Original Post — Direct link

Is there a reason there needs to be a new instance every time you retry trials?

Why not simply, wipe the behemoth and respawn him, re-pop the players, and retry in the same instance. This 1-3 mins of fighting and then 3-5 mins of waiting for a new server is very boring. I'm endgame, All I have left is trials. This might be enough to push me away from Dauntless. I spend a half an hour fighting for an hour of loading screens.

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almost 5 years ago - /u/gtez - Direct link

Originally posted by AodanGaming

I'm sorry you gotta see this ugly side of the sub. Anything that doesn't cater to the casuals gets downvoted. Esp when it comes to trials.

In short, its how they manage sharding on the servers. We've made many suggestions and just waiting on them to review how they want to change it.

It would be better if retry just refreshed the instance instead of creating a new one, but that infrastructure isn't in the game ATM.

This is on our to do list. Overall better retry and post match tools for players is something we want to fix sooner rather than later.

almost 5 years ago - /u/gtez - Direct link

Thanks! I look forward to adding a bunch more game and welcoming you back!

almost 5 years ago - /u/gtez - Direct link

Originally posted by RenoxDashin

lol playing right now. havent left yet.

Ohhh I thought you meant you had left when I read this:

You guys seem like a great company, even if I left and stopped playing.

My bad! :)