about 5 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/548430/announcements/detail/3033663093810478136]here[/url].
about 5 years ago - Bjorn - GSG - Direct link
  • Molly deposit sound stuck fix.
  • Tweaked Customizable hud for Team Display, Flares & Grenades
  • Ui sound added when Boss Health bar is zero.
  • Fix infestation larva did not have correct center mass set, it should now be hit better by sentry, betc etc.
  • Change Sentry gun line of sight change to be more correct.
  • 5-10% more damage dealt on Hazard 5
  • Customizable HUD fixes
  • Insect swarms should no longer be target by bosco and guns
  • Fix for being able to bypass duplicate restriction when late joining
  • Customizable HUD: Bosco Icon now adheres to 'Team Display' mode
  • Subata Tweaks
    - Decreased maximum possible spread
    - Decreased base recoil a bit
    - Decreased accuracy penalty when moving
    - Made spread recovery more snappy
  • Fixed dynamic HUD issue with Bosco widget
  • Customizable HUD: Added separate setting for Sentry Gun Display + dynamic behavior and fixed some bugs
  • Pushed kill shout of dreadnaught 2 seconds to give space or sound on health bar off.
  • Text fix explaining GK2 weakpoint stun more clearly
  • M1000 - Supercooling Chamber - Lowered the focus damage bonus a bit and changed the ammo penalty to be percentage based so that it also affects ammo mods
  • Cryospray - Ice Spear - Removed projectile drop and it now stuns enemies as well. The accuracy issue is on the to do list but not fixed yet.
  • Customizable HUD: Fixed issues with Bosco & team icons
  • Warthog Combat Shotgun Tweaks
    - Fixed stat display for miner adjustments mod not displaying the RoF increase
    - Changed the Compact Shells OC to a clean overclock with small bonuses to magazine capacity and rate of fire
    - Improved the ammo and magazine capacity bonuses of the Mini Shells overclock
    - Decreased the base spread penalty and added a small damage bonus to the Cycle Overload overclock
  • Flashlight sound update
  • A bit more gravity applied to jumping swarmers for nicer jump.
  • Improve ability of minimules returning to drop pod.
  • Attempt to fix bug where all dwarves are pushed on top of the drop pod on landing
  • Fixed drop pod deep dive carving
  • Fix to some tunnels in Crystalline Caverns being generated not tall enough.