[ INVENTORY ]
Introducing Storage Units which allow users to store up to 1,000 items which would otherwise exceed inventory limit.
For more details see the in-game items help article.
[ MAPS ]
Inferno:
Improved visibility from patio towards pit boost spot.
Added fill lights in A site balcony hallway.
Fixed a DM spawn in apartments that caused players to get stuck.
Overpass:
Boosted ambient light on grate outside Monster, B site. (@SRK_xt)
Removed graffiti from left side of CT side, B site.
Boosted light in bank, A site.
Changed background texture in bank, A site.
Nuke:
Brightened up corner by far vent in A site.
[ UI ]
Added a new setting to enable triple-monitor UI mode.
Added a countdown till week 2 Operation missions become available.
End of match scoreboard toggle button is now the same button binding that enables mouse in the scoreboard. (default: Mouse2)
[ MISC ]
Fixed ’rounds won with no purchases’ accolade appearing in Flying Scoutsman.
Fixed skin tone on one of the Elite Crew agents.
Fixed a regression in Weapons Course.
Fixed a re-zoom regression with sniper rifles. (@land1ncs)
Updated radar for Vertigo.