is a blessing and a curse let |
4203s | me tell you |
4208s | oh yeah okay dying Saddles would be a |
4211s | lot of rework not impossible but would |
4213s | be a lot of work because yeah those |
4214s | items were not actually originally |
4216s | created together exactly since you said |
4218s | yeah |
4219s | snake pets so the hard part about snake |
4222s | pets is |
4223s | it's easy to make a snake pet that |
4225s | follows you and doesn't fight in combat |
4227s | that's fine we can make that happen |
4229s | having them be a snake that does engage |
4231s | in combat is |
4233s | more difficult because hitting a snake |
4235s | is very hard |
4237s | you have to look down to hit a snake and |
4239s | uh it might it might result in some |
4242s | unfavorable gameplay but it's a thing we |
4244s | can try out for sure especially with a |
4247s | lot of you know setites and everything |
4250s | it makes sense for people to have snake |
4251s | beds |
4254s | I think we have time for just like a |
4256s | couple more and then propellada to get |
4258s | going for the day |
4259s | yeah we're just going over some chat |
4261s | stuff real quick what about big snakes |
4264s | yeah yeah like a set size I thought it |
4266s | would have to be it would have to be a |
4267s | big snake like the snake called Caravan |
4269s | snake oh yeah uh that pulls the wagon |
4271s | hell yeah |
4275s | give me the large danger noodle |
4278s | I'll name him George character |
4280s | generation improvements is an |
4281s | interesting one |
4282s | um it's another thing that would require |
4284s | a lot of work for us to go back and fix |
4286s | but it's definitely a thing that I think |
4288s | has a lot of value to us um like being |
4291s | able to add new haircuts and makeup and |
4293s | you know head shapes or whatever to |
4295s | character creation |
4297s | um one of the biggest reasons we don't |
4298s | do that right now is because it will |
4300s | break a lot of mods |
4304s | that needs to go in on the technical |
4306s | side to |
4307s | allow anyone to be able to add stuff to |
4310s | it |
4313s | gotcha and then so yeah I saw a couple |
4316s | questions for I I missed the name but uh |
4319s | Anna sorry I'm I'm terribly sorry I |
4321s | missed your name but Anna was asking if |
4323s | there's uh there's gonna be a back |
4325s | button on the sorcery stuff you can |
4327s | already cancel your current cast with |
4329s | the heavy attack I think yeah it's a |
4331s | full cancel though um they can't go back |
4334s | a step right there's no there's no |
4336s | option to go back and actually in this |
4337s | update you guys will I think |
4340s | yes thank you thank you in this update |
4342s | you guys will hear the new Words of |
4344s | Power sorry you're you're like I saw the |
4346s | question and then the name scrolled up |
4348s | off the screen off of this side here so |
4349s | I only caught like I saw the verified |
4351s | Mark and then I saw Anna B but I didn't |
4353s | want to like say the whole thing sorry |
4355s | Anna Briella yes thank you for the |
4357s | question uh so one thing that's in this |
4360s | I think it's in this update is the new |
4362s | um |
4363s | the new voices for the words of power uh |
4367s | one of the things that we didn't get |
4369s | whenever |
4370s | uh we ship sorcery was the final vo for |
4373s | the the words themselves so knowing why |
4376s | there's not a back button plays into the |
4378s | actual |
4379s | uh the thematics of sorcery which is |
4382s | that you are speaking a word and |
4384s | Performing magic the the power comes |
4387s | from the words that you're speaking so |
4389s | if we let you kind of go back it would |
4390s | be like saying |
4392s | I can want to find but then I you know |
4395s | you would be kind of like not saying |
4397s | something coherent oh yeah I guess it's |
4399s | like yeah gosh yeah so you're you're the |
4401s | full phrase is where the power comes |
4403s | from not like you can't just like yeah |
4405s | what is that what does that sound like |
4407s | Evil Dead style like wait wait wait |
4410s | trying to like go back on your uh |
4413s | on the incantation to summon things and |
4416s | then we should add that but then like if |
4419s | you go back it just like has a chance to |
4421s | like totally screw up the spell there |
4423s | you go |
4424s | just you just immediately transported |
4426s | into the Evil Dead Universe Sam Raimi |
4428s | please don't sue us |
4437s | hopefully you can hear these okay |
4442s | time |
4444s | baptized yeah so there's new there's new |
4448s | male and female voices um and and really |
4450s | whenever you're speaking the words of |
4452s | power the runes are like a syllable or a |
4454s | vowel or you know a fragment of a word |
4456s | and when you choose it you say the word |
4458s | out loud and then it forms the full word |
4460s | at the end |
4461s | this is bad country |
4467s | so there's new male and female horses |
4469s | for that |
4470s | there you go see |
