Originally posted by
EndrManiac
Hey! Picked up the game somewhere in the first few weeks of this year. And while there’s certain things that annoy me to Hades Reach, (looking at that Floating Stone lore node in Sanctuary and Koshai tails) I have to admit, beautiful game. Nicely done!
I think everyone else has pretty much asked the good questions, so ill ask: What are your favorite parts of this game? What things do you really like, what parts do you feel pretty proud of for producing? Love to know! Also, hope you’re having a wonderful week.
I can't answer for the others, but I really love the art style, especially in the environments. I think the aesthetic is just gorgeous. It's what struck a cord with me first.
For what I've worked on personally, I started writing for the game in June. Blazeworks was a big push to get some firm lore injected into the Hunting Grounds. I'm really proud of our buildup to the Phaelanx reveal. I had a lot of fun brainstorming/writing lore nodes, quests, lore blogs, and working with the artists/audio team to get some stuff into the environment (they're stupidly talented people). It was my first big substantial chunk of writing that made it into a game, and seeing players in-game run between lore nodes was amazing. Blazeworks will always hold a special place in my heart.
Also the three lore blogs leading up to TD Drask were really fun to write :D