8 months ago - PDX-Trinexx - Direct link
IanReSc said: So, pretty much what it says in the title.

Don't get me wrong, I like the idea of scheming, murdering people or even backmailing them, but I find that the entire process is rather tiresome and more often than not I only use hooks in order to sell them back. That is hardly as intended. Rarely do I ever tell my Spymaster do to anything else, but to chose the standard task and rarely ever do I feel the need to pressure someone. By the time I have a hook on my liege, I have won a war against him anyway. Vassal contracts? Don't really care, especially since you seem to have to alter them every time either party involved dies.

Is there something I am missing, or are hooks basically just a big money scheme? Their use seems to be very case specific. In certain cases, yes, but in that cases, when you really need one, do you have one? Can you get one in time? No.

I like the idea of being a conniving Schemer, but is it actually a game mechanic that is fun? Unless you want to go on a murder spree, I think not. Then again, the murdering spree doesn't need hooks as you rarely need them to force people into a plot.

Interesting feedback, thanks for sharing it! Out of curiosity though, what would your expectations of the hook system be? That is, if you had total creative control, what would your hook system look like?

That goes for pretty much anyone in the thread; hit me up with your ideas.  





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