Hello Slayers and welcome to another Weekly Reflector. The purpose of these posts is to reflect the feedback that you’re sharing with us and give you an idea of how we’re using it to improve the game, as well as support bi-weekly Q&As! If a point of feedback that’s important to you isn’t mentioned in this post, it may be because it’s a more recent development – or that we just need a reminder in the comments below!
Q&A - Dauntless Development Update
We’re opening this week’s reflector up to be a Q&A. This week we are trying something new and limiting questions to a theme! This week we are focused around answering questions regarding last week's Dauntless Development Update!
- Keep posts limited to 5 questions.
- Questions close 5pm PT on Thursday!
- Post your questions below and we’ll do our best to answer them as quickly and thoroughly as we can.
Dauntless coming to GDC and PAX East!
Dauntless will be heading to GDC and PAX East. We are super excited to say hello to many of you again and look forward to seeing some new faces!
GDC: March 18-22 Dauntless will be part of the Epic Games - Unreal Engine Booths (S327 / S349). There will be a couple of PCs running Dauntless. Come say hello to me at the booth and other devs that will be walking around! We would be more than happy to chat and answer questions.
PAX East: March 28-31 We will have our own booth (#18019) with 32 total play stations, up from 28 at PAX West! Gear up as one of these featured Slayers to fight Charrogg, Valomyr, Scorchstone Hellion, and our brand new Behemoth Boreus!
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