Counter-Strike: Global Offensive

Counter-Strike: Global Offensive Dev Tracker




28 Apr


26 Apr


25 Apr

Since November, players have been peeking mid and rushing through the waters of Anubis.

Today we’re introducing the Anubis Collection, featuring 19 weapon finishes themed around the newest addition to Counter-Strike’s Active Duty map pool.

The Anubis Collection is available for purchase now in-game.

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
[ANUBIS COLLECTION]
- Introducing the Anubis Collection, featuring 19 weapon finishes themed around the newest addition to Counter-Strike's Active Duty map pool.

[MAPS]
-Spring celebrations have ended in Ember Land.
-Lava in the tunnels is rising.
-Minor bug fixes.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    csham on Steam - Thread - Direct
Since November, players have been peeking mid and rushing through the waters of Anubis.

Today we're introducing the Anubis Collection, featuring 19 weapon finishes themed around the newest addition to Counter-Strike's Active Duty map pool.



The Anubis Collection is available for purchase now in-game.

24 Apr


23 Apr


15 Apr


14 Apr


07 Apr


31 Mar

[NETWORKING]
- Multiple network optimizations.
- The player lister in private matchmaking should no longer mix CS:GO and CS2 players together if they use the same private matchmaking pool code.

[UI]
- Added Defuse Kit to team equipment display.
- Scoreboard - Various font and style changes
- Adjusted voting panel to more closely match other UI

[VISUALS]
- Continued physically based rendering (PBR) compatibility adjustments to stickers:
-- Brightened some sticker styles for better contrast
-- Added some functionality to support fine-tuning individual items in future content adjustments.
- Adjusted some main menu and end of round animations to reduce interpenetration of weapons and character models.
- Various improvements to character models.
- Continued improvements to inspect/reload behavior.

[DUST II]
- Various adjustments to clipping and materials.
- Sealed rooftops to prevent grenades/molotovs from landi... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

30 Mar

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Mar


27 Mar