over 1 year
ago -
pocketpair_dev
-
Direct link
◆ Functional Improvements
- Adjusted the volume of the rain sound.
- Adjusted the volume of the building sound effect.
◆ Bug Fixes
- Fixed a bug that made tower restoration lag during multiplayer.
- Fixed an issue where performing certain actions during the eating animation would break the model.
- Fixed a bug that you could accidentally go underwater under specific conditions.
- Fixed an issue where crystals appearing in Trials of Anubis could not be obtained.
- Fixed a bug that caused the wrong wording to be displayed on the hint ""Slate"" in ""The Old Garden of the Dead"".
- Fixed a bug where items in the stone furnace and blacksmith could not be collected in multiplayer.
- Fixed a problem in multiiplayer where the starting point would sometimes be on the surface of the water.
- Fixed a bug where translations were not applied correctly to some UI etc. due to a bug.
In addition, it has been confirmed that some texts have not been translated, so this will be corrected in the near future.
- Fixed a bug that GPU usage became too high on the home screen after a game launched.
- Fixed a bug that some deployed buildings, such as Workbenches, Chests, Stone Furnaces, and Beds, were misplaced at fairly wrong positions in the guest players game in Multiplayer.
- Adjusted the volume of the rain sound.
- Adjusted the volume of the building sound effect.
◆ Bug Fixes
- Fixed a bug that made tower restoration lag during multiplayer.
- Fixed an issue where performing certain actions during the eating animation would break the model.
- Fixed a bug that you could accidentally go underwater under specific conditions.
- Fixed an issue where crystals appearing in Trials of Anubis could not be obtained.
- Fixed a bug that caused the wrong wording to be displayed on the hint ""Slate"" in ""The Old Garden of the Dead"".
- Fixed a bug where items in the stone furnace and blacksmith could not be collected in multiplayer.
- Fixed a problem in multiiplayer where the starting point would sometimes be on the surface of the water.
- Fixed a bug where translations were not applied correctly to some UI etc. due to a bug.
In addition, it has been confirmed that some texts have not been translated, so this will be corrected in the near future.
- Fixed a bug that GPU usage became too high on the home screen after a game launched.
- Fixed a bug that some deployed buildings, such as Workbenches, Chests, Stone Furnaces, and Beds, were misplaced at fairly wrong positions in the guest players game in Multiplayer.