Tom_48_97

Tom_48_97



20 Jan

Post

UPDATE 1.11.153686 (released on 20.01.2021)

ADDED

Added new textures for the static (abandoned) M3S truck


Added abandoned truck parts for M3S


Starting a vehicle engine now slightly depletes the battery


Added flags of the winners of our base building contest


Garden plots can now be removed with shovels and pickaxes

FIXED

Fixed an exploit to look/glitch through walls


Plants could not become infested


Fixed a server crash related to pulling corpses out of vehicles


Fixed a game crash connected to item attachments


The player can no longer execute certain actions when their legs are broken


The player can no longer dance with a broken leg


Preparing Mackerels or the Carp did not stain the player's hands with blood
...

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16 Nov

Comment

In addition to our previous announcement on DayZ on the next-gen, we would like to add a couple more points for clear understanding:

Owners of a physical copy of DayZ won't be able to use their disc on a console that doesn't have a disc drive/reader.


Players on the Xbox Series will play on the same servers as users on the Xbox One do.


Players on the PlayStation 5 will play on the same servers as users on the PlayStation 4 do.

When it comes to performance, we are still conducting some internal testing, as the results can vary depending on the environment, as well as the player count, base building objects or loot in proximity, or the server performance. However, the first results clearly indicate improvements in general performance (e.g., more steady framerate), in most of the basic scenarios (e.g., roaming a non-crowded area).


09 Nov

Post

There’s a lot of excitement and anticipation around the release of the new Xbox Series X/S and PlayStation 5. That’s why we’re thrilled to announce that DayZ and DayZ Livonia will be fully playable on both via backward compatibility.

If you own a digital license, the game will be available for download directly from your PlayStation Network or Xbox Live account. You’ll be able to access the game from the Ready to Install section of your Xbox Series X/S, and the Library section on PlayStation 5. Since the savegame is entirely server-side, you’ll be able to jump back into the game exactly where you left off.

Furthermore, the game’s price and availability will remain the same on the old and new generation of consoles. This includes both old and newly acquired licenses.

When it comes to performance, we are still conducting some internal testing, as the results can vary depending on the environment, as well as the player count, base buildin...

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26 Apr

Comment

What @Greensek posted on Adam's behalf (associate Project Lead) remains unchanged, the DayZ development is not closed. Up to late 2019/early 2020, some Bratislava developers were occasionally assisting with a few specific topics. Other developers now provide this support, and the core team hasn't changed, sitting in our Prague studio.

We remain committed to supporting and further develop DayZ in 2020, the next step being the game update 1.08, which we will communicate about in the upcoming weeks.

In the meantime, we are preparing a bigger statement to address all concerns.


19 Dec

Comment

If you experience some inventory-related issues, reconnecting to the server may help by refreshing the inventory content.

Post

Hello Survivors,

2019 has been a busy year for the team, with the release of 6 major updates, the release of the game on Xbox and PS4, and DayZ Livonia on all platforms. We have been thrilled to see our players exploring the game, sharing moments, and expanding the game with mods.

Regarding the last major update, some severe issues have made their way into it. We are very well aware of their impact on the game and are working on them.

About the inventory-related issues, we have identified most of the causes leading to items getting stuck or not picked up, and are addressing them one by one. Still, due to their complexity, it takes time; however, we'll prioritize, focus and make solid attempts to resolve these in the beginning of 2020.

On the server-side front, we have deployed a small update on all platforms that will help with some of the most common crashes.

Although working on small new content, we re...

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03 Dec

Comment

You will find the option in the web interface, settings page of your server. The option is called "mission" and allows you to switch between Chernarus and Livonia.

This issue has been fixed, however an additional download is necessary (~3GB). If the download doesn't start on its own, restarting the Steam client or verifying the integrity of the game files (Steam Library >> Manage >> Properties >> Local files tab) may help.