4475s | oh uh |
4477s | actually I'm not sure if it's there but |
4478s | we're actually making casting happen a |
4480s | bit faster as well oh good I think |
4481s | that's in these patch notes |
4484s | um essentially you don't have to wait |
4485s | for the Rune to fill out before you can |
4487s | pick it anymore so it's going to really |
4489s | reduce the amount of time it takes to |
4490s | cast a |
4491s | a higher tier spell I think it changes |
4494s | from like 12 seconds to eight seconds or |
4497s | something like that again it's still a |
4498s | significant amount of time but it's not |
4500s | as long as it was before so you know |
4502s | it's just up there like stun mopped |
4503s | waiting for like to form so here you can |
4505s | see I'm able to click it before the Rune |
4507s | even appears |
4510s | boy get your get your APM up |
4516s | lightning storm in the new West |
4523s | and yeah like you said uh it does uh |
4525s | Google TK it does reward like |
4527s | memorization and knowledge of like which |
4529s | path to go yeah I just tested it sweet |
4533s | sweet someone asked will my Chrome coins |
4535s | automatically become Obelisk I have or |
4538s | do I have to spend them in time before |
4539s | the new update |
4540s | these are two separate things entirely |
4542s | uh Chrome coins do not become Ancient |
4545s | obelisks Ancient obelisks are just a |
4547s | currency that you get for completing an |
4550s | activity in the game there's no |
4551s | connection it's not a paid currency or |
4553s | anything |
4555s | uh here's some ancient obelisk in games |
4558s | uh and um eradication if you can figure |
4561s | out who's depicted on this coin you know |
4564s | that could be the basis for an entire |
4565s | video for you potentially so good luck |
4572s | hopefully hopefully you heard that I |
4574s | have I haven't call muted right now |
4575s | sorry yep |
4579s | and yeah with uh just just to emphasize |
4581s | oh |
4583s | uh people asked about Regional pricing |
4586s | as well um that's a thing we're working |
4588s | on |
4589s | um |
4590s | I don't have a really specific update |
4591s | for it I don't even know if I'm really |
4593s | supposed to say that we're working on it |
4594s | but we are |
4596s | it's yeah it's a complaint that we're |
4598s | like pretty aware of but we don't really |
4599s | have any like other comment to like |
4601s | offer but it's something we're very |
4603s | aware of and are like looking to our |
4605s | options but money stuff is always a |
4608s | little tricky so yeah we hear you |
4612s | uh we are aware of the bug that you can |
4614s | place armor and weapons on zombies I |
4616s | believe that is fixed in chapter two |
4618s | um I think that it was meant to go in |
4620s | chapter three and I asked for it to be |
4622s | cherry-picked into chapter two so even |
4624s | if it's not in the first update of |
4625s | chapter two it'll come really soon after |
4651s | all right friends well it is at 12 30 |
4654s | here we've had a little bit a little |
4656s | under an hour and a half because of some |
4658s | of the uh technical issues that we had |
4661s | earlier today I know I saw one person |
4662s | they tried to feel really bad because |
4663s | they were in the last stream |
4665s | and then because we because we went live |
4667s | again and that created another |
4668s | stream instance and so they were in the |
4670s | last one that we were in oh I guess or |
4673s | something like that and they were like |
4673s | they're saying that they were waiting in |
4674s | a different stream and missed most of |
4676s | the Stream |
4678s | or something like that I don't know |
4680s | yeah sorry about that but the Bob will |
4682s | be available we can watch it sorry |
4686s | um in any case |
4688s | thank you so much for tuning in today uh |
4691s | big thanks to eradication for popping by |
4693s | big thanks to you Cowell for being on |
4697s | the decks in the back there |
4700s | um |
4700s | uh support team in chat yes yeah thank |
4703s | you for thank you support friends I saw |
4705s | a bunch of folks in chat just kind of |
4707s | like holding on the fort thank you |
4709s | Nicole |
4711s | um okay so housekeeping stuff yeah uh |
4713s | chapter two stuff is on test live right |
4715s | now |
4716s | uh chapter two will begin on December |
4718s | 6th we will have a bonus XP event uh |
4721s | that will also Grant you additional |
4723s | battle pass XP starting the 11th of |
4725s | November uh which is just three days |
4727s | from now and it'll run to the 21st of |
4729s | November uh |
4732s | is there anything else I'm missing |
4735s | that's all I can think of |
4737s | I don't know maybe you should watch the |
4738s | VOD I should watch the VOD you're right |
4741s | I don't know what I'm talking about |
4743s | I never do you should disregard |
4745s | everything I say yeah yikes anyway |
4748s | anyway thank you thank you all for |
4751s | tuning in uh we'll see you next time |
4753s | have an excellent day bye-bye |