about 3 years ago - Tom_48_97 - Direct link

UPDATE 1.11.153686 (released on 20.01.2021)

ADDED

Added new textures for the static (abandoned) M3S truck


Added abandoned truck parts for M3S


Starting a vehicle engine now slightly depletes the battery


Added flags of the winners of our base building contest


Garden plots can now be removed with shovels and pickaxes

FIXED

Fixed an exploit to look/glitch through walls


Plants could not become infested


Fixed a server crash related to pulling corpses out of vehicles


Fixed a game crash connected to item attachments


The player can no longer execute certain actions when their legs are broken


The player can no longer dance with a broken leg


Preparing Mackerels or the Carp did not stain the player's hands with blood


An applied splint would disappear if the player's inventory was full at the moment the healing was completed


The Pumpkin Helmet was still shining when ruined


Flares shot by the flare gun often disappeared inside objects


The glow of the flare was immense when seen from up close (now scaled with the distance)


Getting out of a car could result in the character appearing on the roof when an object was on the exit position


Fixed a server error caused by repeated crouching during an ongoing action (https://feedback.bistudio.com/T154062)


The inventory of improvised shelters could be accessed from the closed-off sides


Infected could hit the player through shelters and tents


Infected could enter closed-off containers (variants 2A and 2B)


The wrong particle effect was displayed when hitting infected with a Pipe, Wrench, or a Lug wrench


Adjusted collisions and occluders of buildings against unwanted behavior (https://feedback.bistudio.com/T152082, https://feedback.bistudio.com/T154532)


Removed collisions of low-hanging tree branches for better navigation


Exploit allowing players to get infinite plant seeds


The Frying Pans and Cooking Pots would disappear from fireplaces upon server restart (https://feedback.bistudio.com/T153689)


The inventory of the M3S truck did not refresh after removing attached containers from it


The dashboard on certain vehicles would disappear after certain actions


Ruined hatchets showed the wrong texture


The contents of the fireplace would not always be displayed correctly in the world


The indoor fireplace could sometimes get wet during rain


Land mines were not dealing damage when placed in the doorways of specific houses


Barbed wire could block the damage of grenades (https://feedback.bistudio.com/T154631)


Sounds were missing when skinning with some tools


It was possible to build overlapping fences and watchtowers


Swapping materials attached to base building objects could trigger a desynchronization


Fixed a server error when checking the pulse of a disconnecting player


The battery charger is not a heavy item anymore


The battery charger could not recharge car and truck batteries


Items could not be rotated and placed on the same space


Placing a connected battery into the inventory would not disconnect it


It was possible to use items placed in attachment slots for crafting operations


Entering a vehicle with a Chemlight or Road Flare turned on would ruin them


It was problematic to open/close the doors of certain vehicles when in third person view


It is no longer possible to cut a raincoat into armbands when its inventory isn't empty


Attempting to throw a handheld plugged device would unplug it, preventing it from being turned back on


Slicing a rotten pumpkin produced edible pumpkin slices (https://feedback.bistudio.com/T155304)


Preparing spoiled fish would produce edible fish


Players were unable to remove some car parts from close range


An engine belt was displayed in the ADA 4x4 (https://feedback.bistudio.com/T148071)


It was possible to craft a long torch from a sharpened stick with food attached, causing the food to disappear


Items split in the inventory of the truck would appear below it


Items were appearing on the roof when swapped them while inside specific buildings


It was not possible to open cans that were upside down while in full inventory


Character hand slot become broken after exiting a vehicle in the water


Endless white cable appeared after placing a Spotlight


It was possible to sometimes light a fireplace underwater

CHANGED

Updated the Tarp (Fabric) durability, textures and inventory view


More tools can be used to slice pumpkins


Reduced initial velocity of the 5.56x45mm ammunition by 9% to match real values


Barbed Wire and Fire now deal damage to infected and animals


Deployed Barbed Wire can only be dismantled from inside on Fence and Watchtower


The fireplace now warms a larger area, with the maximum heat reaching further


Lowered the maximum heat of the fireplace


Updated the credits

CENTRAL ECONOMY

Changed: Reduced the amount of ammunition and magazines


Tweaked: Deagle and Revolver now spawn in Towns only


Tweaked: Repeater tiers adjusted from Tier 1,2,3 to 2,3,4 (Chernarus)


