Original Post — Direct link
almost 5 years ago - /u/CreatureTech-PHX - Direct link

Hey, so good news. We're putting together a team for Trials that will be dedicated to giving it some love. We are also dedicating devs to the social experience because we truly want to get players hunting together and building communities. Our combat team is also going to be looking at all the weapons and combat as a whole. We are growing our studio, and we want to refine all aspects of Dauntless, and these are the areas we are looking at (and many more).

And Drask... Well, he's an old rig. The first rig. Hopefully, we find the time to rework him in the future, but right now, we want MORE behemoths.

almost 5 years ago - /u/gtez - Direct link

Originally posted by Silly-Dili

And I really hope that they all had a great holiday.
I have also not looked into this megathred, thanks for pointing that out ;)

But these are issues we have been waiting for for a long time.
- Aether strikers have been busted since release, they've tried fixing, but idk, did they give up?
- Wound damage? The posts asking for it have been pretty recent and development on a good rework is hopefully taking them a while to do it good.
- Drask is a bit overdue but again, they just released Tempestborne, so I hope they're working on Thunderdeep.
- And then there's Guilds... I mean they've been out since forever?

Take a quick peak at the thread. I am pretty sure I spoke to all of those things (maybe not Wound redo, which is coming) - Again small team, your support has allowed us to get to a place where we can confidently invest in growing the team to support the game at the speed we want.