1 day ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page here.


Hey Everyone,
Our latest hotfix #48 (1.5.1) is out now on Steam and it will shortly launch on our other platforms.

Miscellaneous Fixes
  • Fixed a crash occurring when enabling FSR 3.1 frame generation without upscaling.
  • Fixed a crash occurring when applying the ‘Pierce’ Blessing to the Ogryn Kickback and Rumbler.
  • Fixed a crash occurring when using a controller during discard and ending up having no pre-selected weapon when going back on the screen.
  • The max potential stats preview will now display correctly on all weapons.
  • The help functionality in the Blessings screen of the Mastery menu will no longer keep the screen dim once it gets removed from the screen.
  • Fixed a series of typos where Strength was incorrectly showing as Power in Blessing descriptions.
  • Fixed a typo in the description of the “Showstopper” Blessing.
Party Finder Fixes
  • Fixed a crash that could happen while in the Party Finder menu when failing to retrieve details from joining players.
  • Removed hidden keyboard keybindings for starting and canceling party advertisements.
  • Players will now automatically get back to the Mourningstar after joining a new party while having the menu open.
  • Crash fix that could occur in the Party Finder menu when multiple people request to join your party.
  • Fixed an issue where parts of the UI in the Party Finder could fail to be correctly updated when new players joined the Strike Team.
  • Removed access to the Party Finder while playing the Prologue with a new character.
Cosmetic Fixes
  • Fixed an issue where the arms of the Veteran “Militarum Tox-Field Trench Jacket (Burn Sulphur)” upper body cosmetic would look differently sized at certain angles
  • Fixed an issue on the Veteran “Militarum Tox-Field Trench Jacket (Burn Sulphur)” upper body cosmetic where the sleeping bag would deform on certain body types
  • Removed a small black patch from the collar of the Zealot “Militarum Tox-Field Chaplain’s Jacket (Burn Sulphur)” upper body cosmetic
  • Fixed an issue where the cylinder on the back of the Zealot “Field-Repaired Acheron-Pattern Rebreather” headgear cosmetic would occasionally deform
  • Fixed an issue where the gloves on the Ogryn “Militarum Tox-Field Siege Jacket (XXXXL)” upper body cosmetic would occasionally deform
  • Fixed an issue where a leather belt on the back of the Ogryn “Militarum Tox-Field Siege Jacket (XXXXL)” upper body cosmetic clips with the jacket
  • Fixed an issue where the following cosmetic headgears was clipping with certain high-collared upper bodies
    • Veteran “Steel Legion Flak Helmet (Parade Polish)”
    • Zealot “Votarist’s Pot Helm with Rebreather”
    • Psyker “Illius Pattern Battleshroud with Psykana Collar (Burn Sulphur)”
  • Fixed some clipping issues with the Ogryn “Mk IVc Pot Helm with Gas Mask (XXXXL)” headgear cosmetic
  • Fixed some issues with lack of movement on parts of the cosmetic backpacks “Reliquary Array” and “Artillery Carriage Spare”
  • Multiple fixes to the Psyker “Illius Pattern Battleshroud with Psykana Collar (Burn Sulphur)” headgear cosmetic
Known Issues
  • The Game Can Crash When Switching Between Fullscreen and Windowed Mode with FSR 3.1 Frame Generation Turned On
    • FSR 3.1 Frame generation is unstable when used in combination with exclusive Fullscreen Screen. Specifically switching between screen modes is prone to crashing.
    • We recommend using Borderless Fullscreen.
  • Penances Shown As Not Completed
    • While migrating to the new Itemization system, there is a chance for a visual bug to occur where players with a lot of progression on their weapons might not see their Penances displayed as complete. This is only a visual issue which might occur when opening the Penances menu for the first time. Closing and opening the UI again will update it properly.
  • Misaligned Weapon Skins in the Penance Preview Squares
    • There are some weapon skin rewards in the penance previews that are misaligned or don’t fit in the square.
  • Mastery Level Value is Missing in The Marks Swap Screen
    • When in the Marks swap screen, the Mastery level value required to obtain locked Marks may fail to be correctly displayed.
    • The issue is only visual, and the locked Marks will be correctly available upon reaching the required Mastery level in the weapon family.
  • Incorrect Information in the Sacrifice Weapon Screen Tooltip
    • The tooltip in Sacrifice Weapon screen incorrectly states that only Anointed (blue) rarity weapons (or higher) are able to be sacrificed.
    • The issue is only in the tooltip text, as the minimum rarity level required for the Sacrifice procedure is Redeemed (green).
  • Incorrect Rounding of Weapon Stats
    • On uncommon occasions when looking at a weapon card, the total value of the potential stats distribution shown might add up to 1% higher or lower than the maximum (380).
    • (Previous:This is only a visual rounding issue, as the actual stats total will always effectively be 380 for every weapon.)
    • Update:This is now known to not be a visual issue only. Rather, it involves different values being delivered by the backend that expected. This is being investigated.
  • Auspex Tooltip in Rolling Steel Localization Issue
    • The “Move” text in the HUD tooltip when using an Auspex for the new hacking minigame in the Rolling Steel will appear localised in English but is missing in other languages.
  • Penances: Stand By For Action and Rapid Response
    • These penances were accidentally included in this release and was not supposed to be included, we will remove them in 1.5.2.
Dev Note: Flash used to be the working name for Operations and this two penances are two old test penances that flew under the radar, we’re sorry for any confusion stemming from this.
Edit: Known Issues Updated September 27, 2024
  • Zealots are Unable to Purchase Recon Lasguns in Brunt's
    • Exactly as the title says, Zealots aren't able to purchase Recon Lasguns.
  • Please see the update to the Stat Rounding Issue (done above).