Tweaked: Batteries wont spawn with a full charge anymore


Fixed: spawn points on Land_Castle_Stairs_nolc


Fixed: BearPelt was missing

SERVER

Fixed: Server startup freeze when using large amount of mods (https://feedback.bistudio.com/T153090)

LAUNCHER

Language fixes for the Russian localization (https://feedback.bistudio.com/T149394, https://feedback.bistudio.com/T149396, https://feedback.bistudio.com/T149393)

MODDING

Added: IsBoxCollidingGeometry, an extended version of IsBoxColliding, with parameters to fill in what geometries to check against (primary and secondary)


Fixed: FPS dropping down to 1 when using the backward compatible SetActions implementation


Changed: the ActionDismantleGardenPlot has been added to the items that could build it


Changed: Created new base recipe PrepareFish to limit the script duplication in prepare mackerel and carp Do methods


Removed: Unused internal organ classes from the character config DamageSystem >> DamageZones

CONSOLES

Fixed: The Xbox Experimental disclaimer was not available in Brazilian Portuguese


Fixed: The info widget in the vicinity does not pop up consistently


Fixed: Tent doors were missing collision after their destruction


Fixed: Inventory interaction hints were not shown properly on items with quantity sometime


UPDATE 2 Version 1.11.153698 (Released on 26.01.2021)

FIXED

Improved the client performance when holding an item in hands


Continued damage from a fireplace or barbed wire after moving away from it


Packing a tent while having an item in the hands would not hide the item


Resuscitation while having an item in hands caused it to appear in the middle of the action


Blurred text on the logout dialog window


Camera clipping issues in the big ATC building and airfield service hangar


Infected walking through service hangar doors


Several object placement issues on the Chernarus terrain

CHANGED

The flare from the signal pistol now falls down slower

MODDING

Added: Moved cargo conditions for Clothing into separate functions for modders to override https://feedback.bistudio.com/T154093

UPDATE 3 Version 1.11.153718 (Released on 04.02.2021)

ADDED

Added the SVAL rifle


Added the 20 round magazine for SVAL and VSS

FIXED

The revolver was not dealing consistent damage


It was problematic to place a Medium / Party Tents too close to the player


Issues with fertilizing garden plot slots (https://feedback.bistudio.com/T156389)


The magazine of a weapon on the players back was detached after relog


The immunity system was not updated on the player (https://feedback.bistudio.com/T156489)


The spotlight could be plugged into a battery that was inside of a vehicle


It was possible to place two tents inside each other


It was possible to stack up stone ovens


It was possible to sometime place objects inside furniture of buildings


Epinephrine was not working correctly (https://feedback.bistudio.com/T156359)

SERVER

Added: timeStampFormat now supports two additional options "ShortTZ" and "FullTZ" which will append the time zone in UTC (RPT log only)

KNOWN ISSUES

The new 20 round magazine can currently not be used with the VSS - a fix for this will be deployed shortly

UPDATE 4 Version 1.11.153721 (PC Released on 12.02.2021)

FIXED

Corrected sight-switches for several optics for the SVAL and VSS


Cooking using the portable gas stove was taking too much time


When placing an object, the preview would still occasionally flash the previously placed object


Fixed a client error connected to attachments

The new 20 round magazine can currently not be used with the VSS - a fix for this will be deployed shortly

UPDATE 5 (Hotfix 1) - Version 1.11.153731 (PC Released on 25.02.2021)

FIXED

Weapons would not spawn with attachments


The truck battery could not be charged using the battery charger


The flag pole was refreshing bases more often than designed (every server restart) (https://feedback.bistudio.com/T156357)


The universal flashlight could be attached to handguards without a rail


The player could not switch to VSS iron sights when using PSO optics






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