Original Post — Direct link

It's easy to make a trial and clearly not much thought goes into them (Charrog with ice modifiers, the complete stupidity that is the blindnes Shrike, the trainwreck that is the Nayzaga trial, the broken abused mess that is the Embermane trial).

The Shrowd trial was so incredibly broken at one point that it had the Skraev trial modifiers. HOW DOES THAT HAPPEN? And the worst part? The modifiers worked perfectly, even better than the modfiers that Phxlabs themselves picked for Shrowd. So why is it so hard to make some new trials?

You have had 9 whole months and you're telling me that you can't think up another unfun mess? I don't care if it's broken or nearly unplayable (every trial basically is). Just give us something new please. I'll make one right now. SS Hellion- one chance, leaf shield, ice totem (because of course), volcano, behemoth blitz. There you go, an unfair unbalanced fight that no one asked for, but at least it's something new and I thought this up in like half a minute.

Hopefully the trials rework will be worth the huge amount of garbage that we have to endure for another 3 months now.

External link →
about 4 years ago - /u/CreatureTech-PHX - Direct link

We're revisiting Trials in the future.

We'll also be adding a few more battles soon. They're currently in testing and being polished.

Stay tuned!