Greetings Slayers!
Welcome to the Focused Feedback thread where we present a featured topic for you to share your thoughts on in a centralized fashion. For this cycle, we will be putting a hold to our weekly topic voting as the topics for the following weeks will be reserved for the upcoming Trials behemoths. This thread is dedicated to all your feedback and serves as a centralized hub for the developers to gather your responses.
Our topic for this week: Rogue Elements Hunt Pass
The Rogue Elements Hunt Pass has landed and marks the return of the armor cosmetic in the basic track for free-tier players. In the past week, a lot of you have been making impressive fashion posts showcasing the new cosmetics. This week, the devs are curious to know about your thoughts on the current Hunt Pass and how they can integrate more unique elements into it.
- What are your thoughts on this Hunt Pass' cosmetics and theme?
- Which item from the Hunt Pass track did you like the most and why?
- Did you purchase any of the Hunt Pass cosmetics sold in the store?
- What are your thoughts so far on these Seismic contracts? How do you feel about the approach of releasing them over a period of time?
- How do feel with the idea of having these contracts as a regular part of Hunt Passes moving forward?
- Did you find the cosmetics designs that drew inspiration from real world sources, such as the Guerrilla Headband and Ballistic Repeaters, appealing? Why or Why not?
Feel free to share your thoughts in the comment section below. Organize and format your feedback well and you may just receive a response from the devs themselves! 😎
Submissions related to the topic will be removed and redirected here. The comments will be displayed via contest mode which hides comment vote score and displays them in a randomized order to give each feedback a chance to be seen.
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