Warhammer: Darktide

Warhammer: Darktide Dev Tracker






Hey Everyone, Hotfix #64 (1.7.2) is currently rolling out across our platforms. In the meantime, you can read the notes below.

General Fixes
  • Fixed instances of small amounts of analogue stick movement taking control over mouse and keyboard.
  • Fixed implementation of dead zone threshold on the right gamepad stick.
  • Fix for a crash that may occur while presenting the Havoc information at the end of the mission screen.
  • Fixed a bug where Assail Shards were not visible when spectating another player.
  • Fixed an issue where aimed Assail shards lost their target after throwing them.
  • Available Mastery points are now evaluated against the total amount of points needed to acquire all blessings. The player may still hold more points than needed, but the UI will not ack...
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27 Mar



Hey Everyone, Hotfix #63 is currently rolling out across our platforms and it'll be available soon!

General Fixes
  • [Known Issue] Fixed a bug that was causing the client to crash when they reached max capacity of stacks given by the Psyker's Mettle Talent.
  • Fixed a bug where the Psyker's Mettle Talent was being activated by critical attacks that did not hit any enemies.
  • Fixed a rare crash that might occur when using the Ogryn Loyal Protector talent.
Mortis Trial Fixes
  • Fixed a bug that caused certain enemy types to not be included in waves 10+ in the Theatre of Castigation.
  • Fixed an issue in Mortis Trials where a dead player could get stuck on either of the two islands if the group did not resurrect them before taking the portal back to Sefoni.
  • ...
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25 Mar





Sefoni's new training protocols whisk you off to the Theatres of Mortification. Unleash carnage in the Mortis Trials.



To make progress in the event, complete 4 consecutive waves in the Mortis Trials. Each set of 4 waves completed grants 1 event progress point. It is possible to earn up to a total of 3 progress points per completed Mortis Trial run.
This event will start on Tuesday, March 25. The rewards will be Ordo dockets, Plasteel and Diamantine. Those who complete the last tier of the event will receive a cosmetic insignia.





Hey Everyone,
One of our favourite times of year: releasing a new update for Warhammer 40,000: Darktide…

Nightmares & Visions has already begun to roll out across our platforms. Keep reading to see what’s waiting for you on the Mourningstar.

We are trying something new with patch notes.

From now on, we’ll be listing the patch notes in FULL on our website ONLY. This is because as the game grows, it’s often between 40-50 pages each major update. When trying to format these across three platforms (each with their own formatting)...please think of our poor CM. (Yes, I wrote this. - Straw)

... Read more

21 Mar



Hello Everyone! 
As promised, we are back this week with another dev blog for the next update for Warhammer 40,000: Darktide - Nightmares & Visions, which releases next week on March 25, 2025. 

This week, we’re focusing on new content coming to the game in the form of Mortis Trials. This feature has been designed to be a unique, replayable activity whereby players will mash through waves of enemies in visions induced by Sefoni, the Mourningstar’s mysterious Psyker. 

With the arrival of Commissar’s Moebian 53rd and the escalation of the Battle for Tertium, Rannick has grudgingly decided that they need to step up the Rejects’ training regime from, well, nothing, to something. 

With resources tight and the warband’s operatives more than a little… varied in their approach to combat, he and Mo... Read more

14 Mar



Hey Everyone, When Havoc Mode was first released at the end of 2024, we mentioned it would be a system we’d continue to hone with community feedback.

Over the last couple of months, we’ve been reading tons of input from the community on Havoc through player comments, threads, videos, memes, etc.

Now as the first dev blog for our next update, Nightmares and Visions, we’d like to tell players all about the work we’ve been doing on Havoc and the changes we’re bringing to the game mode in March.

First of all, we upped the pacing a bit to keep things fresh. Players might notice there is less time to regroup than there was before. There are other larger changes we’d like to touch on in this blog, though.



Rank Overhau... Read more

09 Mar

Comment

This is know and a fix has been implemented. We will deploy a hotfix early next week. This only happens in offline mode. Sorry for the inconvenience


07 Mar

Hey Everyone, Ahead of our Unlocked and Loaded update last year (aka Itemization), we released the intended balancing changes ahead of the rest of the patch notes. The idea was to give players a sneak peek ahead of time, and to allow the players time to give their feedback.

We’re doing it again.



For Nightmares and Visions, we will be including a rework to the Ogryn Talent Tree and a series of Weapon balance changes.
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Hey Everyone,
Welcome back to part two of our Early Balance Look for our upcoming release, Nightmares & Visions (coming out March 25, 2025).



In case you missed Pt. 1, you can read about the Ogryn Talent Tree rework on this previous post.

Now to pass the mic over to Matteo to discuss some other Balances and Tweaks coming in the upcoming patch.
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Hey Everyone, Welcome back to part THREE of our Early Balance Look for our upcoming release, Nightmares & Visions (coming out March 25, 2025).



In case you missed our previous parts or you want to go back and check:
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05 Mar

Hey Everyone, At the end of last year, we told players we’d be bringing out four main updates to Warhammer 40,000: Darktide in 2025. It’s time to announce our first release – Nightmares & Visions – will be released across all our platforms on March 25, 2025!





