Original Post — Direct link

Since the sticky on the solo queue thread has been removed making it harder to find the thread, many players will probably miss the recent statements on not changing plans for Hunting Grounds private hunts/solo queues before launching it, so I thought it would be worth sharing it for visibility, feedback and discussion.

https://preview.redd.it/li27iglcq9z51.png?width=695&format=png&auto=webp&s=2d677cc4f1209b985362e76f217adecf74cbdf10

https://preview.redd.it/4c9kbv8yr9z51.png?width=714&format=png&auto=webp&s=5c48179e658d09b56ce9aa9d68684fc5199f907f

Edit: 1.5.0, not 1.0.5 :)

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about 4 years ago - /u/bunheadwhat - Direct link

Originally posted by SirKeksalot

As a solo player, I think we need to learn more about the gamemode before we cast judgment. It may suck, it may not. We'll have to see what forms of slaying etiquette emerge and how easy it is to farm in peace. Randos may be less of a handicap after the update, and we might be able to ignore them outright. I'm not saying we don't need a soloq, but a lack of a solo option may not actually kill the game.

Thanks for saying that.

We mean it when we say we are listening, and that we truly have not decided yes or no on solo q yet for after 1.5.0.

We may very well find that Hunting Grounds is great for multiplayer and that we build something else for solo/private players. Or we may find that Hunting Grounds is more fun if you can queue for private islands.

Time will tell, and I'm very excited to hear more feedback once it's in your hands <3

about 4 years ago - /u/bunheadwhat - Direct link

Originally posted by Vozu_

The survey was badly designed. Given that. the results and their interpretation aren't reflective of the actual situation either. An easy example is that many people chose "saving time" in the sense that many people kill faster on solo than with teammates.

I am not one to abandon the game and overreact over this update, but the survey took place too late and was not designed very well. And those are the facts.

There is definitely a lot of feedback in a few threads about what players meant by "saving time" and it's really great that we are getting I to the nuance of that as we plan for January / February and beyond!