[ GAMEPLAY ]
Train
- Fixed a case where a disconnected player could cause a poltergeist CT model to appear in the middle of the map
- Player model of a disconnecting player should now immediately suicide when disconnect is detected instead of lingering for 10 additional seconds under certain conditions
- Fixed a case where damage prediction was incorrect due to view angle changes mid-spray
- Lag compensation now runs when shooting at teammates and mp_teammates_are_enemies is enabled even when mp_friendlyfire is disabled
- Fixed layout inconsistencies for ranks display and player profiles
Train
- Updated sounds on main menu background
- Improved movement around ladders
- Fixed various gaps in map
- Fixed z-fighting in various spots
- Fixed various holes
- ...