almost 4 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1057240/announcements/detail/2462854572155444609]here[/url].
almost 4 years ago - anomal_e - Direct link
Hunters & Gameplay General Changes:
• Updated the minimum time threshold to start a vote to surrender and the time between surrender votes. Developer’s note: We've made these changes to try to mitigate the impact of people spamming surrender. Please note we're still working on AFK prevention, which will go a long way towards addressing one of the chief causes of teams needing to surrender.
o Time from start of match until surrendering becomes available increased from 1.5 minutes to 7 minutes.
o Time between surrender votes increased from 1 minute to 2 minutes.
• Updated critical hit sound effects.
• The loadout screen now shows passive abilities.
• Creature and object healthbars will now show shield information if the creature or item has a shield—for example, Bugg’s plants will now show when they have overshield.
Drakahl Changes:
• Revised blade impact sound effects.
Shakirri Changes:
• Revised blade impact sound effects.
Technology • Client download bandwidth usage reduced by 5-10%.
• Improved client framerate by 5-10% for both minimum and recommended specification machines. Performance gains may vary for machines that don't precisely match minimum or recommended specifications.
• Fixed 3 bugs that could result in the client and server state for a given player getting out of sync (which would result in a player appearing to have their state "reset"). Developer's note: It's still possible to encounter desyncs like these from other sources.
• Machines with lower memory will now load smaller sound banks, which should result in slightly better performance for machines at minimum specifications.
User Interface & Usability Changes:
• The profile page will show "NEW" flags on icons, and they'll be cleared upon hover-over or selection.
• Updated the art for the quick comms radial menu.
• Updated the loading screen tip rotation speed to make reading each tip easier.
• The [Escape] key will now close the "Swap Challenge" pop-up modal.
Bug fixes:
• Radial overlays on Collections menus now show the correct slots as being filled.
• Interaction prompt now properly shows images for gamepad buttons.
• Fix some display bugs on drop-down menus.
• The profile link on the Collections menu no longer says "NEW" forever.
• Profile icons that are no longer able to be earned will be hidden to players who do not have them.
• Fixed a bug that caused the cursor to display improperly if a player died with the scoreboard open.
almost 4 years ago - /u/iamgrouch - Direct link

Hunters & Gameplay

General

Changes:

  • Updated the minimum time threshold to start a vote to surrender and the time between surrender votes. Developer’s note: We've made these changes to try to mitigate the impact of people spamming surrender. Please note we're still working on AFK prevention, which will go a long way towards addressing one of the chief causes of teams needing to surrender.
    • Time from start of match until surrendering becomes available increased from 1.5 minutes to 7 minutes.
    • Time between surrender votes increased from 1 minute to 2 minutes.
  • Updated critical hit sound effects.
  • The loadout screen now shows passive abilities.
  • Creature and object healthbars will now show shield information if the creature or item has a shield—for example, Bugg’s plants will now show when they have overshield.

Drakahl

Changes:

  • Revised blade impact sound effects.

Shakirri

Changes:

  • Revised blade impact sound effects.

Technology

  • Client download bandwidth usage reduced by 5-10%.
  • Improved client framerate by 5-10% for both minimum and recommended specification machines. Performance gains may vary for machines that don't precisely match minimum or recommended specifications.
  • Fixed 3 bugs that could result in the client and server state for a given player getting out of sync (which would result in a player appearing to have their state "reset"). Developer's note: It's still possible to encounter desyncs like these from other sources.
  • Machines with lower memory will now load smaller sound banks, which should result in slightly better performance for machines at minimum specifications.

User Interface & Usability

Changes:

  • The profile page will show "NEW" flags on icons, and they'll be cleared upon hover-over or selection.
  • Updated the art for the quick comms radial menu.
  • Updated the loading screen tip rotation speed to make reading each tip easier.
  • The [Escape] key will now close the "Swap Challenge" pop-up modal.

Bug fixes:

  • Radial overlays on Collections menus now show the correct slots as being filled.
  • Interaction prompt now properly shows images for gamepad buttons.
  • Fix some display bugs on drop-down menus.
  • The profile link on the Collections menu no longer says "NEW" forever.
  • Profile icons that are no longer able to be earned will be hidden to players who do not have them.
  • Fixed a bug that caused the cursor to display improperly if a player died with the scoreboard open.
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