Comment

Date: 2019-12-03
Size: 56 MB

TOOLS

Work Drive

Added: Support for Livonia DLC data


Binarize

Updated to maintain the compatibility with the game


Workbench

Updated to maintain the compatibility with the game


15 Nov

Post

The DayZ Livonia PC Open Beta concluded last week, thank you so much for jumping in. It was a pleasure playing with you and seeing how you survived this new, harsh, and challenging piece of land. We have collected a lot of feedback and data – we are grateful for your help.




More than 80,000 survivors died during the Open Beta


New Terrain, New Challenges!


Livonia brings back the feeling of being lost, even the most experienced survivors may need to innovate in order to remain alive. To survive this new unfamiliar environment populated by infected, and animals – including bears, kings of the vast southern forest – players will quickly have to learn how to forage, fish, and hunt in this new wilderness to keep themselves from starving.


Behind its idyllic landscape, Livonia's late-summer climate can become hostile with h...

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17 Oct

Comment

Date: 2019-10-17
Size: 15.3 MB

TOOLS:

Workbench

Updated to maintain the compatibility with the game

Comment

Hello Survivors,

We have deployed a small patch to fix the client and community server crashes on PC.

The original post has been updated.

CHANGED

Changed: The script methods handling the weapon zeroing can now be applied to any weapon muzzle, used for multi-barrel weapons

FIXED

Fixed: A bug with the inventory that could lead to client and server crash


02 Oct

Comment

Date: 2019-10-02
Size: 19.2 MB

TOOLS:

Workbench

Changed: The memory allocation of the script modules has been increased


Fixed: An issue when too many script classes were loaded from a single script module. The system has been reworked to support up to 65k classes (was 4k)


03 Sep

Comment

I'd recommend using the GitHub repository to get all the changes. This said, I'll do a pass on all files 😉

https://github.com/BohemiaInteractive/DayZ-Central-Economy


18 Jul

Comment

Date: 2019-07-18
Size: ~14.6 MB

TOOLS:

Workbench

Updated to maintain the compatibility with the game


17 Jul

Comment

In light of the responses to our recent Status Report, we would like to clarify some details we didn't make clear, and answer some of the most apparent concerns from the community.
We don't intend to reopen past topics nor debate what was said (and promised) over the years, but rather focus on the future of DayZ and highlight a few facts. Of course, the trajectory of the project has been adjusted several times over the years, and our communication didn't reflect these changes. For this, we sincerely apologize.

Q: Why not announce the upcoming features?
A: The current development cycle doesn't allow us to communicate too far ahead of an update as we keep our schedule flexible, because anything can – and does – happen, and we need to be able to effectively deal with any unforeseen developments. For example, the duping and other database-related issues have taken up a lot of our time. We keep exploring and experimenting with what features and content we c...

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Comment

Date: 2019-06-26
Size: 31.4 MB

TOOLS:

Workbench

Added: Support for the new experimental app



DS Utils

Added: Support for V3 signature (v2 signatures can still be generated)


Changed: Settings are now independent from the Arma 3 Tools settings


Fixed: The Signature check form wasn't properly saving the settings


Fixed: From the authority creation form, selecting the option "Use this authority to sign files" had no effect


Fixed: On occasion, the check tool was reporting false positives

Comment

Date: 2019-07-17
Size: ~12.3 MB

TOOLS:

Workbench

Updated to maintain the compatibility with the game


16 Jul

Comment

The samples have moved to GitHub. The previous link will no longer be maintained but will remain available until the end of August. At the moment, two repositories are available, one covering general modding and the other specifically dealing with the Central Economy configuration.

https://github.com/BohemiaInteractive/DayZ-Samples


https://github.com/BohemiaInteractive/DayZ-Central-Economy


12 Jul

Comment

The combination locks were fixed, have you tried since the last update?


11 Jul

Comment

The cause of the excessive logging has been identified and should get fixed soon. However, it's hard to say if this is the cause of the crash without logs or crash dumps. Could you, please, create a ticket on the feedback tracker with these?