4 months ago - PDX-Trinexx - Direct link
This post is reserved for collecting replies by @El Tyranos in the thread, since he won't show up under the "Show Dev Replies Only" option!





MixedMoor said: As a Moroccan Berber, I'm over the moon. Thank you Pierre!
I'll use your comment to thank everyone above my post with kind words, they are heart-warming, even more so when some of you can project yourself into the interpretation of your own culture. Best compliment I ever hoped for!

kingtezzeret said: This special_genes function seems really cool. I wish it could be added to some older clothing and armor models to reduce clipping. But I'm afraid it would be too much work.
I can't vouch for the future usage of this feature by Paradox. What I can say however is that it seems unlikely that a studio greenlights a feature request it doesnt intend to use at some point. Indeed it would be a lot of work to retrofit, but future models (and mods) will benefit from it.

Riaman98 said: A question- who would take care of maintenance of content creator packs? Would it be PDX or the respective creators.
Maybe I wasn't clear enough in the DD so let me reaffirm that PDX has been delivered and is in full possession of the source files - which are made with their internal tools. They will provide official maintenance.

Ezumiyr said: Jellabas at the time were only worn by men (not women), and only in what is today Morocco/western Algeria.
The lack of sources makes it hard to deduce the material culture everywhere during the entire timespan of the game, but since women already didn't wear Jellabas prior to the 20th century, it's easy to infer that it was also not the case even a longer time before that.
So no, it's not "as it should be", it's just the decision taken by this modder because of the lack of sources.
While I defined the Jellabas as unisex I used the present form. The Content Creator Pack has no Jellabas for women.
Women will wear an elhaf or a gandoura, and men a jellaba or a kaftan.



Grave Digger said: Will this impact your modding / mods?

Fair interrogation. I'll paste what I answered during a QnA on CFP discord last week :)

# Question
As you already mentioned it as a potential question up top I would like to know if you can already foresee if/what impact this project will have for the future of CFP?

# Answer
This one is tough. I wish there weren't any but that would be dishonest to tell this. I don't know what will happen to me now, I opened a door and I don't know what's behind. What is sure is that I'm not killing CFP on the grounds that I got something out of it.
I'm not giving up but I'm not ready to mass produce content (yet?). I secretly hope I can do a few things here and there when I can, what I can still promise however is to keep up with day one support for CK3 updates.

fredrikslicer said: Didn´t berber use Tattoos as well back in the days or are those allready in the game?

Yes berber did use tatoos. They are not in the game nor in the pack. I think this is something a lot of us are expecting to see at some point - among many other things hehe - but a Content Creator Pack is already a big undertaking, I did not feel like going into too innovative grounds.