Hey, so good news. We're putting together a team for Trials that will be dedicated to giving it some love. We are also dedicating devs to the social experience because we truly want to get players hunting together and building communities. Our combat team is also going to be looking at all the weapons and combat as a whole. We are growing our studio, and we want to refine all aspects of Dauntless, and these are the areas we are looking at (and many more).
And Drask... Well, he's an old rig. The first rig. Hopefully, we find the time to rework him in the future, but right now, we want MORE behemoths.