What can players look forward to for Nightmares & Visions?
As part of expanding content in Darktide, we’re introducing a new activity for players prepared by the enigmatic Sefoni. Similar to Havoc, we’ve got a dev blog typed up to share with everyone.
  • New game activity - Mortis Trials: mash through waves of enemies in visions induced by the ship’s Psyker. Each time you venture into the Sefoni’s visions, you will be able to build new and exciting playstyles by selecting between abilities and ...
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25 Feb



Hey Everyone,
We’ve got another quick one this week to smooth out a few bugs. The hotfix is currently rolling out across our platforms and it’ll be available today.
  • Fixed a crash which could happen when moving the analog stick on controller during certain transitions in the Havoc menu.
  • Fixed an issue where the coloration of a few cosmetic items had accidentally been swapped from a forest/military green to teal
  • Fixed an issue where the description of the Ogryn “Payback Time” Talent appeared as undefined text.

23 Feb

Comment

Originally posted by PrinceDizzy

I just want dismemberment re-added, all the weapons feel so blunt. Console crossplay would also be nice. I still have zero interest in Versus though.

dismemberment should be active on PS5/Xbox Series S|X already as well as 60FPS


18 Feb

Post
The fan-favorite Unrelenting Hordes Special event returns to Warhammer 40,000: Darktide! A platoon of Moebian 21st soldiers has been infected by the Blight. Their armour will make them harder to deal with than the usual hordes you encounter.

We thought we'd stopped this mess after that trouble at the cathedral. Well, you know what to do.

Play missions with a set of Special Conditions, “Infected Moebian 21st”, and as a team collect Grimoires or Scriptures to earn rewards. This condition will only be available during the event and will appear on both the Standard and Auric mission terminals. Similar to past events, the progress will be shared across all members of the strike team.

This event will start on Thursday, February 20, 2025. The rewards will be Ordo Dockets, Plasteel and Diamantine.


Hey Everyone, Return of the Infected Moebian 21st - LIVE EVENT


A platoon of Moebian 21st soldiers has been infected by the Blight. Their armour will make them harder to deal with than the usual hordes you encounter.

We thought we'd stopped this mess after that trouble at the cathedral. Well, you know what to do.

Play missions with a set of Special Conditions, “Infected Moebian 21st”, and as a team collect Grimoires or Scriptures to earn rewards.
  • This condition will only be available during the event and will appear on both the Standard and Auric mission terminals.
  • Similar to past events, the progress will be shared across all members of the strike team.
This event w... Read more

11 Feb


Introduction
Hello! My name is Juras, and I am one of the character artists who worked on enemy character art for Warhammer 40,000: Darktide. In this post, I will go through some of the major areas we had to tackle when working on the enemies of Darktide pre-release, and give you some insights into how we overcame certain challenges with a (quite) small in-house team of character and concept artists.

The Concepts
Making character art begins with having great concepts to use as reference and target. Apart from getting the feeling and visual style right, the concepts need to align with the gameplay intent of the characters. This ensures art and gameplay can provide a cohesive package for the player. We were very fortunate to have Miguel Iglesias working with us, who is not only incredibly talented, but also has a huge respect and understanding of the Warh... Read more

05 Feb



Hey everyone,
We’ve got another quick update this week. Hotfix #60 (1.6.7) is currently rolling out and it’ll be available for everyone across our platforms today.
  • Fixed a server crash which could happen when players joined the Mourningstar.
  • Fixed an issue where deaths which bypassed the downed state were not considered as failing the requirements of the "The Insane" penance.
    • Dev Note: “The Insane” penance: Complete a Havoc Assignment of 35 or higher without anyone getting downed.
  • Fixed an issue where the arms of the player character could disappear at certain camera angles when wearing the "Padre's Truskan Pattern Fatigues with Flak Vest (Glacial Might)" and "Truskan Sanctionite's Greatcoat with Flak Vest (Glacial Might)" upperbody cosmetics.
... Read more

03 Feb



Hey Everyone, As mentioned in our last post, Update on Hotfix #58 (1.6.5), there as an issue in the game that could cause some players to crash when inter... Read more

27 Jan



Hi Everyone,
After our latest hotfix went live today, we noticed a crash can occur when some players access the Sacrifice area with Hadron and the Shrine of the Omnissiah.

For now, we recommend players to avoid Sacrificing any weapons.
We are already working on another hotfix to address this crash. It will be coming out ASAP.

Thank you,

The Darktide Team



Hey Everyone, We’ve got our first Hotfix (#58 aka 1.6.5) for the year ready for everyone now. It’s begun to roll out across all of our platforms and it’ll begin to be available shortly. Players might want to relog to access the new servers.
  • Re: Stalls and disconnects on console.
    • We are continuing to investigate the increased rate of stalls causing disconnects on console. We’ve seen this happens more frequently in high intensity missions such as higher levels of Havoc and Auric Maelstrom missions. We have some initial ideas on what might help with these disconnects and we have included those fixes in this patch.
    • We have additional fixes in the works for the next update as well. As the hotfix rolls out, we’ll continue to monitor player comments to see if there have been improvements, as well as check...
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