10 months
ago -
Dead by Daylight
-
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Transcript (by Youtube)
1s | generator interactions have received an |
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2s | update so let's get into it generators |
5s | can now receive up to eight regression |
7s | events and once those events have been |
8s | reached the generator will become |
10s | blocked and can no longer be damaged to |
13s | clarify a regression event is any time |
15s | where the killer or any of their perks |
16s | would damage the generator by at least |
19s | 2.5% which does not include Miss skill |
21s | checks by survivors regardless of the |
23s | perks at play this also includes |
25s | generator kicks as the base kick damage |
28s | has been increased from 2.5 to 5% |
31s | once a generator has started to regress |
33s | due to a kick or killer perk survivors |
35s | will need to repair the generator for at |
37s | least 5% to stop the regression meaning |
40s | that tapping generators no longer stops |
42s | generator aggression in most trials the |
45s | generator system update won't come into |
47s | effect but players can expect to see |
48s | this happen if the entity grows tired of |
51s | waiting for the trial to come to an |
54s | end |