◆ Balance Adjustments
- The range that "Nothing to Lose Cow" can detect players has been narrowed.
- "Nothing to Lose Cow" will not set surrounding objects on fire while charging anymore.
- The "Reckless" elite will only teleport within their territories.
- The player's damage reaction when you receive damage from pets has been reduced.
- Some items have been removed from the list of items you can obtain via the skill "Structural Mechanics".
◆ Functional Improvements
- The shadows have been slightly lightened to make it easier to see the texture of the objects in the shadows. This change also addresses the issue that the poisonous swamp was too dark.
- The light reflection rate of building materials has been adjusted.
- The spawning positions of "Nothing to Lose Cow" on Autumn Island have been adjusted.
- The spawning condition of Cyclops has been changed to the island of level 3 or higher.
- The passive type enemies, who become the "Reckless" elite, will not teleport unless they lose some life anymore.
◆ Network
- The bug that the positions of module type buildings weren't synced properly has been fixed.
- The bug that the animation of the opening treasure box wasn't played properly when the other players open the treasure box in the distance has been fixed.
◆ Bug Fixes
- The bug that you could inflict damage to the enemy outside of the maximum range of the skill "Lightning Bolt" when you cast it while using "Drone for Shooting" has been fixed.
- The spawning intervals of Griffons on Autumn Island have been adjusted.
- The bug that the skill "Magical Quiver" was applied to gun bullets has been fixed.
- The bug that spear-throwing didn't remove the buff of the skill "Weapon Polishing" has been fixed.
- The bug that you could activate the effect of the skill "Rune Stream" with toggling the skill "Life Siphon" has been fixed.