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I've been thinking about how games have gotten large in recent years, and how the skill and expertise of video game space optimization may have become a thing of the past. Lucky me though, my PC decided to drink too much Blackout Stout and I had to reinstall windows and all of my games. To my surprise, DRG was only 2.5 Gb. Why is this? Did the devs really try and optimize the game's storage requirements? Or is this just a fluke?

Either way, I'm a fan and I'm raising my glass to the devs for this rare achievement.

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about 2 years ago - /u/GSG_Jacob - Direct link

No major textures used due to the low poly art style, and there are no levels or maps due to procedurally generated levvels.

about 2 years ago - /u/GSG_Jacob - Direct link

Originally posted by Vinifrj

How about a “turn off particles” option tho? Would help a lot with lower end PCs, especially in places like the REZ

That wouldn't really help the size tho.

There's a mod that lets you do that. Making it official probably won't happen, as there is a design vision for the game that's somewhat strict. It's the same reason you can't turn of screen shake completely, which isn't optimal IMO.

about 2 years ago - /u/GSG_Jacob - Direct link

Originally posted by Vinifrj

I recognize the importance of particles, lots of things in the game rely on them to work (Bulk range just to name one), but for some reason the particles around the air especially in REZ severely impact player experience on lower end PCs. I am not affected by this since mine is fairly high end, but for the friends that play with me for example, REZ can take down almost 20 FPS for them, if particle options arent on the table, perhaps I’d suggest taking a look at what could be causing such a drastic difference in performance for that specific biome at least?

I’m all for us doing an optimization round, but not sure if/when.