over 4 years ago - /u/CreatureTech-PHX - Direct link

🛠️Bug update🛠️

We are currently investigating the following bugs and issues:

Players can't craft Marksman chamber

Players can't craft Torgadoro hammer

Kharabak swarm not clearing

Smollusks are sometimes invisible

Snap targeting is unreliable

Strikers sometimes don't connect with Valomyr

Making H and M rebindable

Follow our progress on our community Trello board: https://trello.com/b/o4jAMqEf/dauntless-community-issuesIf you have any other bugs, please report them in the mega thread: https://www.reddit.com/r/dauntless/comments/fldc9d/patch_12x_bugs_megathread/

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over 4 years ago - /u/CreatureTech-PHX - Direct link

If you're having any instances of your Strikers not connecting with Val, please let us know more information.
Which strikers, which map, which attacks, and any other information would be great.

over 4 years ago - /u/CreatureTech-PHX - Direct link

Originally posted by YeastBeast1980

How about fixing the issue with Evasive Blast on hammers? Missing so many boops it's not even funny. While you are at it, increasing the gap timing between the double tap heavy to use EB would be great... console users can't create macros and override buttons to ensure the double tap... too many failed EB and landbreaker ground punches instead.

Hey, we have the hammer bug logged and are working on it right now.

Stay tuned!