So close, yet so far away...
We always aim for movement/traversal to feel smooth and effortless. To this end, it is important to us that traversal never stops your ability to play. What you are seeing is one of the few pesky ledges that conflict with the various animations used for climbing.
We will always aim to provide immediate fixes for any instance that get your completely stuck and plan to further improve traversal in the future. Thanks for grabbing a clip of this so we can track of those pesky ledges! <3