about 4 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/548430/announcements/detail/2230917925423433595]here[/url].
about 4 years ago - FOR KARL! - Direct link


Hello Miners! It’s time for our first Post-Launch Update! And speaking of the launch - a hearty welcome to all the new miners! We hope you enjoy the game, and we want to give a big thank you to all the veteran miners who have been helping you learn the ins and outs of deep space mining since launch.

Update 31 is primarily focused on doing a bit of pick-up after launch - adding some things we had to cut for the 1.0 because of time constraints, as well as fixing a ton of minor and major bugs and crashes based on feedback from you guys. Update 32 will add new Mission Types, but more on that when our plans are more fleshed out.



MERCH Today, we're launching the long awaited merchandise store[www.forfansbyfans.com] in collaboration with the good people at For Fans By Fans. As a launch special, Management has approved a 15% discount if you use the discount code DEEPROCK. Don't let it go to waste, Miners. [UPDATE: The discount code is not currently working as the shop is in a pre-launch state]


Be aware that For Fans By Fans is a US-based webshop. They do ship internationally, but with relatively higher shipping cost and longer delivery times. In collaboration with Coffee Stain Publishing, we are investigating the options for expanding into other outlets that offer lower shipping costs to fans in Europe.

If you're sporting one of them creative beards, you can submit your own design ideas in the aptly named Fan Forge[community.forfansbyfans.com], that's already loaded with great designs and suggestions from other miners. Deadline is June 18.

Cheers,
The Ghost Ship Crew

--- PATCH NOTES ---
MINER’S MANUAL: CREATURE PAGES ----------------------------
An obvious part of the Miner’s Manual we planned from the very beginning - a full library of every creature in the game. And now it’s there, chock full of information, tips, and even a bit of lore for those into that kind of thing! Every creature-entry starts off locked and will be revealed as you encounter them in the flesh.


3 x NEW SECONDARY OBJECTIVES ----------------------------
We’ve added three new Secondary Mission Objectives to spice things up a bit.
  • GUNK SEEDS: Shoot the hanging slimesacks to release the precious Gunk Seeds within!
  • EBONUTS: Destroy the tough outer shell and harvest the nuts inside!
  • FESTER FLEAS: Pest control - take out these small annoying bugs before they start multiplying!


NEW ENEMY: KORLOK TYRANT-WEED ----------------------------
The Tyrant-Weed is a brand new encounter for you to...encounter in the caves. Take out the central Heart-Growth before it manages to seed the surrounding area with so many shooting sproutlings that it overwhelms you! When you have destroyed it remember to deposit the Tyrant Shards, which will reward you with a nice credit and XP Bonus at the Mission Complete screen.


BIOME UPDATES ----------------------------
Radioactive Exclusion Zone, Dense Biozone, Fungus Bogs have all gotten a bunch of new shapes added to them. Huge Mushrooms, Coral-like Growths, and more - go explore to discover it all!


NEW BEER: SMART STOUT ----------------------------
A new beer is ready for you to unlock in the Abyss Bar, once you reach Player Rank 23. Drink it and you will be struck by momentary flashes of deep insight...


SPACE RIG UPDATES ----------------------------
The Space Rig continues to be fleshed out with more detail - it’s dirtier and messier than ever! The Wardrobes in particular have gotten a graphical overhaul that should hopefully make them stand out a bit more.

- [COMMUNITY REQUEST] Added a Refrigerator to the Abyss Bar! It doesn’t display fanart yet, but we’re looking into options. :D


JUKE BOX UPDATE ----------------------------
We have had to remove two tracks from the Jukebox due to problems with content creators getting unjustified copyright claims. To compensate we have added nine brand new tracks - reggae, surf, rock, banjo and more.


MISC ----------------------------
    - Added a UI notification for when the player unlocks new Miner’s Manual entries for missions and biomes- Added new UI animations when the player activates a terminal- Added more detailing on the Memorial Hall- Improved the materials of the Brood Nexus- Improved the appearance of the ammunition counter on the "Lead Storm" Powered Minigun- Improved the appearance of the fuel and heat displays on the CRSPR Flamethrower- Terrain Scanner tablet now has its own material with correct emission lighting in third person- Armor thumbnail icons in the Wardrobe are now displayed with their default paint job, and not the equipped - Armors are now previewed with their default paintjobs in The Shop- Fixed a bug that caused helmets to not display with the correct paintjob in the Wardrobe- Fixed a bug that with character loadouts causing weapons to have wrong properties after rejoining a game- Renamed Webspitter and Acidspitter enemies to Web Spitter and Acid Spitter- Cave Leeches now lowers the captured player to the ground, after being killed by Heightened Senses- Renamed Private Game to Friends Only. The functionality is the same- Added mission stats & milestones to three new secondary objectives- Renamed Mactera Ice Bomber to Mactera Frost Bomber- Various Miners Manual improvements- [Photosensitivity Mode] Removed blinking lights from Minehead when it’s ready to launch- [Photosensitivity Mode] Removed blinking lights from machine events.- Added a failsafe for MULEs getting stuck on the Drop Pod in Salvage Operations- Fixed a bug that enabled the Scout’s Grappling Hook to attach to gems and the Gunner’s protective barrier- Fixed a bug with some overclock effects not showing for client- Tweaked the materials on the Spitball Infector to be less mirror-like reflective- Fixed a bug with the placement of Cargo Crate batteries- Changed some messages in the Miner’s Union Discord bot to disable pinging on goal tier achieved and added pinging when the goal period was over- Fixed terminal screens to show and center long names properly- Moved the hair color slot to the bottom of the list in the Wardrobe- Updated the picture of the Jukebox in the Miner’s Manual- Fixed a bug that caused players to be stuck moving forward while receiving 'Claim DLC' popups- Fixed a bug that caused the mouse cursor to forcefully center in the Mission Complete screen when the 'Continue' button appears- Fixed a bug that caused players to lose aquarqs while traversing through narrow tunnels- Fixed a bug that caused beer buff labels to not appear in the HUD in-mission- Fixed a bug that caused the Glyphid Slammer beer label art to be incorrect for players that own the Supporter Pack- Fixed a bug that caused petrified tree trunks to spawn in the Radioactive Exclusion Zone biome- Fixed the behavior of the Drop Pod ramp to only retract once everyone has left it- Halved the retraction speed of the Drop Pod ramp- Fixed a bug that caused the ‘Times passed out drunk’ text to overlap the counter on the stats monitor in the Medbay- Fixed a bug that caused a sign being overlapped by meshes in the Memorial Hall

EXPERIMENTAL VERSION HOTFIXES ----------------------------