over 2 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1307550/announcements/detail/2997690640718716627]here[/url].
over 2 years ago - hawkward - Direct link
◆ Critical Bug Fixes and Improvements
- The bug that the game couldn't be launched due to the bug related to the lighting buildings has been fixed.

◆ Balance Adjustments
- The bosses and the enemies who are intended to attack players will run instead of walk on the way to their territory.

◆ Functional Improvements
- The bug that you couldn't talk to NPCs while they were walking towards their territory has been fixed.
- The next action after the skill "Contamination" will not be canceled anymore.

◆ Bug Fixes
- The bug that the laser pointer of "Craft Connector" was emitted in the wrong direction when it was placed too close to a production facility has been fixed.
- "Stepping Stone of the Beginning" will no longer be combustible.
- The bug that the effect of stun status effect was sometimes displayed at the wrong position has been fixed.
- The bug that you could change or unequip equipment right before the unique action of the equipment has been fixed. (e.g., unequipping a fishing rod right before the fishing action to perform fishing with bare hands)
- The bug that the updraft of a campfire didn't work properly when the processing speed was too fast has been fixed.
- The bug that the juggling animation of one-handed swords wasn't played when you tried to equip a one-handed sword as the main weapon while equipping a one-handed torch as the sub-weapon has been fixed.
- The bug that a player character slightly moved backward when you pressed a movement key for a moment and released it has been fixed.
- The bug that the flaming status effect wasn't removed from a player after a certain time has been reduced. (We're still investigating the cause of this bug. If you keep facing this bug in the game, please consider reporting the bug to the development team.)
- The bug that you could capture charmed enemies with "Gacha Coin" has been fixed.
- The bug that you couldn't deploy "Slope 1/4" and connect them together with the skill "Multi Deployment" has been fixed.
- The bug that you couldn't capture charmed enemies has been fixed.
- The bug that "Griffons" and "Griffons on Autumn Island" didn't perform some attacks as we expected has been fixed.
- The bug that "Nothing to Lose Cow" dropped the extra items even though they were not on fire has been fixed.
- The bug that "Nothing to Lose Cow" could go into the facilities such as a generator has been fixed.
- The bug that some NPCs stand oddly on a tilted terrain has been fixed.
- The bug that the door of the boss room didn't open when you captured a boss in the dungeon has been fixed.
- The bug that the buff effect of the skill "High Five" wasn't applied to the caster of the skill has been fixed.
- The bug that the connection to VRoidHub failed sometimes has been fixed.