10 months ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
10 months ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.
10 months ago - jo - Direct link
[]
  • Fixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill
[]
  • Adjusted visibility of player silhouettes in smoke
  • Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass
[]
  • Various bug fixes and tweaks to inspect animations
[]
  • Fixed a bug where doors spun the wrong way on several maps
  • Nuke:
    • Fixed vis regressions
  • Ancient:
    • Fixed pixel gap looking into bombsite B from T Side
  • Anubis:
    • Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn
    • Enabled collision on ledge meshes at Sniper's Nest to prevent dropped weapons clipping through them
  • Mirage:
    • Fixed collision in Palace where bomb could be thrown into an unreachable area
[]
  • Fixed a bug where certain keys not found on US keyboards (such as the backslash key on UK keyboards) couldn't be bound
  • Fixed an issue preventing some older demos from playing back
  • Various crash fixes
10 months ago - jo - Direct link
[]
  • Fixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill
[]
  • Adjusted visibility of player silhouettes in smoke
  • Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass
[]
  • Various bug fixes and tweaks to inspect animations
[]
  • Fixed a bug where doors spun the wrong way on several maps
  • Nuke:
    • Fixed vis regressions
  • Ancient:
    • Fixed pixel gap looking into bombsite B from T Side
  • Anubis:
    • Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn
    • Enabled collision on ledge meshes at Sniper's Nest to prevent dropped weapons clipping through them
  • Mirage:
    • Fixed collision in Palace where bomb could be thrown into an unreachable area
[]
  • Fixed a bug where certain keys not found on US keyboards (such as the backslash key on UK keyboards) couldn't be bound
  • Fixed an issue preventing some older demos from playing back
  • Various crash fixes





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