over 1 year
ago -
Dead by Daylight
-
Direct link
Transcript (by Youtube)
1s | problems can be found in almost all |
---|---|
2s | areas of the map but our finite number |
4s | this means both survivors and Killers |
6s | will want to be strategic when it comes |
8s | to the Palace remaining within the trial |
9s | for instance there will always be a |
12s | palette at killer Shack which makes it |
13s | one of the most important palettes on |
15s | the map therefore it's important for |
17s | survivors to use it as a last resort or |
19s | for Killers they'll want to break it as |
21s | soon as possible but what are pilots |
23s | even used for well pallets are primarily |
26s | used to create space during the loop |
27s | stun the killer or to cause the killer |
29s | to drop a carried Survivor once a pallet |
32s | has been dropped survivors can Vault |
33s | over the palate to gain more distance |
35s | while certain Killers can Vault the |
37s | palate to close it either way survivors |
39s | will want to be careful here as killers |
41s | could possibly hit or grab survivors |
43s | while they're vaulting if they're close |
45s | enough |
45s | ultimately the killer can simply break |
47s | the drop pallet and remove it from play |
49s | and limit the survivor's options |
51s | so here's a question for our killer |
53s | players do you take the time to break |
55s | pallets let us know in the comments and |
57s | I'll see you in the next one |