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I have a personal policy of immediately kicking any players that go off on their own, away from the group, then get taken down by enemies. To me, it's not worth traversing half the map just to revive one dwarf. Plus, it's their fault for straying from the group - it's common sense to remain near your teammates.

What do you guys think? Do you abide by 'Leave no dwarf behind' - no matter what?

Edit: To clarify, I'm not referring to instances where players are downed while moving ahead of the group. I'm talking about players that go left when the group goes right, and they keep going further and further away from the group until they are downed.

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over 4 years ago - /u/GSG_Jacob - Direct link

Personal opinion here: Games are supposed to be fun, and kicking someone/being kicked is a bad experience. If you have a certain requirement for your games, you'd be better off gathering a crew with the same mindset.
You might be feeling that the lone wolf in your example is wasting your time, but when you kick the loss is on him.

I'll encourage communication any day over forcibly removing someone who might not be up to par on strategies. Make it a part of the game. Train the new recruits. Get some red color into that green beard. You never really know who's on the other end - maybe it's someone who's trying to learn or got sidetracked by something cool down a cave. Maybe they thought someone had their back, but they went the other way soon after.

Overall, just have fun. I get that failing a mission because of someone else sucks, but we've all been there. There's fun in failure too, even though the payout is worse.