over 2 years ago - Gay Myers (Luzi) - Direct link
1) Depending on the offering, if it's an event or retired offering, you can keep getting them in your blooweb. So let's say you have... White ward. Now you used all the ones up you had in your inventory, but you can find them again in the bloodweb. However, there are limited offerings, such as event offerings (Red Envelope). You can check the event offerings here: https://deadbydaylight.fandom.com/wiki/Offerings#Halloween_Events These can only be obtained during their respective events.

2) If you purchase a DLC, the new characters will be added to the pool of daily rituals.

3) Bloodlust! Bloodlust is a mechanic that kicks in if you've been chasing a survivor for a while. Tier I is 15 seconds, Tier II 30 seconds and Tier III starts once you have been chasing someone for 45 seconds. There is also Myers who tiers up and becomes faster, Tier I Michael Myers is slower than Tier II and Tier III.

4) Survivor MMR is combined, however, for killer you have "global" MMR and when you play a Killer for the first time, the game will base your rating on your other Killers rather than the default/lowest rating. From there on, it will adjust itself depending on how well (or not well) you do with the new killer you are trying out.

5) The only way really to prevent it is to do well enough in matches so you can gain pips to grade up essentially. If you do not perform well in a match, e.g. die within 30 seconds, you might then lose a pip, but you cannot downgrade grades. It is suggested when you play to do many things as you can, e.g. for survivor do totems, generators and if you get chased, try to last as long as you can. All of these things will earn you points in the emblem system and help you to gain a higher emblem for the four categories.